gamingeek said:Ravenprose said:gamingeek said:Ravenprose said:gamingeek said:And yet the only way they will use them will be in high def on other systems.
Lame asses have wasted close to 3 years of
motion controlwaggle, tilt, and IR.Fixed. True motion controls have only been available for about a month now.
Wrong, you had 1:1 control in Elebits at the end of 2006
Wrong! Elebits mostly used IR controls, not motion. It had some tilt functions, but from what I remember, they didn't work all that well (trying to turn a door knob was hella annoying).
You are forgetting what IR does in Elebits, it enables motion controls to be accurate. The sensor bar is detecting the exact position of the wii remote and allows you to use depth positioning to accurately rotate objects and move them in and out of the screen.
Hmm, couldn't a mouse do the same thing, though? Maybe not, I guess. I admit, I only played Elebits on a rental back in December 2006, so I may be forgetting stuff.
You are forgetting what IR does in Elebits, it enables motion controls to be accurate. The sensor bar is detecting the exact position of the wii remote and allows you to use depth positioning to accurately rotate objects and move them in and out of the screen.