I'd love to see a game based on the classic '80's Voltron. Developer would be Platinum and I think a good play style for it would be something similar to Vanquish.
As for why more games don't come out based on classic licenses I imagine that it mostly comes down to money and time. Games cost money to make, obviously, and making a licensed product adds more to the cost. While I'm sure that there are developers out there who would love to work on certain things it's most likely that they are already busy enough working on stuff already.
Archangel3371 said:As for why more games don't come out based on classic licenses I imagine that it mostly comes down to money and time. Games cost money to make, obviously, and making a licensed product adds more to the cost.
Yes, and devs/publishers want to own their own IP. Plus licenced games had a long bad run and gamers wised up. I still want a great Robocop FPS. Rare when they were good -perfect dark era- would develop it. I would want it to cover the first two movies.
There is only one Robocop movie you Philistine!
And there was a great game made for it by Data East by in the coin-op days. It even had FPS bits (well it was more you trying to line the reticule on your targets but it was awesome).
I've often wondered why more old movie licences aren't picked up.
For gamers of today whose average age is 32 (according to surveys) and for developers alike of the same age - surely developing a game based on your favourite action movie would be a dream comes true?
So if you could make one, what would it look like? How would it play, who would make it etc?