edgecrusher said:SteelAttack said:What the fuck does AAA mean anyway?
To me its always meant a 9+ game.
That was and should be the definition. Now it usually means it is a big budget tentpole title.
Dvader said:That was and should be the definition. Now it usually means it is a big budget tentpole title.
Yeah you can have a 9/10 puzzle game and it'll never be described as AAA. It's just a big budget title.
AAA = Ridiculously high budget that can single handedly bankrupt a dev/publisher if it fails to met to ridiculously high sales expectations
In all my years at Gamespot, AAA always meant a game with a score of 90 or above.
edgecrusher said:Iga_Bobovic said:Your definition of close is different then mine!
You didn't like it?
I did like it in the beginning, but some shit near the end almost made me give up on the game!
travo said:In all my years at Gamespot, AAA always meant a game with a score of 90 or above.
That is the gamer definition of AAA but video game companies go by the definition that the game is produced with a really huge budget and produced by the top team at the company.
gamingeek said:So who's the starfox team?
Fox McCloud, Falco Lombardi, Slippy Toad, and Peppy Hare. Duh.
The Star Fox developers was mainly a joint effort between EAD and Argonaut Software. After Star Fox 64 Argonaut went to work for Sony but the Star Fox team at Argonaut left to form Q Games. Q Games made Star Fox Command and Star Fox 64 3D.
gamingeek said:I thought the n64 game was EAD and miyamoto.
EAD and Miyamoto had a hand in the development but Argonaut Software also created it.
They were responsible for the Mode 7 stuff in the SNES Star Fox title.
Nintyfan17 said:EAD and Miyamoto had a hand in the development but Argonaut Software also created it.
They were responsible for the Mode 7 stuff in the SNES Star Fox title.
Yeah I know about the snes game but for some reason I got the impression that Nintendo did most of the 64 game.
Proof that the gaming industry is run by retards.