Dvader said:The lock on mechanic of which is extremely important to every situation is a mess. Sometimes it locks on, sometimes it won't, many times it will choose a target you dont want.
That's one place the Wii version is superior
Dvader said:I feel like there is a really fun game in there, I love the concept of a fanatsy action adventure oriented Pikmin game, in fact I like it more than the concept of Pikmin itself. Sadly the execution is no where near as good.
Fantasy action adventure Pikmin like game with better execution?
You mean something like this?
gamingeek said:I think I found Vaders next game rental.
Impressions NOW.
OMG look at her hands! they're disproportionate and positioned all wrong. did they pay someone to make that cover? it's hilarious
gamingeek said:I think I found Vaders next game rental.
Impressions NOW.
I'd do her. (Oh and the human chick is hot too)
Iga_Bobovic said:Dvader said:The lock on mechanic of which is extremely important to every situation is a mess. Sometimes it locks on, sometimes it won't, many times it will choose a target you dont want.
That's one place the Wii version is superior
Dvader said:I feel like there is a really fun game in there, I love the concept of a fanatsy action adventure oriented Pikmin game, in fact I like it more than the concept of Pikmin itself. Sadly the execution is no where near as good.
Fantasy action adventure Pikmin like game with better execution?
You mean something like this?
I thought that was a mix of Pikmin and a sim city like game. I want more action, less management.
gamingeek said:SteelAttack said:gamingeek said:So why did you go with Overlord 2 over Dark Legend? Most reviews for Overlord 2 are 6.0sBecause he likes playing games that don't look like horse shit.
Then why rent that Terminator game? Or the wrestling game?
Hobo confirmage.
I rent whatever, regardless of graphics. But when I have a clear choice of playing the same game or similar game on either one I am almost always going to rent the PS3 version (and most of the time that is the better version).
Dvader said:Iga_Bobovic said:Dvader said:The lock on mechanic of which is extremely important to every situation is a mess. Sometimes it locks on, sometimes it won't, many times it will choose a target you dont want.
That's one place the Wii version is superior
Dvader said:I feel like there is a really fun game in there, I love the concept of a fanatsy action adventure oriented Pikmin game, in fact I like it more than the concept of Pikmin itself. Sadly the execution is no where near as good.
Fantasy action adventure Pikmin like game with better execution?
You mean something like this?
I thought that was a mix of Pikmin and a sim city like game. I want more action, less management.
You have to conquer 7 kingdoms and kill monsters. How that for action? There are also multiple sidequest and the management thing is not at all like sim city. At the beginning you have to raise money, so you grab a few carefree adults (PC term for hobo) and let them dig at 3 places. Then you decide if you build a guardhouse (to transform Hobo in soldier) or Farm (transform hobo in hillbily). You do choose were to build it, the game does it for you. That's it! Slowly but surely you will get an awesome kingdom.
Dvader said:Iga_Bobovic said:Dvader said:The lock on mechanic of which is extremely important to every situation is a mess. Sometimes it locks on, sometimes it won't, many times it will choose a target you dont want.
That's one place the Wii version is superior
Dvader said:I feel like there is a really fun game in there, I love the concept of a fanatsy action adventure oriented Pikmin game, in fact I like it more than the concept of Pikmin itself. Sadly the execution is no where near as good.
Fantasy action adventure Pikmin like game with better execution?
You mean something like this?
I thought that was a mix of Pikmin and a sim city like game. I want more action, less management.
There is no management in LKS. You buy stuff, but generally it is all Pikmin like action.
Dvader said:Well I cant rent LKS so yea.
Which is why you should buy it!
Not that I can talk...
So I beat Overlord, everything I mentioned before stays true to the very end. The game is lengthy, 20 hours. There are a few side quests which are of the go here and destroy everything kind. Each minion has it's own skill set and the game makes good use of each but nit never truly reaches a moment where you are needed to use all four in distinct ways at once to complete one goal. To be honest though, managing all four groups separately in the heat of battle would probably end in chaos so maybe thats why they never went all out. The game highlights one or two groups at a time to solve a certain puzzle.
The game is semi-linear, its like Fable in that its a big world that you always move forward. There are a few branching paths but it's not open world like say Zelda. There are some good boss fights, some had odd solutions that took a while to click for me but once I figured out the pattern they weren't hard. The upgrade system is a mess, I dont think you can max out everything on your first playthrough, there are no multiple difficulties so I dont get why you would want to carry over stats.
Fun game hampered by some control issues, a few glitches and missed oppertunity.
Overall Score: 7.5
So I start Indiana Jones, its not bad looking at all, it actually runs pretty smooth with a sweet frame rate. I am in a cave and I walk around, climb up something (auto climb) get to a gap and an icon shows up. The game cuts to a tutorial showing me to hold down B and move the wiimote forward to whip. So I whip onto this rock and it automatically swings me across the gap. There is a torch on the floor, you need to light it by making a rubbing two rocks together motion, once lit I pic it up and use it to burn down a spider web (swing by waving). I get to a bridge and a bunch of spiders come out. This is all in a cutscene, they swarm Indy and to get them off the game tells you to shake both controllers, so I shake shake shake and I get out of that mess. I enter a room with a gap but a small ledge to cross on, so you hold A to shimmy along a wall. Once on the other side there is an idol on a pedestal, use the whip to whip it toward you, you whip and then pull back on the wiimote. Of course the whole temple starts crashing down and in another cutscene you need to, guess what, shake shake shake to run and escape.
Then Nazi show up and the game enters a whole combat tutorial spoken by the dude playing Indy (not so good). Your wiimote and nunchuck are your two arms and you swing them as you would a fist. Upward for an uppercut, across for a hook, forward for a jab. Z grabs and enemy which you can drag to say a table and a context move will show up where you can slam the guys head into the table, or you can push them into objects. There are items all around to pick it up press A, press A and swing to throw it. The whip is very useful, just hold Z and swing up or down to do different types of whip attacks, they all end up bringing the enemy toward you for some free hits. You can disarm an enemy as well with the whip. Finally dodge is A+B.
So the game allows me to fight a group of Nazi and its pretty fun. There was this wooden stucture that some enemies were under so I used the whip to bring it down on top of them. Everything in the area that can be used will have an icon over it. The only issue is having no lock on it can get messy with many enemies. Also swing the wiimote all over the place is not as precise as a button press but its more interactive. I lost my first battle, the next time I made much better use of the weapons and whip. It reminded me of a simple Yakuza, that game has many more moves but the way this game uses the environment is similar.
So you beat up some enemies, next you hop on a plane... I crashed into a wall instantly. why cause I tried to use the analog stick, the game makes you hold the wiimote as a flight stick and use B to shoot. You fly through a canyon while some german planes try to take you down. It was a bit difficult, especially to try to aim and shoot while dodging rocks. Not so great but hey it's something different.
Then I am in San Francisco in Chinatown getting into battles with Yakuza. The game has a sort of achievement system which gives you goals to accomplish in each chapter. Like one was to kill 2 enemies with an octopus. You get into a fight in this bar that has fishtanks, you grab an enemy and throw them at the tank to bash it open, then inside the tank are some octopus you can throw. Oh there were two different paths to get into this bar, one lead you around a back, got you a hidden item and allowed you to sneak up on enemies. The other has you bashing in the door and getting jumped.
After the fight I end up in a fireworks factory where some guy is shooting at you so it's time to pull out the gun. There is a whole tutorial on how to use it, very slow, unskippable. The game puts you into cover, so you are always behind something, use the stick to move across the cover and up to pop out and aim. There was an enemy on a cross walk above me hiding behind cover. I had no clue what to do so he killed me a few times, which forced me to do the tutorial over again (AHHHHHH!). Finally I saw that I had to shoot these fireworks under him to blow up the crosswalk. Later you end up outside where there is a shootout on a roof, you shoot a water tower to get the enemies and such. The game moves you from cover to cover so you dont have much freedown, its almost like a gun range shooting gallery that shoots back.
Later you discover this hidden passege to a ship below, you have some more shake the wiimote moments, some shimming, some whipping. The finale of the level was a chase on one of the san francisc trollies, enemy vehicles would drive at it, you pop out of the sides to shoot their tires, very simple.
What you should take from all this is that I did a whole variety of things in just an hour and a half. None of it is award winning gameplay but I have played far worse, at least it keeps me on my toes. I like it so far, I see nothing horribly wrong with the game. I am already 25% done with the game though so its going to be SHORT. Yeah the story is almost non existant and Indy has no personality but that Indiana Jones quality of always getting into more and more trouble is there.
I also tried Fates of Atlatis for like a minute, loved it, looks awesome with antialiasing on. Can't wait to play the full thing. The voice actor in this game is better than the new one.
Whoa, massive indy impressions.
Thanks Vader. I hear the game is 5 hrs long, but there is a co-op mode which is different from the main game, try that out with someone.
Would love to hear your FOA impressions too. I will get this game for FOA but only if it hits under £15.
gamingeek said:Whoa, massive indy impressions.
Thanks Vader. I hear the game is 5 hrs long, but there is a co-op mode which is different from the main game, try that out with someone.
Would love to hear your FOA impressions too. I will get this game for FOA but only if it hits under £15.
I dont know who I will co-op with, I guess I wont be able to try it. There is no way this game is a 3.5 like the morons at GS put. I read that review and it was basically some guy complaining about moving his hands for a few hours. Even at 6 hours its hard to waggle... wahhh!! I can see the 6's or the 5's, anything around 3 tells me the game is painful to play which this game is not.
Dvader said:gamingeek said:Whoa, massive indy impressions.
Thanks Vader. I hear the game is 5 hrs long, but there is a co-op mode which is different from the main game, try that out with someone.
Would love to hear your FOA impressions too. I will get this game for FOA but only if it hits under £15.
I dont know who I will co-op with, I guess I wont be able to try it. There is no way this game is a 3.5 like the morons at GS put. I read that review and it was basically some guy complaining about moving his hands for a few hours. Even at 6 hours its hard to waggle... wahhh!! I can see the 6's or the 5's, anything around 3 tells me the game is painful to play which this game is not.
Add a couple of points for Fate of Atlantis and you basically have the gist, of the few better reviews.
Does the combat get too repetitive? Even as I was typing it I remembered what you just said about variety, so I guess not?
gamingeek said:Dvader said:gamingeek said:Whoa, massive indy impressions.
Thanks Vader. I hear the game is 5 hrs long, but there is a co-op mode which is different from the main game, try that out with someone.
Would love to hear your FOA impressions too. I will get this game for FOA but only if it hits under £15.
I dont know who I will co-op with, I guess I wont be able to try it. There is no way this game is a 3.5 like the morons at GS put. I read that review and it was basically some guy complaining about moving his hands for a few hours. Even at 6 hours its hard to waggle... wahhh!! I can see the 6's or the 5's, anything around 3 tells me the game is painful to play which this game is not.
Add a couple of points for Fate of Atlantis and you basically have the gist, of the few better reviews.
Does the combat get too repetitive? Even as I was typing it I remembered what you just said about variety, so I guess not?
I guess it would since you have the same moves from the very start to the end but again the game is changing up events so much that it never gets to a point where it feels repetitive. When I fight comes I welcomed it cause its been a while since my last one.
I think I can officially say that I like Indiana Jones and the Staff of Kings. The last two hours has mostly been spent inside temples, tombs and hidden passages. For larg chunks of time I didn't even fight, it was all about puzzle solving or avoiding booby traps. The puzzles are simple, mostly stuff like hit switches in order or move a block to a certain spot. There was one room where it was this large square arena and as you hit switches giant bolders would come out, there were these pieces of spinning floor which would send the boulders in different directions, soon the whole area was filled with giant rocks and you had to avoid them. It's linear and there is tons of hand holding but every I have noticed that there are hidden paths you can take, you need to be aware of the area to find them. There has been plenty of shimming across ledges and in classic video game fashion a piece of the ledge would crumble and you need to shake the wiimote to get up. It's been fun, the locations constantly change and the rooms always present some new puzzle or obstacle. By the time you feel the need for a fight one comes along.
It is a very simple game, it almost feels like it was made for kids. The game is fun, it's not a disaster, the simple gameplay it does have it does it well. While the wiimote implementation not that interesting, it's mostly waggle mania, it is not over the top as some websites *cough*Gamespot*cough* want to make you believe.
I have been looking for hidden artifacts, 36 of them allows me to play as Han Solo.
Then why rent that Terminator game? Or the wrestling game?
Hobo confirmage.