03. Bayonetta 2 -- If I were a millenial gamer, this would be my GOTY. The improved combat system, the breathtaking graphics and completely over the top enemy encounters... The very fact that this game even exists on the Wii U... Bayonetta also happens to be my absolute favorite new character created in many, many years. There's so much more that gets figured into what makes a game a favorite of mine than just the game itself though. Although this game teeters on perfection, there are two more that mean more to me. If I could make it a three way tie, I would, but I'm not one to be wishy-washy like that!
Dvader said:This list is messing with my head.
Mission accomplished!
01. Dorian's Ass -- Cause I would play wit dat ass for hours if I could, yo!
02. Dorian's Penis -- Cause I would play... Wait!! What?!
AAAAAAAAAAAAAAAAAHHHHHHHHHHHHHHHH ! ! ! NOOOOOOOOOOOOOOOOOOOOO ! ! !
What The ever-lovin' F ? ! ?
It's the STUFF OF NIGHTMARES ! ! !
! ! !
What's left now? Oh yeah. Two games. One is a modern day take on 8-bit gaming, the other a Nintendo All-Stars & Guests fighting extravaganza. One fits the 3DS perfectly, the other's version on the 3DS, I wasn't as big a fan of as I thought I would be. One is a downloadable game from a brand new Dev House, the other probably the biggest release the Wii U has and will ever see from Nintendo themselves. What's more important to me, a Retro Style action game or a Modern, Online-enabled Competitive Fighter with loads of options (most of which I probably won't use). Nostalgia or Content? Memories or Multiplayer?
To answer my question from yesterday: I am NOT a Millenial Gamer! The bulk of the games I have finished came out before most people who call themselves gamers today were born! If I grew up in the age of Polygons and Playstation, Bayonetta probably would have been my number one. Where does that leave me? What type of Gamer am I now? What meant more to me in the year 2014?
Find out tomorrow!
Dvader said:Leo!
Lets do it. *Drum roll*
OKAY! I'll dim the lights, get the lube and light the scented candles!
...ummm...? What's the Drum Roll for?
I remember when I was young. I was somewhat sheltered. My parents were very protective at first, choosing who I would play with, structuring the time I would spend on my own. I had to devote time to studying, lessons, music, religion. They chose the friends I could associate with; they instructed me how to act when I was around others. I grew to be somewhat shy and standoffish. As I started to mature and certain tendancies started to show, there was a time when they didn't know what to do with me and I didn't know how to behave without them. I withdrew into myself a bit. One of the first friends I chose to open up to gave me one of the most awesome Christmas presents I had ever received. It was awesome because it was a selfless offering from my first friend. He asked for nothing in return and it was the very first gift given to me by someone outside of my family. I was shocked by the act of kindness and the memory lives within me to this day. I was moved by this gesture and it changed me irrevocably from that day forward.
It was a videogame. A Capcom videogame. It had high resolution graphics and it was a FULL one-MEGAbit game. It was the first Megaman. I played it and played it and played it some more. I would play, he and his little sister would watch. I would sneak my NES into my knapsack and bring it over his house after he got home from school. After Megaman we moved onto CastleVania, Punch-Out, Stinger, Metroid, the Legend of Zelda, and, especially, Megaman 2; the list goes on and on. Those 8-bit games built a bridge between the "me" that had withdrawn from the world to the people I chose to get close to. They were something that we shared that was unspoken. Even if we were all just staring at a screen together, we were together and it brought me out of myself and I learned to be sociable on my own.
Whenever things get tough, I think back to those times. The moment I received that Megaman is my "happy place" memory. It never fails to bring a smile to my face and calm me.
I was in a bad place when Shovel Knight came out this year. My mother had a breakdown and a car accident. I had injured my shoulder and was in physical therapy for months. I was at my wits end and was withdrawing once again.
I looked at Shovel Knight though and thought: "My God, it reminds me of a Megaman game! Someone out there REALLY knows their 8-bit games. They really 'get' it and 'get' me." It snapped me out of the dark trance I had gotten myself into and really helped to turn me around.
You know where this is leading right?
Wrong!
02. Shovel Knight -- A masterpiece of design, this game looks as if it could have come out in 1988. It hits all the right notes. The graphics are drawn just right. The color scheme is just right. The controls are just right. The cut-scenes are just right, the dialogue, the story-line... Everything is spot on... but...
Wow totally forgot about that. Well then I have a good guess of your GOTY.