Dude.... resist. I mean, it's green. No good comes from a green wang. That's what my Grandpa used to tell me.
Love them Shin Megami games!
...but for some reason when I play them I always have Penis on my mind.
robio said:Dude.... resist. I mean, it's green. No good comes from a green wang. That's what my Grandpa used to tell me.
Don't be such a pussy monster!
Come to think of it, why does that demon even NEED a sword? A giant tooth filled vagina is scary enough to kill ANY man, and besides that, with its stubby little arms and under-arm boobs in the way, how would it even swing it?
#22. Azure Dreams
It's funny how sometimes just the name of a game can catch your eye, get into your head, and not leave until you play it. That was Azure Dreams for me, and this was a big game for me on a lot of levels. This game was my introduction to the rogue dungeon crawler which has come to be one of my favorite genres, and it went something like this. "Play this game, get addicted to it, enjoy it, and then throw your controller at a wall and punch your Playstation as hard as you can." It was more than just that though. It was a dating sim, monster trainer, and city sim as well. And because of the art style it even was sort of my introduction into anime....which may or may not have been a good thing.
This game was my first introduction the rogue genre as well. A friend and I used to play this all the time and neither of us could finish it hahaha, such as awesome game. Azure Dreams is one of those games you don't hear people talk about much. You're alright Robio.......you're alright *shifty eyes*
#21. Wizardy VII: Crusaders of the Dark Savant
For one brief summer, Crusaders of the Dark Savant was my reason for waking up. This sci-fi epic was my introduction to western RPGs and dungeon crawlers, and pretty much heroin. I would actually sit for hours on the character creation page rerolling dice to get the best character possible in search for that perfect team. Once I finally got serious and really played it (god know I restarted a good dozen times trying to find that "perfect team") I was treated to an epic story of planetary invadasion, civil wars, race wars, and the creation of the universe. Pretty heavy stuff for the time. It was awesome.
GodModeEnabled said:This game was my first introduction the rogue genre as well. A friend and I used to play this all the time and neither of us could finish it hahaha, such as awesome game. Azure Dreams is one of those games you don't hear people talk about much. You're alright Robio.......you're alright *shifty eyes*
Thanks Mr. Pewterschmidt.
It took me almost 10 years of off and on gameplay to beat the game. All it took was fnding the right monster combo ultimately and then I breezed through the game like it was nothng.
robio said:#27. Dig-Dug
I have a great fondness for classic arcade games. There's an elegant simplicity to them, that make them easy to learn, tough to master and addictive as hell. It's hard to say which is my favorite, but I think it would have to be Dig-Dug. You dig, you fight Dragons and balloon monsters, you get bonus points for finding vegetables, and level ups are represented by flowers. Does gameplay even matter when you have all of that? Well I suppose you do, but Dig-Dug still works. Limited space and lots of monsters mean you have to have to develop a plan for beating the level quickly, and in the later levels that means you have about 5 seconds. Fast, dangerous, and cute balloon monsters.... yay!
Dig Dug at # 27? WTF? Dig Dug is at least a Top 10 game, man! TOP 10! This whole list is a sham! SHAM, I say!
"If a top games list doesn't piss off everyone who reads it, it's not a good list." - the editor at every video game magazine and website that ever existed
#20. Legend of Mana
My favorite games are often the ones that allow you to do whatever you want to do. Just present me with options and let me figure out what I want to do with them. Legend of Mana was one of the first games to do that. There was no major overarching plot, but as you explored the world you’d meet new people and take part in their own little stories. You could raise monsters. Build robots, weapons, instruments... hell you built the very world you’d explore. On top of all that there were so many hidden secrets that most people never knew existed. Depending on how you laid out your world and what days of the week you visited each level you’d find entirely new things. Secrets upon secrets. That makes a great game even better.
robio said:"If a top games list doesn't piss off everyone who reads it, it's not a good list." - the editor at every video game magazine and website that ever existed
Following in the footsteps of Vader and including Journey somewhere to piss yourself off?
#19. Harvest Moon: Magical Melody
Come on... you knew there would be a Harvest Moon game somewhere on here. Really to me, the only question was which one would it be. When I really thought about it though, Magical Melody was the game (though HM64 makes a strong case for itself as well). Magical Melody takes the standard HM gameplay that was used in all of the classic games, and adds characters, jobs, and animals from all of the previous games before it. Combine that with new levels of customization to your character and home, and an accomplishment list to keep you going with small goals that you're never too far away from attaining, and you've got something that feels familiar and new at the same time. Simply put this is Harvest Moon's greatest hits.
Yes. Yes it does.