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Gamescom 2012 thread
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Wed, 15 Aug 2012 16:22:19

That PSMove horror game:

Developed by Supermassive Games


Supermassive Games is an independent games development studio based in Guildford in the South East of England. It opened its doors in September 2008 and works primarily on innovative, publisher-funded titles.


Company InfoWeb Site http://www.supermassivegames.com/


See all: Games Developed

Games Developed


PC

Doctor Who: The Eternity Clock


PlayStation 3

Doctor Who: The Eternity Clock

Start the Party

Start the Party: Save the World

Tumble


PlayStation Vita

Doctor Who: The Eternity Clock

money

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Wed, 15 Aug 2012 16:26:42

Doctor Who.

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Wed, 15 Aug 2012 17:24:21
gamingeek said:

It's chaos.

And locked in a cabin like RE4?

What is with the disgusting depth of field BS they are now using on the main character? It's all over Leons video too when you aim and shoot.

Looks horrible.

         1200923.png?77682175

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Wed, 15 Aug 2012 18:50:08

Edited: Wed, 15 Aug 2012 19:53:50

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Wed, 15 Aug 2012 18:57:20

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Fri, 17 Aug 2012 15:54:51

I'm becoming highly suspicious of Rayman Legends.  I'm thinking it may secretly be one of those annoying arty games we hear about.

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Fri, 17 Aug 2012 20:16:39
bugsonglass said:

I'm becoming highly suspicious of Rayman Legends.  I'm thinking it may secretly be one of those annoying arty games we hear about.

How so?

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Fri, 17 Aug 2012 21:10:57
gamingeek said:
bugsonglass said:

I'm becoming highly suspicious of Rayman Legends.  I'm thinking it may secretly be one of those annoying arty games we hear about.

How so?

It was just a silly joke, poking a bit of fun following the discussion from a few days ago about how arty games should either be displayed in museums or judged as harshly as the rest of the (non arty) games.

I just meant, the game looks great to me.  That's all Happy

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Sat, 18 Aug 2012 03:01:07

Non-art games are judged harshly? Certainly not by critics.

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Sat, 18 Aug 2012 03:19:23
Foolz said:

Non-art games are judged harshly? Certainly not by critics.

Well most are judged by the merit of their gameplay, unlike the artsy games.

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Sat, 18 Aug 2012 04:35:54
Dvader said:

Well most are judged by the merit of their gameplay, unlike the artsy games.






They're really not. See Yoda's production value bias theory*. Hell, just look at Arkham Asylum. Even if if we say the combat is good, the level design still sucks balls. In fact for a more relevant (and less controversial around here) example, just look at Alan Wake and American Nightmare.

*Actually, that's a poor description of it, so my apologies in advance, Yoda.

Edited: Sat, 18 Aug 2012 04:44:56

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Sat, 18 Aug 2012 07:10:34
+2

My point - made previously - was simply that all games have art which can be either good or bad, unique, thought provoking or indifferent, one of the same and run of the mill.  Labeling and pegion-holing certain games as "arty" is just stupid and lazy games journalism and possibly a marketing ploy.

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Sat, 18 Aug 2012 08:02:21
+1

The reality is that categorization is inevitable in this hobby though. We need terminological short-cuts and sometimes "artsy" is an appropriate label (as appropriate as similarly dumb adjectives as "dudebro" for a game as masterful as Bulletstorm).

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Sat, 18 Aug 2012 08:13:00
+1
aspro said:

The reality is that categorization is inevitable in this hobby though. We need terminological short-cuts and sometimes "artsy" is an appropriate label (as appropriate as similarly dumb adjectives as "dudebro" for a game as masterful as Bulletstorm).

A game in which many reviewers paid less attention to gameplay than presentation. WinkWink

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