i loved making my favourite brands fashionable by using them and being awesome
bugsonglass said:i loved making my favourite brands fashionable by using them and being awesome
We're talking about games here Bugsie, leave the real life stuff at the door.
phantom_leo said:bugsonglass said:i loved making my favourite brands fashionable by using them and being awesome
We're talking about games here Bugsie, leave the real life stuff at the door.
life imitating games imitating life ...
phantom_leo said:Battle = Blue Progress Bar
Mingle = Red Progress Bar
Shutdown = Green Progress Bar
I know that, but the progress bar has both blue and red colour in it. Which colour is needed to evolve a certain pin? I cannot tell that without looking in a FAQ.
I just met Joshua, the boss before that was weird. Can you avoid his attacks? I beat him, after dying half a dozen times, but I am not sure how.
Did you click on the Info 1 and Info 2 tabs in the Pins sub-menu?
More helpfully, if you go to gamefaqs they have specific pin guides that do not spoil the story: (the in-depth faqs section)
http://www.gamefaqs.com/ds/935689-the-world-ends-with-you/faqs
What day are you on?
aspro said:Did you click on the Info 1 and Info 2 tabs in the Pins sub-menu?
More helpfully, if you go to gamefaqs they have specific pin guides that do not spoil the story: (the in-depth faqs section)
http://www.gamefaqs.com/ds/935689-the-world-ends-with-you/faqs
What day are you on?
I did check all the sub menu's and I understand how the system works, it is just not possible to see what kind of PP you need to evolve. No problem once I finish it, I will evolve the pins on my own time.
I am at day 2 with Joshua
I just looked up the total Japanese sales of this game.
It was hard to find because the name is It's a Wonderful World over there.
Enough about that, the numbers are 192,955.
It probably did around 400-500,000 world wide.
How does that stack up for Squares more traditional RPGS on the DS? Like FF12?
I wonder if it beat niche stuff like Rocket Slime?
Just thinking about it, I must have over 30 square rpgs for the DS. What a great system.
All games published by Square Enix on the DS.
1 Dragon Quest IX: Defenders of the Starry Sky 4,155,274
2 Dragon Quest Monsters: Joker 1,458,149
3 Dragon Quest VI: Realms of Reverie 1,297,344
4 Dragon Quest IV 1,214,610
5 Dragon Quest V 1,190,404
6 Final Fantasy III 1,008,230
7 Final Fantasy IV 622,475
8 Kingdom Hearts: 358/2 Days 530,250
9 Final Fantasy XII: Revenant Wings 524,009
10 Chrono Trigger 485,885
11 Dragon Quest Monsters: Joker 2 - Professional 485,332
12 Itadaki Street DS 413,537
13 Final Fantasy Crystal Chronicles: Ring of Fate 389,845
14 Dragon Quest Heroes: Rocket Slime 293,970
15 Final Fantasy Tactics A2: The Sealed Grimoire 287,871
16 Children of Mana 281,083
17 Final Fantasy Crystal Chronicles: Echoes of Time 259,705
18 Kingdom Hearts Re: Coded 221,399
19 Final Fantasy Gaiden: 4 Warriors of Light 200,364
20 Subarashiki Kono Sekai: It's a Wonderful World 192,955
21 Dragon Quest IX: Defenders of the Starry Sky (ULTIMATE) 171,940
22 SaGa 2 Legendary Secret Treasure: Goddess of Destiny 170,392
23 Valkyrie Profile: The Accused One 157,712
24 Final Fantasy Fables: Chocobo Tales 139,944
25 Blood of Bahamut 103,829
26 Heroes of Mana 98,566
27 Egg Monster Hero 92,096
28 Dragon Quest Monsters: Joker (Ultimate Hits) 84,323
29 Dragon Quest V (ULTIMATE) 77,041
30 Cid and Chocobo's Mystery Dungeon: The Labyrinth of Lost Time DS+ 74,054
31 SaGa 3: Jikuu no Hasha - Shadow or Light (Ruler of Time and Space) 68,056
32 Chocobo to Mahou no Ehon: Majo to Shoujo to Go-nin no Yuusha 67,728
33 Nanashi no Game (The Game with no Name) 61,927
34 Sigma Harmonics 59,021
35 Front Mission 57,153
36 Dragon Quest IV (ULTIMATE) 50,492
37 Final Fantasy III (Ultimate Hits) 48,340
38 Front Mission 2089: Border of Madness 45,128
39 Lufia 43,731
40 Nanashi no Game: Eye (The Game with no Name: Eye) 35,985
41 DS Bookkeeping, Level 3 32,647
42 Kuroshitsuji: Phantom & Ghost (Black Butler) 30,089
43 Final Fantasy IV (Ultimate Hits) 29,031
44 Dragon Quest Heroes: Rocket Slime (Ultimate Hits) 23,480
45 Cross Treasures 22,808
46 Really Learn, Succeed at LEC DS: Real Estate Broker 21,678
47 Final Fantasy XII: Revenant Wings (Ultimate Hits) 20,030
48 Densha de Go! Special Version: Revived! Showa Yamanote Line 14,795
49 Pingu no Waku Waku Carnival! 9,828
50 Craft Mama 8,710 51 Honki de Manabu: LEC de Goukakuru - DS Koumuinshiken Suumato Shori 7,850
52 Honki de Manabu: LEC de Goukaku - DS Hishou Kentei 2-Kyuu/3-Kyuu 7,502
53 Honki de Manabu: LEC de Goukakuru - DS Gyouseishoshi 4,117
Iga_Bobovic said:All games published by Square Enix on the DS.
1 Dragon Quest IX: Defenders of the Starry Sky 4,155,274
2 Dragon Quest Monsters: Joker 1,458,149
3 Dragon Quest VI: Realms of Reverie 1,297,344
4 Dragon Quest IV 1,214,610
5 Dragon Quest V 1,190,404
6 Final Fantasy III 1,008,230
7 Final Fantasy IV 622,475
9 Final Fantasy XII: Revenant Wings 524,009
10 Chrono Trigger 485,885
13 Final Fantasy Crystal Chronicles: Ring of Fate 389,84514 Dragon Quest Heroes: Rocket Slime 293,970
15 Final Fantasy Tactics A2: The Sealed Grimoire 287,871
16 Children of Mana 281,083
17 Final Fantasy Crystal Chronicles: Echoes of Time 259,705
21 Dragon Quest IX: Defenders of the Starry Sky (ULTIMATE) 171,94023 Valkyrie Profile: The Accused One 157,712
35 Front Mission 57,15339 Lufia 43,731
I only have 20 Square games for the DS then. Thanks for those numbers. So TWEWY held it's own. Pretty good for a new IP.
You know this game is made for handhelds. With each chapter divided in days and the days are pretty short if you just want to rush through them. They also make the only weakness of the game. Because you start each day anew, you always start at the crossing of Shibuya, you will keep visiting the same places multiple times. The missions to proceed do not have much variety either. This is really noticable when you try to play for hours at an end. It can get a little repetitive and sometimes it feels like you are not progressing much.
The plus side is that the battles are awesome, the customization is of the charts and the story and setting are interesting.
The downsides are indeed, the back-tracking and that crazy pins dodge 'em game.
The one thing which saddened me about this game was that it didn't keep its japanese title. It's a beautiful world (or life, can't remember) is much much better than the world ends with you. Still ... fuckin' great game
I think the title is good, and ... I don't want to spoil anything.
It plays into the emo theme of the game better.
it is good i agree, but IMHO the japanes title (which lest we forget was the original) is the better one
So far I have not met one Emo.
Phones is a jackass, but no Emo. Which is weird from a Square game, they are usually Emo city.
A question:
There is a blue noise icon floating around. If you touch it, you fight a nine tailed fox. I did eventually beat it, but it took ages. Is there a trick to beating it fast and efficient?
I beat the second chapter and are now doing the third capter. At first I did not like my new partner, but the idiot is growing on me.
There is a annoying flaw in this game. Sometimes you are ambushed and if you are not carrying your most powerful pins (because you want to level up some other pins) and you manually lowered your level, you are pretty much screwed.
In Xenoblade right before you fight a boss, you get the option to select your party and equipment. This kind of option would be really nice to have.
Battle = Blue Progress Bar
Mingle = Red Progress Bar
Shutdown = Green Progress Bar