(Totally random stock image of top games that has nothing to do with my list. But it looks cool.)
Welcome to my much more than top 100 games of all time list. Why is it not 100 because I found a way for my list to not be all Zelda, MGS or Mario games. I also hate the idea of only putting one or two per franchise, this is about individual games and some franchises are so good all their games are in the top. But that makes for a boring list so I wanted more games in.
The compromise I came up with is to bunch similar quality games together as one entry (example Galaxy 1 and 2). There could be two, three, maybe six games in one number. The idea being they are very close in quality so no reason to break them into separate ranks. I will order them from least favorite to favorite within that rank.
This is also a favorites list meaning if one game is ahead of another it does not necessarily mean I think its a better game, I just might have a deeper history with that game. Now toward the top of the list my favorites and what I believe to be the best games ever made are one and the same. It was not easy to pick the games I did, I constantly removed some games, put others in, rearranged the ranks many times. Ive always known my top 25 or so but the rest has been fun to explore and figure out which games have been my favorites over all these years.
Its actually kind of late so I will start officially tomorrow. But before I go I'll leave you with a few games that just missed the list.
So funky and fresh but didn't make it.
The splatoon games, one of the best online competitive "shooters" I've played. Slightly out of the splat zone.
FTL, such an addicting simple yet extremely deep game. A classic but just missses the mark.
The Longest Journey, Incredible story and the best traditional point and click adventure game I have ever played. Excellent game but lets be real, adventure games aren't my thing.
MASTER LIST
- 100. Resident Evil 3 and Resident Evil Outbreak
- 99. Rogue Squadron 2
- 98. Nights
- 97. Destiny
- 96. Astro Bot
- 95. Pixeljunk Eden
- 94. Tomb Raider 2
- 93. Sim CIty 2000
- 92. Splinter Cell Blacklist
- 91. Panzer Dragoon 2 and Panzer Dragoon Saga
- 90. Shenmue 1 and 2
- 89. Teenage Mutant Ninja Turtles 2 and 3
- 88. Nioh
- 87. Tetris
- 86. Darksiders
- 85. Assassin's Creed 2
- 84. Portal 1 and 2
- 83. Dragon Quest 8
- 82. BloodBorne
- 81. Ecco the Dolphin 1 and 2
- 80. Dead Space 1 and 2
- 79. Blood Omen: Legacy of Kain
- 78. Kingdom Hearts 2
- 77. Mortal Kombat 1, 2 and 9
- 76. Uncharted 3, 4 and Lost Legacy
- 75. Mike Tyson's Punch-Out!!
- 74. The Legend of Zelda: Breath of the Wild
- 73. Rayman Origins and Legends
- 72. Castlevania Aria of Sorrow and Dawn of Sorrow
- 71. Crash Bandicoot 2
- 70. Silent Hill
- 69. Bioshock and Bioshock Infinite
- 68. Bayonetta 1 and 2
- 67. Donkey Kong Country Returns
- 66. AM2R, Metroid Prime 2 and Metroid Zero Mission
- 65. Final Fantasy 6 and 12
- 64. The World Ends With You
- 63. Hollow Knight
- 62. Chrono Trigger
- 61. Metal Gear Solid Ghost Babel
- 60. Dragon Age: Origins
- 59. Sonic Adventure 1, Sonic Unleashed, Sonic Colors and Sonic Adventure 2
- 58. Mega Man 2
- 57. Halo 1 and 2
- 56. Mario and Luigi Superstar Saga and Paper Mario 2
- 55. Devil May Cry 1 and 4
- 54. Horizon Zero Dawn
- 53. Legacy of Kain: Soul Reaver
- 52. Tie Fighter and X-Wing Alliance
- 51. Gran Turismo 1 and 3
- 50. Tekken 3
- 49. Legend of Zelda A Link Between Worlds and Oracle of Ages/Seasons
- 48. Sonic 1, 3 and Knuckles
- 47. God of War 3
- 46. Super Smash Bros. Melee, Brawl, Wii U and Ultimate
- 45. Metroid Prime 3
- 44. Ratchet and Clank Going Commando and A Crack in Time
- 43. GTA 3, 4, 5 and Red Dead Redemption
- 42. Mass Effect 3
- 41. Super Mario Bros, Super Mario World 2: Yoshi's Island, Super Mario 64 and Super Mario 3D World
- 40. NFL2k1 and ESPN NFL 2K5
- 39. Ninja Gaiden
- 38. Deus Ex
- 37. Shadow of the Colossus
- 36. The Elder Scrolls 4 Oblivion and TES5 Skyrim
- 35. Virtua Fighter 4 Evolution and Virtua Fighter 5
- 34. Okami
- 33. The Last of Us
- 32. X-Com UFO Defense
- 31. Fallout 3 and New Vegas
- 30. Resident Evil, Resident Evil Remake and Resident Evil 5
- 29. God of War 2 and God of War 4
- 28. Red Dead Redemption 2
- 27. Metal Gear Solid 2
- 26. Devil May Cry 3
- 25. Batman Arkham Asylum, City and Knight
- 24. Legend of Zelda Wind Waker and Skyward Sword
- 23. Final Fantasy 7 and 8
- 22. The Witness
- 21. Phantasy Star Online
- 20. Half-Life 2
- 19. LittleBigPlanet 1 and 2
- 18. Star Wars: Knights of the Old Republic
- 17. Doom
- 16. Sonic the Hedgehog 2
- 15. Super Metroid
- 14. Demon's Souls, Dark Souls and Dark Souls 3
- 13. Uncharted 2
- 12. Castlevania SOTN
- 11. Resident Evil 2, Code Veronica and Remake 2
- 10. Metal Gear Solid V
- 9. GTA Vice City and San Andreas
- 8. Super Mario Bros. 3 and Super Mario World
- 7. The Legend of Zelda, A Link to the Past and Link's Awakening
- 6. Mass Effect 2
- 5. Super Mario Galaxy 1 and 2
- 4. Metroid Prime
20. Half-Life 2
The greatest FPS of all time, thats the label HL2 gets when it is spoken about. Lets clear that up, best modern FPS ever, the original Half-Life set the standard that pretty much every story driven FPS follows, HL2 perfected it and it is still the best. The hype for HL2 was almost unlike anything, there was this feeling like we were getting the future of gaming. It wasn't just a sequel, it was the best graphics ever and new physics which lead to new gameplay situations. The gravity gun was a revelation, one of the coolest gadgets in a game used in so many ways, its originaly coupled with expert game design is why HL2 is so revered. I remember some behind closed door E3 showing of HL2 and the talk from those that saw it was like they saw something from the future. It's almost unbelieveable that not only did HL2 live up to the hype but exceeded it.
I did not get to HL2 until it came out on xbox about a year later. By then it won a massive amount of GOTY awards and was considered to be the greatest PC game ever made by a bunch of publications. But I was mostly a console gamer, I played HL1 on the PS2. I am not even a big fan of FPSs, but the attention this game generated made me want to play it any way possible (my PC could not run it) so I waited for this dumbed down xbox port which had the full game it just looked ugly. It didn't matter, graphics don't concern me, gameplay does and HL2 exceled in every way. It is a roller coaster ride from start to finish, a game with fresh new ideas every few minutes. A game not afraid to change things up on a whim. A game that has no down time. A near perfectly crafted action game the likes we have rarely seen... about the only other came out that same year in RE4.
I played HL2 after RE4 and it's the game I had to compare it to the most. It is that relentless attention to gameplay scenarios to make sure the player is doing something different with every change in location. You are avoiding guards and drones in an apartment escape, you are in a car chase down a coast with flying drones trying to take you out. Enter a ruined town overrun with headcrabs and zombie monstrocities in darkness, all of a sudden a horror game breaks out. Solving physics puzzles while fighting off hordes of giant bugs. Battling building sized walkers in a city wide war zone. This game has everything, I could not stop playing, I was in awe at how many interesting situations would come up. Valves experitise at crafting levels and situations was near RE4 levels of greatness. To this day I call HL2 the RE4 of FPSs, a perfectly crafted action game that is lengthy but never has a boring moment. About the only poor part of HL2 is the ending which was very anticlimatic, also its lacking traditional bosses as most western games do. There is a reason HL3 is always mentioned as one of the most wanted sequels, HL2 proved Valve was one of the greats. To see one of the greatest game developers sit on their laurels and become the Steam company is a shame, hopefully Alyx marks the return of the Valve we loved.
Boy time sure flies when you’re having.....?
He's waiting to finish it for Half-Life 3 so it can take the number 1 spot on his list.
Lol, a lot of time it comes down to do I use my free time to play a game or write a new entry and well play a game wins like 99% of the time.
19. LittleBigPlanet 1 and 2
Some games are experiences, moments in time that you can’t ever recreate. These are usually online games where the experience you had with others was a big part of your love for the game, something you can start up today and recreate. In 2008 Sony released on of their most experimental games, a sort of game creator tool that is part platformer. With the level of playfulness and ingenuity of a Nintendo game, developer Media Molecule created LittleBigPlanet, a game that celebrated the joy of playing and creating a game.
The motto was simple, play, create and share; sure you can say games have had user created mods for a long time. There are open engines that allow anyone to make games but never had it been presented together in one easy to use package. A package that made the experience of creating and sharing as game like as playing the levels themselves. A series of excellent tutorials narrated by the lovable Stephen Fry were a joy to get through. Little by little the game introduces new concepts to you, eases you into making a simple platformer and eventually giving you the tools to make almost anything that fit the restrictions of this mostly 2D physics based game. Imagination takes over and ideas never thought possible started to be created. LBP started as a make your own platformer but quickly became an exploration of the creativity of a user base, an outlet for some who didn’t have the means to create games on their own.
To top it off there was a great full length platforming campaign. Yeah yeah it has floaty jumps, there was a lot of mocking about that and yet the games level design is phenomenal. Level after level of new ideas specifically made to inspire players to look at the tools a certain way. It’s a fantastic platformer on its own with clever boss battles and themed worlds. It had plenty of secrets that allowed you to unlock new items to use in your creations, a great synergy between the campaign and create mode.
What made me deeply fall in love with this game though was the way you can simply explore user levels like a YouTube channel and you can do so online with others. The beta in particular was magical, it was unlike anything I have ever played. I found a great crew of other players from gaf and we would explore these brand new creations every night. Since it was the beta everything was fresh, the first time you saw someone create some insane boss as a dragon using these simple tools was mindblowing. Then someone made working calculator, what? Someone made some top down battle games. The rules started to be broken, what I thought was possible was just the beginning. I was in awe of the creations more so than playing them. Yes there were a TON of stinkers but there were some genuinely inspired levels as good as MM made.
I spent close to a hundred hours making my own level, Vertical Velocity. I did not want to make a traditional level, this was free flowing and let you tackle multiple objectives in any order. The tool set isn’t exactly the most intuitive so learning to build the level was a challenge of its own, like a giant complex puzzle. I was completely hooked but the effort it took to make just one was exhausting. I could not imagine the hours put in by the greatest level creators.
As time went on we got very cool add ons that added much needed new gameplay mechanics the best being the MGS level kit which gave us a gun and shooting. Now metroid like games were possible to make. MGS characters would fill the levels with classic music from the series. It was just the start of a million tie ins that saw pirates of the Caribbean to marvel, sonic, and so much more.
A few years later we got LBP2 which increased the amount of gadgets five fold. Gravity panels, crazy goo that makes you move quick, jet packs, bouncing pads, it added so many excellent ideas. Again MM packed LBP2 with a tremendous campaign that highlighted all these new mechanics and was a blast to play. Then the community got hold of LBP2 and that’s when the insanity began. LBP2 ushered in some of the most awe inspiring creative levels I have ever seen. Genuinely great platforming levels, cool strategy games, fun arcade shooters, space sims, it was crazy. Creators became stars, many got hired by MM to work on future games, never have I seen such a connection between a developer and it’s community.
LBP1 and 2 are special games, the campaigns are still traditional enough to pop in and play but they are not why they are on this list. It was that blast of creativity, the boldness of a unique vision on consoles where a developer trusted a community with the tools to make a gaming ecosystem that exists a collection of games and art. Since we have moved on to LBP3 and now dreams going back to play LBP1 and 2 levels is more of a novelty now but for that time it was one of the best gaming experiences I have ever had.
Too floaty.
I was never able to find any decent player-made levels, which is weird, as PC mods are often great.
However, the co-op component was fantastic, and the floatiness actually added to the silliness when playing with friends, rather than being frustrating.
As with SMB, I'd sincerely love to have vader over to demonstrate in person why LBP is a good game.
Meh.