Ark Survival Ascension Switch 2 development details
Super interesting interview that has implications for other games on the system
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gamingeek
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Keep that kind of talk in the non-gaming discussion forum you n00b!I don't know if it was the flu or a new strain of COVID, but I caught something in the middle of December, and I'm still not totally over it. Hope you get well soon, but if it what I had it might be a few more weeks.
On a Sunday, in front of my own house. On a day where there are no parking restrictions.
The guy was proper Indian, as in literally just stepped off the plane and didn't understand what he was doing.
It was freezing outside. It was lucky I even saw it as my seat doesn't even face the window.
I was away a good part of the weekend but I did manage to start Assassin's Creed Shadows.
Been continuing my playthrough of Octopath Traveler 0 this weekend. Really good game but really long as well. Over the 100 hour mark now.
Worked my side job a lot this weekend, hardly got to play Ghost of Yotei which is very safe of a sequel but still enjoyable.
Now I've learned I can run around like a headless chicken to avoid enemies it's easier.
Also been playing Paradise Lost, this walking sim where its 1960 and you're in this underground Nazi complex. The problem being the walking and running speed is glacial and the sound of footsteps is the worst audio I've ever heard for footsteps and is constantly annoying.
Also been continuing Ace Prosecutor 2, just finished the 2nd case. Suprised to learn their are 3 more episodes. Now playing as Edgeworth father 18 years in the past.
02.01.26 - The next The Legend of Zelda is supposed to contain inter-dimensional puzzles. That's what Shpeshal Nick claims in the latest XboxEra podcast.
The development is said to build on the tech and design of The Legend of Zelda - Breath of the Wild and The Legend of Zelda - Tears of the Kingdom, with improvements that take advantage of the extra power of the Switch 2. Players are supposed to solve puzzles by using physical interactions between different dimensions, such as moving liquids or activating objects to unlock doors or paths in other realities.
The concept is reminiscent of the classic light and shadow world duality of the series, but expands it with system-based and physics-driven mechanics. Many of the ideas are said to have originated as experiments during the development of Tears of the Kingdom and can now be implemented thanks to the more powerful hardware and the further developed engine. According to Shpeshal Nick, a release is expected in two to four years. Nintendo has not confirmed or commented on any of the information and has not yet announced a new The Legend of Zelda
02.01.26 - Capcom's Resident Evil 4 Remake (PS5, Xbox Series, PS4, PC) originally featured an unreleased "Chapter 0" that featured Ashley Graham as a playable character.
Modders discovered references to an intro level in the game files, in which Ashley roams the woods in front of Leon S. Kennedy and meets members of Los Illuminados during a ritual. The unfinished sequence shows that Ashley would have been traveling without a light source, possibly a cell phone should have served as lighting.
The route led to the sacrificial site and towards the village, with multiple triggers for patrols, hidden events, and cutscenes. Parts of the environment still exist, including player spawners and animation changes that illustrate Ashley's escape from Ganado enemies.
The scenes in which Ashley climbs through huts, uses tunnels and hides should lead to her capture and passage to the church. The chapter was deleted before publication. According to the modders, the original gameplay experience can be reconstructed based on the remaining assets, even though many mechanics and graphical elements are not included in the final game
Chris Dring: Sales of Xbox consoles were down 39% in the UK during 2025, making it comfortably the worst year on record for Xbox consoles.
NVIDIA DLSS 4.5 to feature 2nd Gen Transformer model and Dynamic 6x Frame Generation
It's about how UE5 new update increases performance by up to 40%.
It's going to make some ps5 and xsx games 60fps. And make switch 2 versions of games viable.
They are also experimenting on switch 2 frame generation.
They also made an interesting choice with their switch 2 port. They didn't want to downgrade it like the series S version. They are aiming for it to look like the series X version albeit at a lower resolution.
They don't even know if its possible atm but it will be Interesting to find out.
Dragon Quest VII Reimagined Demo will be released tomorrow
06.01.26 - Square Enix will release a demo of the role-playing game Dragon Quest VII Reimagined (PS5, Xbox Series, Switch 2, Switch, PC) on 07.01.26.
Saves from the demo can be transferred to the full version. In addition, all users who play the demo will receive the "Day Off Dress" costume for Maribel, which can then be used in the full version.
Dragon Quest VII Reimagined combines classic role-playing elements with a new, handcrafted 3D look. Characters, cities and dungeons appear like detailed dioramas, while cutscenes tell the story in the same stylized aesthetic. Release: 05.02.26 (Europe)
Ghost Player: Sony patents AI help for gamers
06.01.26 - Sony has filed a patent for a new technology that could allow PlayStation games to play partially or completely independently with the help of artificial intelligence. This is reported by Polygon.
The so-called "Ghost Player" system allows players to activate an AI-generated doppelganger of their character. This could either demonstrate a solution to a certain game section or complete the stage completely.
The patent was filed in September 2024 and published this week in an international status report from the World Intellectual Property Organization. The AI is to be trained on existing game material and not based on predefined inputs.
The system is reminiscent of the PS5 Game Help Service, which already provides players with hints about puzzles and challenges. Sony is not planning an immediate implementation, according to what is known so far, and it is unclear whether the technology will be used in future hardware.
Dragon Quest VII Reimagined is a definite day one purchase for me but am really looking forward to playing the demo tomorrow.
I completed Outlast, only took 7 years.
Now onto the Whistleblower dlc. Decent so far, still hate film grain.
Please yes, this sounds amazing!
Playing RE4 OG on switch 2, it's so beautiful. Game is still the best.
I'm currently playing 'The Lair of the Clockword God' which I bought a while ago during a sale. It's a sidescrolling platformer/point 'n click mashup where one character wants to be a platformer and the other refuses and wants to stick to what he knows, being point 'n click. This results in a lot of witty banter as the platformer chirps on about modern gaming trends and the other loaths the change, on top of the usual charm and wit found in point 'n click games. You can control both characters, with the platformer unable to flip switches or use items, the other unable to scale the smallest ledge. He also moves very slow, which is part of the joke, but a joke that grows old very fast. Luckily I just found a teleport device that allows me to just have him teleport to wherever the other one is.
So far it's enjoyable. The puzzles aren't too far fetched, I've had to resort to a walkthrough once for something that I, with hindsight, would never have thought of.
We also bought a 512GB microSD Express card for the Switch2. Paid about €125 for it. You could find 256GB cards for little over €50, but I feared those would fill up very fast.
For a bit more you could have nabbed a 1tb one. I saw one for £150