GG Weekly Videogame News RSS Feed
[pcgamer.com] Bungie confirms it stole art once again will undertake a 'thorough review' of Marathon assets pcgamer.com impressions news Ravenprose
[yahoo.com] Shuhei Yoshida: "$70 or $80" games are a "steal" "As long as people choose carefully how they spend their money, they should not be complaining" yahoo.com gamingeek
[pushsquare.com] Stellar Blade 2 Announced, Out by 2027 Edit pushsquare.com news Ravenprose
Hyrule Warriors switch 2 creators voice video Exploration Edit youtu.be gamingeek
Samsung pushing Nintendo for OLED Switch 2 revision Smaller node, bigger SSD? Edit 9to5toys.com gamingeek
[vg247.com] Road Craft VG24/7 review 4 out of 5 stars for this Runner game Edit vg247.com impressions gamingeek
[thesixthaxis.com] Jade Redmond Moves On At this point she is more famous for not launching games than launching - Amy Henning Club. Edit thesixthaxis.com news aspro
[thesixthaxis.com] REVIEW: The Flayed Man The devs had no skin in the game. Edit thesixthaxis.com impressions aspro
[ign.com] Union Suing for Dartch Vader AI Voice in Fornite "I find your lack of V-Bucks… disturbing." Edit ign.com aspro
[eurogamer.net] Naughty Dog Working on Two Games They are working on a game other than the space thing one. Edit eurogamer.net news aspro
[eurogamer.net] Kojima Next Stealth Action Game Years Away Physint is the name, next gen is the game. Edit eurogamer.net news aspro
[gamefront.de] Syberia remastered pics Edit gamefront.de media gamingeek
[nintendoeverything.com] Mario Kart World was originally planned for Switch 1 Kenta Sato said various sacrifices were considered, including “toning down the visuals Edit nintendoeverything.com gamingeek
[vg247.com] Yakuza 0 Director’s Cut Red Light Raid Mode is baffling, totally on-brand, and a weirdly good fit as part of a Nintendo Switch 2 launch game Edit vg247.com gamingeek
[nintendolife.com] We've Played Three SEGA Games On Switch 2 Edit nintendolife.com gamingeek
[videogamer.com] Death Stranding 2 tech lead: PS5 games don’t look much better than PS4 Edit videogamer.com gamingeek
[videogamer.com] The Last of Us 2 director praises Sony for not forcing Naughty Dog to keep making Uncharted games Edit videogamer.com gamingeek
Doom Dark Ages Biggest Launch in id History As bad a shape as the industry appears, this is the real story. More gamers active than ever before. Edit vgchartz.com news aspro
[eurogamer.net] Avowed Director Leave Obsidian for Netflix Worst career move since Beckham moved to the MLS. Edit eurogamer.net news aspro
[eurogamer.net] Cyberpunk Sequel Will Be in Chicago Looking for a papal endorsement? Edit eurogamer.net news aspro
[eurogamer.net] Randy Pitchford Justifys Borderlands 4 $80 Price "If you're a real fan, you'll find a way to make it happen" Edit eurogamer.net news aspro
Display: Order by:

<< prev
avatar
Country: UN
Comments: 49324
News Posts: 59958
Joined: 2008-06-21
 
Wed, 21 May 2025 14:45:55
Mario Kart World interview bits:

“We were thinking about what to do for the next Mario Kart game even during the development of Mario Kart 8 Deluxe, and we began prototyping in March 2017. It was at the end of that year when we officially started work on it as a project. I felt that in Mario Kart 8 Deluxe, we were able to perfect the formula that we’d been following in the series up to that point, where players race on individual courses. That’s why, this time, we wanted the gameplay to involve players driving around a large world, and we began creating a world map like this.”

“In previous Mario Kart games, after finishing a course, you’d move on to the next course. However, I thought that with modern technology, being able to seamlessly transition between courses and realize a single, vast world wasn’t beyond the realm of possibility. So, with this in mind, we set out to create a new kind of Mario Kart….And that’s when all our troubles began. (Laughs)”

Mario Kart World was originally planned as a game for the current Switch, Nintendo has revealed.

That piece of information comes from an official interview that went live today. The team was finding it a challenge to incorporate everything it wanted to do, including ramping up from 12 racers to 24 players. Programmer Kenta Sato said various sacrifices were considered, including “toning down the visuals, lowering the resolution, and we even considered dropping the frame rate to 30 FPS in some cases.” However, the move to Nintendo Switch 2 allowed for everything to be kept intact.

Producer Kosuke Yabuki added: “We worked on it while kicking the can down the road in terms of deciding what to give up on, so at some point, we knew it was going to get messy. But as we’d decided to release Mario Kart 8 Deluxe – Booster Course Pass, we thought that would give us a bit more time to continue development. That’s when the conversation of moving it to the Nintendo Switch 2 system came up, and this suddenly opened up a bunch of possibilities on what we could do. It was truly a ray of hope.”

Yabuki would bring up the idea of moving the game to Nintendo Switch 2 in 2020. Sato said “our worries to evaporate all at once” once the decision was made.

"When we were developing for Nintendo Switch, we often worried whether we could find the right balance between planning and performance. Of course, the Switch system’s performance is sufficient for developing different kinds of games, but if we had included everything we wanted to in this game’s vast world, then it wouldn’t have run at 60 fps and would have suffered from constant framerate drops. I think there were a lot of people on the team who were worried about whether we could really manage it. But once we decided to release this game on Switch 2, we expected our worries to evaporate all at once. I remember being overjoyed when I discovered we could express even more than we’d originally set out to.”

Art director Masaaki Ishikawa also shared:

“Of course, the graphics needed to be more detailed. But like Sato-san, I also felt like it was outweighed by the sense of relief. From the beginning, the designers were saying they wanted to make the art richer, so I thought we could achieve that now. For example, team members who were creating the terrain in the scenery were really happy because they could now place more trees, which were key to giving the world a more natural look.”

avatar
Country: BE
Comments: 8448
News Posts: 617
Joined: 2013-06-11
 
Wed, 21 May 2025 16:23:47
aspro said:
SupremeAC said:

76.  I can't decide if that's considered a good age to go these days or not.  Seems like people in their 70's are still very active now.

What do you guys feel is a good age to go. At what point does 'he was still in his prime' becomes 'he had a good life'?

I think if you are into your late 80's you get the "he had a good life" territory.  My dear mother died prematurely at 80 of cancer, other than that loathesome disease I would not have been surpised if she made it to 115 as she was as active as I am and healthy.

I've always suspected I'd be lucky to get to 83.

Anything with a 7 in front of it seems "too young" to me.

Yeah, I agree.  As of the age of 80 society feels you're allowed to go, but they still expect you to hang in there for another 5 years or so.  Anyone above 85 did their part.

avatar
Country: BE
Comments: 8448
News Posts: 617
Joined: 2013-06-11
 
Wed, 21 May 2025 16:27:05
gamingeek said:

I think games are in a bad spot. The tariffs are bad enough, inflation for everything in general is shocking. I went to pay for a burger the other day and it was 40% more than it had been for years.


Because of my work costs and rising insurance I had to raise my prices too, or face a pay cut.

And did you buy that burger or did you decide to leave it at that?  High profile games have risen 33% in price from €60 to €80 over a period of 5 years, a period that has seen some of the worst inflation worldwide in history.  I don't think that's asking too much of people.

Do I feel comfortable paying €80 for a game?  I guess so, for a handfull of high profile games.  And lets all be honnest here, how many games are bought at full price anyway?  I'd argue that more so than the asking price of games, their rapid march towards the bargain bin is more problematic.  It devaluates the entire industry.

avatar
Country: KW
Comments: 17784
News Posts: 2824
Joined: 2008-06-21
 
Wed, 21 May 2025 16:32:28
robio said:
So I'm kind of feeling like an idiot this morning. When I bought my PS5 last month it was the Astrobot bundle, and when I saw that Astrobot's playroom was already installed, I figured, "oh okay, that's the game they included". And while it was technically just a tech demo, it was an absolute goddamn delight so I was thrilled to have it.

Fast forward to this morning as I am finally getting around to throwing out the PS5 box. I did one last sweep inside to make sure there wasn't any warranty information that I should keep, and then I found it. A small quarter sheet of paper with a download code for the actual Astrobot game. I was about 5 ft away from the garbage can when I made the discovery, so I'm happy, but I'm also kind of cringing and shaking my head at myself.

And on a related observation, when I went to scratch off the download code, it took me about 5 minutes to find a coin in this house. Gone are the days when I can just open up a junk drawer or stick my hand in the couch to find a penny or quarter or whatever. Money is a changing.

Both of the download codes I got from Sony could be easily missed as an advertisement if I didn't know to look for it. I can imagine all the ones accidentally tossed out after Christmas. I'm really glad you found yours before it was tossed out. Close one.

The VG Press

avatar
Country: UN
Comments: 49324
News Posts: 59958
Joined: 2008-06-21
 
Wed, 21 May 2025 17:56:15
Just saw some direct feed Yakuza 0 switch 2 footage.

Was this ported from ps3 to ps4?

Or was it entirely remade for ps4?

avatar
Country: UN
Comments: 49324
News Posts: 59958
Joined: 2008-06-21
 
Wed, 21 May 2025 18:02:50
SupremeAC said:

And did you buy that burger or did you decide to leave it at that?  High profile games have risen 33% in price from €60 to €80 over a period of 5 years, a period that has seen some of the worst inflation worldwide in history.  I don't think that's asking too much of people.

Do I feel comfortable paying €80 for a game?  I guess so, for a handfull of high profile games.  And lets all be honnest here, how many games are bought at full price anyway?  I'd argue that more so than the asking price of games, their rapid march towards the bargain bin is more problematic.  It devaluates the entire industry.



I ate the burger. What can you do?

The car wash prices have gone up by over 100% compared to pre covid.

I don't feel comfortable paying $80 for a game so I'll wait for price cuts. But if it's a game you really want, I doubt most people will care paying out a bit more.

Will you really not buy gta 6 for $80?

Whilst I get the tone dead nature of Randy Pitchfords quote, he's not wrong. If you've been waiting years for the next big installment of your favourite franchise to come out, you will probably scrounge up the extra cash.
Edited: Wed, 21 May 2025 18:06:01

avatar
Country: CA
Comments: 14515
News Posts: 0
Joined: 2008-07-01
 
Wed, 21 May 2025 18:26:37

Yeah, everything is so expensive these days. There are games that I’d pay $80 USD for still. Some I’ll probably wait for a discount or two though.

1176413.png

avatar
Country: UN
Comments: 49324
News Posts: 59958
Joined: 2008-06-21
 
Wed, 21 May 2025 18:32:03
I only buy a few, a handful of full price boxed games a year.

Most games I buy are indie games between $1 to $13 max? I usually get 4 or more games for a UK £10.

So while AAA games on day 1 are more expensive, there is the other side of the super cheap, great indie games to play.

Ubisoft games drop fairly quickly.

avatar
Country: UN
Comments: 18272
News Posts: 773
Joined: 2009-02-25
 
Wed, 21 May 2025 18:49:23
gamingeek said:
Just saw some direct feed Yakuza 0 switch 2 footage.

Was this ported from ps3 to ps4?

Or was it entirely remade for ps4?


I believe it was released for both the PS3 and the PS4 at the same time. And so the end result was a fantastic looking PS3 game or kind of a mid-looking PS4 game.

Don't let the graphics fool you though. The game is excellent. Best in the series.
avatar
Country: BE
Comments: 8448
News Posts: 617
Joined: 2013-06-11
 
Wed, 21 May 2025 18:57:24
gamingeek said:


Whilst I get the tone dead nature of Randy Pitchfords quote, he's not wrong. If you've been waiting years for the next big installment of your favourite franchise to come out, you will probably scrounge up the extra cash.

True, but I think Randy is overestimating the appetite for more Borderlands.  The series piqued with BL2 and sales reflected that.  BL3 only did 70% of BL2's numbers and was not received well.  BL4 might well see a further decline and it certainly won't sell as much at €80.  As much as he likes to pretend otherwise, it's not that high profile of a game.

avatar
Country: CA
Comments: 14515
News Posts: 0
Joined: 2008-07-01
 
Wed, 21 May 2025 19:07:10

Only ever really played Borderlands 2. Had a great time with it but felt I got my fill. Wasn’t really interested in BL3. Think it’s on Game Pass and I have it for PS5 with PSN+ and I still haven’t gotten around to playing it. Certainly not going to buy BL4 for $80 USD.

1176413.png

avatar
Country: BE
Comments: 8448
News Posts: 617
Joined: 2013-06-11
 
Wed, 21 May 2025 19:20:34

3 wasn't all that great.  I'll probably get around to 4 in due time, but it'll be when the inevitable 'goty' version hits €20 and I own the hardware to coop it with my bud.

avatar
Country: UN
Comments: 49324
News Posts: 59958
Joined: 2008-06-21
 
Wed, 21 May 2025 19:28:34
robio said:



I believe it was released for both the PS3 and the PS4 at the same time. And so the end result was a fantastic looking PS3 game or kind of a mid-looking PS4 game.


Don't let the graphics fool you though. The game is excellent. Best in the series.

Sega said the Switch 2 version was 4k 60fps. The footage I saw looked like it could run on a Wii U. No anti aliasing at all. It can't be using DLSS in the video Nintendo Life posted. The jaggies are distracting. Game looks fun though.

SupremeAC said:

True, but I think Randy is overestimating the appetite for more Borderlands.  The series piqued with BL2 and sales reflected that.  BL3 only did 70% of BL2's numbers and was not received well.  BL4 might well see a further decline and it certainly won't sell as much at €80.  As much as he likes to pretend otherwise, it's not that high profile of a game.

If 3 didn't sell well, maybe their logic is that they have to spend big on 4 to ensure it's success? The budget is already twice as much as BL3.

So we're paying for the lower sales of 3?

<< prev
Log in or Register for free to comment
Recently Spotted:
gamingeek (29s) robio (2m)
Login @ The VG Press
Username:
Password:
Remember me?