Happy 30th to Chrono Trigger. One of the greatest games of all time. It’s my second favourite game of all time and was only surpassed recently with Final Fantasy VII Rebirth.
Happy 30th to Chrono Trigger. One of the greatest games of all time. It’s my second favourite game of all time and was only surpassed recently with Final Fantasy VII Rebirth.
Anyone remember that fake VR helmet video for what turned out to be the Wii?
So you've probably stayed away from VR for similar reasons to me. The added cost, fears of it being niche, none of the main hardware makers not making an all in one package. Fears of lack of support and whether it even works well or if you'll like it.
But I would be sad if it died like I'm sad that glasses free 3D died.
Since I subscribe to gametrailers on YouTube they often have VR showcases and you would be suprised at how many games there are.
So how does this relate to the Nintendo ON? Or should I say, the Nintendo Switch LABO 2?
Now I never tried Labo VR and I assume the quality was terrible, but I like the concept of slotting the tablet into a headpiece and having hobo VR usable on any Switch console without having to buy a dedicated and expensive headset.
With Switch 2, the screen resolution is increased and the hardware is more advanced, so is the concept actually doable now?
And would it be something you'd be interested in, if they managed to get it working? There are lots and lots of old games out that could come across at cheaper prices.
I hope they do this but I'm not holding my breath.
Would you be interested if it cost like $20 for a head grip? And if digital games were like $5 to $15 or something?
It's still not feasible. A single 1080p screen for both eyes is just way too low of a resolution. Also, to combat VR nausea the refresh rate needs to be at least 90FPS, which the Switch2 screen won't support.
And I'm none too interested in VR gaming. You always look like a knob when wearing a VR set. I'd be more open to it if there was no risk of my wife or kids walking in on me while gaming.
I use VR for work though, to show designs to clients. It's ace. And when it's a couple they always laugh at each other and take pictures of how silly the other looks when wearing the gear. Rightfully so too.
edit: I don't think VR will ever truely break through. It'll take lightweight AI glasses to breach into the mainstream. Glasses with HUD style projectors as seen in cars these days, but I'd say something like that is still at least a decade away is it'll require a lot of further miniturization in a time where moore's law isn't holding up anymore.
VR is cool but I only want to play it sitting down like I do traditional gaming and with a standard controller option. I'm not a fan of the motion controls in VR; too wonky. Standing up is an absolute no-go for me.
Really just give me a large 55+ inch 3D 4K display, and I'd be super happy.
I don't know how you measure success in the handheld market anymore. The PSP sold I think 80m units. The Vita sold 15m and was considered a flop.
None of the PC handhelds, including Steam Deck have come anywhere near Vita sales. But people don't regard them as flops.
I don't get how some of the third party manufacturers make money off them as they don't profit from the games.
I can understand that Steam Deck can get money through Steam sales.
It's just a matter of pricing and expectations. The Vita was sold at a loss, with the expectation that it would sell enough units that it could become profitable through the software sales. Obviously that didn't happen. And even if Sony was able to break even on the hardware, there's no real good way to spin it when the new products sells less than 25% of what its predecessor did.
Steam Decks are sold at a profit I believe. And despite its form, the expectations are more in line with how PCs sell, not handheld gaming devices.
I’m interested.
Happy 30th to Chrono Trigger. One of the greatest games of all time. It’s my second favourite game of all time and was only surpassed recently with Final Fantasy VII Rebirth.
It most certainly was. Would love a new Chrono game or even just a remake of Trigger and/or Cross.
Yeah, you better hide!

Also they're saying there isn't a dev kit for the next Xbox. They're saying its like a PC and the next Xbox is like a PC in a tv friendly box?
Yeah, I saw that. I’m very curious as to what they’re cooking up.
You really should get on that. It's actually a fairly short game. First play-through should only take a little over 20 hours.
It's a charming game, but I've started it, I'm going to guess five times and it's not stuck with me. I even tried again on DS when it came out.
I got into this a fair bit on the latest Game Under Podcast (minute mark 7:45)
https://gameunder.net/http/gameunderlibsyncom/rss/2025/3/2/game-under-podcast-168
It's a surprisingly bad idea once you get into the numbers. .
Yeah, I should. Let me add it to my current backlog list . . .
I don't know how you measure success in the handheld market anymore. The PSP sold I think 80m units. The Vita sold 15m and was considered a flop.
None of the PC handhelds, including Steam Deck have come anywhere near Vita sales. But people don't regard them as flops.
I don't get how some of the third party manufacturers make money off them as they don't profit from the games.
I can understand that Steam Deck can get money through Steam sales.
The return of the Nintendo ON
Anyone remember that fake VR helmet video for what turned out to be the Wii?
So you've probably stayed away from VR for similar reasons to me. The added cost, fears of it being niche, none of the main hardware makers not making an all in one package. Fears of lack of support and whether it even works well or if you'll like it.
But I would be sad if it died like I'm sad that glasses free 3D died.
Since I subscribe to gametrailers on YouTube they often have VR showcases and you would be suprised at how many games there are.
So how does this relate to the Nintendo ON? Or should I say, the Nintendo Switch LABO 2?
Now I never tried Labo VR and I assume the quality was terrible, but I like the concept of slotting the tablet into a headpiece and having hobo VR usable on any Switch console without having to buy a dedicated and expensive headset.
With Switch 2, the screen resolution is increased and the hardware is more advanced, so is the concept actually doable now?
And would it be something you'd be interested in, if they managed to get it working? There are lots and lots of old games out that could come across at cheaper prices.
I hope they do this but I'm not holding my breath.
Would you be interested if it cost like $20 for a head grip? And if digital games were like $5 to $15 or something?
It's still not feasible. A single 1080p screen for both eyes is just way too low of a resolution. Also, to combat VR nausea the refresh rate needs to be at least 90FPS, which the Switch2 screen won't support.
And I'm none too interested in VR gaming. You always look like a knob when wearing a VR set. I'd be more open to it if there was no risk of my wife or kids walking in on me while gaming.
I use VR for work though, to show designs to clients. It's ace. And when it's a couple they always laugh at each other and take pictures of how silly the other looks when wearing the gear. Rightfully so too.
edit: I don't think VR will ever truely break through. It'll take lightweight AI glasses to breach into the mainstream. Glasses with HUD style projectors as seen in cars these days, but I'd say something like that is still at least a decade away is it'll require a lot of further miniturization in a time where moore's law isn't holding up anymore.
Really just give me a large 55+ inch 3D 4K display, and I'd be super happy.
It's just a matter of pricing and expectations. The Vita was sold at a loss, with the expectation that it would sell enough units that it could become profitable through the software sales. Obviously that didn't happen. And even if Sony was able to break even on the hardware, there's no real good way to spin it when the new products sells less than 25% of what its predecessor did.
Steam Decks are sold at a profit I believe. And despite its form, the expectations are more in line with how PCs sell, not handheld gaming devices.