I originally wrote a huge response to this, and then at the fourth paragraph I realized I was just rambling.
So to cut to it, yeah I do think the Atlus Pricing model, of fast and deep price cuts has hurt the industry. I wouldn't call it a debilitating problem, but I can't help but feel there's an audience of people like me who stop buying games at launch and just wait a year or two when they are half the price.
Fast price drops are good for consumers. I'm surprised it's a thing considering how anti-consumer the gaming industry usually is.
I don't buy many full priced games anymore not only because of the quick price drops, but because most games are released unfinished and buggy. I'm not paying for the privilege of bug testing your game. I can wait until it's actually finished to play it.
I originally wrote a huge response to this, and then at the fourth paragraph I realized I was just rambling.
So to cut to it, yeah I do think the Atlus Pricing model, of fast and deep price cuts has hurt the industry. I wouldn't call it a debilitating problem, but I can't help but feel there's an audience of people like me who stop buying games at launch and just wait a year or two when they are half the price.
I don't buy many full priced games anymore not only because of the quick price drops, but because most games are released unfinished and buggy. I'm not paying for the privilege of bug testing your game. I can wait until it's actually finished to play it.