THE GOD SLAYER CONFIRMED FOR PS5, XBOX SERIES, AND PC
FIRST DETAILS, TRAILERS, AND SCREENSHOTS
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Yes and people savaged it.
It's like Link.Make him speak and people will go nuts. Yet its weird he's a mute.
So my Samus solution makes the most sense narratively. She's wearing alien tech so she cant speak without removing her helmet.
I've driven trucks over barren landscapes for 350+ hours in Snowrunner.I'm okay with returning to Miles lol
Fair enough.
I’ve been trying to keep up with my scanning as well. Currently my scans are at 70% and items at 33%.
08.12.25 - Hideo Kojima has spoken to Ananweb about the horror game OD (platform: TBA) and the "next generation action espionage game" Physint (PS5).
OD - Knock initially looks like an ordinary horror game in the trailer, but is supposed to pursue a concept that has not yet existed in this form. Kojima pointed out that previous work was based on well-known game designs, despite unusual ideas.
This time, a completely different system and service architecture is planned, which makes the development process particularly challenging. Clues are deliberately hidden in the trailer, and attentive fans can see possible connections.
told Physint that an espionage project of this kind is comparatively easy to structure, as established mechanics such as sneaking, infiltration and combat work well. Nevertheless, the team sees a challenge in going beyond familiar patterns: The plan is to use new interactive elements and a way of working that interlinks film and game production more closely.
Kojima also observes the rapid social development and considers that themes of the game could possibly appear earlier in reality.
We don't understand Three Fields Entertainment. The studio, founded by the former Criterion employees, took time to build before delivering in 2019 what everyone expected from them, so Dangerous Driving, the spiritual sequel to Burnout. It was clearly imperfect, it lacked content due to a lack of budget but it's okay, we were on the right track, to the point of seeing the company announce a little later a Dangerous Driving 2.
And then finally, this sequel turned into a community and creative experience under the name of Wreckreation, available since October 25th, and Burnout fans turned their backs on this betrayal for the expected effect: it's a commercial failure, THQ Nordic has packed up its checkbook and now, not only should the post-launch content be canceled, but Three Fields Entertainment is now at risk of closure if they don't find a new publisher to make money.
The co-founders indicate their disappointment for themselves, the project and the employees, but at the same time eh...
I think some of the scanning is overdone in MP4.
There are things you already scanned in one area that are green and unscanned in a new area. It's the same box or enemy type.
Then in the ice labs there are so many consoles that I scanned one by one in case one actually did something. Yes there was a code in one, but did I really have to scan 30 more of the same looking console?
Definitely agree with that. Feel like I’m in scan mode more often then not in this game.