Capcom apparently doesn't know what Switch 2 is yet? They were asked about a Switch 2 version of Monster Hunter Wilds.
Mr. Tsujimoto said that it’s a new announcement and it is something “we would need to take our time in the near future to know exactly the nature of the hardware and how we’ll use it best.”
“Of course, regarding Monster Hunter Wilds platforms we don’t have anything extra to announce beyond what’s already out there,” the Japanese developer tells Gamereactor envoy Javier Escribano in the video. “But we’re also a bit in the same position as everyone else with Switch 2: it’s such a new announcement, and we would need to take our time in the near future to know exactly the nature of the hardware and how we’ll use it best, and that’s something that’s going to be in the future for us.”
That's a big blow to me personally. I was really banking on Wilds coming to Switch2 near to launch. Don't make me splurge on an extra console or new PC Capcom!
Man... little girl in France got stabbed to death by a 23 year old guy. News is saying it happened after the guy got frustrated after losing at Fortnite. They're having an expert talk about it now, saying that it could have been the last drop that triggered it, but that gaming is never the sole reason.
Capcom apparently doesn't know what Switch 2 is yet? They were asked about a Switch 2 version of Monster Hunter Wilds.
Mr. Tsujimoto said that it’s a new announcement and it is something “we would need to take our time in the near future to know exactly the nature of the hardware and how we’ll use it best.”
“Of course, regarding Monster Hunter Wilds platforms we don’t have anything extra to announce beyond what’s already out there,” the Japanese developer tells Gamereactor envoy Javier Escribano in the video. “But we’re also a bit in the same position as everyone else with Switch 2: it’s such a new announcement, and we would need to take our time in the near future to know exactly the nature of the hardware and how we’ll use it best, and that’s something that’s going to be in the future for us.”
That answer sounds kind of weird to me. It could be they just have to wait until Nintendo does their April 2nd Switch 2 Direct before they can reveal any Switch 2 games they have.
I enjoyed the first 2 Tom Clancy Splinter Cell games. Farcry was interesting when it first came out, but like all thier other franchises they ran it into the ground. I dunno what else -- I thin kthye were responsible for UNO on the Switch. The Prince of Persia reboot was good, but honestly I never finished it. But as I've said before I won't miss them.
I forgot about Splinter Cell, I bought and completed every one apart from Double Agent, which i did own but only played a bit of.
SupremeAC said:
Man... little girl in France got stabbed to death by a 23 year old guy. News is saying it happened after the guy got frustrated after losing at Fortnite. They're having an expert talk about it now, saying that it could have been the last drop that triggered it, but that gaming is never the sole reason.
Some lunatic repeatedly stabbed a little girl in central London weeks ago. She lived, but Jesus.
Archangel3371 said:
That answer sounds kind of weird to me. It could be they just have to wait until Nintendo does their April 2nd Switch 2 Direct before they can reveal any Switch 2 games they have.
I think his team has been focused on the next gen versions and haven't tested Switch 2 enough.
Which means a port if far off.
I'm starting to wonder if all these Switch 2 ports are just a Mirage.
All these "leaks" mostly from twitter or youtubers. No announced games whatsoever and only 8% of developers at GDC were working on games.
So Doom Eternal, I only played it in flight mode, it's one of those games that annoyingly asks you to turn off flight mode to connect to their servers.
You can press back to ignore it. But curiously, if you didn't have your Switch in flight mode when you docked it, they REQUIRE you to create a Bethesda account to even make it past the page.
When docked there is no way to turn flight mode on. It's highly annoying and briefly gives a flash forward panic to the future when the servers no longer exist. I'll try and re install the game then it will require a persistent online connection to play.
Even with flight mode on it will frequently remind me that flight mode is on in an obtrusive way.
I wish EA, Ubisoft, anyone really would just allow us to play games with none of this bullshit.
Edit: every time I die when docked in flight mode it tells me to turn off flight mode and begins searching for networks. Oh FFS
So now I've had a decent session on the big tv I can say that Doom Eternal is an exceptional switch port.
I initially overlooked it because it came out late and was digital only. But hats off to Panic Button.
Docked or handheld the resolution is notably higher than Doom 2016. Because the resolution is higher, when I turn on Mclassic it looks closer to the higher end versions.
I like the gameplay, though I hope the platforming doesn't become more elaborate than it already is.
I like the environments but I'm still confused. I'm on Earth, but also in hell and then parts of Argenta are here too?
The lore is decent but they obviously ripped Tolkien.
I don't like the new/old visual design of plasma cannon.
Don't get a stomach virus. Spent all Super Bowl weekend pooping and vomitting, but im eating again, so I think i'm back. State of Play today was ok, Shinobi is cool, Onimusha looks fun, fake Returnal 2 should be great, cool looking Pixeljunk game, fake GTA is intriguing, fake Death Stranding (hell is us) has potential, and some chinese action games which I am always willing to give a try.
I have been playing Metaphor but hit a wall with playing, its really good, I enjoy it but it goes on for so long. Im like 60-70 hours in and still have so much more to do. The last dungeon i did went on for like 4 hours, repetition repitition... Once you know how to beat an enemy you know how to beat them so the fights mostly play out the same. Bosses are tough but they come once every so many hours. Outside of dungeons its just a glorified visual novel. This is my first Atlus RPG and might be my last, I don't see myself playing Persona if its this structure. I took a break and decided to play the FF16 dlc i never played, so much better, actual action, im home .
Finished Baldur's Gate 3 this weekend. First time in years I've made it through a game, let alone one with 100 hour completion time. It's a flawed game, but it does so many things right with such an absurd volume of content that it's hard to complain much, even with the convoluted ending. It really took the available disk space in modern games to less be wildly wasteful, but rather, have endless recorded dialogue, characters, and quests (close to 2 million words of dialogue and 174 hours of dialogue scenes, close to 2000 characters).
I'm expecting to go back through for another run, but first I've started on Dragon Age: Veilguard. I haven't played the previous games. For a long time Dragon Age and Dragon's Dogma were the same thing in my head. It's an adjustment from BG3. It definitely has a bit of EA feel that I was happy did not exist in BG3 and was probably some of its charm. But it's got style and personality. Combat feels really clunky at times, but occasionally is very satisfying. Still early, so I'll have to see where it goes.
They are so different that it might work out for you. Still BG3 is just at a different level than DA. Still DA is an enjoyable ride.
GG playing Doom Eternal, that game is hardcore but one of the greats.
I have been playing Metaphor but hit a wall with playing, its really good, I enjoy it but it goes on for so long. Im like 60-70 hours in and still have so much more to do. The last dungeon i did went on for like 4 hours, repetition repitition... Once you know how to beat an enemy you know how to beat them so the fights mostly play out the same. Bosses are tough but they come once every so many hours. Outside of dungeons its just a glorified visual novel. This is my first Atlus RPG and might be my last, I don't see myself playing Persona if its this structure.
yeah, that is the Persona formula. It was more digestible with Persona 3 and 4 when the games capped out at about 70 hours or so. But then Persona 5 went to 100 hours and that seems to be the sweet spot now. SMTV also broke 100 hours. Atlas just seems to think that's what people want. Hell, maybe they do. Their games certainly seem to be selling better than ever.
And fuck these people stabbing children. Like that demon who killed those girls in the UK last year.
I assume that anti-depressants and lonliness have more to do with this than what was blamed in this last case, Fortnite.
Did mass murders even happen before the 1960's? I'm not talking serial killers like Jack the ripper, I mean these evil c-words who take out groups of people at a time. I guess I could internet the answer, but I'm not going to depress myself at this time of night.
Don't get a stomach virus. Spent all Super Bowl weekend pooping and vomitting, but im eating again, so I think i'm back. State of Play today was ok, Shinobi is cool, Onimusha looks fun, fake Returnal 2 should be great, cool looking Pixeljunk game, fake GTA is intriguing, fake Death Stranding (hell is us) has potential, and some chinese action games which I am always willing to give a try.
I have been playing Metaphor but hit a wall with playing, its really good, I enjoy it but it goes on for so long. Im like 60-70 hours in and still have so much more to do. The last dungeon i did went on for like 4 hours, repetition repitition... Once you know how to beat an enemy you know how to beat them so the fights mostly play out the same. Bosses are tough but they come once every so many hours. Outside of dungeons its just a glorified visual novel. This is my first Atlus RPG and might be my last, I don't see myself playing Persona if its this structure. I took a break and decided to play the FF16 dlc i never played, so much better, actual action, im home .
I never played Persona.
Didn't realise it was visual novel like. I thought I would enjoy visual novels but I generally lose patience with them.
It has to have some element of activity and animation to stuff and not drag on too long.
yeah, that is the Persona formula. It was more digestible with Persona 3 and 4 when the games capped out at about 70 hours or so. But then Persona 5 went to 100 hours and that seems to be the sweet spot now. SMTV also broke 100 hours. Atlas just seems to think that's what people want. Hell, maybe they do. Their games certainly seem to be selling better than ever.
I can't speak to Metaphor, but generally in the Persona and in more recent SMT games there is voice acting for all of the main character dialogue. Not so much for secondary characters unless you're in the middle of some plot points that's trying to move the story forward. Otherwise it's just dialog boxes.
On the subject of the Atlas RPGs, I was reminded that the SMT & Fire Emblem crossover, Tokyo Mirage Sessions actually did a good job of rejecting the modern-day bloat. I did all the main side stories and most of the minor side missions and I still completed the game in about 55 hours. It's a much more streamlined experience and if you don't mind that all the voice over is in Japanese, it might actually be the best game they've put out for a while.
That's a big blow to me personally. I was really banking on Wilds coming to Switch2 near to launch. Don't make me splurge on an extra console or new PC Capcom!
Man... little girl in France got stabbed to death by a 23 year old guy. News is saying it happened after the guy got frustrated after losing at Fortnite. They're having an expert talk about it now, saying that it could have been the last drop that triggered it, but that gaming is never the sole reason.
That answer sounds kind of weird to me. It could be they just have to wait until Nintendo does their April 2nd Switch 2 Direct before they can reveal any Switch 2 games they have.
Which means a port if far off.
I'm starting to wonder if all these Switch 2 ports are just a Mirage.
All these "leaks" mostly from twitter or youtubers. No announced games whatsoever and only 8% of developers at GDC were working on games.
You can press back to ignore it. But curiously, if you didn't have your Switch in flight mode when you docked it, they REQUIRE you to create a Bethesda account to even make it past the page.
When docked there is no way to turn flight mode on. It's highly annoying and briefly gives a flash forward panic to the future when the servers no longer exist. I'll try and re install the game then it will require a persistent online connection to play.
Even with flight mode on it will frequently remind me that flight mode is on in an obtrusive way.
I wish EA, Ubisoft, anyone really would just allow us to play games with none of this bullshit.
Edit: every time I die when docked in flight mode it tells me to turn off flight mode and begins searching for networks. Oh FFS
Wow this is a story, how Saber Interactive made money and reputation porting Halo for "free".
I initially overlooked it because it came out late and was digital only. But hats off to Panic Button.
Docked or handheld the resolution is notably higher than Doom 2016. Because the resolution is higher, when I turn on Mclassic it looks closer to the higher end versions.
I like the gameplay, though I hope the platforming doesn't become more elaborate than it already is.
I like the environments but I'm still confused. I'm on Earth, but also in hell and then parts of Argenta are here too?
The lore is decent but they obviously ripped Tolkien.
I don't like the new/old visual design of plasma cannon.
I really need to get back to Doom Eternal and finish it up. Was enjoying it at the time.
Don't get a stomach virus. Spent all Super Bowl weekend pooping and vomitting, but im eating again, so I think i'm back. State of Play today was ok, Shinobi is cool, Onimusha looks fun, fake Returnal 2 should be great, cool looking Pixeljunk game, fake GTA is intriguing, fake Death Stranding (hell is us) has potential, and some chinese action games which I am always willing to give a try.
I have been playing Metaphor but hit a wall with playing, its really good, I enjoy it but it goes on for so long. Im like 60-70 hours in and still have so much more to do. The last dungeon i did went on for like 4 hours, repetition repitition... Once you know how to beat an enemy you know how to beat them so the fights mostly play out the same. Bosses are tough but they come once every so many hours. Outside of dungeons its just a glorified visual novel. This is my first Atlus RPG and might be my last, I don't see myself playing Persona if its this structure. I took a break and decided to play the FF16 dlc i never played, so much better, actual action, im home
.
They are so different that it might work out for you. Still BG3 is just at a different level than DA. Still DA is an enjoyable ride.
GG playing Doom Eternal, that game is hardcore but one of the greats.
Done! Thanks for the advice
I'll provide my own advice, Don't get sciatica.
That's weird, Capcom has always been big launch supporters. :
And fuck these people stabbing children. Like that demon who killed those girls in the UK last year.
I assume that anti-depressants and lonliness have more to do with this than what was blamed in this last case, Fortnite.
Did mass murders even happen before the 1960's? I'm not talking serial killers like Jack the ripper, I mean these evil c-words who take out groups of people at a time. I guess I could internet the answer, but I'm not going to depress myself at this time of night.
And thanks for the 3500 +'s community. I see Rob has more than double that -- beleive I am responsble for a good 7,000 of them![Happy](/tiny_mce/plugins/emotions/img/smiley-smile.gif)
Elleyoda, do you have stats on who has gifted the most "+"'s?
Didn't realise it was visual novel like. I thought I would enjoy visual novels but I generally lose patience with them.
It has to have some element of activity and animation to stuff and not drag on too long.
Jeff Minter is back! Edit: I just noticed it's coming to PSVR2 as well. Nice!
View on YouTube
Me too. I need a faster brain and better reflexes, though.
On the subject of the Atlas RPGs, I was reminded that the SMT & Fire Emblem crossover, Tokyo Mirage Sessions actually did a good job of rejecting the modern-day bloat. I did all the main side stories and most of the minor side missions and I still completed the game in about 55 hours. It's a much more streamlined experience and if you don't mind that all the voice over is in Japanese, it might actually be the best game they've put out for a while.