This feels like the worst flu I've ever had. Day 5 and I'm still too sick to walk my dog. WTF
I don't know if it was the flu or a new strain of COVID, but I caught something in the middle of December, and I'm still not totally over it. Hope you get well soon, but if it what I had it might be a few more weeks.
Most of my weekend was spent with Yakuza: Like a Dragon. Absolutely loving it. Going to try and wrap it up this week. Also played a little Once Upon a Katamari, though I was left a little underwhelmed. It's a big switch from Yakuza and I was just hitting the story's peak, so it probably wasn't fair to give it a go just yet.
Now I've learned I can run around like a headless chicken to avoid enemies it's easier.
Also been playing Paradise Lost, this walking sim where its 1960 and you're in this underground Nazi complex. The problem being the walking and running speed is glacial and the sound of footsteps is the worst audio I've ever heard for footsteps and is constantly annoying.
Also been continuing Ace Prosecutor 2, just finished the 2nd case. Suprised to learn their are 3 more episodes. Now playing as Edgeworth father 18 years in the past.
Next: The Legend of Zelda is said to offer inter-dimensional puzzles
02.01.26 - The next The Legend of Zelda is supposed to contain inter-dimensional puzzles. That's what Shpeshal Nick claims in the latest XboxEra podcast.
The development is said to build on the tech and design of The Legend of Zelda - Breath of the Wild and The Legend of Zelda - Tears of the Kingdom, with improvements that take advantage of the extra power of the Switch 2. Players are supposed to solve puzzles by using physical interactions between different dimensions, such as moving liquids or activating objects to unlock doors or paths in other realities.
The concept is reminiscent of the classic light and shadow world duality of the series, but expands it with system-based and physics-driven mechanics. Many of the ideas are said to have originated as experiments during the development of Tears of the Kingdom and can now be implemented thanks to the more powerful hardware and the further developed engine. According to Shpeshal Nick, a release is expected in two to four years. Nintendo has not confirmed or commented on any of the information and has not yet announced a new The Legend of Zelda
Resident Evil 4 Remake Featured Unreleased "Chapter 0" Starring Ashley
02.01.26 - Capcom's Resident Evil 4 Remake (PS5, Xbox Series, PS4, PC) originally featured an unreleased "Chapter 0" that featured Ashley Graham as a playable character.
Modders discovered references to an intro level in the game files, in which Ashley roams the woods in front of Leon S. Kennedy and meets members of Los Illuminados during a ritual. The unfinished sequence shows that Ashley would have been traveling without a light source, possibly a cell phone should have served as lighting.
The route led to the sacrificial site and towards the village, with multiple triggers for patrols, hidden events, and cutscenes. Parts of the environment still exist, including player spawners and animation changes that illustrate Ashley's escape from Ganado enemies.
The scenes in which Ashley climbs through huts, uses tunnels and hides should lead to her capture and passage to the church. The chapter was deleted before publication. According to the modders, the original gameplay experience can be reconstructed based on the remaining assets, even though many mechanics and graphical elements are not included in the final game
So... Venezuela?
Trump....
Do you even know how many times I've deleted and reinstalled Outlast?
I feel like that punished Titan who had to roll a rock up a hill for eternity.
I can't decide whether the game is scary by design, or just has some of the flat out worst game design I've ever seen.
This is a game that puts you in bad situations and here's the real problem, doesn't give you the mechanics or tools to make the game feel fair.
I'm lost outside in a storm trying to find a priest and I cant see more than 5ft in front of me. Every gate is locked and my battery is all run down.
They also purposely don't draw the environment far enough so even cranking up the brightness doesn't do shit.
Keep that kind of talk in the non-gaming discussion forum you n00b!I don't know if it was the flu or a new strain of COVID, but I caught something in the middle of December, and I'm still not totally over it. Hope you get well soon, but if it what I had it might be a few more weeks.
On a Sunday, in front of my own house. On a day where there are no parking restrictions.
The guy was proper Indian, as in literally just stepped off the plane and didn't understand what he was doing.
It was freezing outside. It was lucky I even saw it as my seat doesn't even face the window.
I was away a good part of the weekend but I did manage to start Assassin's Creed Shadows.
Been continuing my playthrough of Octopath Traveler 0 this weekend. Really good game but really long as well. Over the 100 hour mark now.
Worked my side job a lot this weekend, hardly got to play Ghost of Yotei which is very safe of a sequel but still enjoyable.
Now I've learned I can run around like a headless chicken to avoid enemies it's easier.
Also been playing Paradise Lost, this walking sim where its 1960 and you're in this underground Nazi complex. The problem being the walking and running speed is glacial and the sound of footsteps is the worst audio I've ever heard for footsteps and is constantly annoying.
Also been continuing Ace Prosecutor 2, just finished the 2nd case. Suprised to learn their are 3 more episodes. Now playing as Edgeworth father 18 years in the past.
02.01.26 - The next The Legend of Zelda is supposed to contain inter-dimensional puzzles. That's what Shpeshal Nick claims in the latest XboxEra podcast.
The development is said to build on the tech and design of The Legend of Zelda - Breath of the Wild and The Legend of Zelda - Tears of the Kingdom, with improvements that take advantage of the extra power of the Switch 2. Players are supposed to solve puzzles by using physical interactions between different dimensions, such as moving liquids or activating objects to unlock doors or paths in other realities.
The concept is reminiscent of the classic light and shadow world duality of the series, but expands it with system-based and physics-driven mechanics. Many of the ideas are said to have originated as experiments during the development of Tears of the Kingdom and can now be implemented thanks to the more powerful hardware and the further developed engine. According to Shpeshal Nick, a release is expected in two to four years. Nintendo has not confirmed or commented on any of the information and has not yet announced a new The Legend of Zelda
02.01.26 - Capcom's Resident Evil 4 Remake (PS5, Xbox Series, PS4, PC) originally featured an unreleased "Chapter 0" that featured Ashley Graham as a playable character.
Modders discovered references to an intro level in the game files, in which Ashley roams the woods in front of Leon S. Kennedy and meets members of Los Illuminados during a ritual. The unfinished sequence shows that Ashley would have been traveling without a light source, possibly a cell phone should have served as lighting.
The route led to the sacrificial site and towards the village, with multiple triggers for patrols, hidden events, and cutscenes. Parts of the environment still exist, including player spawners and animation changes that illustrate Ashley's escape from Ganado enemies.
The scenes in which Ashley climbs through huts, uses tunnels and hides should lead to her capture and passage to the church. The chapter was deleted before publication. According to the modders, the original gameplay experience can be reconstructed based on the remaining assets, even though many mechanics and graphical elements are not included in the final game