I'm not sure what to make of Yar's Rising. That trailer didn't really give a whole lot of information. I do like the idea of revisiting Yar's Revenge though, and WayForward has a lot more hits than misses. There's definitely no other company I'd rather have working on a vintage Atari IP. So I'm optimistic.
Yeah, interesting choice for a game to revisit indeed. Played the hell out of the original on the Atari 2600 back in the day. Am curious to see how this one turns out.
Guys try the Anton Blast demo, I had zero expectations but it's awesome.
It's like wario on steroids, it's got this gnarly 90s vibe as you smash your way around the stage. It's great for speed runners, but equally fun for those who want to take things at their own pace.
Has anyone been following this? It's a game that's been fully created with photogrammetry, or stop-motion for those with a penchant for more autological wordings. It's been compared to Aardman's style and Wes Anderson movies.
You play as someone who lives in a closed communicty, namely a sunken spaceship on an alien planet. There's some sort of emergency looming over the horizon, but you're not the heroic one man army that can stop it, or the scientist that has to come up with a solution. You're just someone who delivers messages to the people who can actually make a difference. And that's all that's to the game. Fetch quests linked by exposure and cinematics. It's a 12 hour bore.
The Eurogamer reviewer assumes that this is a deliberate choice by the developer. If so, what do you think of this? Is it genius or plain stupid? Would you be open to this unique experience that is unapologetically boring? Does this classify it as being art and if so, what does it mean if art willfully waists so much of your time? ...
Has anyone been following this? It's a game that's been fully created with photogrammetry, or stop-motion for those with a penchant for more autological wordings. It's been compared to Aardman's style and Wes Anderson movies.
You play as someone who lives in a closed communicty, namely a sunken spaceship on an alien planet. There's some sort of emergency looming over the horizon, but you're not the heroic one man army that can stop it, or the scientist that has to come up with a solution. You're just someone who delivers messages to the people who can actually make a difference. And that's all that's to the game. Fetch quests linked by exposure and cinematics. It's a 12 hour bore.
The Eurogamer reviewer assumes that this is a deliberate choice by the developer. If so, what do you think of this? Is it genius or plain stupid? Would you be open to this unique experience that is unapologetically boring? Does this classify it as being art and if so, what does it mean if art willfully waists so much of your time? ...
I believe I've been aware of it as an amazing looking adventure game for a while now. I've not read up on it at all, but I was looking forward to it.
The resolution ans artstyle make it look like Dordogne on Switch.
It's very obviously trying to make a Studio Ghibli like world, but the gameplaybis rather flat and slow. The backgrounds seem to be set dressing, the gameplay involves jumping over something or floating around. That's it.
It reminded me of a far more boring version of Valley.
At least Valley could be a decent game if it had a map. Europe is something I'd never want to buy really.
Square says no. I'm surprised Hearthstone has never been released on consoles, especially on the Switch. Wow is so old at this point I'm not sure if it's new player friendly these days.
Square says no. I'm surprised Hearthstone has never been released on consoles, especially on the Switch. Wow is so old at this point I'm not sure if it's new player friendly these days.
WoW just saw a significant increase in the active user base for the first time in many years. For reasons I'm not entirely sure about, it's actually starting to heat up again.
It's weird when this happens, but it's definitely not unheard of. Roblox was around for 8 years or so before people started to really get popular. Minecraft has gone up and down in popularity several times. So if WoW can figure out why it's getting popular again, this would definitely be the time to send it to consoles.
Apparently the Fallou TV series on Amazon is ok to good? Anyone seen it (I'm still behind on Shogun).
I just watched the first episode of fallout last night. I liked it. It didn't blow me away, but I enjoyed it enough to watch the next episode tonight. I think I've played about 30 minutes of fallout 4, but that's more or less my full experience with the series, so I'm going into it knowing little more than the general premise and the vault boy character.
Has anyone been following this? It's a game that's been fully created with photogrammetry, or stop-motion for those with a penchant for more autological wordings. It's been compared to Aardman's style and Wes Anderson movies.
You play as someone who lives in a closed communicty, namely a sunken spaceship on an alien planet. There's some sort of emergency looming over the horizon, but you're not the heroic one man army that can stop it, or the scientist that has to come up with a solution. You're just someone who delivers messages to the people who can actually make a difference. And that's all that's to the game. Fetch quests linked by exposure and cinematics. It's a 12 hour bore.
The Eurogamer reviewer assumes that this is a deliberate choice by the developer. If so, what do you think of this? Is it genius or plain stupid? Would you be open to this unique experience that is unapologetically boring? Does this classify it as being art and if so, what does it mean if art willfully waists so much of your time? ...
It’s available on Game Pass so I might give it a try myself.
Has anyone been following this? It's a game that's been fully created with photogrammetry, or stop-motion for those with a penchant for more autological wordings. It's been compared to Aardman's style and Wes Anderson movies.
You play as someone who lives in a closed communicty, namely a sunken spaceship on an alien planet. There's some sort of emergency looming over the horizon, but you're not the heroic one man army that can stop it, or the scientist that has to come up with a solution. You're just someone who delivers messages to the people who can actually make a difference. And that's all that's to the game. Fetch quests linked by exposure and cinematics. It's a 12 hour bore.
The Eurogamer reviewer assumes that this is a deliberate choice by the developer. If so, what do you think of this? Is it genius or plain stupid? Would you be open to this unique experience that is unapologetically boring? Does this classify it as being art and if so, what does it mean if art willfully waists so much of your time? ...
This reminds me that I kicked started a game called "Knite and the Ghost Lights" back in 2014 that was supposed to be the first stop-motion action game ever made.
They hit their goal, but they underestimated the development costs and their lead developer had some kind of visa issue and couldn't get back into whatever country they were doing the development in. Ultimately the game never got made. So not the best $20 I've ever spent...but still better than Journey.
Awesome game, reminds me of Full Throttle a bit. First adventure game with 100% logical item use? Rarely if ever got stuck, great cast. A delight from start to finish.
Square says no. I'm surprised Hearthstone has never been released on consoles, especially on the Switch. Wow is so old at this point I'm not sure if it's new player friendly these days.
WoW just saw a significant increase in the active user base for the first time in many years. For reasons I'm not entirely sure about, it's actually starting to heat up again.
It's weird when this happens, but it's definitely not unheard of. Roblox was around for 8 years or so before people started to really get popular. Minecraft has gone up and down in popularity several times. So if WoW can figure out why it's getting popular again, this would definitely be the time to send it to consoles.
Ravenprose said:
aspro said:
News:
Why not? I think it would be a smart move at this point:
Square says no. I'm surprised Hearthstone has never been released on consoles, especially on the Switch. Wow is so old at this point I'm not sure if it's new player friendly these days.
I was reflecting about how much has changed since WoW was at it's peak. There were many, many limits to consoles as to why WoW would not work on those formats back then, but these days taht's all gone. I think it'd be worth the endeavor for them, it's something they could carry forward into the next gen of consoles. I never (ignorantly) tried WoW, but if it were on Switch today I'd buy it and give it a try.
Apparently the Fallou TV series on Amazon is ok to good? Anyone seen it (I'm still behind on Shogun).
I just watched the first episode of fallout last night. I liked it. It didn't blow me away, but I enjoyed it enough to watch the next episode tonight. I think I've played about 30 minutes of fallout 4, but that's more or less my full experience with the series, so I'm going into it knowing little more than the general premise and the vault boy character.
Archangel3371 said:
aspro said:
Apparently the Fallou TV series on Amazon is ok to good? Anyone seen it (I'm still behind on Shogun).
Yeah, been hearing pretty good things about it. Not subscribed to Amazon so I’ll probably just wait for it to hit blu-ray and pick that up instead.
I heard it was good, but when it breaks through to my wife's world you know it's broken wide open. After I posted that later last night she said, "Oh the girls at the office were talking, they've made a tv series out of one of your video games... somethign... starts with an "A"?
Me: Fallout?
Her: That's it Fallout.
Me: So a bunch of old office women like a series about Fallout?
Yeah, interesting choice for a game to revisit indeed. Played the hell out of the original on the Atari 2600 back in the day. Am curious to see how this one turns out.
Recall trying it out for a bit. Seemed interesting enough but just didn’t play enough of it to form much of an opinion on it.
Thanks.
Guys try the Anton Blast demo, I had zero expectations but it's awesome.
It's like wario on steroids, it's got this gnarly 90s vibe as you smash your way around the stage. It's great for speed runners, but equally fun for those who want to take things at their own pace.
Apparently the Fallou TV series on Amazon is ok to good? Anyone seen it (I'm still behind on Shogun).
News:
Why not? I think it would be a smart move at this point:
Blizzard ‘still talks’ about a console version of WOW“Of course we still talk about it. "videogame
Has anyone been following this? It's a game that's been fully created with photogrammetry, or stop-motion for those with a penchant for more autological wordings. It's been compared to Aardman's style and Wes Anderson movies.
You play as someone who lives in a closed communicty, namely a sunken spaceship on an alien planet. There's some sort of emergency looming over the horizon, but you're not the heroic one man army that can stop it, or the scientist that has to come up with a solution. You're just someone who delivers messages to the people who can actually make a difference. And that's all that's to the game. Fetch quests linked by exposure and cinematics. It's a 12 hour bore.
The Eurogamer reviewer assumes that this is a deliberate choice by the developer. If so, what do you think of this? Is it genius or plain stupid? Would you be open to this unique experience that is unapologetically boring? Does this classify it as being art and if so, what does it mean if art willfully waists so much of your time? ...
I believe I've been aware of it as an amazing looking adventure game for a while now. I've not read up on it at all, but I was looking forward to it.
I played the Europa demo.
The resolution ans artstyle make it look like Dordogne on Switch.
It's very obviously trying to make a Studio Ghibli like world, but the gameplaybis rather flat and slow. The backgrounds seem to be set dressing, the gameplay involves jumping over something or floating around. That's it.
It reminded me of a far more boring version of Valley.
At least Valley could be a decent game if it had a map. Europe is something I'd never want to buy really.
Square says no. I'm surprised Hearthstone has never been released on consoles, especially on the Switch. Wow is so old at this point I'm not sure if it's new player friendly these days.
WoW just saw a significant increase in the active user base for the first time in many years. For reasons I'm not entirely sure about, it's actually starting to heat up again.
It's weird when this happens, but it's definitely not unheard of. Roblox was around for 8 years or so before people started to really get popular. Minecraft has gone up and down in popularity several times. So if WoW can figure out why it's getting popular again, this would definitely be the time to send it to consoles.
https://youtu.be/Wj2T6FK5rPA?si=foQ0yZsISyWBWFQi
Endless Ocean Luminous overview trailer
It’s available on Game Pass so I might give it a try myself.
Yeah, been hearing pretty good things about it. Not subscribed to Amazon so I’ll probably just wait for it to hit blu-ray and pick that up instead.
This reminds me that I kicked started a game called "Knite and the Ghost Lights" back in 2014 that was supposed to be the first stop-motion action game ever made.
They hit their goal, but they underestimated the development costs and their lead developer had some kind of visa issue and couldn't get back into whatever country they were doing the development in. Ultimately the game never got made. So not the best $20 I've ever spent...but still better than Journey.
Completed Voodoo Detective.
Awesome game, reminds me of Full Throttle a bit. First adventure game with 100% logical item use? Rarely if ever got stuck, great cast. A delight from start to finish.
There's over 3000 games on sale on the Switch eshop right now.
You guys might want to take a look.
Best deal I saw is the Apollo Justice trilogy Remake for 67% off.
I did want it physically but not sure I can resist.
I've got a terabyte of games downloaded already. At this point my problem is storage.
I was reflecting about how much has changed since WoW was at it's peak. There were many, many limits to consoles as to why WoW would not work on those formats back then, but these days taht's all gone. I think it'd be worth the endeavor for them, it's something they could carry forward into the next gen of consoles. I never (ignorantly) tried WoW, but if it were on Switch today I'd buy it and give it a try.
I heard it was good, but when it breaks through to my wife's world you know it's broken wide open. After I posted that later last night she said, "Oh the girls at the office were talking, they've made a tv series out of one of your video games... somethign... starts with an "A"?
Me: Fallout?
Her: That's it Fallout.
Me: So a bunch of old office women like a series about Fallout?
Her: No the yonger ones were going on about it.
Thanks I will check it out.