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[gamesindustry.biz] Embracer CEO says restructuring is over, no other studios for sale The lengthy restructuring process that resulted in the loss of 1,400 jobs gamesindustry.biz news aspro
[videogameschronicle.com] Xbox is working on an AI chatbot to handle customer support requests It will ask you to reset your router regardless of the issue you are having. videogameschronicle.com news aspro
Sega cuts 240 UK jobs, Relic Entertainment goes independent Relic is best known for Homeworld, Dawn of War and Company of Heroes. thesixthaxis.com news aspro
Embracer sells off Gearbox to Take-Two For $460 Million thesixthaxis.com news aspro
[eurogamer.net] Mega Blocks 360 Costs More than a Used 360 Generic LEGO, still looks great. eurogamer.net news aspro
[gamesindustry.biz] Gearbox Lays Off Staff After Sales to 2K Announced They will continue to be led by founder and CEO Randy Pitchford gamesindustry.biz news aspro
[pcgamer.com] Tekken's director: young people don't like fighting games much Because "You have to accept all the responsibility if you lose." pcgamer.com Ravenprose
[eurogamer.net] Red Dead Redemption 2 audio bloopers unearthed in game files "Maybe this is the closest to a behind the scenes we get" eurogamer.net news aspro
[videogameschronicle.com] Roblox Studio head denies Child Exploitation “Like, you can say, ‘Okay, we are exploiting child labour,’ right? videogameschronicle.com news aspro
[videogameschronicle.com] Square Enix reassigns top Dragon Quest producer following delays They put him in charge of mobile games - ouch! videogameschronicle.com aspro
Ninja Theory co-founder Tameem Antoniades has left the company That's a big deal. thesixthaxis.com news aspro
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Mon, 01 Apr 2024 17:05:25
+1

April


The VG Press

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Tue, 02 Apr 2024 00:50:07
+2
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Tue, 02 Apr 2024 10:17:43
0

There's nothing like trekking through the wilderness, to find a vehicle you need to fix up. Then fighting through the mud and forests to get to the log depot.

Now the final trip to the lumber mill remains.

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Tue, 02 Apr 2024 11:24:02
0

Wow, GG.  You've never talked about your hobbies before.

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Tue, 02 Apr 2024 12:24:06
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Yesterday, I completed Dead Island 2. It was a very fun game that never really wore out its welcome. Did anyone play the original? I am curious if I'd like to try it out sometime.

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Tue, 02 Apr 2024 13:12:46
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I think it got 7/10 reviews but seemed quite popular back in the day.

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Tue, 02 Apr 2024 13:29:05
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I browsed through GamePass over the weekend and downloaded, amongst other things, Open Roads.  Which is about a 2D mother and daughter going on a 3D roadtrip played in first person.  Was said to be rather uneventfull but nice.  I played for about half an hour and got motion sick.  First person hits again.  I tried googling if the game used Valve's Source Engine, but couldn't find it anywhere.  Any time I play a first person game made in that engine I get sick.  It kept me from playing through Stanley's Parable and is also the reason why I won't buy Outer Wilds.

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Tue, 02 Apr 2024 13:37:06
0

I also played some Splatoon3.  There was this event that gave everyone random gear and weapons. It was fun, got to try out some weapons I never played with.  On the other hand, victory depended too much on what weapon you got, as some are utter garbage.

Afterwards I played some standard turf war.  Ended up losing a lot of the early matches, but then got into a winning streak.  Walked away with an overall positive feeling.

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Tue, 02 Apr 2024 13:58:21
0
Motion sickness in gaming is weird. There was something in Red Dead redemption that did that to me. I think it was the horseback riding, but I don't specifically recall what it was now. I just know that I couldn't play the game for more than about 30 minutes without getting an unpleasant headache.
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Tue, 02 Apr 2024 14:58:30

Every now and then I’ll play something that gives me motion sickness but it’s thankfully kind of rare.

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Tue, 02 Apr 2024 16:05:39
Ever since I had Covid the first time, I get mild motion sickness and headaches while playing some first person action games like Doom Eternal. VR is also out for me now too. Never had any issues with it prior.

The VG Press

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Country: GB
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Tue, 02 Apr 2024 17:39:37

Omfg.

Mudrunner is immensely challenging sometimes. All I want to do is deliver some logs, but it's sooooo difficult.

When night comes you can't see past 6 feet ahead. If you skip night it takes 25% of your fuel.

You have to pick the right truck and position it just right to attach the right trailer. And when you go to pick up logs you have this massive trailer which you have to line up straight.

Problem being the square area you have to move around is nowhere near long enough for your super long trailer.

I've once accidently unloaded my logs by mistake. Going back to the log pickup, my dropped logs now wedge themselves under my wheels.

I've tipped my lorry over multiple times, meaning you have to respawn from a garage miles away, or switch to a 4x4 and drive a repair trailer to rescue yourself.

Still don't know how to right a tipped over vehicle without a garage respawn.

The map has multiple bridges, but when you pick up your load, it blocks off most bridges, meaning you have to take a massive detour.

You can only carry a certain amount of logs, yet the logmills need 8 each to do the task. So multiple trips are needed.

I manged to use a logging vehicle to drive to a road, ditch the trailer, went to pick it up as a different truck and the game wants you to position exactly where they want you too.

I've caught the underside of my truck on a barrier.

But the biggest problem is that your trailer defies the laws of physics. Maybe it's because I've never used one in real life, but the trailer seems to have a mind of its own and nevers turns in the direction you want it to, when reversing.

Anyone have any experience with reversing with a trailer? I need tips!

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Tue, 02 Apr 2024 20:38:46
+1
Never thought I'd see the day where GG has trouble pinching off some logs.
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Tue, 02 Apr 2024 21:35:15

Godamnit. Beat the first open world level. Over 6 hours.

Now I'm in the Russian wilderness getting bogged down in wet mud. It looked okay to go through, then my tires sunk. I had to ditch my trailer and use the winch like Spiderman uses webs to go from tree to tree.

Now on a long trip to open a garage in the distance. Whoever made this game has massive balls, everything about the game is like what marketing men and gamers don't want. There's no instant gratification. You move perilously through the mud, foot by foot, then get stuck in a bog.

Then night descends and to save fuel I cut the engine and sat in the dark till the break of dawn, watching the TV.

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Wed, 03 Apr 2024 02:33:20

Sounds like what real truckers go through day in day out.

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Wed, 03 Apr 2024 03:10:08
But there aren't any stories about picking up a lot lizard or peeing in a milk jug and leaving it on the side of the road. It's the little details like that that keep this from being a convincing trucking sim in my eyes.
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Country: AU
Comments: 19024
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Wed, 03 Apr 2024 04:14:43
+1

Been busy, short week due to easter and I have staff off.  Bought Final Fantasy Remake and played some more Like a Dragon (rather grinded in a boring fashion for a few hours -- much like a lot lizard I guess).

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Wed, 03 Apr 2024 08:25:19

Played another Splatoon3 challenge today in which jump height was heightened.  Really changed up how levels played as you could now easily reach area's that are normally out of reach or require a big detour.  Fun times.

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Country: US
Comments: 31725
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Wed, 03 Apr 2024 12:48:18
+1

Hello, so I had gum graft surgery for my front teeth, that's fun! lol. Last week I took off most days from work so I got to get lost in FF7 and I finally finished it yesterday. That game is special, I am so happy, a few issues with the story holds it back but wow, this is a dream come true. What a start to the year, right now my clear favorite for GOTY.

Edited: Thu, 04 Apr 2024 01:50:10
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Country: US
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Wed, 03 Apr 2024 12:53:08
+1
Ravenprose said:

Happy Easter!

This weekend I've played through the Stellar Blade demo a couple of times. Boss battles and enemy designs are fantastic. Exploring the opening city level, unfortunately, wasn't very good. It's not bad either. Just okay. Same with the story setup and character personality, just okay. Navigating the world, especially the platforming feels awkward. This is the exact opposite of the combat. There's lots of moves to unlock and the combat is very challenging and fun. You fight two different bosses in the demo. Cool game.

At first was like, wow this game is slow, button push doesn't seem to cause an instant reaction. It was like a weird souls sekiro mix. But when you get that extra boss with more abilities unlocked the combat really does shine. I just don't know how deep it goes or does it get repetitive. Like you said the city was bland, level design as boring as can be. The trailer that played showed promise. Here's hoping it's good.

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