Sonic Mania 2 Didn't Happen Because Sega
Wanted To "Move Beyond" Pixel Art
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robio (58s)
I'm not in Miami any more, just in time to miss out on going to see Messi live lol. But that was an amazing moment on Friday, what a story book start to his run in Miami. That was magical.
To remain timely with all latest releases here are my impressions on Pikmin... 3!
Pikmin 3 is pretty great but man, being able to split your team into 3 groups and managing them with your Wii U pad while a timer is counting down is too much. I’m sure there is some amazing expert way to do these missions efficiently, but I am fumbling around looking for the next path forward. The boss battles are great so far. I love finding new ways to use the pikmin. The core gameplay is great, I don’t know about the way these maps are made, I see you are supposed to open shortcuts and such but too many times pikmin get stuck in one way paths so you lose them unless you go all the way around to collect them. Seems it could all be better if there was a master recall all pikmin to base button but that defeats the stressful timer portion. I am using wiimote controls so I have great sim at tossing them.
It's just the whole managing groups that drives me nuts. So on this one mission I had to use all three charcters, first toss someone over a river, we are up above so if you fall you can't get back up. So then you have to toss a bunch of pikmin over one by one, and since I don't know what I'll need I have to send them evenly, so that takes time. Then throw another character so those two can toss one to the next unreachable platform and again toss all pikmin over. In the middle of this I lost track of who I was controlling and whistled a group of pikmin that was on the opposite platform so they all ran to the one on a different platform and plunged to their death. at the end of a day there is always a few pikmin stuck on the map somewhere, it's a pain to get them all.
Control issues aside I like the flow of the game, it's intense and interesting. I think pikmin 2 was a bit less demanding so maybe I like that style More.
I'm also playing Kena, which starts off really basic with some poor combat and animations. It gets better but still the combat is pretty messy and basic. The encounters just aren’t well designed, one I was on tree tops on small platforms and these guys were shooting explosive arrows that would constantly knock me off the platform so I have to restart. There are parries and more moves for me to unlock to make it a more robust system but all enemies are pretty basic. Puzzle wise there hasn’t been much of anything that made me think, it’s more of a be observant of your surroundings kind of thing. It’s enjoyable in a PS2 era action adventure game kind of way which I do enjoy
Pikmin 4 has one of the coolest surprises thet I've played in a game in years. My jaw dropped because it was such a surprise and totally missable if you just stuck to the main missions. Well, maybe it is only cool to an old Pikmin fan like me. Still plugging along, aiming for 100% on each area.I love how this game is just packed with content.
Vader, Pikmin 3 Deluxe has the recall features that you were wanting.
What is pikmin 3 deluxe?! Lol, of course they added that. Whatever I'm already in this, I'll power through it.
Great game overall, really excellent.
I kinda was overpowered near the end.
Thought some of Ganons attacks were a bit cheap.
Didn't dig the way your sage powers left and came back and left. Sages seemed pretty useless themselves, though I read that if you didn't have all 5 then you have to fight the bosses again.
Anyhow, not much to do outside of making some diamond weapons, killing one King Gleeok.
Still cant find the Zora wife FFS.
Still my favourite thing to do is to send a tank into a group of enemies and watch from afar as chaos ensues.
I bought every bulborb item easily and he wants me to find every one? Screw that.
Feels brilliant after TOTK.
The art style sings in HD and the game is positively dripping in Zelda charm and nostalgia.
Music is excellent too.
The motion controls are great in some respects, annoying in others. Doesn't help that my living room has this interference spot where my joycons keep disconnecting. So the camera will just spin.
Happened with totk too.
This is the only Zelda I haven't replayed aside from BOTW.
It feels like a big happy pill of classic Zelda.
I've been playing a little Unbound online, and started RE0HD. Very early days, but while the setting is great so far, the gameplay leaves a lot to be desired. Being set on a train, sneaking passed zombies isn't really an option and the first boss was an absolute joke. Just keep shooting it in the head, stunlocking it, until it dies.
Was playing RE revelations 2 with my nephew today.
Sucker can't even back me up with a brick. Seriously lacks gaming skills.
Playing Skyward sword. I loathe Faron woods, it looks like baby's first Zelda.
Games actually fairly difficult in combat because you have enemies blocking attacks from certain directions.
I've been playing Mario Kart 8 this afternoon..The Yoshi's Island track is awesome! I haven't played a lot of the new courses yet.
I've also been playing Gran Turismo 7, Tetris Effect, Street Fighter 6 and first 30 minutes or so of RE Village mostly to test out the new TV.