Official game of the VGPress, Boyfriend Dungeon, adds a warning
A game where you date your sword isn't representing stalking accurately
theverge.com news
robio
Last of Us 2 Getting a Battle Royale mode?
Datamined map seems to suggest it. I miss Factions.
vg247.com news
robio
Everything announced during Pokémon Presents
Arceus is looking less arse, more poor man's BotW
eurogamer.net
SupremeAC
Game Under Podcast Ep. 137
We talk about arcade racers, skate boarding games and other Xtreme topics (whiskey update).
gameunder.net editorial impressions media news
aspro
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robio (2m)
Need for speed most wanted was re-released and it has split screen. Excellent game too (by Criterion).
Been playing the Dark Eye Memoria, semi sequel to the Chains of Satinav. Much like the opening scenes in the game its followed the same course much of the time with massively overcomplicated scenarios and multiple screen puzzles with vast sized environments. One of the problems is the active hotpots. Unlike Artix Mundi games which deactivates screens or points which you can no longer interact with, circles remain on screen for multiple points for items that are no longer interactive. The game also has virtually no hand holding or gentle nudging, so you're left to fumble around and honestly some locations like Draconia are so big I don't want to aimlessly fart about only to finally work out what to do so I started playing using a guide. What's worse is that unlike the first game not all things are logical and requires far too many logic leaps. There are also scenes where the game puts up 10 or more circles on the screen for you to work out which combination of 3 are correct. There are also too many dialogue tree combination puzzles where you have to say the correct pieces of dialogue several times in the correct order.
I've also encountered various bugs, mostly audio bugs but some instances where my character was unable to walk to different areas. I had to either quit and restart (thanks autosave!) or interact with an object to pull my character away from that point.
I've still enjoyed the game, mostly because its an epilogue of the first game and continues their story. Also the game world is much richer this time, there are ancient legacies and wondrous locations. While the first game was a more personal story, this one is expansive and really fleshed out the fantasy world really well.
Overall this game feels like it needed more playtesting and streamlining and a better hint system. There's a good game here that's buried under a litany of minor frustrations.
Edit: just finished it, wow at the ending. The storytelling is fantastic and somehow managed to cap the events of the first game and bring a resolution to this games storyline. The Dark Eye universe seems like its quite rich. I wouldn't mind playing, if they made them, more games in the series.