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*crickets*
Check out this awesome first hand impressions of the Valve VR headset at gaf
http://www.neogaf.com/forum/showthread.php?t=776513
Next was the same room, but now I was placed high up on a ledge. This is what Valve likes to call “presence”. I have no fear of heights; I’ve been skydiving, and I have a fairly strong ability to separate reality from unreality, but my body did NOT want to step over that edge. I did it, eventually, it just took me a couple seconds, and it was uncomfortable.
- Starting to lose track of order…at some point was a room (with some sweet global illumination bakes from Maya) with low-hanging pipes. Moving around the room basically forced me to duck my head under and around the pipes, which was extremely compelling. There was also a glowy pit in the floor and I wanted to lean over and look inside, but the positional tracking break kind of threw me off.
- TRON DEMO. Oh, it’s all I’ve ever wanted. Basically just a glowy grid and a sweet holographic Portal Turret display, but so cool. I was mad they weren’t playing Daft Punk, but I forgave them, because I’m just that kind of guy.
Next was something genuinely horrifying: a mechanical moving toddler’s face, complete with gears, sprockets, pistons, servos, everything. I immediately questioned the mental stability of Valve’s modelers, but I soldiered on, getting up close and personal with absolute nightmare fuel. It’s important to note here that whatever the brain uses to ascribe the “this is a real object” tag to things, it isn’t related to textures: every material in the contraption was entirely untextured, only possessing a color and a soft specular highlight, but it sure looked real to me. I called “next” on this one a little quicker than the others.
- Everything I’ve written down is purely from memory, so I might have forgotten something? I don’t know, I have a pretty strong memory. But the last one was unforgettable: a four-minute, zen-like trip through this very scene, created by some folks in 2010 as a 4k demo. There’s a rocketing forward effect in the beginning that threw me for a loop, and the roller coaster Oculus demo does *nothing* for me. I’ve never done acid, but I imagine it was something like this. Remarkable, special, incredible, pick your adjective, bro. It was kind of like I time-traveled to the past and got on a dinosaur and used it to stomp robot zombies, or something.
Steel uses an industrial strength electric nose-hair clipper to cut two channels through his mountainous jungle of pubic hair, each leading to both sides of his massive scrotum. He then attaches two wires with alligator-clips (+ and -) to each of his massive testicles (the right testicle is always the positive connection; unless, of course, he's is left handed, then it's reversed), and the other ends of those wires are connected directly his PC's motherboard. Oh, and there's no need to worry about Steel's discomfort while having those alligator-clips attached; he enjoys the pain.
I do not know if I should plus this or not.
Huevos Splash, you sexy mother*****
I'm hoping it will feature characters like Green Arrow and a few others as playable.
SUPER MARIO MAKER LEVELS:
I just got gifted Zelda WW HD by Randolph at GS!!! WOOOO!!!
That is awesome!
Uncharted Collection on PS4? Yes, please!
Now I just need them to release a PS4 Bioshock collection and Gran Turismo 7, and I can finally retire my PS3 for good. Long live the PS4!
How about including The Last Of Us in that Uncharted Collection and calling it the Naughty Collection?
I've yet to play an Uncharted game. I think that's going to end up being one of those franchises like Metal Gear Solid that I always say, "one day" and then never touch.
The only two Uncharted games I need to play are Uncharted 3 and Golden Abyss.
SUPER MARIO MAKER LEVELS:
My condolences.
Playing Nintendo DS Games on Wii U GamePad
*This is a mock-up intended to showcase what playing Nintendo DS software could be like on Wii U.
The TV becomes the top screen in that case, I'd imagine.
The TV should always be the top screen, otherwise what is the point in having them on the console?
There is no point other than Nintendo trying to give the illusion of the Wii U having a larger library of games available.
Retro studio says Wii U is a "powerhouse". New game in the works already.
Already? The Wii U is in its 2nd year. Any new game that isn't another Donkey Kong, where they have to do assets from scratch that they are just starting a few months ago will either miss the console (maybe a blessing?) or be a delay/.port to new machine Twilight Princess deal.
It'll be a new Diddy Kong Kart Racing game.