Nintendo to show upcoming Wii U and 3DS games at SXSW
Pikmin 3, Animal Crossing and more
polygon.com
gamingeek
Miyamoto: Wii U NFC a top priority, project to be shown
Dual GamePad support, E3 vs. Nintendo Direct
polygon.com
gamingeek
LEGO City Undercover - Game Informer review
"I can’t think of another Wii U game that I’d recommend more than Lego City Undercover"
vgchartz.com impressions
gamingeek
Mickey Mouse Castle of Illusion reclassified
For all modern consoles and Vita
classification.gov.au
gamingeek
Mojang clarifies Minecraft Wii U statement
Says Wii U no more/less likely than any other platform
gamnesia.com
gamingeek
Castlevania: Lords of Shadow - Mirror of Fate 1up review
"A monotonous, ugly attempt to reinvent Castlevania that seems have been created without anyone stepping back to really ask themselves what about the series endures"
1up.com impressions
gamingeek
Rumor: New Crash Bandicoot in the works, heading to Wii U
Wii U, 360, PS3
gamingenthusiast.net
gamingeek
First English Tales of Xillia Gameplay
It’s out for PlayStation 3 later this year.
gematsu.com media news
aspro
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I enabled Tresemme hair effects in Tomb Raider, and it indeed looks next gen. Conker eat your heart out!
AI
- Garrett isn’t a fighter
- Fighting against four or more guards in combat won’t go well
- Guards and other NPCs are aware of the level design, so they know where a person might try to hide
- Guards understand the topography of the level and which areas could be useful for hiding
- Different NPCs will look for Garrett in different ways
Gameplay mechanics
- Navigation beacon shows players where to go
- Dev. team wants players to explore environments as they see fit
- Multiple entrances and exists in each room
- Multiple options available for stealth approach
- “Focus” mechanic: has many uses, including being able to aid Garrett’s vision as he navigates through open levels
- Focus lights up the screen and highlights pipes you can climb + candles you can put out to make the room darker
- Can upgrade Focus
- Doing so will give you a bigger radius of things to see
- Fingerpints system: gives you hints on which drawers are best to look in
- Every drawer is accessible
- Can pickpocket
- Use Focus while pickpocketing to slow time and swipe up to three times as many items from others
- Can spend money to upgrade supplies and equipment at the end of each mission
- Various artifacts are scattered throughout the game’s levels
- Can use these to decorate Garrett’s hideout
- Garrett is motivated by the thrill of stealing something that others can’t take
- Focus will show a number of attack points on enemies
- Can select a point (like the chest) to do a quick push that will buy him more time to dash off into the shadows
- Can also string together a number of points to perform a more debilitating attack
- Team is trying to find a balance between making combat enjoyable and allowing players to enter combat if they want
- Major mechanics are in place
Tools
- Blackjack: use when sneaking up behind guards to knock them unconscious
- Bow: powerful, can be used outside of combat (ex: fire at a bottle in another room to lure a guard away, trigger a switch to lock the guard inside)
- Specialty Arrows: different uses; dry-ice arrow can be used to snuff flames from far away; smoke-starter arrow: cover and a distraction
- Claw: grapple attaches to certain points
General
- Garrett design made by game director Nicolas Cantin
- Garrett’s scar represents that his past has left long-lasting effects on his life
- Eidos being vague about how faithful the team is remaining to the original Thief lore
- Many of the series’ magical elements will be toned down
- “Eidos-Montreal compares game development to a high-speed train collision between art and technology.”
- Team was kept small and “stayed within the concept phase of development for a longer period of time.”
- The staff experimented with featuring a new character, making it a third-person game involving either tactical gameplay or environmental clambering (like Assassin’s Creed)
- “At one point in development, the game had so many third-to-first-person transitions that the constant camera shifting was making people sick.”
- Many experiments during first three years of development
SUPER MARIO MAKER LEVELS:
So its the Deus Ex Human Revolution team doing Thief? I think I have a boner.
Might be my first Thief game.
That is real next gen, that felt like the games we will see 2 years after the next gen systems are out.
Can I see a video of this Tomb Raider hair thing? And how is the game Edge?
Unfortunately I haven't started it yet...only did the benchmark test.
Ok, looks cool.
I just watched a summary video of Kingdom Hearts' story. WHAT?
Yeah.... I sort of understood it all up until 358/2 Days. And then.... oh boy. It has turned into a story so convoluted that David Lynch would be proud.
BTW the SUMMARY video is over 30 minutes long. The worst part is that this is supposed to be for kids.
WHO IS AS OUTRAGED AS ME BY THE WAY IN WHICH THEY SHOW POOR, BARELY-LEGAL LARA'S BOOBIES IN A SKIMPY, WET T-SHIRT EVERY MOMENT THEY CAN IN THE NEW TOMB RAIDER?! OUTRAGED, I SAY!! RAISE YOUR HANDS!!
Got the new Tomb Raider today.
Got the new CastleVania today.
Got Bit.Trip Runner 2: Future Legend of Rythm Alien today.
Got Wii Street U today, too.
I will post impressions of all of them after my OUTRAGE calms and I find the top to my lube bottle that fell under my bed somewhere a few minutes ago...
Ahhhhhh nothing like a bedroom that smells like Astroglide.
Tomb Raider is nothing short of AMAZING! and fans (Hamster) will be very, very, very, very happy! **Beware of chaffing, Hamster!**
CastleVania is... ... ...mixed. Feels absolutely nothing like an Iga-Vania. Does that make it a bad game? Not really. Kinda don't like the elements of the REAL CV games mixed in with the Lords of Shadow stuff. Feels un-natural. The Simon and Sypha business is just a cruel, cruel hoax. Jury is still out on this game though.
Runner 2 is a HELL of a lot of fun, and works properly now, once you download the latest Wii U update. For the record, the lock-ups were the only reason I hadn't gotten it yet.
Dear MercurySteam,
Stay the FUCK away from Metroid.
With Love, Leo.
Tomb Raider has the best graphics I have ever seen in my life, incredibile. Also they are EXPERTS at getting the camera either looking straight down her tits or up her ass in almost every shot. It's pretty hilarious how blatant it is.