Kotaku reviews Zombi U
"A horror game that's actually scary. A survival game that's tough to survive. A first-person Demon's Souls with zombies that uses the Wii U's controller better than any other Wii U launch game"
kotaku.com impressions
gamingeek
Studio claims major gaming site fished for Nintendo bashing answers
"The interviewer keeps throwing leading questions to get them to bash Nintendo’s indie policies"
neogaf.com
gamingeek
Eurogamer reviews Nano Assault Neo 4/10
"Shin'en goes overboard trying to show off its graphical prowess"
eurogamer.net
gamingeek
Reggie: Wii U is more graphically intensive than rival consoles
"Call Of Duty looks dramatically better on Wii U"
officialnintendomagazine.co.uk
gamingeek
Sonic Racing Transformed - patch sent off to Nintendo
"SEGA have confirmed the issues are fixed and it's currently over with Nintendo. "
sonicstadium.org
gamingeek
Miyamoto on third party Wii U interest and more
"It's a matter of how seriously they commit themselves"
guardian.co.uk
gamingeek
Guy plays Wii U on the bullet train
This guy even uses his cell phone to get his Wii U online!
rocketnews24.com
gamingeek
Joystiq reviews Darksiders 2 Wii U
4 stars out of 5 - " it's a great deal faster than the sluggish menu that shipped with the other versions"
joystiq.com impressions
gamingeek
Joystiq reviews Mass Effect 3 Wii U
4.5 stars out of 5 - "no noticeable problems and no abnormal frame rate hiccups."
joystiq.com impressions
gamingeek
Treyarch details upcoming Black Ops II Wii U update
"The first update will have the customization controls that were missing from the Wii Remote."
callofduty.com
gamingeek
RUMOR - GameStop cancelling Wii U waiting lists
" they have too many people on-call and no idea when new systems will be coming in"
gengame.net
gamingeek
Face-Off: Arkham City Armored Edition on Wii U
"we can report that Batman: Arkham City Armored Edition is actually a pretty close match to the Xbox 360 game, from a visual standpoint at least."
eurogamer.net
gamingeek
Wii Mini: Large pics and all details here
Exclusive to Canada during the holidays
eurogamer.net media
gamingeek
Iwata: Today, I’m visiting the Ubisoft headquarters in Paris
IIwata Asks Ubisoft, everything (laughs)
nintendo.co.uk
gamingeek
Trine 2 Directors Cut Wii U review
7/10 - "Trine 2: Director’s Cut borders on perfection and deserves nothing less than to be framed and mounted"
nintendolife.com impressions
gamingeek
What convinced the Ace Attorney writer to join forces with Level-5
and Professor Layton
polygon.com
gamingeek
How Resident Evil's producer got all the way to the top
"a lecturing mentor propelled me"
polygon.com
gamingeek
Wii U Isn't Sure of Itself, that's its Greatest Virtue
Game Designer Says
nintendolife.com
gamingeek
Bungie releases first Destiny concept art as story details leak
"Destiny is designed for your inner seven year old."
eurogamer.net
gamingeek
Wii U pad sensors 15 times higher resolution than cell phones
It can always guide [the GamePad] back to what the absolute position is.
venturebeat.com
gamingeek
NWR review Trine 2: Director's Cut
9/10 - "you will surely have fun with its multiplayer, visuals, and puzzle design."
nintendoworldreport.com impressions
gamingeek
Gamespot Mass Effect 3: Special Edition Review
9.0 - " you can utilize your squad's powers in tactically efficient ways without ever pausing the game. The benefit to the action's pacing is immense."
gamespot.com impressions
gamingeek
Rumour: Wii U clock speeds are found by hacker
3 overclocked Wii 1 CPUs strapped together with more cache?
minus.com
gamingeek
Wii U Zelda and 3D Mario are coming
Were considered when designing the console
gamesradar.com
gamingeek
Xbox 360 almost doubles Wii U unit sales in console's first week
The numbers don’t lie, but sometimes they do need to be considered in a wider context.
mcvuk.com
gamingeek
'Hatred' for motion controls to blame
for Kung Fu Superstar's Kickstarter's woes
mcvuk.com
gamingeek
Ubisoft: Wii believe in U
Third party support is crucial to any console launch, and Nintendo has done a sterling job of rallying publishers behind Wii U.
mcvuk.com
gamingeek
Yakuza 5 demo impressions:
a clear improvement, but will Nagoshi’s “new house” ever come west?
edge-online.com impressions
gamingeek
Rare working on 'jaw-dropping, never-done-before project'
Cloud gaming tech billed as crucial component for future titles
computerandvideogames.com
gamingeek
Rare sticking with Kinect for its new project
More evidence suggests it's for the next Xbox
eurogamer.net
gamingeek
Amazon confirm Ninja Gaiden Sigma 3 for PS360
U's Ninja Gaiden port getting ported back?
gamekyo.com
gamingeek
3DS sales surpassing Nintendo legacy platforms
In less than two years the Nintendo 3DS has surpassed lifetime sales of the GameCube, 2/3 of the N64 and nearly half of SNES. Interesting...
gonintendo.com
gamingeek
WayForward talks unrealized sequel to A Boy and His Blob
And cut Contra IV elements
destructoid.com
gamingeek
Ubisoft drop their own Zombie in ZombiU
Find and kill it, it's loaded with loot
gonintendo.com
gamingeek
Paper Mario: Sticker Star Iwata Asks...
Miyamoto-san said from the start of the project--"It's fine without a story, so do we really need one?
nintendo.com
gamingeek
Japan sees an Animal Crossing New Leaf shortage
Sales greatly exceeded estimates - cartridge uses special SLC-NAND
siliconera.com
gamingeek
Yes you can remake TimeSplitters as a CryEngine mod, says Crytek
"They may let us use assets from the original game!"
eurogamer.net
gamingeek
9/10 Creators Who Praised Wii U Made a Wii U Launch Game
Levine is the odd man out
kotaku.com
gamingeek
Molyneux: 'The Wii U is good, not great'
"And we really need these new pieces of hardware to be great in today's world" the same doesn't apply to software apparently.
computerandvideogames.com editorial
Foolz
Playstation All-Stars Battle Royale
Fun game but takes getting used to.
vglounge.com impressions
Uncl3Fac3
Far Cry 3 face off: Screen tearing and 20-30FPS
Neither version significantly better than the other?
eurogamer.net
gamingeek
Destructoid Black Ops 2 - Wii U review
"The Gamepad is shockingly enjoyable to use in FPS"
destructoid.com impressions
gamingeek
Baptism of fire: the knives come out for Wii U
Nintendo's new console is far from a darling of the press - but few of the arguments made against the Wii U's business case actually hold water
gamesindustry.biz editorial
gamingeek
Digital Foundry analyses the display latency on Wii U
a 72MB/s transfer rate - way too high for WiFi.
eurogamer.net
gamingeek
Wii U: Developer reaction - hard or easy to use?
We ask studios big and small what the console offers and how you can take advantage
develop-online.net
gamingeek
Crimson Shroud Gameplay Details
Battle System not completely explained, but Screenshot shown.
siliconera.com
phantom_leo
Streaming MP4 movies from your PC to your Wii U
Yet another Wii U surprise
nintendolife.com news
robio
A 2010 Sega Genesis Game is Coming to 360 and Dreamcast
Yes. You read that right. I'm going to go fap now.
kotaku.com news
phantom_leo
New 3DS Game by the Creator of Vagrant Story
Coming December 13th! Called Crimson Shroud!
kotaku.com editorial news
phantom_leo
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travo (7m)
At the bottom of the pad there are 5 icons for the MiiVerse, eShop, Internet, TVii, and Notifications. Usually if you have a message you'll see the Miiverse sort of flash.... but it's not really even a flash. More of a pulse really. Anyway it's easy to miss it, particularly because it doesn't do that immediately when you boot up the system. It will automatically check if you have messages, but by the time it does that you've probably selected whatever game you're going to play.
No one can ever + anything you write again.
The unanimous opinion among all publishers that we pitched TimeSplitters 4 to is that you can’t market a game that is based around a diverse set of characters and environments – you need a clear and easily communicated marketing message --Steve Ellis
Hey thanks, I just saw that ! Add me I added you but it seems my messages don't always get through like friend invites, same for you Edge I added you.
word
I'll add you right now. What is your username?
chibear
when you have multiple personalites you need a different name for each network HAHAHAHA
I've died about 20 times. I'm fairly certain I'm doing it wrong.
This is where you have to walk across the water that has the alligators to get the emblem for the door in that big boat section. All you do is run from them, a head will pop up and come at you, just go away from them, dont stop, keep moving till you reach the latter.
Godammit! I was doing it wrong! I was shooting them with my shotgun; I could get the emblem, but coming back, there was always one alligator that would not die now matter how many times I shot it.
I finally made it through! Thanks, Vader!
Okay, I'll admit it. RE5 does not suck. It's actually a fun game . . . once I got the hang of it.
This is why everyone needs Vader mode.
This. is. Call of Duty.
It will only get worse next gen. With extra power comes extra
responsibilityexplosions and NPCs.I thought NL would be the game you hated the most. Your impressions are the complete opposite of what I expected. Good to hear, I'm looking forward to trying it.
Wow. Amazing.
Really starting to wonder about those 4.5 reviews now.
Vader mode is overhyped. We are all still waiting for you to finish our copies of Bayonetta.
"Miyamoto on a recent trip to Spain, he'd been due to meet two members of the royal family, but owing to a door lock malfunction, was instead imprisoned in a hotel bathroom. Under increasing pressure to free him, someone eventually hacked down the door with a crowbar before a police escort whisked him, sirens blaring, to his royal appointment."
Oh Reggie, did you have to use BLOPs 2 as an example?
Well he is right that it does look better than the PS3 version which has a weird blur filter which was disabled in a patch, then re-enabled later (Well done on that Treyarch)
This is interesting "I have to correct you. The specs are quite different than the competitor systems. Much more graphically intensive" Does he know something we don't?
GAF is making some pretty decent points about these bad U ports among all the hysteria.
And:
The big difference there is that no one tried to use No More Heroes paradise to suggest that the PS3 isn't powerful enough to compete with the Wii?
That's cause Reggie is talking complete shit on BLOPS 2 which is where that dramatically quote came from, in context. In fact none of the ports look "dramatically" better. But there are performance improvements otherwise U would not be able to run Blops 2 on the U pad and on the main screen in multiplayer at the same time, Arkham Asylum wouldn't be able to run two different viewpoints 720p + 480p for the pad at the same time etc. Some of these ports are using V-Sync or a better form of anti-aliasing. U BLOPS 2 has no screen tearing for instance. But all this stuff is behind the scenes stuff that doesn't dramatically change the look of a game. But which can ironically affect the performance i.e frame rate of a game. BLOPs 2, people have speculated that the U version is using triple buffered V-Sync which would explain the large frame dips at some points, if it was double it would be lower. Digital Foundry at E3 said the U version of Arkham City was using V-Sync and post processed anti-aliasing, where the other versions had no AA or V-Sync. Perhaps if they dropped these extra features the game would run much better.
Others are saying that whilst an out of order CPU can run in order code, some people assume the OoO will just process everything easily when that is not the case and it runs in order code quite sloppily unless it's properly optimised.
I still want to know exactly what he meant by this: "I have to correct you. The specs are quite different than the competitor systems. Much more graphically intensive" I think he's just a suit beating his chest though.
Of course none of the U launch games look better than 360 games. Its a fucking launch.
Remember when 360 came out and pitted Call of Duty 2 and Perfect Dark Zero against Far Cry and Half Life 2 WHICH RELEASED AT THE SAME TIME on the original Xbox? People were rightfully wondering just how much of a leap if at all the 360 was, other than displaying in 720p at the time. Then a year later, PS3 came out with its "big" launch game of Resistance: Fall Of Man, which didn't even look as good as 360 launch games.
Now the Wii U is nowhere near as much of a jump as those systems were over the PS2/CUBE/XBOX era, so its going to take some time, effort, and some ground up AAA games to show off the power. But believe me, it IS more powerful.
So is appears that instead of dropping v-sync when the frames dipped as it does on other systems, the WB team that ported it chose to run the U vesrion with solid v-sync all over which affected the frame rate. But all this was being done with an extra 480p to the gamepad at the same time. So it appears it was a sloppy decision by the port team not to drop v-sync when the frames dropped like they do in the other versions.
More on what DF found at E3:
So these are unseen improvments that do not dramatically see. The U cutscenes are realtime according to GAF, the other consoles could only do Bink video. The U version features solid v-sync so has no screen tearing but it does affect the framerate. The U version has some solid post process augmented anti-aliasing while the other versions do not. The U version is doing 720p + rich content to the 480p gamepad screen at the same time.
None of these things superficially will dramatically improve the look of a game but there are some obvious technical enhancements behind the scenes in some games. But at the moment it seems devs are implementing them at the expense of frame rate performance in some cases. Draw distance should be improved on U, you could see that in the Blops 2 comparison video and the Darksiders 2 one but its not a massive difference or anything. But if U is doing ACity cutscenes in real time which 360/ps3 could only do in compressed video form that's pretty decent IMO. You can tell the U is doing the cutscenes in real time because it has the same blocky shadowmaps evident in BLOPs 2 in some cases. I'm sure devs will be able to work around this problem in the future.