PlayStation Vita Gets Dual Shock Grip and Battery Accessory
Looks kinda cool
andriasang.com
gamingeek
New 3rd Party Battery Gives 10 Hour Play Time to 3DS
Aestetically pleasing and fairly slim
andriasang.com
gamingeek
Pachter- Nintendo doesn't know what the internet is
Is a loser until they figure it out
industrygamers.com
gamingeek
Take the Train Around the World of Dragon Quest X
The five continents of the game world are connected by "extreme long distance railroad." This appears to be a magic train.
andriasang.com
gamingeek
1up review Resident Evil Revelations
B - I'm often amazed at how much content the developers at Capcom crammed into this $50 3DS title
1up.com impressions
gamingeek
Pac-Man & Mega Man Confirmed for Street Fighter X Tekken
Sony exclusives. That's FIVE now.
capcom-unity.com news
darthhomer
Revelaitons now $40!!!!
Now Capcom can gloat about being at a normal price.
capcom-unity.com news
Dvader
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*crickets*
It could be cool if they make it like a cross between Tenchu and Batman. Or just make it like Batman, use ninja stars and smoke bombs, stalk people etc then face off with the foot in a mass brawl.
Degenki PS scores
Soul Calibur V (PS3, Bandai Namco): 80 / 80 / 85 / 85
Wipeout 2048 (PS Vita, Sony): 80 / 85 / 80 / 75
Tales of Innocence R (PS Vita, Bandai Namco): 85 / 85 / 95 / 80
Armored Core V (PS3, From Software): 75 / 85 / 90 / 90
Ragnarok Odyssey (PS Vita, GungHo): 85 / 80 / 85 / 70
From Paul Gale network
Rumor: Is Rocksteady Studios’ next game Teenage Mutant Ninja Turtles: Manhattan Crisis!?
What are you up to, Rocksteady?
Two days ago in this story, I said that I heard of a few rumors and rumblings going around regarding what’s next game that Rocksteady Studios is developing after their very successful duo of Batman: Arkham Asylum and Batman: Arkham City. I left it up to you to decide whether I’d even put up the story, because as I said before, this would clearly be a rumor (and one that I tried verifying its validity, but have not been able to do so just yet). You voted “What the hell…why not. We’ll take it as a rumor and not complain if it turns out false.” almost unanimously through comments and e-mails. And from my own internet searching, it’s what you wanted…
Take it for what you will, but here’s what I got:
- Teenage Mutant Ninja Turtles: Manhattan Crisis is the alleged name of the title.
- Leonardo, Donatello, Raphael, and Michelangelo are the four playable characters, each with their own varied move set and weapon of choice (sword, bo staff, sai, and nunchucku…respectively).
- Flashbacks are played as Master Splinter/Hamato Yoshi.
- Shurikens, smoke bombs, grappling hooks, and climbing foot spikes.
- Gameplay and story/stage progression similar to Batman: Arkham City.
- Classic characters such as Bebop and Rocksteady (warthog and rhinoceros), Dr. Baxter Stockman, Shredder (Oroku Saki), and Krang act as bosses and in the case of the humans-turned-mutants, you fight them in both forms throughout the story.
- The Turtle Van and Turtle Blimp will be present and with them and other gadgets, the Wii U build is expected to have touch screen controls for specific actions.
- Multiplayer is unknown.
- Graphics engine used is that of Arkham City.
- The game is expected to be more dark than slapstick, but the turtles themselves and their interactions with the Foot Clan, bosses, and story characters like April O’Neil and Casey Jones will still have comedy attached.
- Purportedly being in development for Wii U, Xbox 360, and PlayStation 3.
- Careful selection of voice actors to bring the universe to life as well as Rocksteady did with their two Batman games.
- Manhattan Crisis shares a similar name to the 1991/1992 NES title, “The Manhattan Project”, but is very much its own title.
Teenage Mutant Ninja Turtles: The Manhattan Project
Before I ask you what your thoughts are, let me tell you why it might be real and why it might be fake.
Real:
- The Teenage Mutant Ninja Turtles themselves fight similarly to Batman, in that they rely primarily on martial arts expertise and a variety of weapons, rather than incredible super powers. This would lean me towards believing that the transition between Arkham City and Manhattan Crisis, from purely a control standpoint, wouldn’t be that difficult.
- The amount of bad guys, the voice actors attached to them, the story…once again, all seem pretty comparable in approach and style to Batman’s last two games.
- The terrain and environments of a night time based, poorly lit Manhattan City and its respective buildings, bad guy lairs, etc., seem from a structural standpoint, pretty easy for Rocksteady studios to create…especially after the blueprints that went into Arkham City.
- At E3 2011, shortly after awarding Batman: Arkham City with Paul Gale Network’s “Best Adventure Game of E3 2011 Award” and PGN Ninja Star Keychain, I spoke with a few team members, saying how cool I personally thought a Teenage Mutant Ninja Turtle game would be if done dark with a dash of comedy, following a similar model as the Batman games…by Rocksteady Studios. At least the couple of individuals that I spoke with, found the idea amusing and
ironic when I pointed out that Rocksteady is also a classic Turtles baddie.
- IDW Publishing is currently handling a new Teenage Mutuant Ninja Turtles series. What’s important about that? IDW Publishing and DC Comics (in Quarter 4, 2011) launched Star Trek/Legion of Super-Heroes, a crossover comic book that brings the two properties together…a first ever uniting, which shows that it’s possible that Rocksteady could make such a game (taking their whole DC friendship into account).
Star Trek/Legion of Super-Heroes
Fake:
- Plain and simple, I don’t have a source directly tied to the alleged project that can confirm its truth.
- I contacted Rocksteady Studios and got no response (which is expected in a case like this).
- Nickelodeon acquired the TV rights to do 26 episodes of a new, cgi-based TMNT series in 2012.
- Paramount Pictures and Nickelodeon are releasing a live action Teenage Mutant Ninja Turtles movie by Michael Bay’s Platinum Dunes production company in 2012/2013.
- At E3 2011, which was seven months ago, I shared this idea with a few people at Batman: Arkham Asylum’s booth. Yes, I’m using this as not only a plus for it being real but also one for being fake…because could it be “too” coincidental?
- To my understanding, Rocksteady’s next game will probably be directly DC character based…so maybe an IDW/DC comic crossover isn’t enough to make this game a possibility.
New logo for DC Comics (full article here)
There you have it. I definitely encourage you to take it for what I’m telling you it is: A RUMOR. If indeed true, I would personally love it and make a video of myself Cowabunga’ing in my next martial arts tutorial video (see section). If fake, at least the idea that it might have been considered a possibility is enough to make me smile and think how cool it’d all look like. What do you all think? Would you buy this game for Wii U, Xbox 360, or PlayStation 3 (or PC, 3DS, PS Vita if that would be the case)? Do you think it’s real or fake? Perhaps more importantly, do you WANT it to be real? Maybe it’s not in development and Rocksteady is still in “thinking mode” of what to do next…and if your voices are positive and loud enough, in supporting such a project, they’ll go ahead and do it.
I know some will ask, so I’ll say it now. This isn’t the Wii U/3DS game (see story) I was talking about. And I haven’t forgotten about Title Fight (see story), but I’ve got nothing to share on it at this time. Furthermore, as with Retro Studios’ new project (see story), I will do what I can to bring this all to a final resolution.
Thank you for your thoughts. I’m really looking forward to hearing what you all have to say. Turtle Power!
WTF?
^Yeah, we're fucked.
eww
Oh man I'm so hoping this rumoured TMNT game by Rocksteady is true.
Woooooo! Only one more week until Final Fantasy XIII-2 and Soul Calibur V come out. I'm really looking forward to getting both these games next week. It's felt so long since any game has been released.
Xbox 720 Will Be Six Times as Powerful as Current Gen
Sources confirm fall 2013 release, detail graphics processing power.
The next Xbox will ship to retailers in late October or early November of next year with six times the processing power of the Xbox 360, sources close to the project have told IGN.
Following initial reports from tech blogs Fudzilla and SemiAccurate, our sources have confirmed that mass production of the system's GPU will indeed begin by the end of 2012 but will not, however, be based on AMD's 7000 series Southern Islands GPU. Instead, the processor will be derived from the 6000 series, which was introduced last year. More specifically, it will be akin to the Radeon HD 6670, which offers support for DirectX11, multidisplay output, 3D and 1080p HD output. The chip currently has a market price of upwards of $79.99.
In real terms, the Xbox 720's raw graphics processing power is expected to be six times that of the Xbox 360 and will yield 20-percent greater performance than Nintendo's forthcoming console, the Wii U.
Developers are likely to receive development kits based on the system's final configuration in August. Projected pricing for the console was not provided.
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I don't get it, if it's 6 times more powerful than 360, yet only 20% more powerful than Wii U.
What does that make Wii U? Like 4 times as powerful as 360? That can't be right.
I am just glad its late 2013. I can enjoy my 360 for a good two years.
So next gen is just going to be this gen? Probably won't even have higher resolution TVs by then.
Famitsu reviews
Soul Calibur V (PS3/Xbox 360, Bandai Namco): 9 / 9 / 10 / 9 - (37/40)
NeverDead (PS3/Xbox 360, Konami): 8 / 8 / 8 / 8 - (32/40)
Ragnarok Odyssey (PS Vita, GungHo): 9 / 8 / 8 / 7 - (32/40)
PhotoKano (PSP, Kadokawa Shoten): 9 / 9 / 9 / 8 - (35/40)
Fishing 3D (3DS, D3): 6 / 6 / 6 / 6 - (24/40)
Dragon Age II (PS3/Xbox 360, EA): 8 / 9 / 9 / 8 - (34/40)
Do you think maybe the hardware makers are tempering the graphics because of the Wii? So they can release a console and add a feature like Kinect as standard, Wii U controller as standard etc?
GAF are saying it's like a 2010 mid-range PC.
And Wii U is 20% lower power.
I'm telling you, this is because of Wii's success of launching with lower power and a new innovation/gimmick. Maybe because of the global recession too, people want cheaper consoles and graphics are having diminishing returns.
The way I look at it, in regards to these new consoles is, well the Xbox 360 has been out since 2005. Its now 2012. That's 7 years on the market, by which point in any generation up to now, new consoles would have come along 3 years ago that made it look dated as hell. Yet this generation, that has not happened, and the 360 is in fact STILL coming out with new games that impress me graphically all the time. Unlike the Wii, which basically felt like something in between the Gamecube and Xbox 180 with a cool controller added on from day 1. So, if the 360 and similar powered machines are still impressing at this point in its life, does it really matter if new consoles aren't a huge leap ahead? And is it even possible for a new console to be a huge leap ahead at this point?
Given the staying power of the Xbox 360's technology alone, I think any of these new consoles from Wii U and on up, being 4 times + the power of 360 or whatever the hell they are, are going to be plenty good enough for quite awhile. And the software shouldn't even have the transition period problem that every generation has had, including the current one, up to now...because the technology is such an extention of what we've had. The ultru high quality software should just keep flowing onto these new machines, with the controllers probably providing developers with the biggest challenge. Not the tech.
What's the point of releasing a new console beyond milking then?
Not that many would be complaining much about the Wii if it was simply HD which means if there isn't much improvement next time around we will have effectively had two pointless generations that offer little progress.
I'm happy with 360 graphics personally. I'm just not seeing the kind of blow your mind jump that you saw between the PS2 and the PS3 era. Even top line PC graphics, though awesome aren't sooooo awesome that it bothers me. They seem to be able to put cut down versions of the games on consoles at lower resolutions and people in general seem happy.
I was just under this notion that Wii U was marginally better than PS3 and that MS and Sony's machines were going to leapfrog. It sounds more like the difference in power between Wii U and Xbox 720 would be like the difference between 360 and PS3 and it doesn't really make a noticible difference.
They way I look at it, is that you are all wrong. The reason the consoles do not make a huge leap in graphic anymore is because of two reasons.
1) The diminishing return effect. Look at the N64, just look at it! The characters are so angular that you can cut your eyes on it. The PS2 generation brought round shapes. That was a huge improvement everything looked competent for once. The 360 gen brough more details and made it even more beautiful.
The jump was ugly > competent > beautiful. Each jump having less impact. Sure in pure polygon pushing power the jumps are huge, but in perceived value the jump gets smaller. A round shape is a round shape, you can't make it look much better. Sure when you look at the edges you see improvement, but at first sight you do not see it. The 360 gen made a huge jump in details and in resolution. Some games kinda look photo-realistic, you can't go much further that that. To get graphics to fully photo-realistic you need much more computing power. So in other words to get a small perceived increase of graphic so that they look photo-realistic, you need a huge jump in computing power.
2) The graphics celling effect. Iwata already mentioned it before the Wii was released. He said that we will soon hit the graphics ceiling. (I am paraphrasing here, and I am probably completely wrong). The ceiling is not a technical one, but an economical one. Games get more and more expensive. Which other company other than Crytek and Epic want's to push the tech envelope? They are not many. More graphical intense game means bigger costs. Gamers do not want to pay more money and something has got to give. This gen lots of companies went bankrupt, I don't think many companies are waiting for increased development costs.
So that are what I believe the reasons. You can disagree, but you would be wrong if you did
That's pretty much what I think, so I am not wrong.