Reggie on Zelda core mechanics
3rd party support, sales curves, market expansion, Kid Icarus' return, digital content delivery
ifc.com editorial
gamingeek
Call of Duty Black Ops Coming To DS
Activision showing faith in the handheld.
gamepro.com news
aspro
Nintendo and Team Ninja talk Metroid
About the game's concept, story, and action.
1up.com impressions
gamingeek
What happened to Donkey Kong racing?
Soon after that, Rare jumped Nintendo's ship over to Microsoft, and the game was changed over to Sabreman Stampede.
mundorare.com media news
gamingeek
Southpeak and Majesco Fight Over MyBaby Franchise
Silly companies, don't they know the money is in MyBabyz.
gamepro.com news
aspro
MJ Look-a-like Removed from Plants Vs. Zombies
Popcap has to remove King of Pop.
ripten.com news
aspro
Edge mag Fable 3 preview
Molyneux asserts that the greatest leap that Fable is making is not in the development of its systems and mechanics, but in the arc of its story
next-gen.biz impressions
gamingeek
Capcom Earnings Drop 70%
Company cites poor performance of Lost Planet 2 and other new releases
andriasang.com news
gamingeek
MTV Donkey Kong Returns preview
Retro wants people to die in "Donkey Kong Country Returns." Designed for hardcore fans, the game doesn't pull any punches.
mtv.com impressions
gamingeek
Earth Seeker Detailed
Original Wii game from Craft & Meister resurfaces via a teaser website and a big Famitsu preview.
andriasang.com impressions
gamingeek
Bethesda's Todd Howard on RPG Development
3D, Not Supporting Nintendo and More
industrygamers.com news
gamingeek
Adam Sessler - 3DS is going to dominate the market
Sony in a losing race with Nintendo
sonyinsider.com news
gamingeek
Feature: In-depth Look at Piracy in Gaming
Gamepro does some actual... reporting!
gamepro.com news
aspro
Red 5 Studios Will Reveal "Team-Based Action Shooter"
Former WoW staff will talk at PAX Seattle.
bigdownload.com news
aspro
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The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Updates done.
Shouldn't Capcom mention that the game was shit, so no one bought it?
So, almost 700k for Monster Hunter Tri in the West. That's what, 3-4 times the last MH game over here (and over 7 times the last home console MH, on PS2)? And Capcom didn't even spend a dime marketing it as Nintendo did that in the US and even published it in Europe. And worldwide LTD it's only like 200k short of their projections for now (a "player's choice" re-release would probably fix that in no time). Yet they called its sales sluggish. Meh.
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Like I said, I also didn't think Retro would be able to pull off a 3D conversion of the franchise so what do I know.
I do know that individuals do make a difference with a game's design, and Sakamoto will have that effect, just as Miyamoto has done with his minimal input on many games that are heralded under his ownership.
So let's take this another angle -- why is Nintendo emphasizing Team Ninja's involvement?
I think calling it shit is a bit strong. They probably thought it would be the next Halo given how they market it. It clearly wasn't. It's one of those lost in translation things where the Japanese assume they know what will sell in the west.
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
You and I are in agreement. But I want Bobovich's take.
It got so many 6/10 review scores. It's like a 6.8 on metacritic and gamerankings.
Capcom has done a few bombs now, Spyborgs, Dark Void, Bionic Commando, Lost Planet 2. They aren't infallible anymore.
They always have enough filler to take care of themselves though. It's not like they are Namco.
Back to LP, they better not give up on it after this, the franchise could become as awesome as Monster Hunter with the right design goals. Hell, just make it sci-fi Monster Hunter if you can't think of anything else. I'm down.
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I think they would probably scale the budget back a bit for another game. Or even outsource like Dead Rising 2.
EDIT: What I should have said is that you can't expect huge sales for a game that the media rates poorly. It puts people off.
WTF? Who is buying this thing? Parents wanting to pre-order for the kids christmas present?
It's a bit of a shame how Lost Planet 2 turned out but I still really enjoyed the multiplayer and single-player demos and the game looks awesome. I'd still like to pick the game up and I may actually get it this weekend but right now I'm trying to hunt down a copy of Blazblue: Continuum Shift.
I haven't played Spyborgs but I did play the Dark Void demo and I bought Bionic Commando. While I was pretty 'meh' on Dark Void I loved Bionic Commando and thought that it was really an under-rated game. I got it at full price and was satisfied. Now I see it going for $10 which is an absolute steal.
I must say that I'm quite happy that Kinect seems to be getting good pre-orders. I'm really looking forward to it and want to see it do well so third-parties really embrace it.
I'm suprised no one has commented on this.
What happened to Donkey Kong racing?
Remember this?
After MS bought Rare...
...the game became a GTA like Sabreman game where you hunted and rode animals in the jungle.
There are plenty of videos there to watch of the game at that site.
Awesome Halo Reach pics. Only about a month and a half to wait now.
"You will be."
Updating again, judging by the boxart and peripheral, this is obviously going to be the most epic game, ever.
The hardcore hook of Dangerous Hunts 2011 is the survival portion of the design. In this mode, players are thrust in the middle of an African safari and need to survive the seemingly endless attacks from the native beasts. Players navigate the area with the analog stick from a first-person perspective – when players get assaulted by a pack of wild animals the camera seems to take over to keep the most dangerous animal in sights. When a beast lunges at your character, the action will slow down in "bullet time" fashion, giving players the opportunity to target vital areas with pin-point precision – the animal's heart, for example, will be superimposed on his body so players can see exactly where they're aiming.
Fuck yeah.