Platinum Games wants you to be able to trust in
their quality. But not their PAL conversion
ps3center.net
Iga_Bobovic
Ubisoft brings My Cooking Coach to DSi
features camera support, pledges more DSi titles on the way
gonintendo.com
Iga_Bobovic
PS3 outsells Wii during March in Japan
Yakuza 3, Resident Evil 5 to blame.
eurogamer.net
Iga_Bobovic
New date for Don King Boxing Wii!
At last! How could we survive without a date for THIS?
eurogamer.net
SteelAttack
Complexity and Simplicity: The Art of Balance.
A chat with Pokemon's Masuda.
gamasutra.com
SteelAttack
Blizzard owns rights to Redneck Rampage.
This calls for a six pack and Mojo Nixon! Oh. No remake.
eurogamer.net
SteelAttack
WiiFit takes UK first spot back again.
As GG tries to reduce his mammoth sized ass.
gamesindustry.biz
SteelAttack
Game developers have no balls!
And that's why games are still adolescent and juvenile.
gamasutra.com
SteelAttack
Tim Schafer: "Fans worry too much about sales".
That was for me and Robio.
eurogamer.net
SteelAttack
Character Customization: Luna Online Peek #2
If atypical builds like melee mages and rogue tanks appeal to you, Eya's game may have the flexibility you seek
ign.com
Iga_Bobovic
Crytek's New Trademarks
Do trademark applications provide insight to company's next games?
ign.com
Iga_Bobovic
The Secret World Coming
Video and website appear before expected reveal on Tuesday.
ign.com
Iga_Bobovic
DSi Gets Mixed Messages
Vicarious Visions brings an experimental multiplayer game to the new handheld.
ign.com
Iga_Bobovic
Nintendo DSi IGN Review
The latest handheld boasts some cool new features, but is it worth $169.99 of your hard-earned cash?
ign.com
Iga_Bobovic
Interview: Night Game
IGN profiles WiiWare's next big thing along with exclusive new in-game footage.
ign.com
Iga_Bobovic
Worms To Be Released This Weekend In Europe
Hell yeah. The perfect Easter present...
kotaku.com
darthhomer
Amazon to launch Xbox Live Store
Buy your XBLA games/codes/cards at Amazon. Genius.
neogaf.com
darthhomer
Cammie Dunaway presenting at E3
Ready the tomatoes with rocks inside
nintendoeverything.com
gamingeek
The Five: Punch-Out!!
Will the first new Punch-Out!! in 15 years be a K.O., or a LAME-O?
crispygamer.com
Iga_Bobovic
Nintendo - no Wii/DS price cuts on the way
DSi sells over 300,000 in NA/Europe in first 2 days
gonintendo.com
Iga_Bobovic
Nintendo to "re-energise" Japan - Iwata
Droopy market a problem of the past.
eurogamer.net
Iga_Bobovic
Dragonica Online Announces New Details
Fast-paced MMORPG is first offering for new online games platform.
ign.com
Iga_Bobovic
Stalin vs. Martians is Coming to Your House Soon
Mezmer Games confirms April 20, 2009 release date for the arcade RTS title.
ign.com
Iga_Bobovic
Dragon Age: Origins Beta Toolset Released
Early version of toolset intended to allow gamers to develop levels and adventures is being developed.
ign.com
Iga_Bobovic
Stargate Worlds Still in Development
The game's marketing manager attempts to clear the air.
ign.com
Iga_Bobovic
Death Track Resurrection IGN Review
Straddling the thin line between competent and insane.
ign.com
Iga_Bobovic
The Secret World IGN Preview
Funcom talks about, but doesn't show, its next big project.
ign.com
Iga_Bobovic
Demigod IGN Hands On
Titans clash in Gas Powered Games and Stardock's upcoming strategy game.
ign.com
Iga_Bobovic
X-Men Origins: Wolverine Progress Report
I'm going to stab you in the stomach and impale you on a forklift, bub.
ign.com
Iga_Bobovic
Prototype IGN Hands-on
Start stealing memories and helicopters by sucking up people's bodies.
ign.com
Iga_Bobovic
Final Fantasy XIII Update
Trophy support, frame rates and more ahead of next week's demo.
ign.com
Iga_Bobovic
Dragonball Evolution IGN Review
Namco releases a serious competitor for the worst game on the PSP. 2.0
ign.com
Iga_Bobovic
Tenchu PSP IGN Review
Ninja kills go portable in this fun, but slow-paced Wii-to-PSP port. 7.0
ign.com
Iga_Bobovic
Rock Band Unplugged Details
First official details, the first screens and your first look at the bundle.
ign.com
Iga_Bobovic
Tsunku♂ on Rhythm Heaven
The composer of the game's music talks about the released project.
ign.com
Iga_Bobovic
Overlord: Minions IGN Interview
Perhaps the only DS-exclusive that encourages players to light farts.
ign.com
Iga_Bobovic
Dead Space Extraction IGN Impressions
It may be an on-rails shooter, but man, does it look good.
ign.com
Iga_Bobovic
Spore: Galactic Adventures IGN Hands-on
Maxis lets us take the new Spore expansion for a whirl.
ign.com
Iga_Bobovic
Exploring the Art of Uncharted 2
Naughty Dog guides us through its concept work for Nate's next adventure.
ign.com
Iga_Bobovic
Steambot Chronicles Headed Stateside
Atlus and Irem's bumpy little trot is indeed coming to North American PSPs.
ign.com
Iga_Bobovic
Guilty Gear XX Released
Guilty Gear XX Accent Core Plus Arrives on the PS2 and PSP. Wii version delayed
ign.com
Iga_Bobovic
IGN Hands-on With Pangya: Fantasy Golf
Cute characters. Mountains of items. Awesome golf.
ign.com
Iga_Bobovic
Naruto Shippuden Hands-on
The series continues on the Nintendo DS in Ninja Council 4.
ign.com
Iga_Bobovic
Silent Hill Wii Eyes-on
IGN. Are. Sold. Climax demonstrates what Wii can do with a super-slick, moody take on Konami's classic franchise.
ign.com
Iga_Bobovic
End of Eternity Japanese Announcement Teaser
green screen, is the video working for you guys?
gametrailers.com
Iga_Bobovic
Star Force IGN Review
The scrolling shooter game with no power-ups. Except one. And that one really doesn't count. 6.0
ign.com
Iga_Bobovic
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Foolz (8m)
Mr Miyagi told me to wax off that news. Bad mojo.
It's like Excitefighter.
Yeah I saw that. It has to come westwards eventually right? No reason it wouldn't.
Great news. After everyone ragged on Capcom after the Spyborgs unveiling (I think that is when I joined Ask Capcom) they had to change the art direction. I've been asking Sven whether it was going to age up and change the art style and morph into something better. Great, great news. Hope its sci fi and a little bit violent, sort of like Madworld with realistic graphics and less blood. And some platforming.
Cover in Darkside Chronicles? Nice, could be like Disaster/Time Crisis. It does add a new dynamic to rail shooters, as you have to time your attacks, reloads etc. Hope its not too gearsy though.
Would you want it that big? Bigger means more asses and arguing. I'd like say 10-20 more great gamespot guys we all know and love.
Me and Iga would need a cut. Who else would post all your news? I would rebel and set up a site with the enemy. Me and Jeff G. Giant Assbomb.com
I know his username is flying phoenix but I cant remember how its written so I can message him.
Flying_Phoenix
These are pics from the Japanese Monster Hunter G commercial
...........................
........
..
K, just did it.
I think it's fair to say that EA and Eurocom are using their whole ass to make Dead Space: Extraction a scary game that stands on its own as it guides you along.
There have been a lot of questions about Dead Space on Nintendo's console -- primarily "How will it look?" -- and this demo addressed many of them. So, with that said, how did it look? Really good. To put it bluntly, it looks like ... Dead Space. Sounds like it, too
There were points when the dev "driving" the demo ran out of ammo -- just as players are likely to do -- which gave him a chance to show off melee attacks. They're performed by "slashing" with the Nunchuk and seemed effective enough to knock enemies back, if not damage them.
The game is already looking extremely promising and I was dissapointed that I didn’t get to actually play it. Dead Space Extraction is set for release this Fall exclusively on the Wii.
I cut some extracts out from 3 previews
Saboteur PSM preview
Skim through!
It's the antidote to the WW2 malaise that has been setting in since Call of Duty 3 highlighted how generic the genre has become.
Saboteur puts a new spin on old themes, making them feel fresh and different.
The team found inspiration in quirky French film Amelie, the Indiana Jones movies, and the Parkour-lead game Assassin's Creed.
Sensibly, Pandemic made the choice early on to shun historical accuracy in favour of slick gameplay and a great story.
You'll meet Nazi storm-troopers kitted out with beyond-WW2 weaponry, and unfeasibly hi-tech Zeppelins that chase you across the rooftops. Realistic? No. Fun? Yes.
All the Nazi controlled areas of the game are rendered in black and white, whereas the liberated regions all buzz with vibrant colours.
De Blob???????
The action itself is a pleasing mish-mash of Freedom Fighters, GTA and Assassin's Creed. For the most part, Saboteur is a shooter.
There are elements of stealth and melee, but they take more of a backseat.
Although this is a Pandemic game, it doesn't run on the same engine as Mercs 2 - the emphasis is on using the environment instead of detonating it, so the up-close detail is more impressive.
When you're in Paris, you can climb any building and race across the rooftops. Climbable ledges are highlighted in yellow (very Mirror's Edge),
The mission structure's more focused than most open-world games too.
It's a great illustration of how Pandemic gives you freedom to explore your surroundings, but will always point you towards the next objective or try and hook you up with a side-quest.
There's an escalation system too, which seems identical to GTA's 'Wanted level'. To escape your pursuers, you have to get outside the red, circular zone that appears on your radar - yeah, just like GTA IV.
It won't have online multi-player or co-operative play.
No multi-player? No endless brown fields? No battle-chatter? Saboteur certainly won't be welcome in the WW2 shooter Gentleman's Club. No. This is the kind of shooter you'd find smoking a Gallois cigarette in a stylish Parisiene cabaret, and that's precisely why it looks so promising.
Bugs, I thought of you:
http://cgi.ebay.co.uk/RINGSPUN-RARE-BOB-MARLEY-GREEN-JACKET-SzL-GR8-CONDN_W0QQitemZ350188053225QQcmdZViewItemQQptZMen_s_Clothes?hash=item350188053225&_trksid=p3286.c0.m14&_trkparms=72%3A1685%7C66%3A4%7C65%3A12%7C39%3A1%7C240%3A1318#ebayphotohosting
I know it's just as easy as < marquee >, but for some reason it's still amazing. Good work on the new homepage.
I also see room for a new site feature: Articles/Editorials. From time to time, we get really high-quality new threads in the forum that are basically a page worth of opinion writing about the gaming industry as a whole, or some broad topic... I think it would really raise the site to a whole new level (and help contribute to the newspaper theme ,) even if we only had enough contributions to do a weekly updated editorials section. Since the original "joke topic front page" idea seems scrapped anyway .
Yeah, the new home page is very nice. However, the "Join" button is waaay too small. I can hardly see it, and I'm afraid newcomers won't know how to create an account.
Stop abusing the smiley. Seriously
Yeah, Yarcofin!
Actually, no. Marquee is not part of the XHTML spec which means one, it won't validate, and two it's not supported by all browsers.
It's actually much trickier once you factor in h aving to keep it from having a gap before repeating.
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Tell me to get back to rewriting this site so it's not horrible on mobileDamn what I fine game so far.
8 hours? You mean 1am my time?
One of the site's forefathers.
Play fighting games!
Yes, can you make it!
You must!
It rules. I have a new home page.
Finally indicted for taking that Brazilian hostage
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Tell me to get back to rewriting this site so it's not horrible on mobile