Kodu developer thinks we're all geniuses
But medium is "least democratic" of all.
eurogamer.net
Iga_Bobovic
Volition "ruining other games for people"
RFG "5 to 10 years ahead of competition"
eurogamer.net
Iga_Bobovic
Resident Evil 5 still top in UK charts
WWE and GTA in top ten, MadWorld 34
eurogamer.net
Iga_Bobovic
GDC: iPhone graphics eclipsing DS and PSP
Says man who makes iPhone games.
eurogamer.net
Iga_Bobovic
Editor's blog: Eurogamer at GDC
Live coverage of Iwata and Kojima. Spannnnuuuuund!!!
eurogamer.net
Iga_Bobovic
Hearts of Iron 3 Beta
The testing phase has begun with plans to have the game out in Q3 2009.
ign.com
Iga_Bobovic
Boom Blox Bash party Eurogamer preview
"grandmothers are immensely gratified "
eurogamer.net
gamingeek
GDC: Games for Windows attacks piracy
Updates "tipping point" for service - MS
eurogamer.net
Iga_Bobovic
Project Apple Hits Next Week
Sega to properly unveil new mystery game "Project Ringo"
ign.com
Iga_Bobovic
Id releases open source Wolf 3D iPhone
Carmack's 'making of' document inside.
eurogamer.net
Iga_Bobovic
GDC 09: OnLive Introduces The Future
Next-generation "cloud" technology could change videogames forever.
ign.com
Iga_Bobovic
The Free to Play Market: RPG Vault Soapbox
A guest column in which prominent publisher Gala-Net offers its perspective on the current state of the category
ign.com
Iga_Bobovic
Dylan Jobe Founds LightBox Interactive
Key members of Incognito form brand new studio.
ign.com
Iga_Bobovic
Pokemon Report: The Musical!
Terrible musicians use the move Sing, with devestating results.
ign.com
Iga_Bobovic
GDC 09: World of Goo Cost, Sales Breakdowns
2D Boy explains why it pays to be an independent developer.
ign.com
Iga_Bobovic
GDC 09: Harry Potter Half-Blood Prince Update
IGN chats with EA about the Wii remote-enhanced take on the Boy Who Lived's latest adventure.
ign.com
Iga_Bobovic
3 Final Fantasy titles coming.
My Life as a Darklord, FFIV:The After Years and the original FF.
ign.com
SteelAttack
Wii Storage Solution Solved!
Can now support 32SDHC cards as well as run them on the Wii Menu
neogaf.com
Punk Rebel Ecks
GDC 09: Ubisoft Announces R.U.S.E.
A new real-time strategy game from Eugen Systems.
ign.com
Iga_Bobovic
GDC 09: Tools of LOVE
The Swedish impresario talks about how he built an entire MMO all by himself.
ign.com
Iga_Bobovic
GDC 09: Split/Second IGN First Look
Disney wants you to smash stuff at high rates of speed.
ign.com
Iga_Bobovic
GDC 09: Treasure World First Look
An innovative take on the typical online community.
ign.com
Iga_Bobovic
GDC 09: Duke Nukem: Critical Mass IGN Hands-on
The handheld trilogy starts here… on the PSP and DS
ign.com
Iga_Bobovic
Final Fantasy CC: Echoes of Time IGN Review
Forget the Wii version. Echoes of Time rocks the portable world on its own. 8.5
ign.com
Iga_Bobovic
MadWorld AU IGN Review
Guest starring 'The Spirit of Jazz' as a foul-mouthed pimp. 8.7
ign.com
Iga_Bobovic
Final Fantasy CC: Echoes of Time IGN Review
Square Enix tries its hand at DS-to-Wii connectivity in this cross-platform dungeon crawler. 6.5
ign.com
Iga_Bobovic
Fire Pro Wrestling HD/20th Anniversary Pack Announ
Fuckwin Wrestling Action For All.
neogaf.com
darthhomer
GDC: Kojima confirms "the next MGS"
To combine Japanese and Western design
eurogamer.net
Iga_Bobovic
GDC: Hideo Kojima Keynote
Something about Snake getting owned by Mario and a wall and a ladder
eurogamer.net
Iga_Bobovic
GDC: David Perry's OnLive-style service
"The OnLive news has forced my hand."
eurogamer.net
Iga_Bobovic
GDC: Why OnLive Can't Possibly Work!
Cloud computing or cloud cuckoo land?
eurogamer.net
Iga_Bobovic
Ratchet & Clank : A Crack In Time announced
Hamster's wrongness has made a crack in time
gamekyo.com
Iga_Bobovic
Runes of Magic Expands
Runes of Magic will be getting introduced to new countries and in different languages.
ign.com
Iga_Bobovic
Kharkov: Disaster on the Donets Gets an Update
New changes for scenario editors and a PBEM fix.
ign.com
Iga_Bobovic
Stardock Throws Goo on DRM
Goo paves way for reselling digitally distributed games, universal re-downloading while providing increased protection for publishers.
ign.com
Iga_Bobovic
GDC 09: The Halo 3 Level You Never Played
Which multiplayer map was once part of a campaign mission?
ign.com
Iga_Bobovic
Afro Samurai Gets Update
Gameplay tuning, camera options, and bug fixes are included in the patch.
ign.com
Iga_Bobovic
GDC 09: Call of Duty out in November
Official date announced, but details remain scarce.
ign.com
Iga_Bobovic
Monster Hunter IGN Hands-on
Bring the fight back to defenseless, grazing animals.
ign.com
Iga_Bobovic
True 7.1 Surround Coming
Leading sound company offers true, real-time 7.1 audio experience to developers.
ign.com
Iga_Bobovic
Kenji Eno Revived on WiiWare
Former industry star returns to consoles with Nintendo-published title.
ign.com
Iga_Bobovic
Professor Layton sequel getting localized?
Level 5 head also wants all six games in English.
wired.com
darthhomer
Atlantica OnlineGDC 09: Exclusive Trailer
A first look at the characters of this free-to-play strategy RPG.
gametrailers.com
Iga_Bobovic
This will be the last generation of consoles.
Don't look at me like that, Pachter said it.
computerandvideogames.com
SteelAttack
Blizzard's Rob pardo talks about the living room w
And why Blizzard doesn't port games to consoles.
eurogamer.net
SteelAttack
Braid cost 200K to make.
Says Jonathan Blow. You know, the guy who made it.
eurogamer.net
SteelAttack
Insomniac's Nocturnal Initiative keeps going.
Revamping the open source initiative.
ign.com
SteelAttack
Game Designer Extravaganza!
SUDA51! Ueda! Pagliarulo! Ok, the last guy is from Fallout 3. :P
ign.com
SteelAttack
Big annoucement on Kingdom Hearts next week.
I love annoucements of annoucements.
khinsider.com
Dvader
GDC 09: Crysis Warhead Post-mortem
Producer Bernd Diemer on the lessons Crytek learned.
ign.com
Iga_Bobovic
GDC 09: BioWare Talks Mass Effect 2
Greg Zeschuk and Ray Muzyka dish a few details on their sci-fi sequel and the company's future products.
ign.com
Iga_Bobovic
CD Projekt RED Signs Deal
Upcoming game titles from acclaimed development studio built on Havok's award-winning, cross-platform technology.
ign.com
Iga_Bobovic
GDC 09: Terminator Salvation IGN Hands-On
Every life is sacred. Good thing the machines aren't technically alive.
ign.com
Iga_Bobovic
GDC 09: Miami Law Hands-on
Hudson is sprinkling a little action into the graphic adventure genre.
ign.com
Iga_Bobovic
First Look: Bonsai Barber
Hitting the Wii Shop channel this Monday is a casual game from Martin Hollis, of GoldenEye fame.
ign.com
Iga_Bobovic
TOMY Corporation and Collision Studios
to Develop Original Game for Nintendo Platforms
ign.com
Iga_Bobovic
Burn, Zombie, Burn! IGN Review
We don't need no water, let them bloody zombies burn... 8.3
ign.com
Iga_Bobovic
GDC 09: Breaking Down World of Warcraft
Blizzard's Jeffrey Kaplan goes in-depth on quest design and much more.
ign.com
Iga_Bobovic
GDC 09: Big Huge Games' RPG Project
Lead designers discuss missteps and a few features.
ign.com
Iga_Bobovic
Fallout 3: The Pitt IGN Review
Pittsburgh has a bug infestation. And not the crawly type.
ign.com
Iga_Bobovic
GDC 09: Mass Effect 2 -- Problems Solved?
BioWare shows some video and talks about its new design process.
ign.com
Iga_Bobovic
Peter Molyneux's Portal?
The master of God games teases an element from a future Lionhead project.
ign.com
Iga_Bobovic
GDC 09: See the Future of Fable
Lionhead's Peter Molyneux discusses the next Fable add-on and more.
ign.com
Iga_Bobovic
New Square Enix Game in the Works?
Screenshot emerges from a potentially new franchise.
ign.com
Iga_Bobovic
GDC 09: Dead Rising 2 Multiplayer Confirmed
Panel mentions one of the most heavily populated multiplayer modes ever.
ign.com
Iga_Bobovic
Nintendo Prototypes that Never Made It
Game Boy Color touch screen? Nintendo DS with two cart slots?
ign.com
Iga_Bobovic
Overheard at GDC '09
Winter 2.0, a wake-boarding title, and a mandatory MotionPlus condom.
ign.com
Iga_Bobovic
GDC 09: Game Critics Rant at the Industry
"It's not that the medium is in its adolescence, it's that you're a bunch of fucking adolescents."
ign.com
Iga_Bobovic
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*crickets*
Why would I want to watch a prototype trailer? I'll just wait for the completed trailer, thank you.
Six? Nice. Make sure you post them here, I may not be able to stick around but I want to see them tommorrow.
Red Steel 2? I think that game is a mirage at this point.
Yeah it's from gametrak the guys doing the 3rd party 360 motion controller with squeeballs. Look at the size of that f-ing thing! It apparentely can sense motion and stuff without you even having to touch the touch screen. Who the hell would carry around that thing and who is going to make games for it? Nintendo hasn't even given them approval yet.
Dunno. He comes and goes for a while.
Edit: Keeps away for weeks at a time, then goes back and makes a shitload of threads and posts within two days.
No clue!
Same question about Travo and Hairy_Beaver!
But enough of that, it's time to update.
So true, when he comes by he makes us know it. Its a like a hurricane hits.
Fuck, the DSi moved almost 75K systems this week on Japan.
Steelo you old goat! You came good in the end. I got the steamroller and I love it.
Dvader are you going to get Miami Law?
Lots of purple, therefore I dont care about most of them.
OMG
Japan - Animal Crossing: City Folk new DLC: Police outfitThis hat and shirt combo will be available in Japan from April 4th to May 1st.
Link
Reminds me of this.
http://multiplayerblog.mtv.com/2009/03/27/dead-rising-2-is-supposed-to-have-most-characters-ever-6000-gdc-2009/
At a presentation about the visual technology behind the development of “Dead Rising 2,” the game’s character art lead, Izmeth Siddeek, said that the development team at Blue Castle games is preparing for players to encounter an unprecedented zombie horde. “‘Dead Rising 2′ deal[s] with the rendering of the greatest number of characters ever seen in a video game,” he said. “Everything else needed to be subordinated to this requirement.”
His presentation focused on how software called Mental Mill enabled Blue Castle to efficiently render many characters in visually distinct ways. The software is helping the makers of this zombies-in-a-casino action game to present a large number of characters without losing graphical quality and without having to take shortcuts that would put the game’s zombies in a small number of outfits.
In a postscript to the presentation, Laura Scholl, product manager for Mental Mill, said that Siddeek said that the “Dead Rising 2″ development team is preparing to have as many as 6000 characters on the screen. Siddeek did not say whether that figure was accurate.
Imagine, with the moustache. And the Captains hat and shirt and the Indian outfit. And the construction outfit. Hell we could do this, a village people dress up meeting.
Indeed.
So yeah, we've got a podcast this weekend, and I'm hoping to hell I have everything ready.
If not, I can quickly get someone else to bring up a story that I may have missed in my notes.
Anyway where's Edge? I'm curious to see how he's liking "The Witcher"?
"Are Game Ratings Broken?" - While some may be more broken then others, any rating system is broken. The fact that it displays how old a consumer has to be to play the game makes it broken enough. Never mind the terrible broad content labels. Oh or how about the AO or NC-17 ratings which directly tell me that your kid CAN'T watch this even if they're 16. Yeah that's really consistent makes sense why "Orgazmo" got a NC-17 rating while "Hostile" received a R. Makes perfect sense.
One of the site's forefathers.
Play fighting games!