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[kotaku.com] Namco Ditch Splatterhouse Devs Oh dear. Oh my. kotaku.com darthhomer
[gonintendo.com] Lit - fact sheet gonintendo.com Iga_Bobovic
[impress.co.jp] Devil Survivor - more screens impress.co.jp Iga_Bobovic
Bubble Bobble Plus - more screens dengeki.com Iga_Bobovic
[siliconera.com] Nintendo to publish World of Goo in Japan siliconera.com Iga_Bobovic
[gonintendo.com] KORG DS-10 for the Nintendo DS Available in GameStop Stores Nationwide gonintendo.com Iga_Bobovic
[gamasutra.com] Arc System Works talks game development, business strategies and plans for expanded audience games gamasutra.com Iga_Bobovic
[eurogamer.net] Dead Rising 2 reveal trailer There are zombies on the news eurogamer.net Iga_Bobovic
[eurogamer.net] Eurogamer article Runescape eurogamer.net Iga_Bobovic
[eurogamer.net] Wheelman Eurogamer hands-on eurogamer.net Iga_Bobovic
[eurogamer.net] Eurogamer Reviews Flower 8/10 eurogamer.net Iga_Bobovic
[gametrailers.com] The King of Fighters '98: Ultimate Match Bring the Pain Trailer gametrailers.com Iga_Bobovic
[gametrailers.com] Sacred 2: Fallen Angel Preview gametrailers.com Iga_Bobovic
[gametrailers.com] Trace Memory R Opening Cinematic gametrailers.com Iga_Bobovic
[gametrailers.com] Trace Memory R Porch Gameplay gametrailers.com Iga_Bobovic
[gametrailers.com] Champions Online NY Comic-Con 09: Police Brutality Trailer gametrailers.com Iga_Bobovic
[gametrailers.com] Loco Roco 2 US Debut Trailer gametrailers.com Iga_Bobovic
[gametrailers.com] My Pet Shop Debut Trailer gametrailers.com Iga_Bobovic
[gametrailers.com] 3 on 3 NHL Arcade Sizzle Trailer gametrailers.com Iga_Bobovic
[gamekyo.com] Star Ocean 4 in a subtitled video Understand what they are saying! gamekyo.com Iga_Bobovic
[gamekyo.com] Guitar Hero Metallica : new images gamekyo.com Iga_Bobovic
[ign.com] Last Chaos Expands Last Chaose gets two new dungeons in latest expansion. ign.com Iga_Bobovic
[ign.com] Alawar Entertainment Releases Amelie's Cafe New casual time management game is available for purchase. ign.com Iga_Bobovic
[ign.com] Star Trek Online Trailer Race Character Trailer ign.com Iga_Bobovic
[ign.com] Dead Rising 2 Confirmed PS3 and PC gamers get in on the action. ign.com Iga_Bobovic
[ign.com] NYCC 09: Gears of War Prequel Talk Gears 2 writer hints that an E-Day game isn't out of the question. ign.com Iga_Bobovic
[ign.com] F.E.A.R. 2 IGN UK Review Monolith's back to prove you just can't keep a good lank-haired, psychic devil spawn down. 8.5 ign.com Iga_Bobovic
[ign.com] Dead to Rights Reborn Namco announces a remake of its third-person shooter. ign.com Iga_Bobovic
[ign.com] Flower IGN Review Who knew the meaning of life could be so simple? 9.0 ign.com Iga_Bobovic
[ign.com] Dark Sector Dev Working on 2 New Games Two unannounced console projects are in the works at Digital Extremes. ign.com Iga_Bobovic
[ign.com] Flower Vids ign.com Iga_Bobovic
[ign.com] Patapon 2 Progress Report PATA-PATA-PATA-PON! ign.com Iga_Bobovic
[ign.com] New Bleach Set for PSP Sony somehow manages seven titles in four years. ign.com Iga_Bobovic
[ign.com] Unbound Saga IGN Hands-on You can play as an ass-kicking girl in a short skirt and fishnets. Awesome.   ign.com Iga_Bobovic
[ign.com] NYCC 09: Dragonball Evolution Hands-on It's like you're playing the movie... is that a good thing? ign.com Iga_Bobovic
[ign.com] Pokemon Prepares Toys R Us For Pokemon Platinum New branded space spotlights Pokémon video games, trading card game, toys, animation, and more. ign.com Iga_Bobovic
[ign.com] NYCC 09: Roogoo Attack! IGN Hands-on Just when you thought shoving shapes through holes was easy ign.com Iga_Bobovic
[ign.com] Rock Band Gives Wii a Rush Seven downloadable tracks from Moving Pictures now available. ign.com Iga_Bobovic
[ign.com] THQ Ships Wii-Exclusive Deadly Creatures Buy it cunts ign.com Iga_Bobovic
[officialnintendomagazine.co.uk] GTA Chinatown wars preview NOM Mag officialnintendomagazine.co.uk gamingeek
[edge-online.com] EDGE mag reviews Killzone 2 7/10 edge-online.com gamingeek
[gamesindustry.biz] UK, Wii Fit: 4 weeks at No 1 Nation of Fatties gamesindustry.biz gamingeek
[computerandvideogames.com] Spore Galactic Adventures movie computerandvideogames.com gamingeek
[computerandvideogames.com] 24 publishers sign up to Home computerandvideogames.com gamingeek
[gonintendo.com] VC Monday MERCS hits VC!!!!!!!!!!!!! gonintendo.com gamingeek
[gonintendo.com] Nintendo Channel update Indiana Jones trailer up gonintendo.com gamingeek
[gamekyo.com] Battlestations Pacific pics gamekyo.com gamingeek
[gamekyo.com] Arma 2 trailer gamekyo.com gamingeek
[gamekyo.com] X-Blades pics Thong, tho, thong, thong. gamekyo.com gamingeek
[gamekyo.com] Velvet Assasins pics gamekyo.com gamingeek
[gamekyo.com] Dead Rising 2 pics gamekyo.com gamingeek
[gamekyo.com] Broken Sword pics gamekyo.com gamingeek
[gamekyo.com] Cursed Mountain screens gamekyo.com gamingeek
[youtube.com] Overlord Dark Legend video Watch in HD - wow youtube.com gamingeek
[gamespot.com] Overlord Dark Legend Wii Gamespot video impressions gamespot.com gamingeek
Overlord 2 preview 1up.com gamingeek
[edge-online.com] EDGE online editorial Black characters in games edge-online.com gamingeek
[gamesindustry.biz] Namco pull Splatterhouse from developer gamesindustry.biz gamingeek
[gamesindustry.biz] MS: We wont sacrifice original IP gamesindustry.biz gamingeek
[eurogamer.net] Dragon Age Hands on eurogamer.net gamingeek
[gamersyde.com] GTA IV DLC hands on gamersyde.com gamingeek
[gamekyo.com] Halo Wars trailer gamekyo.com gamingeek
[gamekyo.com] Infamous pics gamekyo.com gamingeek
[gamespot.com] Sonic and the Black Knight Gamespot Preview and videos gamespot.com gamingeek
[nintendoworldreport.com] Ghostbusters NWR impressions nintendoworldreport.com gamingeek
Conduit could go multiformat? Interview thebitbag.com gamingeek
G4TV Madworld impressions g4tv.com gamingeek
[purenintendo.com] GTA Chinatown wars pics purenintendo.com gamingeek
[gamespot.com] Gamespot Conduit video gamespot.com gamingeek
More HOTD Overkill screens wiiz.fr gamingeek
The Conduit - impressions G4TV g4tv.com gamingeek
[google.com] GTA Chinatown Wars - impressions google.com gamingeek
Dragon Age 1up preview 1up.com gamingeek
[edge-online.com] SEGA dropping jobs, expenditure etc R&D budget hit too edge-online.com gamingeek
[gamesindustry.biz] SEGA lose $119 million Over 9 months gamesindustry.biz gamingeek
[computerandvideogames.com] COD WOW DLC Has more zombies computerandvideogames.com gamingeek
[computerandvideogames.com] Mario and Sonic Winter games Confirmed computerandvideogames.com gamingeek
[eurogamer.net] Epic have 10 years Gears plan 10 years of sequels eurogamer.net gamingeek
[gamersyde.com] Transformers sequel pics gamersyde.com gamingeek
[gamersyde.com] Fuel gameplay trailer gamersyde.com gamingeek
Marvel Ultimate Alliance 2 pics gfdata.de gamingeek
[gamekyo.com] SFIV: New videos gamekyo.com gamingeek
[gamekyo.com] KOF 98 Ultimate march trailer gamekyo.com gamingeek
[gamekyo.com] Infamous: new video gamekyo.com gamingeek
Fatal Frame: Mask of the Lunar Eclipse Wii screens ds-x2.com gamingeek
[neogaf.com] Conduit has online lobby With Wii speak neogaf.com gamingeek
[gamesradar.com] Deadly Creatures review Gamesradar gamesradar.com gamingeek
Overlord Dark Legends preview G4TV g4tv.com gamingeek
[siliconera.com] Kizuna survives Jaleco Game still on track siliconera.com gamingeek
[ign.com] MERCS Review ign.com gamingeek
[ign.com] Shinji Mikami working on title Still no idea what it is ign.com gamingeek
[nintendoeverything.com] IGN Nintendo podcast summary nintendoeverything.com gamingeek
[gonintendo.com] Tenchu: Shadow Assassins - review Crispygamer gonintendo.com gamingeek
[gonintendo.com] Tenchu: Shadow Assassins - review G4TV video review gonintendo.com gamingeek
[gonintendo.com] Fire Emblem: Shadow Dragon - review gonintendo.com gamingeek
[vooks.net] Tatsukono vs Capcom review "An absolute gem" vooks.net gamingeek
[ign.com] Lit IGN Review WayForward hits WiiWare with a bright concept that's dimmed by awkward and frustrating elements. 7.1 ign.com Iga_Bobovic
[kotaku.com] New Alien vs Predator Game Coming in Early 2010 First in a Series. YAY! kotaku.com darthhomer
Lit - review blogfaction.com Iga_Bobovic
[gonintendo.com] Meet Activision Blizzard your #1 third party publisher on Wii gonintendo.com Iga_Bobovic
[eurogamer.net] Eurogamer meets Sonic's Dad Let's all go round Naka's yard eurogamer.net Iga_Bobovic
[eurogamer.net] Eurogamer Reviews Lumines Supernova eurogamer.net Iga_Bobovic
[eurogamer.net] Burnout Paradise: The Ultimate Box Eurogamer Review 9/10 eurogamer.net Iga_Bobovic
[eurogamer.net] Red Alert 3: Uprising - Flair Vs. Bear eurogamer.net Iga_Bobovic
[eurogamer.net] PlayStation Home gets Ninja costumes Actually Kabuki prop handlers costums eurogamer.net Iga_Bobovic
[eurogamer.net] HAWX - SalvationCinematic Trailers eurogamer.net Iga_Bobovic
[eurogamer.net] Prey coming to iPhone eurogamer.net Iga_Bobovic
[eurogamer.net] Tabula Rasa adds mechs for final fortnight eurogamer.net Iga_Bobovic
[eurogamer.net] Flower - Dev diary eurogamer.net Iga_Bobovic
[eurogamer.net] Splatterhouse - Crunchy trailer eurogamer.net Iga_Bobovic
[eurogamer.net] Burnout Paradise: The Ultimate Box screens eurogamer.net Iga_Bobovic
[eurogamer.net] Disgaea DS gets European release date April 3rd eurogamer.net Iga_Bobovic
[gametrailers.com] Fuel Vistas Trailer gametrailers.com Iga_Bobovic
[gametrailers.com] Halo WarsMission Gameplay gametrailers.com Iga_Bobovic
[gamekyo.com] Few images for Muramasa gamekyo.com Iga_Bobovic
[gamekyo.com] Mad World : new video Sega unveils the second part of the TV program exhibitor Mad World gamekyo.com Iga_Bobovic
[gamekyo.com] T.E.R.A. Online is teasing in a video gamekyo.com Iga_Bobovic
[gamekyo.com] Yuusha 30 : short gameplay video gamekyo.com Iga_Bobovic
[gamekyo.com] Disgaea DS : new images gamekyo.com Iga_Bobovic
[gamekyo.com] Rhapsody A Musical Adventure dated and exposed gamekyo.com Iga_Bobovic
[ign.com] Telos Announces City Of Sinners & Saints A virtual city will offer an experience far beyond social networking. ign.com Iga_Bobovic
[ign.com] Minesweeper Flags Screens The explosive time-sucker returns. ign.com Iga_Bobovic
[ign.com] Hysteria Hospital: Emergency Ward Announced ign.com Iga_Bobovic
[ign.com] Dragon Age: Origins Progress Report: Choices BioWare wants you to make hard choices in its upcoming RPG. ign.com Iga_Bobovic
[ign.com] Left 4 Dead DLC Will Be Free Download the Survival Pack at no charge this spring. ign.com Iga_Bobovic
[ign.com] Star Ocean: The Last Hope Screens ign.com Iga_Bobovic
[ign.com] Race Pro Video A new track is revealed in this trailer. ign.com Iga_Bobovic
[ign.com] The Godfather II Gets a New Date Find out when you can become the Don. ign.com Iga_Bobovic
[ign.com] New PSN Titles On the Way Confirmation of several mysterious downloadables. ign.com Iga_Bobovic
[ign.com] 2 Days to Vegas Still in Development Contrary to popular belief. ign.com Iga_Bobovic
[ign.com] Scratch: The Ultimate DJ Tracks Announced Mix Master Mike with the scratch routine. ign.com Iga_Bobovic
[ign.com] Capcom-Unity Blog: Revelations A bevy of new information is unveiled. ign.com Iga_Bobovic
[ign.com] Street Fighter IV Montage: Sakura Sakura is a waste of a character slot, end of story ign.com Iga_Bobovic
[ign.com] New Aliens vs. Predator Game Rebellion developed game to come out before Gearbox effort. ign.com Iga_Bobovic
[ign.com] F.E.A.R. 2: Project Origin IGN Review Please Alma, Don't Hurt 'Em ign.com Iga_Bobovic
[ign.com] Watchmen: The End is Nigh IGN Hands-On Who watches the Watchmen? ign.com Iga_Bobovic
[ign.com] PSP Hooks up with Home Bandai Namco plans Home Reward support for Idol Master SP. ign.com Iga_Bobovic
[ign.com] Air Conflicts: Aces of World War II Vids This is war by air. ign.com Iga_Bobovic
[ign.com] MLB '09: The Show Screens Score a double play with these screens. ign.com Iga_Bobovic
[ign.com] Persona Trailer Check out this new trailer. ign.com Iga_Bobovic
[ign.com] Patapon 2 Details Info on creating a hero, new commands, and your first look at the box art. ign.com Iga_Bobovic
[ign.com] Air Conflicts: Aces of World War II Hands-on Fly you fools. ign.com Iga_Bobovic
[ign.com] Shining Force Feather Screens Seven characters from the Empire. ign.com Iga_Bobovic
[ign.com] Mario & Luigi RPG 3 Screens The latest plumber pairing hits Japan on Thursday. ign.com Iga_Bobovic
[ign.com] Galactrix Blog: Keeping Creative People In Line A day in the life of an associate producer. ign.com Iga_Bobovic
God of War 3 GI article scans. Sex mini game to include balls. Ok not really. ps3chat.com Dvader
[ign.com] Suikoden Tierkreis Online Images Check out over 25 new screens of Wi-Fi missions and character trading. ign.com Iga_Bobovic
[ign.com] Peggle Dual Shot Trailer The peg busting phenomenom is now in your pocket. ign.com Iga_Bobovic
[ign.com] Mario & Luigi RPG 3 Commercials Two more spots just ahead of the Japanese release. ign.com Iga_Bobovic
[ign.com] Hone Your Music Skills with DS Tap your way through music theory. ign.com Iga_Bobovic
[ign.com] Music Screens Many, many photos of the DS music teacher. ign.com Iga_Bobovic
[ign.com] Henry Hatsworth in the Puzzling Adventure Images He does have pretty awesome hats. ign.com Iga_Bobovic
[ign.com] Mario & Luigi RPG 3 Playtest IGN tries out the demo. ign.com Iga_Bobovic
[ign.com] Retro Game Challenge Review Everything old is new again. 8.6 ign.com Iga_Bobovic
[ign.com] Henry Hatsworth in the Puzzling Adventure Trailer ign.com Iga_Bobovic
[ign.com] First Details and Media: Suikoden's Online Mode New local and Wi-Fi modes add endless content to Tierkreis on DS. ign.com Iga_Bobovic
[ign.com] Wolf of the Battlefield: MERCS IGN Review You'll have to go it alone, but you'll also be getting two games for the price of one. 7.5 ign.com Iga_Bobovic
[ign.com] Lit Videos ign.com Iga_Bobovic
[ign.com] Kensax Detailed Nintendo's latest Wii experiment. ign.com Iga_Bobovic
[ign.com] Hudson's Marble Saga Kororinpa Goes Gold for Wii Addictive multiplayer puzzle adventure available on March 17th. ign.com Iga_Bobovic
[ign.com] MySims Party Pics Watch out for Sims ninja attacks! ign.com Iga_Bobovic
[ign.com] Real Heroes: Firefighter Screens These guys are the real heroes. ign.com Iga_Bobovic
[ign.com] NASCAR Kart Racing IGN Review It's like Mario Kart with ads. And it's not as bad as you might think. 7.4 ign.com Iga_Bobovic
[ign.com] Eduardo the Samurai Toaster Videos duardo shows us more of his fighting skills in these exclusive clips. ign.com Iga_Bobovic
[ign.com] Snoop Dogg Sips Gin and Juice with Rock Band Bow wow wow yippee yo yippee yay. ign.com Iga_Bobovic
[ign.com] Marble Saga Trailer This little ant has a big adventure. ign.com Iga_Bobovic
[ign.com] Wii Mailbag Matt answers your questions. Wait -- what? ign.com Iga_Bobovic
[ign.com] NASCAR Kart Racing Videos Watch this Mario Kart clone running on Wii. ign.com Iga_Bobovic
[ign.com] NASCAR Kart Racing Screens Real shots from the game. ign.com Iga_Bobovic
[ign.com] Cid the Dummy Screens Confessions of a Crash Test Dummy. ign.com Iga_Bobovic
[ign.com] Vicious Cycle Software Partners With Smack Down Productions ign.com Iga_Bobovic
[ign.com] MadWorld Month: Meet Platinum Games Learn all about the established developer creating the exciting Wii-exclusive title. ign.com Iga_Bobovic
[gameinformer.com] Gameinformer review Killzone 2, 8.75 gameinformer.com gamingeek
[gamekyo.com] Riddick pics New stuff gamekyo.com gamingeek
Loco Roco 2 review 1up must buy 1up.com gamingeek
[gamesindustry.biz] NC Soft moves Euro jobs to USA gamesindustry.biz gamingeek
[gamesindustry.biz] Tories blast UK government On games industry support gamesindustry.biz gamingeek
[eurogamer.net] SEGA making new AVP game Predator wins over Aliens eurogamer.net gamingeek
[eurogamer.net] LBP top ten levels eurogamer.net gamingeek
[gamasutra.com] EA making GI Joe game Get some gamasutra.com gamingeek
[gamekyo.com] Tekken 6 pics gamekyo.com gamingeek
[gamekyo.com] Way of the Samurai images gamekyo.com gamingeek
[gamekyo.com] Race Pro images gamekyo.com gamingeek
[gamekyo.com] Star Ocean 4 images gamekyo.com gamingeek
[gamekyo.com] Disgaea images gamekyo.com gamingeek
[gonintendo.com] Gamereactor review Dead Rising CTYD gets a 7/10 gonintendo.com gamingeek
[gamesindustry.biz] Crytek using Free Radical To get into consoles gamesindustry.biz gamingeek
[gonintendo.com] Sonic and the Black Knight  screens gonintendo.com gamingeek
[gonintendo.com] Dragon Quest IX - more screens gonintendo.com gamingeek
[gonintendo.com] Star Wars Force Unleashed sales 5.7 million gonintendo.com gamingeek
[edge-online.com] Study shows that games can stress Chemical imbalance alert! edge-online.com gamingeek
[gamesindustry.biz] Publishers stock suffers Obama plan not helping gamesindustry.biz gamingeek
[gamesindustry.biz] NVIDIA lose $30 million gamesindustry.biz gamingeek
[computerandvideogames.com] Dante's Inferno EA's new brawler computerandvideogames.com gamingeek
[gamasutra.com] Deadly creatures interview On development gamasutra.com gamingeek
RE5 pics 4 new pics, one click gfdata.de gamingeek
Brutal Legend pics 5 pics one click gfdata.de gamingeek
[gametrailers.com] Prototype videos gametrailers.com gamingeek
[gametrailers.com] Madworld videos gametrailers.com gamingeek
10 pics of Ready to Rumble Revolution gfdata.de gamingeek
[gamekyo.com] Sonic: Black knight trailer 2 gamekyo.com gamingeek
[gamekyo.com] SEGA Ultimate collection pics gamekyo.com gamingeek
[gamekyo.com] Wanted pics gamekyo.com gamingeek
[gamekyo.com] HOTD Overkill screens gamekyo.com gamingeek
[gamekyo.com] Splatterhouse details gamekyo.com gamingeek
[gonintendo.com] Telltate interview gonintendo.com gamingeek
[gonintendo.com] We Ski and Snowboard - fact sheet gonintendo.com gamingeek
[gonintendo.com] Klonoa - new trailer gonintendo.com gamingeek
[neogaf.com] More PC shots of No More Heroes Fan made neogaf.com gamingeek
Conduit impressions truegameheadz.com gamingeek
HOTD Overkill video review channelflip.com gamingeek
[gameinformer.com] Deadly Creatures Gameinformer review gameinformer.com gamingeek
[gameinformer.com] House of the Dead: Overkill Gameinformer review gameinformer.com gamingeek
[gonintendo.com] The Conduit - video interview gonintendo.com gamingeek
[gametrailers.com] Broken Sword gameplay vid gametrailers.com gamingeek
[gamesradar.com] HOTD Overkill review Gamesradar gamesradar.com gamingeek
[nintendoworldreport.com] Tatsukono vs Review Another high reccomendation nintendoworldreport.com gamingeek
[ign.com] Dragon Quest V IGN Review ign.com gamingeek
[ign.com] We Ski & Snowboard pics ign.com gamingeek
[ign.com] MadWorld screens IGN ign.com gamingeek
[ign.com] The Best Resident Evil? IGN article ign.com gamingeek
[ign.com] Sonic & The Black Knight IGN Videos ign.com gamingeek
[gamespot.com] Nintendo opening new $141M R&D facility gamespot.com Ravenprose
[youtube.com] Dead Space Xbox 1 footage I guess there is hope for Wii? youtube.com gamingeek
Watchmen the End is nigh 1up preview 1up.com gamingeek
[edge-online.com] Is Metacritic damaging the industry? Edge online Editorial edge-online.com gamingeek
[edge-online.com] Namco predicts a 61% decline forecast edge-online.com gamingeek
[edge-online.com] Crytek owns Free Radical licences edge-online.com gamingeek
[gamesindustry.biz] Kuji making multicore engine gamesindustry.biz gamingeek
[gamesindustry.biz] Namco make $99 million profit Wii and PS2 lead sales gamesindustry.biz gamingeek
[gamesindustry.biz] Future Publishing mags decline Only Sony titles increase gamesindustry.biz gamingeek
[computerandvideogames.com] Exclusive Killzone 2 videos computerandvideogames.com gamingeek
[computerandvideogames.com] Infamous pics and video computerandvideogames.com gamingeek
[computerandvideogames.com] EA sports making Wii Cricket? computerandvideogames.com gamingeek
[computerandvideogames.com] New IP to reinvigorate PSP? Sony claims computerandvideogames.com gamingeek
[eurogamer.net] Critical bug delays Dragonquest 9 eurogamer.net gamingeek
[eurogamer.net] Hands on Zeno Clash Eurogamer eurogamer.net gamingeek
[gamasutra.com] Mario and Sonic details gamasutra.com gamingeek
[gamasutra.com] Midway files for bankruptcy gamasutra.com gamingeek
[gamekyo.com] Supercar Challenge pics gamekyo.com gamingeek
[gamekyo.com] Stormrise, new video gamekyo.com gamingeek
[gamekyo.com] Elite Forces DS pics Little army guys! gamekyo.com gamingeek
[gamekyo.com] Killzone 2 images gamekyo.com gamingeek
[gamekyo.com] Ghostbusters pics gamekyo.com gamingeek
[gamekyo.com] Godfather 2 video gamekyo.com gamingeek
[gamekyo.com] Mario and Sonic Winter games Pics and video gamekyo.com gamingeek
[edge-online.com] UK Conservatives interview Politicians support games edge-online.com gamingeek
[edge-online.com] Activision have 3 new 2009 IP's edge-online.com gamingeek
[edge-online.com] Ubisoft sell a million Imagine games Groan edge-online.com gamingeek
[gamesindustry.biz] Activision have a $5 billion revenue gamesindustry.biz gamingeek
[gamesindustry.biz] Square Enix reveals Eidos bid gamesindustry.biz gamingeek
[ign.com] IGN Feature FPS Cliches ign.com gamingeek
[ign.com] Fragile video ign.com gamingeek
Dragonquest IX pics 20 pics gfdata.de gamingeek
[gamekyo.com] Stormrise new video gamekyo.com gamingeek
[gamekyo.com] Knights in the Nightmare DS pics gamekyo.com gamingeek
[ign.com] THQ not TV advertising Deadly Creatures, set to fail? ign.com gamingeek
[computerandvideogames.com] CVG Review HOTD Overkill 8/10 "very entertaining" computerandvideogames.com gamingeek
Madworld could only be on Wii Opinion gamezine.co.uk gamingeek
[gametrailers.com] Sonic & The Black Knight - Run Trailer gametrailers.com gamingeek
[gametrailers.com] MadWorld - Death Watch Episode 2 gametrailers.com gamingeek
[nintendoeverything.com] Little Kings Story pics and art nintendoeverything.com gamingeek
[vg247.com] COD Modern Warfare 2 Confirmed for Q4 2009 vg247.com gamingeek
HOTD Overkill 1up review B- "too many F-bombs" 1up.com gamingeek
[gonintendo.com] Japanese software sales - Feb. 2nd to 8th Go Demons Soul! gonintendo.com gamingeek
Animal Crossing City Folk sells 3 million gamedaily.com gamingeek
[gonintendo.com] Dragon Quest VI port coming along nicely gonintendo.com gamingeek
Ghostbusters interview MTV mtv.com gamingeek
[platinumgames.com] Madworld producer speaks "Laugh while you kill" platinumgames.com gamingeek
GI Joe Preview Like a modern day contra gamedaily.com gamingeek
[gonintendo.com] SEGA teases ‘Project Ringo’ gonintendo.com gamingeek
[kotaku.com] Activision Announce Guitar Hero Greatest Hits for All Songs Can Be Played In A Band. Yay? kotaku.com darthhomer
[variety.com] Activision Threatens To Sue EA Over Brutal Legend Activision: like a husband abandoning his family and then suing after his wife meets a better looking guy. variety.com darthhomer
[cubed3.com] Mario and Luigi 3 sees strong start in Japan fuck yeah cubed3.com Iga_Bobovic
[destructoid.com] The Conduit used Wii MotionPlus at one point but the results felt ‘gimmicky’ destructoid.com Iga_Bobovic
Sonic atBK is aimed at a younger, more casual audience casualgaming.biz Iga_Bobovic
[gonintendo.com] Steal Princess dated for Europe gonintendo.com Iga_Bobovic
Onslaught - official trailer Wiiware FPS wiiware-world.com Iga_Bobovic
BioShock 2 job listing includes request for developer knowledge of PS3/360/Wii split-screen.com Iga_Bobovic
Retailers getting more strict about which DS/Wii Natural selection at work people casualgaming.biz Iga_Bobovic
[eurogamer.net] EGTV Show: Resident Evil 5 The horror, the horror eurogamer.net Iga_Bobovic
[eurogamer.net] GTAIV: The Lost and Damned Eurogamer multi/player hands on eurogamer.net Iga_Bobovic
[eurogamer.net] Resi 5 producer hints at Wii Resi "Watch this space," says Kawata-san. eurogamer.net Iga_Bobovic
[eurogamer.net] "No changes" made after Resi race row Producer defends Africans depiction. eurogamer.net Iga_Bobovic
[gametrailers.com] Suikoden TierkreisAdventure Traile gametrailers.com Iga_Bobovic
[gametrailers.com] GTA IV: Lost and Damned Business is Business Trailer gametrailers.com Iga_Bobovic
[gametrailers.com] Resident Evil Retrospective Episode 2 gametrailers.com Iga_Bobovic
[gametrailers.com] God of War IIIDesign Interview gametrailers.com Iga_Bobovic
[gamekyo.com] SuperCar Challenge : first video gamekyo.com Iga_Bobovic
[gamekyo.com] 7th Dragon : new trailer gamekyo.com Iga_Bobovic
[gamekyo.com] Persona 4 comes back with a date and few pictures! Euro date revealed gamekyo.com Iga_Bobovic
[gamekyo.com] Star Ocean 4 : new gameplay video (3) gamekyo.com Iga_Bobovic
[gamekyo.com] Star Ocean 4 : new gameplay video (2) gamekyo.com Iga_Bobovic
[gamekyo.com] Star Ocean 4 : new gameplay video (1) gamekyo.com Iga_Bobovic
[tmz.com] Octomom Buys Video Game! Womb Raider? tmz.com aspro73
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Thu, 12 Feb 2009 18:12:17

SteelAttack said:

gamingeek said:
Do I spot two crude dudes in there?

Nah, they're just Iga and Leo.

The mini naked juggernaught is finished.

*watches Dead Space Xbox 1 footage* LOL what?

So we could have been playing this 4 years ago on Xbox with marginally worse graphics?

What I mean is. Damn that looks good and pretty much the same as what I'm playing  now. Same animation, gameplay system, quality visuals.

Edited: Thu, 12 Feb 2009 18:53:23

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Thu, 12 Feb 2009 18:49:21

edgecrusher said:

The Witcher also has the best "drunk simulator" I've ever seen, hahaha. Look up some vids---its like you really ARE drunk. You start seeing double and you stumble around, its great.

Better than GTA IV drunk?

Dvader said:

PM him, its not like you dont have a GS account.

Here are Robio's impressions:

Mozart's Impressions:

.

I refuse to even go to the site.

Thanks for the impressions, still not that interested in getting it. Not for a long while till I try a lot of other stuff. Game will struggle, THQ is refusing to TV advertise this game and faceless insects are characterless. This will be a hard sell for a really niche looking game.

Archangel3371 said:



Well I'm done because frankly I don't care. I don't care that the Wii has sold more systems because I want my Resident Evil 5's, Devil May Cry 4's, Street Fighter IV's, Final Fantasy XIII's, etc., etc., all looking better on the 360/PS3 instead of downgraded on the Wii. I bought my Wii as a secondary console to play Nintendo games and for the VC pretty much everything else I'll get on the 360/PS3. I'm very happy with the current state myself. While I certainly like to see the developers who make games I enjoy stay in business I'd rather support them by buying games for the more powerful systems because that is what I prefer.

I don't see any problem at all if a developer's vision is simply to have a game looking as good as possible. Also I don't think my defense of Capcom is lame at all it's their freakin' game, their time, their money, they can do what ever they damn well please. You don't like the games they put out on the Wii then don't buy them. You're right though you can complain all you want but I certainly won't share the same sentiments. I'm glad they are putting their resources to making games where they are in fact if I had it my way I'd want them to spend more resources on the 360/PS3. Different strokes for different folks and all that.

Well that's fine, I get where you are coming from. You want the best graphics, online modes AI etc. You're very happy, you're a true HD gamer of the blockbuster age. Nothing wrong with that. But I'm not talking about where you personally -where I personally- want games. Just saying that there is a huge imbalance and that there are twice as many Wii owners compared to say 360 owners or PS3 owners. So its almost like a minority is getting extreme satisfaction whilst a majority suffers. I see gamers out there, especially on the Capcom boards demanding better content and not getting that satisfaction. What about gamers who only own a Wii, who can't play bigger brother versions or exclusives? You already saw Beaver questioning my stance on a RE5 wii port at the weekend. What about the gamers who didn't buy Wii as a secondary console only for first party games?

At the end of the day I think that given the success of the system, it deserves -its consumers that have made the console a success, deserve - better content. I don't see what's so wrong with that. Like I said, there is no problem with next gen consoles getting Dead Rising 2, but there is a big f-ing problem when Capcom try and pass off CTYD as some sort of original, ground up project, especially with the amount of ports they are passing off: Monster Hunter G from PS2, Okami from PS2, RE4 from GC, REmake and RE0 from GC. Dead Rising from 360 - how old is that game now?

I certainly appreciate your stance, you're happy with the way things are. But just for a moment imagine if the situation were reversed and your 360 was getting bottom scraps support? You wouldn't be too happy. You'd be annoyed that developers weren't taking advantage of the system, of the success, of the features, of the graphics. And personally you wouldn't get satisfaction out of playing games with inferior graphics on another system. If you were in another persons shoes?

I'm not demanding that companies stop making HD epics, I'm just asking that they improve their content across the board and not shit on a userbase.

Dvader said:

I have not read anything in this argument until this last post, but i agree with it. I much rather have all the big time franchises on the HD consoles cause I feel like they are advancing and not stuck in time.

The Wii for me is for different types of game, the games that can only be done on the wii. And Nintendo games of course.

Read your post over again and then think for a moment.  

That's the whole point, in that Wii editions of big franchises can do things on Wii that can only be done on Wii. And that's the whole point of putting big franchise material on the system, so it doesn't go stale. What if Force Unleashed had Ninja Gaiden Black graphics, used motionplus and not been farmed out to the developer of Kao the Kangaroo? What if RE UC had been the RE4 type game and used IR aiming and Elebits physics too? What if Valve did a FPS that used head tracking? Again I'm not saying put RE5 on Wii and DONT put it on other systems. I'm saying that if you are doing RE5 then RE UC should have been the RE4 game it was originally intended to be.

And then there are pointless technologies, Fracture's deforming landscape? WTF? Game sucked, Euphoria which can only be done with next gen processing power has minimal impact on games so far. Advances in design can bring about effects as big as, or bigger than technological improvement. Case in point, REmake, then RE4. Huge design change. Hardware didn't change at all. Super mario Sunshine vs Super mario Galaxy? Huge design change, hardware barely changed.

If a game feels likes it's stuck in time it's because its designers haven't forwarded the design. You can even look at Killzone 2 reviews which say that we've seen it all before but it does its stuff well. If if weren't for the hyper graphics what would it be in design terms? If it weren't for the better graphics, what would RE5 be in design terms? It's not enough for developers to rely on huge environments (which can be detrimental to gameplay in some cases - the recent Far Cry?) or putting hundreds of NPCs on screen at the same time (Dead Rising).

But if the supposition from the start is "why even bother?" on Wii. Of course you're going to see games stuck in time. What do you expect when only C teams are assigned and developers can't even get publishers to fund development of proper games? We are in this situation now because publishers - executives in boardrooms have decided what content there will be. They haven't tested, they haven't supported, they haven't created a market receptive to more core games. They've thrown their hands up in the air.

There is no good reason why SF IV isn't on Wii, the producer of the game himself has said so and the same can go for SC4. If there were a genuine case for a design that wouldn't work on the system fine, but the supposition from the start that it wont work and should never be attempted is what bothers people. (Don't bring up the controls when Monster Hunter G comes bundled with a classic controller in Japan)


Edited: Thu, 12 Feb 2009 19:01:07

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Thu, 12 Feb 2009 18:59:24

KILLZONE 2 PICS

Killzone 2 : new images

Killzone 2 : new images

Killzone 2 : new images

Killzone 2 : new images

Killzone 2 : new images

MARIO AND SONIC WINTER GAMES

Mario & Sonic at the Olympic Winter Games revealed !

Mario & Sonic at the Olympic Winter Games revealed !

Mario & Sonic at the Olympic Winter Games revealed !

Mario & Sonic at the Olympic Winter Games revealed !

Mario & Sonic at the Olympic Winter Games revealed !

GHOSTBUSTERS

Ghostbusters : new pictures

Ghostbusters : new pictures

Ghostbusters : new pictures

Ghostbusters : new pictures

Midway Bankrupty

Midway's U.S. operations filed for Chapter 11 bankruptcy today, as the Mortal Kombat publisher runs out of time to pay its debts.

The publisher owes $150 million to its bond owners because of a buyback obligation triggered when media mogul Sumner Redstone sold his controlling stake in the company on December 1.

Midway managed to gain a month's time to buy back the senior notes through two separate agreements it reached with its bond owners. The first of these, which accounts for half the notes, expires today, and the other $75 million expires on February 19th.

Today's bankruptcy filing suggests that Midway was unable to either find a source of credit or gain additional time from the bond owners, and the company says it "anticipated it would be unable to satisfy" both classes of debt.

And unless Midway pays back the $150 million in notes by February 19, it will end up owing Redstone's National Amusements Inc. an additional $90 million, compounding its total debt to $240 million.

"This was a difficult but necessary decision," Midway president, CEO and newly-appointed Board chairman Matt Booty said.

"This filing will relieve the immediate pressure from our creditors and provide us time for an orderly exploration of our strategic alternatives," he said.

Filing for Chapter 11 is the "next logical step" in Midway's reorganization process, Booty adds. According to the company, it will be able to keep doing business as usual, and it's seeking court permission to go on managing its own operations.


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Thu, 12 Feb 2009 20:02:21
Midway Bankruptcy

That's just too bad. I've always enjoyed a good deal of what Midway put out, they had  managed to continue to infuse their games with an arcade sensibility.

Notice that this was all brought on from complicated financial trickery and not their core business.

For non-US members, Chapter 11 doesn't mean lights out for Midway (liek BK does in AU), it's just temporary relief where a judge is put in charge of the company and decides who gets paid and who doesn't (and also has the power to reduce debts).  It's still doesn't look promising though.


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Thu, 12 Feb 2009 20:32:16

Yeah, it's sad about Midway. I've always enjoyed their games.

I just wish they would release more VC games. I doubt it would be enough to help them with their financial troubles, but it could be an inexpensive way to bring in some more cash. I'd love to get the SNES MK2 and MK3. I'd also buy most of their N64 library, especially their SF Rush series; I loved playing those games. Happy

Of course, the way Nintendo is handling the North American VC now, it would take 10 years before all of those games made it out. Sad 

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Thu, 12 Feb 2009 20:39:19

Midways cheif technical officer is now at Retro Studios by the way, replaced a position left by the big three.

I just completed Sam and Max Episode 1. Seriously this is more convoluted than old graphic adventures ever used to be. There is some obscure linking between dialogue lines to achieve success. I had to use gamefaqs several times. Pointless BS.

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Thu, 12 Feb 2009 20:40:45

Well really good point GG, still lets take RE5 as an example. Sure the wiimote is better and controlling, you said add stuff like elebits, not sure how that will work with RE, even with a great physics model that model will be done better on one of the more powerful systems. They can add more enemies on screen (and they did) for RE5 on the new systems. They have online co-op something the wii would not do well. Its not just graphics, there all sorts of multimedia features that the wii is missing that helps the game. Hell just the fact that RE5 is in HD makes a world of difference. The hardware needs an update, the innovation is cool but they created this hole when they put out a GC again. They have half the equation, the other consoles have the other half, they need to come together.

Anyway saw Dead Space on Xbox, holy hell that looks amazing. GG you are correct, its basically the same game.

Midway bankrupt, awww.... who cares.


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Thu, 12 Feb 2009 20:48:50
gamingeek said:

I just completed Sam and Max Episode 1. Seriously this is more convoluted than old graphic adventures ever used to be. There is some obscure linking between dialogue lines to achieve success. I had to use gamefaqs several times. Pointless BS.

What?


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Thu, 12 Feb 2009 21:00:43

Dvader said:

Well really good point GG, still lets take RE5 as an example. Sure the wiimote is better and controlling, you said add stuff like elebits, not sure how that will work with RE, even with a great physics model that model will be done better on one of the more powerful systems. They can add more enemies on screen (and they did) for RE5 on the new systems. They have online co-op something the wii would not do well. Its not just graphics, there all sorts of multimedia features that the wii is missing that helps the game. Hell just the fact that RE5 is in HD makes a world of difference. The hardware needs an update, the innovation is cool but they created this hole when they put out a GC again. They have half the equation, the other consoles have the other half, they need to come together.


 Why not? I see no reason why it wouldn't work well. 

Edited: Thu, 12 Feb 2009 21:01:59

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Thu, 12 Feb 2009 21:02:53

Well GG if it were a perfect world then every console would get the same quality of  attention but it's not. Unfortunately developers don't have infinite resources so they get allocated to where they see fit so if Capcom is satisfied with how they are allocating their resources to do the games they want to make then that's their right so I go to where I see the games I want and that was the 360. If they had made different choices then I would have either gone to a different system or done without, at least until I could get that system.

The thing is is that it's basically been like this all along in that one console usually gets the lion share of developer support. Developers have always typically wanted one thing and that's more powerful hardware whether that be more RAM, more processing power, etc. so things going like they are going should be no surprise. Sure the Wii may have surprised people by becoming so popular but that shouldn't mean developers have to throw more support to it.

This should have been quite clear when the specs and info for the Wii were first laid out. Nintendo's goal was to reach out to a new audience and they have been very successful with that. It wasn't only a gamble for Nintendo but it was also a gamble for gamers who picked up the system. If the Wii isn't satisfying someone's gaming style then frankly I think they should look to get another system that does. A 360 now is only $200 and sometimes you can get a deal to get it even cheaper. Also it will most likely see another price-cut sometime this year. When one picks up a system they always have to make choices and sacrifices because typically one system won't satisfy every gaming need they have.
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Thu, 12 Feb 2009 21:30:23

Ravenprose said:

Dvader said:

Well really good point GG, still lets take RE5 as an example. Sure the wiimote is better and controlling, you said add stuff like elebits, not sure how that will work with RE, even with a great physics model that model will be done better on one of the more powerful systems. They can add more enemies on screen (and they did) for RE5 on the new systems. They have online co-op something the wii would not do well. Its not just graphics, there all sorts of multimedia features that the wii is missing that helps the game. Hell just the fact that RE5 is in HD makes a world of difference. The hardware needs an update, the innovation is cool but they created this hole when they put out a GC again. They have half the equation, the other consoles have the other half, they need to come together.


 Why not? I see no reason why it wouldn't work well. 

 Who cares, RE5 with less enemies and no parther following your around is a better Resident Evil. Case in point RE4 > RE5.

Archangel3371 said:

Well GG if it were a perfect world then every console would get the same quality of  attention but it's not. Unfortunately developers don't have infinite resources so they get allocated to where they see fit so if Capcom is satisfied with how they are allocating their resources to do the games they want to make then that's their right so I go to where I see the games I want and that was the 360. If they had made different choices then I would have either gone to a different system or done without, at least until I could get that system.

 So you go to the console with the bigger userbase, and you do not make BS PR excuses. Capcom is screwing over the Wii fanbase, by basically saying that Wii-owners should not complain. And least Epic is honest about it. They hate the Wii end of story.

Archangel3371 said:

The thing is is that it's basically been like this all along in that one console usually gets the lion share of developer support. Developers have always typically wanted one thing and that's more powerful hardware whether that be more RAM, more processing power, etc. so things going like they are going should be no surprise. Sure the Wii may have surprised people by becoming so popular but that shouldn't mean developers have to throw more support to it.

 Developers care about money. That's the reason they went to the PS1 and PS2. If developers really cared about power, they would develop exclusively for the PC. Besides Wii is gaining in support, especially Japanese support.

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Thu, 12 Feb 2009 21:46:56

It is sad that the Wii doesn't get pushed to its potential...I'd like to see what it can truly do. You look at the games on the PS2, Xbox, or Gamecube that had FULL effort behind them to try and get the absolute most out of those machines----stuff like God of War 2, Far Cry Instincts, etc....then you think of how the Wii could very easily outclass these games with some effort put into it. It goes to show how a system's image can easily change based on the types of software put on it, and the effort put into them.

If the Wii had a whole portfolio of games beyond that level from all developers nobody would be complaining, and I don't think the smaller horsepower would even seem to matter much.

Speaking of Wii games with some effort, I dabbled with Tenchu earlier. Can't say much so far as I only had a half hour to mess with it and the beginning is basically a tutorial, but I can tell already it has more more than most 3rd-party Wii games.

Even here though, there's so much more that could have been done to it graphically. It looks really nice, but it looks like a really nice PS2 game. It probably would have helped if they used 480p instead of barebones 480i. The menu's are very slick and well done, nice production values. The soundtrack is awesome, possibly my favorite thing about it so far. Some great guitar pieces in here.

The voice is done in cheesy English, which usually I don't mind but for a game set in feudal Japan I would have liked to have had Japanese voice work. The controls take some getting used to. Its kind of a mix of inventive Wii controls and really dated digital controls....an odd mix. Obviously you all know what kind of stealth game it is...very similar to Splinter Cell or Theif in that you want to stay in the shadows as much as possible. When you're hidden, you're whole body has a black outline around it which is a nice touch.

I'll try to play more later.

DEAD SPACE Xbox----Wow, I didn't even know DS dated that far back. I had no idea it was originally designed on the 180. Probably good news for the Wii as that's probably the engine they'll base it on.


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Thu, 12 Feb 2009 22:03:41

Iga_Bobovic said:

Ravenprose said:

Dvader said:

Well really good point GG, still lets take RE5 as an example. Sure the wiimote is better and controlling, you said add stuff like elebits, not sure how that will work with RE, even with a great physics model that model will be done better on one of the more powerful systems. They can add more enemies on screen (and they did) for RE5 on the new systems. They have online co-op something the wii would not do well. Its not just graphics, there all sorts of multimedia features that the wii is missing that helps the game. Hell just the fact that RE5 is in HD makes a world of difference. The hardware needs an update, the innovation is cool but they created this hole when they put out a GC again. They have half the equation, the other consoles have the other half, they need to come together.



 Why not? I see no reason why it wouldn't work well. 

 Who cares, RE5 with less enemies and no parther following your around is a better Resident Evil. Case in point RE4 > RE5.

Archangel3371 said:

Well GG if it were a perfect world then every console would get the same quality of  attention but it's not. Unfortunately developers don't have infinite resources so they get allocated to where they see fit so if Capcom is satisfied with how they are allocating their resources to do the games they want to make then that's their right so I go to where I see the games I want and that was the 360. If they had made different choices then I would have either gone to a different system or done without, at least until I could get that system.

 So you go to the console with the bigger userbase, and you do not make BS PR excuses. Capcom is screwing over the Wii fanbase, by basically saying that Wii-owners should not complain. And least Epic is honest about it. They hate the Wii end of story.

Archangel3371 said:


The thing is is that it's basically been like this all along in that one console usually gets the lion share of developer support. Developers have always typically wanted one thing and that's more powerful hardware whether that be more RAM, more processing power, etc. so things going like they are going should be no surprise. Sure the Wii may have surprised people by becoming so popular but that shouldn't mean developers have to throw more support to it.

 Developers care about money. That's the reason they went to the PS1 and PS2. If developers really cared about power, they would develop exclusively for the PC. Besides Wii is gaining in support, especially Japanese support.

 



Well of course they care about money as well. I said that they're typically interested in more powerful hardware but it's not necessarily 'the most powerful' hardware, it also must have a suitable size userbase so they know their games will sell. I'm sure the Wii will probably get more support but apparently a number of developers still want to focus on the HD systems. Yeah maybe Capcom shouldn't string Wii users along in getting there hopes up. Maybe they simply don't care for making games on the Wii as well. I still don't think that they 'have' to support the Wii more just because it's sold the most systems. I'm not a stockholder so if they're satisfied with where they put their games I'll be satisfied by picking them up.
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Thu, 12 Feb 2009 22:06:08

Iga_Bobovic said:

Archangel3371 said:

The thing is is that it's basically been like this all along in that one console usually gets the lion share of developer support. Developers have always typically wanted one thing and that's more powerful hardware whether that be more RAM, more processing power, etc. so things going like they are going should be no surprise. Sure the Wii may have surprised people by becoming so popular but that shouldn't mean developers have to throw more support to it.

Developers care about money. That's the reason they went to the PS1 and PS2. If developers really cared about power, they would develop exclusively for the PC. Besides Wii is gaining in support, especially Japanese support.

If developers cared that much about power, the N64 would have crushed the PS1. The Gamecube and Xbox both would have crushed the PS2. And now the PS3 would be getting 100% effort and quality from everyone.

The one genration where Sony and Nintendo reversed their horsepower stance (remember, this is the ONLY time Nintendo has ever had a weaker console than Sony) and look at the reversal of popularity.

The general public doesn't know their ass from their elbow when it comes to horsepower, either. Most people SAY they want lots of power, yet these same people usually don't know why that is, and they usually end up buying the weaker console. If I had a dime for every person who owned a PS2 and thought it was more advanced than Cube and Xbox...

I also think most people, when it comes to anything, just buy what the COOL thing to buy is, at the time. PS1 and PS2 were the COOL systems, and now the Wii is the big thing to have yet the software has been slow to follow.

I still think many people didn't expect Wii to do anything at all in the industry, and many probably expected it to be Nintendo's most short-lived system. Plus, looking at the 10 previous years of Nintendo getting their ass kicked in popularity and 3rd-party support, I think that's hard to recoup from. Probably the ONLY way to recoup from that, is to have a system be a runaway success like the Wii. If nothing else, it sets them up beautifully for the next machine unless they blow it.

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Thu, 12 Feb 2009 22:40:53

The fact that the N64 used cartridges along with Nintendo's treatment of third-parties are why the PS1 beat the N64. Developers always want more powerful hardware to work with but there are certainly other parameters that play into things as well. The reason why the PS3 isn't the system of choice is because when it first came out it was very expensive for consumers so the userbase didn't build up quickly enough to satisfy developer's fears of being able to sell enough games plus it was difficult to program on.
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Thu, 12 Feb 2009 22:50:18

Iga_Bobovic said:

Ravenprose said:

Dvader said:

Well really good point GG, still lets take RE5 as an example. Sure the wiimote is better and controlling, you said add stuff like elebits, not sure how that will work with RE, even with a great physics model that model will be done better on one of the more powerful systems. They can add more enemies on screen (and they did) for RE5 on the new systems. They have online co-op something the wii would not do well. Its not just graphics, there all sorts of multimedia features that the wii is missing that helps the game. Hell just the fact that RE5 is in HD makes a world of difference. The hardware needs an update, the innovation is cool but they created this hole when they put out a GC again. They have half the equation, the other consoles have the other half, they need to come together.


 Why not? I see no reason why it wouldn't work well. 

 Who cares, RE5 with less enemies and no parther following your around is a better Resident Evil. Case in point RE4 > RE5.

 Good point, Iga. 

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Thu, 12 Feb 2009 22:57:05
MARIO AND SONIC WINTER GAMES...

After owning Mario And Sonic At The Olmypic Games, I somehow both want it yet know it will be crappy.

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Thu, 12 Feb 2009 23:22:52

Archangel3371 said:

The fact that the N64 used cartridges along with Nintendo's treatment of third-parties are why the PS1 beat the N64. Developers always want more powerful hardware to work with but there are certainly other parameters that play into things as well. The reason why the PS3 isn't the system of choice is because when it first came out it was very expensive for consumers so the userbase didn't build up quickly enough to satisfy developer's fears of being able to sell enough games plus it was difficult to program on.

And the reason Gamecube and Xbox didn't beat the PS2? You conveniently left that one out because there's no easy excuse.

Anyway, in other news:

http://www.gamespot.com/news/6204564.html?tag=latestheadlines;title;3

Square Enix to buy....EIDOS?!

Didn't see that one coming....there's some odd mergers and buyouts coming out of the current game industry woes. In all honesty I think its a good move because Eidos do have some good developers and IP's, but their management sucks.

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Thu, 12 Feb 2009 23:46:16

The PS2 beat out Gamecube and Xbox because it was out first, it was affordable, and it had DVD support which the GC did not plus the proprietary discs Nintendo used were relatively small in size. The Xbox was not only late to the party but was also Microsoft's first system so speculation about what kind of impact they could have in the console gaming sector was decidely and expectedly one of doubt.

EDIT: Also Nintendo's relationships with third-party developers was still pretty sour.
Edited: Thu, 12 Feb 2009 23:48:05
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Thu, 12 Feb 2009 23:56:52

LOL, lots of assumptions in your words Arch. All your doing is listing a bunch of crap that really has no impact on anything. As I said, assumptions. DVD playback? Yes because developers love the idea of people buying a machine for movies instead of the games they're making.

By the time Cube and Xbox came out, the PS2's base was not that big yet. The Dreamcast was out first, actually. But I guess that doesn't count. That's only an advantage for Sony.

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