Okay someone who knows about Animal Crossing explain this.
The Stock market. So I played the DS game for something like 9-12 months everyday and I always invested hugely in turnips every sunday. My understanding was that as long as you checked everyday the share price, at least one day of the week would be higher than what you paid. And for my entire playing time this held true.
But now with City Folk for the second time everyday has been lower and I've been forced to sell at a loss. This morning I found out that the turnips I paid 90 bells for I had to sell at 30 bells this morning before they went off. I lost something like 200'000 bells. This is pissing me off.
Maybe it's commentary from N about their stock dropping 12%. In the other games I seem to recall getting burnt on turnips once or twice (on the GC version)... I did not think it was a sure thing at all.
i hear you. i've been on the lookout for real korg synths and roland drum machines on ebay for 2-3 years now but they always go beyond my means. but i will have a good collection one day.
i hear you. i've been on the lookout for real korg synths and roland drum machines on ebay for 2-3 years now but they always go beyond my means. but i will have a good collection one day.
First of all... That blonde looks like Mrs Doubtfire, and I figured out why, her whole face must be botoxed so much that the only thing that moves is her eyes and lips.
Second of all, I'm technically an US citizen (in addition to my AU citizenship) and that show, the View... makes me ashamed. What the hell.
First of all... That blonde looks like Mrs Doubtfire, and I figured out why, her whole face must be botoxed so much that the only thing that moves is her eyes and lips.
Second of all, I'm technically an US citizen (in addition to my AU citizenship) and that show, the View... makes me ashamed. What the hell.
If you were ashamed of that clip in the news, you better have a seat and grab a bucket, because nothing can prepare you
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Tell me to get back to rewriting this site so it's not horrible on mobile
First of all... That blonde looks like Mrs Doubtfire, and I figured out why, her whole face must be botoxed so much that the only thing that moves is her eyes and lips.
Second of all, I'm technically an US citizen (in addition to my AU citizenship) and that show, the View... makes me ashamed. What the hell.
If you were ashamed of that clip in the news, you better have a seat and grab a bucket, because nothing can prepare you
First of all... That blonde looks like Mrs Doubtfire, and I figured out why, her whole face must be botoxed so much that the only thing that moves is her eyes and lips.
Second of all, I'm technically an US citizen (in addition to my AU citizenship) and that show, the View... makes me ashamed. What the hell.
If you were ashamed of that clip in the news, you better have a seat and grab a bucket, because nothing can prepare you
"New Play Control! Pikmin introduces only a couple of changes, but they are both dramatic improvements. First, the title now runs in 16:9 widescreen mode on Wii and if you've got a high-definition set, you will set appreciate the difference. Second, the obvious new Wii remote pointer-centric controls -- a godsend that significantly enhances the speed and accuracy of your reticule as you point around and give commands to your army. Otherwise, the content is all the same, for better or worse.
This seemingly simple addition transforms the process of giving commands into a much speedier, more accurate and intuitive experience. You simply point with the Wii remote and your reticule follows just as you'd hope and it feels absolutely fantastic. Really gives me hope for Pikmin 3. You will be able to quickly point and deploy Pikmin to different flows in a flash. Send off some to break down walls and more to attack an enemy without ever turning Olimar. "
This is precious, from the Making of the Conduit article on IGN:
One of the major challenges that we discovered when moving forward with the project was that most publishers we spoke to had no (zero, less than zero, terribly less than zero) interest in seeing what we could do with higher-end graphics, tight gameplay, and integrated mechanics. "The Wii is not a hardcore market," and variations on that theme were common refrains.
IGN UK: How has Revolution exploited both the Wii and DS's unique features in Broken Sword? What new elements have these enabled you to include in the game?
Charles Cecil: The 'Director's Cut' has been considerably enhanced to include new content, graphics displayed at a higher resolution, animated faces in conversations, a hint system, two player mode on Wii, and many other additional features.
However, our rule in designing the new content was that everything from the first was the absolute truth – nothing in the new content could contradict or change it. So we have added a new subplot for Nico which resonates throughout the game – juxtaposed seamlessly with the original George gameplay.
We have also added a facial animation system, which I'll elaborate on later, plus a number of first person views for when your character is examining a small area. Sometimes the interface reflects that of the main game, sometimes it offers a mini-game. This makes the game feel very dynamic.
A diary has also been added so that players can recap on the story so far and we've taken the opportunity to tweak puzzles that maybe could have been better designed first time around too –
I have long been concerned that while some people love the cerebral challenge of a tricky puzzle, others get frustrated. Having to look the answer up online is thoroughly unsatisfactory, so we've added a dynamic hint system – which players are invited to turn off it they don't want it.
aspro73 said:
Maybe it's commentary from N about their stock dropping 12%. In the other games I seem to recall getting burnt on turnips once or twice (on the GC version)... I did not think it was a sure thing at all.
Huh, guess I must have been lucky on the DS game. On City folk to balance things out, one week had turnips being bought for 470bells when I paid 90. So I guess it works out in the end.
aspro73 said:
Miyamoto: (waits patiently for translator)....(looks stunned)
Translaltor: (To press) We are working on Pikmin for Wii right now.
Press: Okay, well that's alright then (group breaks up and walks off to find next free drink).
aspro73 said:
"Women's Chat Show Discusses Wii Fit"
First of all... That blonde looks like Mrs Doubtfire, and I figured out why, her whole face must be botoxed so much that the only thing that moves is her eyes and lips.
Second of all, I'm technically an US citizen (in addition to my AU citizenship) and that show, the View... makes me ashamed. What the hell.
This is precious, from the Making of the Conduit article on IGN:
One of the major challenges that we discovered when moving forward with the project was that most publishers we spoke to had no (zero, less than zero, terribly less than zero) interest in seeing what we could do with higher-end graphics, tight gameplay, and integrated mechanics. "The Wii is not a hardcore market," and variations on that theme were common refrains.
That's pretty much the same thing that people have been saying about Nintendo consoles for years, even after plenty of adult and hardcore hits. They just replace "kiddie" with "casual" now.
In a way its Nintendo's own fault though. For obvious reasons over the years.
That's pretty much the same thing that people have been saying about Nintendo consoles for years, even after plenty of adult and hardcore hits. They just replace "kiddie" with "casual" now.
In a way its Nintendo's own fault though. For obvious reasons over the years.
Yeah I see. Now its mainly the power difference holding things back. Did you check out the Spyborgs footage, that was actually before that trailer ages ago? Uhhhh. Modern day cartoons are so crap these days, why do a game based off that? Someone should make an 80s cartoon game. Kickass robots, comedy, superheroes, cheesy lines. Deliberately rubbish animation etc
Maybe it's commentary from N about their stock dropping 12%. In the other games I seem to recall getting burnt on turnips once or twice (on the GC version)... I did not think it was a sure thing at all.
Having become entranced with KORG-DS10, I can see the appeal.
http://au.youtube.com/watch?v=vmIwZDVJSwI
Is this only being released because of when Miyamoto was mugged by angry press at E3?
Press: Do you have any real games coming out, ones people want to play who know how to spell Nintendo?
Miyamoto: (waits patiently for translator)....(looks stunned)
Press: Well? Do you?
Miyamoto: Yeah, uh plenty of games... like.. Prmph..shermal hmmmph.
Translator: (like what?)
Miyamoto: (To translator) I don't know, make something up.
Translaltor: (To press) We are working on Pikmin for Wii right now.
Press: Okay, well that's alright then (group breaks up and walks off to find next free drink).
i hear you. i've been on the lookout for real korg synths and roland drum machines on ebay for 2-3 years now but they always go beyond my means. but i will have a good collection one day.
did you see THIS by any chance?
___
Listen to Wu-Tang and watch Kung-Fu
I had not. Now I have a reason to get DSi.
Gives whole new meaning to "boxshot"
^^^
I bet MS paid to get a thong exclusive for their cover.
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Tell me to get back to rewriting this site so it's not horrible on mobileIf you were ashamed of that clip in the news, you better have a seat and grab a bucket, because nothing can prepare you
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Tell me to get back to rewriting this site so it's not horrible on mobileWHAT THE FUCK.
... check please.
Don't fucking remind us.
We've heard all about it. It's horrible.
And we're going to keep hearing about it all week, more than likely.
Wow....another case of me wondering how someone could possibly even THINK that would be a good idea. Some people are beyond nuts.
I need a wallpaper of that Xbox cover. Did MS pay for that exclusive?
Yeah here its only £10 cheaper than new retail games. I feel the same about RE4 Wii Edition. The motion controls are said to do alot though:
http://uk.wii.ign.com/articles/949/949811p1.html
"New Play Control! Pikmin introduces only a couple of changes, but they are both dramatic improvements. First, the title now runs in 16:9 widescreen mode on Wii and if you've got a high-definition set, you will set appreciate the difference. Second, the obvious new Wii remote pointer-centric controls -- a godsend that significantly enhances the speed and accuracy of your reticule as you point around and give commands to your army. Otherwise, the content is all the same, for better or worse.
This seemingly simple addition transforms the process of giving commands into a much speedier, more accurate and intuitive experience. You simply point with the Wii remote and your reticule follows just as you'd hope and it feels absolutely fantastic. Really gives me hope for Pikmin 3. You will be able to quickly point and deploy Pikmin to different flows in a flash. Send off some to break down walls and more to attack an enemy without ever turning Olimar. "
This is precious, from the Making of the Conduit article on IGN:
One of the major challenges that we discovered when moving forward with the project was that most publishers we spoke to had no (zero, less than zero, terribly less than zero) interest in seeing what we could do with higher-end graphics, tight gameplay, and integrated mechanics. "The Wii is not a hardcore market," and variations on that theme were common refrains.
IGN UK: How has Revolution exploited both the Wii and DS's unique features in Broken Sword? What new elements have these enabled you to include in the game?
Charles Cecil: The 'Director's Cut' has been considerably enhanced to include new content, graphics displayed at a higher resolution, animated faces in conversations, a hint system, two player mode on Wii, and many other additional features.
However, our rule in designing the new content was that everything from the first was the absolute truth – nothing in the new content could contradict or change it. So we have added a new subplot for Nico which resonates throughout the game – juxtaposed seamlessly with the original George gameplay.
We have also added a facial animation system, which I'll elaborate on later, plus a number of first person views for when your character is examining a small area. Sometimes the interface reflects that of the main game, sometimes it offers a mini-game. This makes the game feel very dynamic.
A diary has also been added so that players can recap on the story so far and we've taken the opportunity to tweak puzzles that maybe could have been better designed first time around too –
I have long been concerned that while some people love the cerebral challenge of a tricky puzzle, others get frustrated. Having to look the answer up online is thoroughly unsatisfactory, so we've added a dynamic hint system – which players are invited to turn off it they don't want it.
Huh, guess I must have been lucky on the DS game. On City folk to balance things out, one week had turnips being bought for 470bells when I paid 90. So I guess it works out in the end.
LOL now I have to watch it.
I am so going to be picking up X-Blades, 360 version of course.
A good thong goes a long way.
That's pretty much the same thing that people have been saying about Nintendo consoles for years, even after plenty of adult and hardcore hits. They just replace "kiddie" with "casual" now.
In a way its Nintendo's own fault though. For obvious reasons over the years.
Yeah I see. Now its mainly the power difference holding things back. Did you check out the Spyborgs footage, that was actually before that trailer ages ago? Uhhhh. Modern day cartoons are so crap these days, why do a game based off that? Someone should make an 80s cartoon game. Kickass robots, comedy, superheroes, cheesy lines. Deliberately rubbish animation etc