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[businesswire.com] Comcast and Nintendo team up for free Wii promotio Get a wii if you order Comcast triple plan. businesswire.com Dvader
[xbox.com] Live "Summer of Arcade" starts Wednesday. 5 big games coming out, Bionic C. on August 13 xbox.com Dvader
[gametrailers.com] DC Universe MMO gameplay. This is why I don't play MMO's gametrailers.com Dvader
[xbox.com] Xbox Live Silver memebers able to play online... with cross platform (PC) games? xbox.com Dvader
[computerandvideogames.com] Iwata: I was worried about being fired Before Wii success computerandvideogames.com gamingeek
[youtube.com] Tenchu 4: New trailer Hoooooooooo! youtube.com gamingeek
Brett Ratner to direct God of War? Chris Tucker as Kratos confirmed 1up.com gamingeek
[gamesindustry.biz] MS: We will not exploit Halo gamesindustry.biz gamingeek
[ign.com] Hands on harry potter That doesn't sound right... ign.com gamingeek
[computerandvideogames.com] Force Unleashed demo next month computerandvideogames.com gamingeek
[computerandvideogames.com] EA wants the highest quality most innovative games Admirable goal computerandvideogames.com gamingeek
[computerandvideogames.com] Star Trek MMO revealed Picard says: WTF is this ****? computerandvideogames.com gamingeek
Insert Coin Online gamers hookup byethost2.com gamingeek
Force Unleashed 1up impressions Looking good 1up.com gamingeek
[famitsu.com] Avalon Code screens famitsu.com gamingeek
[famitsu.com] Tenchu 4: Direct feed screens famitsu.com gamingeek
Warioland Shake it video tour From Wii folder.com really great videos here. wiifolder.com gamingeek
[eurogamer.net] Gears 1 unlocks content in 2 eurogamer.net gamingeek
[gamekyo.com] Mirror's Edge: The comic book Pics inside gamekyo.com gamingeek
[spiegel.de] Der Speigal Iwata interview It's in german folks spiegel.de gamingeek
[gamesindustry.biz] Red Steel 2 confirmed in interview Will use Wiimotionplus gamesindustry.biz Iga_Bobovic
[gonintendo.com] Horse Life 2 heading for the Wii and DS GoTY confirmed gonintendo.com Iga_Bobovic
[videogamer.com] EA talks Tigerwood and motionplus Also some info about Gyoscopes videogamer.com Iga_Bobovic
[ign.com] Conduit livewire demo ign.com Iga_Bobovic
[ign.com] Megaman 9 livewire demo Oldskool ign.com Iga_Bobovic
[gonintendo.com] Resident Evil and Devil May Cry comics by DC Games known for their crappy story to be turned into comics, great! gonintendo.com Iga_Bobovic
[officialnintendomagazine.co.uk] History of Game and Watch Learn you history here officialnintendomagazine.co.uk Iga_Bobovic
Insert Coin Online gamers hookup Get me your codes and times please byethost2.com gamingeek
[edge-online.com] Edge's top 20 publisher (3) Revenue and profit edge-online.com Iga_Bobovic
Best Nintedo system for 3rd party games is... (1) Article that calculates the best 3rd party Nintendo system aeropause.com Iga_Bobovic
[ign.com] Activision Drops several Vivendi games The fate of Ghostbusters, Brutal Legend and WET in danger ign.com Iga_Bobovic
[ign.com] Trackkmania DS preview PC favorite hitting the DS ign.com Iga_Bobovic
[ign.com] Soul Calibur 4 IGN Review Boobs, boobs, BOOOBS ign.com Iga_Bobovic
[gamekyo.com] Crysis Warhead screens gamekyo.com Iga_Bobovic
[ign.com] Wario Land Shake IGN impressions He is your "core" game people ign.com Iga_Bobovic
[siliconera.com] Campcom Strret Fighter 4 interview Campcom says: "If you want SF4 for the Wii beg for it" siliconera.com Iga_Bobovic
Fatal Frame 4 screens I can't believe you guys missed this one wiiz.fr Iga_Bobovic
Take Two interview About GTA, Wii, MMOs and more gamedaily.com Iga_Bobovic
[gametrailers.com] Conduit 'puzzle' Puzzle solving gametrailers.com Iga_Bobovic
[gametrailers.com] Conduit 'Weapons' demo showing the weapons gametrailers.com Iga_Bobovic
[ign.com] Deadly Creatures Live Wire Demo See Chobot fear the ninja tarantula ign.com Iga_Bobovic
[ign.com] Naughty Dog Q&A ign.com Ravenprose
[ign.com] PSN will Have Competitive Edge over XBL Naughty Dog: Sony has more in pipeline ign.com Ravenprose
[ign.com] Three New Fable Games Planned Lionhead also working on another secret project ign.com Ravenprose
[reuters.com] Nintendo sells 29.62m Wii and 77.54m DS Q1 profit 1 billion. Laughing all the way to the bank reuters.com Iga_Bobovic
[gonintendo.com] Japan loves Dragon Quest V DS sells over 640,000 units gonintendo.com Ravenprose
[gonintendo.com] Iwata talks successor to Wii gonintendo.com Ravenprose
[gamesindustry.biz] Square-Enix Interview gamesindustry.biz Ravenprose
[ign.com] Nintendo fights piracy in Japan ign.com Ravenprose
[ign.com] MadWorld live wire demo ign.com Ravenprose
[gonintendo.com] VGChartz - Wii Sells 30 Million Units Worldwide (unconfirmed) gonintendo.com Ravenprose
EA Hopes for Future Spore Label gamedaily.com Ravenprose
[gonintendo.com] EA - 40 titles in development Between Wii, DS gonintendo.com Ravenprose
"Mean Girls' Game plays like 'Puzzle Quest' According to Homer the best idea ever mtv.com Iga_Bobovic
[gonintendo.com] Fatal Frame 4 playtrough footage Get ready to soil your pants gonintendo.com Iga_Bobovic
[neogaf.com] PS Store update 7/31 Pixeljunk Eden, buy it! neogaf.com Dvader
Cursed Mountain Wii website opens deepsilver.com gamingeek
[edge-online.com] Edge mag goes inside the new Xbox Live edge-online.com gamingeek
[gamesindustry.biz] Ubisoft on the Acquisition trail gamesindustry.biz gamingeek
[ign.com] Star Wars Soul Burning video Does Yoda slice off Voldo's thong? ign.com gamingeek
[ign.com] IGN AU take on Killzone 2 ign.com gamingeek
[ign.com] Backbreaker trailer ign.com gamingeek
[computerandvideogames.com] Europe shuns Xbox Live Get me a cheap wireless dongle MS! computerandvideogames.com gamingeek
[officialnintendomagazine.co.uk] NOM writer on core gamers short term memory Darth Vader says "You it to be true" officialnintendomagazine.co.uk gamingeek
[gonintendo.com] Okami Wii sold 280'000 NA and Europe sales, where is japan? gonintendo.com gamingeek
Tenchu IV Old Friends video gamevideos.com gamingeek
1up Winds of Nostalgia details Fatal frame producer is working on it 1up.com gamingeek
[wired.com] Wired Wario Shake it impressions wired.com gamingeek
[ign.com] Flower Sun and Rain screens SUDA 51's DS Project heading westwards ign.com gamingeek
[ign.com] Sim City Creator screens ign.com gamingeek
[ign.com] The Mummy Wii review ign.com gamingeek
[kotaku.com] Jet Grind Radio set to return? kotaku.com gamingeek
[ign.com] Cursed Mountain, new Wii game ign.com gamingeek
[gonintendo.com] Fatal Frame IV trailers gonintendo.com gamingeek
[gametrailers.com] Sim City Creator video gametrailers.com gamingeek
[gamersyde.com] Infinite Undiscovery images There really are endless screenshots gamersyde.com gamingeek
[shacknews.com] Nintendo exploring holographic data storage Beam me up Iwata shacknews.com gamingeek
[gamekyo.com] Capcom expects 2.3 million RE5 sales gamekyo.com gamingeek
[gamekyo.com] Killzone 2 screens The ones I attempted to post last night gamekyo.com gamingeek
[gamekyo.com] Dead Space developer diary footage gamekyo.com gamingeek
[gamekyo.com] LBP Comicon footage gamekyo.com gamingeek
[gamekyo.com] Kingdom Hearts DS screens gamekyo.com gamingeek
[gamasutra.com] Talk about Wii motionplus "The best thing no lag" gamasutra.com Iga_Bobovic
[gonintendo.com] Fire Emblem DS scan see Marth gonintendo.com Iga_Bobovic
[neogaf.com] Little Big Planet Edge Details Easy and fun to use, purest platformers since Super Mario World neogaf.com Iga_Bobovic
[gonintendo.com] First day sales Rhythm Tengoku Gold - 150k (50%), Fatal Frame Wii - 21k (60%), Doki Doki 2 - 10k gonintendo.com Iga_Bobovic
The Nintendo code all spin-offs are not created equal theexplodingbarrel.com Iga_Bobovic
[impress.co.jp] Fragile screens Awesome impress.co.jp Iga_Bobovic
[gametrailers.com] Soul Calibur 4 Gametrailers Review gametrailers.com Iga_Bobovic
[gamekyo.com] Ragnorak Oline first screens gamekyo.com Iga_Bobovic
[gamekyo.com] Kingdom Hearts 358/2 Days new screens ! gamekyo.com Iga_Bobovic
[gamekyo.com] Devil Summoner : Raidou Kuzunoha 2 first screens scans gamekyo.com Iga_Bobovic
[ign.com] Shattered Suns RTS in space ign.com Iga_Bobovic
[ign.com] IGN PixelJunk Eden IGN Review Vader says: buy it NOW!! ign.com Iga_Bobovic
[ign.com] Last Guy IGN preview ign.com Iga_Bobovic
[ign.com] Wolfenstein first look ign.com Iga_Bobovic
[ign.com] Sonic Chronicles IGN Trailer ign.com Iga_Bobovic
[ign.com] Petz Dogz Fashion Wow two Zs, must be something special ign.com Iga_Bobovic
[gonintendo.com] Nintendo Voice chat summary Save time and pain, by reading this gonintendo.com Iga_Bobovic
[ign.com] Nintendo Voice Chat See "journalist" sprouting nonsense without researching facts ign.com Iga_Bobovic
New Square DS game 2 square-enix.co.jp Iga_Bobovic
New Square DS game 1 square-enix.co.jp Iga_Bobovic
Sheva from RE5 is modeled after some chick. Chris is modeled after Barry Bonds. news.com.au Dvader
NCsoft reveales new MMO, Blade and Soul OMG a PC game, what do I do?! thisisgame.com Dvader
[gamersyde.com] Screens from Infinite Undiscovery. looks infinitely unsucky. gamersyde.com Dvader
[ign.com] Fatal Frame IV hands-on Matt plays it. ign.com Dvader
[gamekyo.com] Wolfenstein trailer and screens. Meh. gamekyo.com SteelAttack
[shacknews.com] Quake Arena 2 depending on success of Quake Live. Who the fuck cares about Quake? shacknews.com SteelAttack
[shacknews.com] John Carmack: Rage engine almost complete. Haven't even seen that game. Hoo! shacknews.com SteelAttack
[gamespot.com] Ratchet and Clank: Quest for Booty dated. Aug. 21. gamespot.com SteelAttack
[gamekyo.com] New Sonic Chronicles Trailer. Sonic! Hooooo! gamekyo.com SteelAttack
[gamekyo.com] Rage screenshots. Feel the Rage! Hoooo! gamekyo.com SteelAttack
[arstechnica.com] 360 Pricecut coming? Hoooooooo!!! arstechnica.com SteelAttack
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Thu, 31 Jul 2008 20:58:56

Despite my qualms with the game itself, the top N64 graphics does go to Majora's Mask.  It was a bit of an improvement over Ocarina of Time, and without slowdown.

Out of all the games on the N64, regardless of how much I preferred one or the other at the time, the one game I hold as "classic" is Ogre Battle 64.  Ocarina of Time has some wear with age, Perfect Dark even more so (it comes with the genre).

I want Ogre Battle on the Virtual Console just so I don't have to play the game with the N64 controller.

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Thu, 31 Jul 2008 21:27:59
edgecrusher said:

EDIT: Why do I keep getting "error on page" over and over?!

Because your asshole is loose.

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Thu, 31 Jul 2008 21:50:59

Edge, you said:

"Okami is definitely better on Wii"

In what ways?

Edge and GG, I definitely concede that when we compare TP and Okami, Zelda is better with keeping the player going. The only momentary exception is the beginning of TP, which is torturously slow. As to length, segmentation, and stuff like that, if I hadn't already watched the GS review of Okami, I would have been under the impression that it ends after the Orochi fight.

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Thu, 31 Jul 2008 22:31:42
gamingeek said:
punk rebel ecks said:

^^^^Yeah but the actual textures aren't that good, its mostly artstyle making those pics look so great.

Also, ONO states that core gamers have a short memory span - Finally someone sees it!

Prime 3 still owns it. Go into first person mode and mario galaxy doesn't have anywhere near the detail of MP3. Not only that galaxy only has to render a small planetoid and then can just throw around effects.

That's what I was saying.

Oh and Conker's Bad Fur Day had the best N64 graphics.

One of the site's forefathers.

Play fighting games!

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Thu, 31 Jul 2008 23:33:49

^^^That just has better resolution. The textures aren't even close to being as good. Just look at the floor and Link.

Anyway new Blazblue screens:

More here.

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Play fighting games!

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Fri, 01 Aug 2008 00:15:14

Again, all those games look good, but Conker had people wondering if it was a Dreamcast game. I think that pretty much qualifys FTW right there. Nobody ever made the assumption that Majora was a Dreamcast game.

Over the years, the 3 games I remember turning heads the most on N64 were Turok 2, Banjo, and Conker. With Perfect Dark a close runner up. I'm not gonna bother trying to find pics, as most pics for old N64 games are as asstastic as Gerstmann's ass.

         1200923.png?77682175

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Fri, 01 Aug 2008 01:14:52
Guest_Iga said:

Floor? You realize we are talking about a N64 game?

Exactly look at the picture of the hay-people you see textures on the floor and and wall, can't say that about Majora's Mask.

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Play fighting games!

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Fri, 01 Aug 2008 03:51:20

I'm expecting Dead Space with glee.

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Fri, 01 Aug 2008 05:24:15
punk rebel ecks said:

^^^^Yeah but the actual textures aren't that good, its mostly artstyle making those pics look so great.

Also, ONO states that core gamers have a short memory span - Finally someone sees it!

Fuck textures, lighting+artstyle>>>>textures.


Except in the case of floors. A single floor in MP3 looks better than the entire game of Mario Galaxy. Nyaa

iga_bobovic said:

Love the firts to especially.

gamingeek said:

I picked it up for $11 perfect condition awhile back but I haven't had a chance to play it yet! For the PS2 that is. Seriously $10 or $50 for the wii version? :X

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Fri, 01 Aug 2008 05:30:51

Fatal Frame IV preview.

Controls terrible, game great.

http://au.wii.ign.com/articles/895/895630p1.html

"However, in terms of capitalizing on the strengths of Nintendo's controller, we have to cite this game as one of the biggest missed opportunities in recent times, because it completely ignores the fact that the Wii remote has an IR pointer. Why, we have no idea, because as Ruka points her flashlight around darkened environments and focuses her camera on ghosts, we can't help but wonder -- time and time again -- why we can't control both quicker and more precisely using the Wii remote. Instead, the flashlight automatically shines wherever Ruka is looking (with the analog stick) and you control the camera obscura -- get this -- using a combination of the analog stick for left and right movement and Wii remote waggle for up / down movement. That waggle stuff also extends into standard game camera control. While Ruka can look around with the analog stick, all up / down movement is mapped to pulling back or pushing forward with the Wii remote -- which, by the way, feels retarded, not to mention slow. We've come to expect stupid controls like this from Wii-ignorant third-parties, but from a game published by Nintendo, it's just sad. (We really hope someone at Nintendo didn't step in and suggest that the controls be made more accessible. If so, we might just throw up.)

Clearly, we're not thrilled with the forced waggle camera control, but even with this ridiculously idiotic mechanical decision, we continue to trek through the darkened mansion in search of answers and we think that fans of survival horror will ultimately be pleased with this latest entry into the series. We've already jumped out of our chairs several times and we haven't even brought the game home, dimmed the lights and turned up the volume yet. Truth be told, we might be too scared to try it. See why via these new 480p direct-feed movies we've posted."

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Fri, 01 Aug 2008 05:41:34

All right Sonic fans, here's your chance to get an uber cool 12" Sonic the Hedgehog Statue! It'll cost a measly $99.99, and will be available this September!

Is it just me or does Sonic look like he's about to snort a line of coke?

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Fri, 01 Aug 2008 05:58:38

Does the first one come with motion blur?

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Fri, 01 Aug 2008 06:31:49

Young man fakes own kiddnapping because parents won't buy him a "Nintendo computer"

"A man surnamed Yang was detained by police in Shangqiu, Henan province, over the weekend on a charge of colluding with two men to fake his own abduction. Local police launched an investigation upon receiving a report that Yang's "kidnappers" were demanding a 10,000 yuan ($1,400) ransom. Yang and his accomplices surnamed Zhou and Pan were apprehended upon withdrawing the sum from an ATM. Yang admitted to conspiring to "kidnap" himself with the intent of extorting money from his parents, because they had refused to buy him a Nintendo computer."

LOL

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Fri, 01 Aug 2008 06:38:37
foolz said:

Fatal Frame IV preview.

Controls terrible, game great.

http://au.wii.ign.com/articles/895/895630p1.html

"However, in terms of capitalizing on the strengths of Nintendo's controller, we have to cite this game as one of the biggest missed opportunities in recent times, because it completely ignores the fact that the Wii remote has an IR pointer. Why, we have no idea, because as Ruka points her flashlight around darkened environments and focuses her camera on ghosts, we can't help but wonder -- time and time again -- why we can't control both quicker and more precisely using the Wii remote. Instead, the flashlight automatically shines wherever Ruka is looking (with the analog stick) and you control the camera obscura -- get this -- using a combination of the analog stick for left and right movement and Wii remote waggle for up / down movement. That waggle stuff also extends into standard game camera control. While Ruka can look around with the analog stick, all up / down movement is mapped to pulling back or pushing forward with the Wii remote -- which, by the way, feels retarded, not to mention slow. We've come to expect stupid controls like this from Wii-ignorant third-parties, but from a game published by Nintendo, it's just sad. (We really hope someone at Nintendo didn't step in and suggest that the controls be made more accessible. If so, we might just throw up.)"

You've got to be fucking kidding me.

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Fri, 01 Aug 2008 06:49:59

Those Nintendo Computers are really sought after. LOL

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Fri, 01 Aug 2008 06:51:36
punk rebel ecks said:
foolz said:

Fatal Frame IV preview.

Controls terrible, game great.

http://au.wii.ign.com/articles/895/895630p1.html

"However, in terms of capitalizing on the strengths of Nintendo's controller, we have to cite this game as one of the biggest missed opportunities in recent times, because it completely ignores the fact that the Wii remote has an IR pointer. Why, we have no idea, because as Ruka points her flashlight around darkened environments and focuses her camera on ghosts, we can't help but wonder -- time and time again -- why we can't control both quicker and more precisely using the Wii remote. Instead, the flashlight automatically shines wherever Ruka is looking (with the analog stick) and you control the camera obscura -- get this -- using a combination of the analog stick for left and right movement and Wii remote waggle for up / down movement. That waggle stuff also extends into standard game camera control. While Ruka can look around with the analog stick, all up / down movement is mapped to pulling back or pushing forward with the Wii remote -- which, by the way, feels retarded, not to mention slow. We've come to expect stupid controls like this from Wii-ignorant third-parties, but from a game published by Nintendo, it's just sad. (We really hope someone at Nintendo didn't step in and suggest that the controls be made more accessible. If so, we might just throw up.)"

You've got to be fucking kidding me.

Oh shit. And I really want this game. >__<  I blame SUDA. Fuck SUDA.

In the ass.

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Fri, 01 Aug 2008 07:43:14

Turns out that Sheva from RE5 is based on an Australian actress - though she's only providing likeness, not a voice.

http://www.news.com.au/technology/story/0,25642,24107191-5014117,00.html

Also, I love how they mention the release date as October...

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Fri, 01 Aug 2008 07:55:30
steelattack said:
punk rebel ecks said:
foolz said:

Fatal Frame IV preview.

Controls terrible, game great.

http://au.wii.ign.com/articles/895/895630p1.html

"However, in terms of capitalizing on the strengths of Nintendo's controller, we have to cite this game as one of the biggest missed opportunities in recent times, because it completely ignores the fact that the Wii remote has an IR pointer. Why, we have no idea, because as Ruka points her flashlight around darkened environments and focuses her camera on ghosts, we can't help but wonder -- time and time again -- why we can't control both quicker and more precisely using the Wii remote. Instead, the flashlight automatically shines wherever Ruka is looking (with the analog stick) and you control the camera obscura -- get this -- using a combination of the analog stick for left and right movement and Wii remote waggle for up / down movement. That waggle stuff also extends into standard game camera control. While Ruka can look around with the analog stick, all up / down movement is mapped to pulling back or pushing forward with the Wii remote -- which, by the way, feels retarded, not to mention slow. We've come to expect stupid controls like this from Wii-ignorant third-parties, but from a game published by Nintendo, it's just sad. (We really hope someone at Nintendo didn't step in and suggest that the controls be made more accessible. If so, we might just throw up.)"

You've got to be fucking kidding me.

Oh shit. And I really want this game. >__<  I blame SUDA. Fuck SUDA.

In the ass.

I saw the videos of the game playing on gonintendo. The control seemed fine. The guy kept saying it control like RE4. Yes it does not use pointer, but the preview here is a bit misleading. I used tilt not waggle, and yes it is slower than pointer contol. I guess the wanted to make it slower. But then again it is not a shooter.

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Fri, 01 Aug 2008 07:56:37

Eden is awesome, made a video to show what its like, not good quality though.

http://www.youtube.com/watch?v=Oj_IyX1SgnU

Whats going on is that you break open those pollen balls, the more you get in one swing the more pollen comes out.  Pollen makes seeds grow, the glowing balls, plants grow out when you touch them so you can reach new areas.  The goal is to get the big glowy things.

Getting a high score is a blast, very addictive game.

660896.png
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Fri, 01 Aug 2008 08:03:16
dvader said:

Eden is awesome, made a video to show what its like, not good quality though.

http://www.news.com.au/technology/story/0,25642,24107191-5014117,00.html

Whats going on is that you break open those pollen balls, the more you get in one swing the more pollen comes out.  Pollen makes seeds grow, the glowing balls, plants grow out when you touch them so you can reach new areas.  The goal is to get the big glowy things.

Getting a high score is a blast, very addictive game.

Just posted that Vader. Also, downloaded the demo...kinda neat.

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