GG Weekly Videogame News RSS Feed
[businesswire.com] Comcast and Nintendo team up for free Wii promotio Get a wii if you order Comcast triple plan. businesswire.com Dvader
[xbox.com] Live "Summer of Arcade" starts Wednesday. 5 big games coming out, Bionic C. on August 13 xbox.com Dvader
[gametrailers.com] DC Universe MMO gameplay. This is why I don't play MMO's gametrailers.com Dvader
[xbox.com] Xbox Live Silver memebers able to play online... with cross platform (PC) games? xbox.com Dvader
[computerandvideogames.com] Iwata: I was worried about being fired Before Wii success computerandvideogames.com gamingeek
[youtube.com] Tenchu 4: New trailer Hoooooooooo! youtube.com gamingeek
Brett Ratner to direct God of War? Chris Tucker as Kratos confirmed 1up.com gamingeek
[gamesindustry.biz] MS: We will not exploit Halo gamesindustry.biz gamingeek
[ign.com] Hands on harry potter That doesn't sound right... ign.com gamingeek
[computerandvideogames.com] Force Unleashed demo next month computerandvideogames.com gamingeek
[computerandvideogames.com] EA wants the highest quality most innovative games Admirable goal computerandvideogames.com gamingeek
[computerandvideogames.com] Star Trek MMO revealed Picard says: WTF is this ****? computerandvideogames.com gamingeek
Insert Coin Online gamers hookup byethost2.com gamingeek
Force Unleashed 1up impressions Looking good 1up.com gamingeek
[famitsu.com] Avalon Code screens famitsu.com gamingeek
[famitsu.com] Tenchu 4: Direct feed screens famitsu.com gamingeek
Warioland Shake it video tour From Wii folder.com really great videos here. wiifolder.com gamingeek
[eurogamer.net] Gears 1 unlocks content in 2 eurogamer.net gamingeek
[gamekyo.com] Mirror's Edge: The comic book Pics inside gamekyo.com gamingeek
[spiegel.de] Der Speigal Iwata interview It's in german folks spiegel.de gamingeek
[gamesindustry.biz] Red Steel 2 confirmed in interview Will use Wiimotionplus gamesindustry.biz Iga_Bobovic
[gonintendo.com] Horse Life 2 heading for the Wii and DS GoTY confirmed gonintendo.com Iga_Bobovic
[videogamer.com] EA talks Tigerwood and motionplus Also some info about Gyoscopes videogamer.com Iga_Bobovic
[ign.com] Conduit livewire demo ign.com Iga_Bobovic
[ign.com] Megaman 9 livewire demo Oldskool ign.com Iga_Bobovic
[gonintendo.com] Resident Evil and Devil May Cry comics by DC Games known for their crappy story to be turned into comics, great! gonintendo.com Iga_Bobovic
[officialnintendomagazine.co.uk] History of Game and Watch Learn you history here officialnintendomagazine.co.uk Iga_Bobovic
Insert Coin Online gamers hookup Get me your codes and times please byethost2.com gamingeek
[edge-online.com] Edge's top 20 publisher (3) Revenue and profit edge-online.com Iga_Bobovic
Best Nintedo system for 3rd party games is... (1) Article that calculates the best 3rd party Nintendo system aeropause.com Iga_Bobovic
[ign.com] Activision Drops several Vivendi games The fate of Ghostbusters, Brutal Legend and WET in danger ign.com Iga_Bobovic
[ign.com] Trackkmania DS preview PC favorite hitting the DS ign.com Iga_Bobovic
[ign.com] Soul Calibur 4 IGN Review Boobs, boobs, BOOOBS ign.com Iga_Bobovic
[gamekyo.com] Crysis Warhead screens gamekyo.com Iga_Bobovic
[ign.com] Wario Land Shake IGN impressions He is your "core" game people ign.com Iga_Bobovic
[siliconera.com] Campcom Strret Fighter 4 interview Campcom says: "If you want SF4 for the Wii beg for it" siliconera.com Iga_Bobovic
Fatal Frame 4 screens I can't believe you guys missed this one wiiz.fr Iga_Bobovic
Take Two interview About GTA, Wii, MMOs and more gamedaily.com Iga_Bobovic
[gametrailers.com] Conduit 'puzzle' Puzzle solving gametrailers.com Iga_Bobovic
[gametrailers.com] Conduit 'Weapons' demo showing the weapons gametrailers.com Iga_Bobovic
[ign.com] Deadly Creatures Live Wire Demo See Chobot fear the ninja tarantula ign.com Iga_Bobovic
[ign.com] Naughty Dog Q&A ign.com Ravenprose
[ign.com] PSN will Have Competitive Edge over XBL Naughty Dog: Sony has more in pipeline ign.com Ravenprose
[ign.com] Three New Fable Games Planned Lionhead also working on another secret project ign.com Ravenprose
[reuters.com] Nintendo sells 29.62m Wii and 77.54m DS Q1 profit 1 billion. Laughing all the way to the bank reuters.com Iga_Bobovic
[gonintendo.com] Japan loves Dragon Quest V DS sells over 640,000 units gonintendo.com Ravenprose
[gonintendo.com] Iwata talks successor to Wii gonintendo.com Ravenprose
[gamesindustry.biz] Square-Enix Interview gamesindustry.biz Ravenprose
[ign.com] Nintendo fights piracy in Japan ign.com Ravenprose
[ign.com] MadWorld live wire demo ign.com Ravenprose
[gonintendo.com] VGChartz - Wii Sells 30 Million Units Worldwide (unconfirmed) gonintendo.com Ravenprose
EA Hopes for Future Spore Label gamedaily.com Ravenprose
[gonintendo.com] EA - 40 titles in development Between Wii, DS gonintendo.com Ravenprose
"Mean Girls' Game plays like 'Puzzle Quest' According to Homer the best idea ever mtv.com Iga_Bobovic
[gonintendo.com] Fatal Frame 4 playtrough footage Get ready to soil your pants gonintendo.com Iga_Bobovic
[neogaf.com] PS Store update 7/31 Pixeljunk Eden, buy it! neogaf.com Dvader
Cursed Mountain Wii website opens deepsilver.com gamingeek
[edge-online.com] Edge mag goes inside the new Xbox Live edge-online.com gamingeek
[gamesindustry.biz] Ubisoft on the Acquisition trail gamesindustry.biz gamingeek
[ign.com] Star Wars Soul Burning video Does Yoda slice off Voldo's thong? ign.com gamingeek
[ign.com] IGN AU take on Killzone 2 ign.com gamingeek
[ign.com] Backbreaker trailer ign.com gamingeek
[computerandvideogames.com] Europe shuns Xbox Live Get me a cheap wireless dongle MS! computerandvideogames.com gamingeek
[officialnintendomagazine.co.uk] NOM writer on core gamers short term memory Darth Vader says "You it to be true" officialnintendomagazine.co.uk gamingeek
[gonintendo.com] Okami Wii sold 280'000 NA and Europe sales, where is japan? gonintendo.com gamingeek
Tenchu IV Old Friends video gamevideos.com gamingeek
1up Winds of Nostalgia details Fatal frame producer is working on it 1up.com gamingeek
[wired.com] Wired Wario Shake it impressions wired.com gamingeek
[ign.com] Flower Sun and Rain screens SUDA 51's DS Project heading westwards ign.com gamingeek
[ign.com] Sim City Creator screens ign.com gamingeek
[ign.com] The Mummy Wii review ign.com gamingeek
[kotaku.com] Jet Grind Radio set to return? kotaku.com gamingeek
[ign.com] Cursed Mountain, new Wii game ign.com gamingeek
[gonintendo.com] Fatal Frame IV trailers gonintendo.com gamingeek
[gametrailers.com] Sim City Creator video gametrailers.com gamingeek
[gamersyde.com] Infinite Undiscovery images There really are endless screenshots gamersyde.com gamingeek
[shacknews.com] Nintendo exploring holographic data storage Beam me up Iwata shacknews.com gamingeek
[gamekyo.com] Capcom expects 2.3 million RE5 sales gamekyo.com gamingeek
[gamekyo.com] Killzone 2 screens The ones I attempted to post last night gamekyo.com gamingeek
[gamekyo.com] Dead Space developer diary footage gamekyo.com gamingeek
[gamekyo.com] LBP Comicon footage gamekyo.com gamingeek
[gamekyo.com] Kingdom Hearts DS screens gamekyo.com gamingeek
[gamasutra.com] Talk about Wii motionplus "The best thing no lag" gamasutra.com Iga_Bobovic
[gonintendo.com] Fire Emblem DS scan see Marth gonintendo.com Iga_Bobovic
[neogaf.com] Little Big Planet Edge Details Easy and fun to use, purest platformers since Super Mario World neogaf.com Iga_Bobovic
[gonintendo.com] First day sales Rhythm Tengoku Gold - 150k (50%), Fatal Frame Wii - 21k (60%), Doki Doki 2 - 10k gonintendo.com Iga_Bobovic
The Nintendo code all spin-offs are not created equal theexplodingbarrel.com Iga_Bobovic
[impress.co.jp] Fragile screens Awesome impress.co.jp Iga_Bobovic
[gametrailers.com] Soul Calibur 4 Gametrailers Review gametrailers.com Iga_Bobovic
[gamekyo.com] Ragnorak Oline first screens gamekyo.com Iga_Bobovic
[gamekyo.com] Kingdom Hearts 358/2 Days new screens ! gamekyo.com Iga_Bobovic
[gamekyo.com] Devil Summoner : Raidou Kuzunoha 2 first screens scans gamekyo.com Iga_Bobovic
[ign.com] Shattered Suns RTS in space ign.com Iga_Bobovic
[ign.com] IGN PixelJunk Eden IGN Review Vader says: buy it NOW!! ign.com Iga_Bobovic
[ign.com] Last Guy IGN preview ign.com Iga_Bobovic
[ign.com] Wolfenstein first look ign.com Iga_Bobovic
[ign.com] Sonic Chronicles IGN Trailer ign.com Iga_Bobovic
[ign.com] Petz Dogz Fashion Wow two Zs, must be something special ign.com Iga_Bobovic
[gonintendo.com] Nintendo Voice chat summary Save time and pain, by reading this gonintendo.com Iga_Bobovic
[ign.com] Nintendo Voice Chat See "journalist" sprouting nonsense without researching facts ign.com Iga_Bobovic
New Square DS game 2 square-enix.co.jp Iga_Bobovic
New Square DS game 1 square-enix.co.jp Iga_Bobovic
Sheva from RE5 is modeled after some chick. Chris is modeled after Barry Bonds. news.com.au Dvader
NCsoft reveales new MMO, Blade and Soul OMG a PC game, what do I do?! thisisgame.com Dvader
[gamersyde.com] Screens from Infinite Undiscovery. looks infinitely unsucky. gamersyde.com Dvader
[ign.com] Fatal Frame IV hands-on Matt plays it. ign.com Dvader
[gamekyo.com] Wolfenstein trailer and screens. Meh. gamekyo.com SteelAttack
[shacknews.com] Quake Arena 2 depending on success of Quake Live. Who the fuck cares about Quake? shacknews.com SteelAttack
[shacknews.com] John Carmack: Rage engine almost complete. Haven't even seen that game. Hoo! shacknews.com SteelAttack
[gamespot.com] Ratchet and Clank: Quest for Booty dated. Aug. 21. gamespot.com SteelAttack
[gamekyo.com] New Sonic Chronicles Trailer. Sonic! Hooooo! gamekyo.com SteelAttack
[gamekyo.com] Rage screenshots. Feel the Rage! Hoooo! gamekyo.com SteelAttack
[arstechnica.com] 360 Pricecut coming? Hoooooooo!!! arstechnica.com SteelAttack
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Fri, 01 Aug 2008 08:42:42

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Fri, 01 Aug 2008 09:12:31
darthhomer said:

Turns out that Sheva from RE5 is based on an Australian actress - though she's only providing likeness, not a voice.

http://www.news.com.au/technology/story/0,25642,24107191-5014117,00.html

Also, I love how they mention the release date as October...

Good, we haven't exactly got the highest standard of acotrs.

Well the Fragile pics are improving with time, haven't seen a bad one for awhile. Happy

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Fri, 01 Aug 2008 10:15:18
edgecrusher said:
dvader said:

Why am I busy on the days I do the updates.

GG GTAIV is a nice restart but it kind of starts fresh.  Think of it like the new GTA3 not like VC and SA.  Its like the started from the start and focused on getting the engine down for this new GTA. Its an excellent game but not as good as SA or VC. But the potential for the next games to be better is there.

You're wrong. Everyone gave it 10's. Its the best game ever made. LOL

Its not even comparable to GTA 3 because that game was revolutionary.

EDIT: Why do I keep getting "error on page" over and over?!

Me too. Error on page is so annoying.

I got to agree with EDGE here after spending another few hours on the game last night and early this morning. GTA 3 is better, even though it was revolutionary and built the engine etc. It was still funny, entertaining and well made. I just find the characters and missions on GTA IV totally boring. Not one character is endearing in the slightest, these two russian mafia brothers are just violent bores. There's a ton of useless excessive swearing and I'm not exactly oppossed to swearing in the slightest.

The one mission which has felt slightly different so far was going up the ladders and jumping across rooftops and that felt so mechanical and stiff it was yet again boring. I'm still waiting around for it to kick things up a notch and become this brilliant game I keep hearing about because I still rate Vice City and GTA3 above this. Hell, maybe even SA and I didn't even get into that game.

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Fri, 01 Aug 2008 10:26:11
gamingeek said:

Not one character is endearing in the slightest, these two russian mafia brothers are just violent bores.

Are you talking about Niko and Roman Bellic?

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Fri, 01 Aug 2008 10:30:37
Guest_Iga said:

Actually the real revolution is Body Harvest! Why did I not buy it back than? Rockstar put in on the VC please!

Yeah I had that game. It was good and really like GTA actually. It was made by DMA design which changed names and became rockstar. The only problem was that it had a tendancy to explode your vehicle on a hill or incline and leave you as a little running man that could not make it back up the hill LOL So you had to restart. Balls man.

angry_beaver said:

Edge, you said:

"Okami is definitely better on Wii"

In what ways?

Edge and GG, I definitely concede that when we compare TP and Okami, Zelda is better with keeping the player going. The only momentary exception is the beginning of TP, which is torturously slow. As to length, segmentation, and stuff like that, if I hadn't already watched the GS review of Okami, I would have been under the impression that it ends after the Orochi fight.

I haven't played the PS2 version, from what I've seen and heard the visuals are clearer and more vibrant, obviously the brushwork is faster and more intuitive and natural. But also, you can skip those annoying cutscenes. I'm on my first playthrough and have skipped a few overlong BS bits of chit chat. I don't think there is that much difference though but EDGE will proabably know more than me. Okami is weird that it does feel segmented, it's not like you finish a chapter and move on towards the end of the book. It feels like you end the book and go on the epilogue. Just weird.  

foolz said:
gamingeek said:

^Oh baby. Nice screens

Bully owns. Watch these trailers Happy

http://ca.youtube.com/watch?v=88KNf0MtU14

This game is the greatest LOL

I picked it up for $11 perfect condition awhile back but I haven't had a chance to play it yet! For the PS2 that is. Seriously $10 or $50 for the wii version? :X

Good, now you can play it tell everyone how great it is and get them to buy it too. Happy The wii version has some exclusive missions and classes in the form of new minigames that use the wii remote pretty well, you can do trama centre style operations in biology and use IR to pin things on a map and use it as a drum in music class. You get IR aiming which is admittedly clunky. Otherwise it has veeeeeeeery slightly improved visuals over the PS2 version. Very slightly. The 360 version looks a lot better visually but the game is bugged and has to be patched online.

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Fri, 01 Aug 2008 10:40:58

Man Fragile is looking better each day. Why couldn't they make TOS2 look like this? Happy

Iga I have no idea what you are smoking but I disagree with you on visuals. Firstly on N64, nintendos games came nowhere near what rare was doing. They were undisputed kings of visuals on the platform. Majora looked like ocarina with better lighting.

As to mario galaxy, when you see the planetoids in the background you are seeing blurred out, filtered versions, the detail doesn't phase in until you get close. When you see a whole planet, you are seeing basic textures with lovely lighting and a great art style. Go into first person and look, the textures are crap. It looks absolutely lovely but it's not anything as demanding as what prime 3 is putting out.















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Fri, 01 Aug 2008 10:43:58
iga_bobovic said:
gamingeek said:

Not one character is endearing in the slightest, these two russian mafia brothers are just violent bores.

Are you talking about Niko and Roman Bellic?

No I mean the crime bosses. But even Niko and Roman barely raise an eyebrow with me. It just doesn't compare to Ray Liottas performance in Vice city.

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Fri, 01 Aug 2008 10:55:17
gamingeek said:
iga_bobovic said:
gamingeek said:

Not one character is endearing in the slightest, these two russian mafia brothers are just violent bores.

Are you talking about Niko and Roman Bellic?

No I mean the crime bosses. But even Niko and Roman barely raise an eyebrow with me. It just doesn't compare to Ray Liottas performance in Vice city.

Okay, just checking! I heard some people call Niko and Roman Russian (they are Serbian). They are terrible character though.

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Fri, 01 Aug 2008 11:03:35
iga_bobovic said:
gamingeek said:
iga_bobovic said:
gamingeek said:

Not one character is endearing in the slightest, these two russian mafia brothers are just violent bores.

Are you talking about Niko and Roman Bellic?

No I mean the crime bosses. But even Niko and Roman barely raise an eyebrow with me. It just doesn't compare to Ray Liottas performance in Vice city.

Okay, just checking! I heard some people call Niko and Roman Russian (they are Serbian). They are terrible character though.

They just don't make me laugh or care about them at all.

Hey there is some great MUSHROOM MEN footage here. Game doesn't look half bad.

http://www.escapistmagazine.com/videos/view/e3-2008/143-Escape-TV-Mushroom-Men-Rabbids-TV-Party

ITAGAKI DISSES OKAMI

http://kotaku.com/5031803/tomonobu-itagaki-mehs-okami-respects-kutaragi

It has no spirit? Come on man.

BAYONETTA PREVIEW

http://www.eurogamer.net/article.php?article_id=203290

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Fri, 01 Aug 2008 11:39:53
ANIMAL CROSSING CITY FOLK
I would like to know your thoughts on this title for those familiar with the series. I heard some chat on IGN and saw an article which is kind of dismissing the game, or saying that its visuals aren't good enough or that it looks too similar to the DS game.
I agree that the overworld in terms of the town does look like the same AC town and my immediate worry is that the game would be the same game with better visuals and that danger definitely exists. This is why I refuse to upload my DS data, i want to start this game from scratch and build up my collection again and hopefully add all the new items. My hope for this game is that there wont be a limit on expanding the rooms in your house.
Like mario kart I hope there will be tournament style DLC. Imagine getting on the bus one day after an update and ending up in  totally new area?
The city is a good idea but it looks quite small, I was hoping for something like 4 times as big. Even something as big as castle town in Twilight princess.
The new items fed through WC24 will add a ton of logevity for me though. On the visual side I do not agree with the criticisms. AC is not a game which needs advanced visuals, it's a bubbling under, mellow game with a very rigid artstyle. The game does not look like the DS game with all that lack of detail and pixellation.
Lastly apart from the city there are apparentely more areas we haven't seen yet:

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Fri, 01 Aug 2008 11:51:55

Fragile is looking great.

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Fri, 01 Aug 2008 12:00:36

I just reserved my copy of Animal Crossing: City Folk at Amazon. It'll likely be my GOTY. I'm hopelessly addicted to that series, and I honestly don't care if it isn't a big leap from the GC/DS game. As long as they make some subtle improvements here and there and add a bunch of new items to collect, then I'm happy.  However, I'm sure we haven't seen everything ACCF will offer yet; Nintendo is known for their secrets.

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Fri, 01 Aug 2008 12:13:37

Retro Studios are kind of the new Rare. The ones you can count on to come out with some insane looking shit. Its too bad Rare didn't stay in the Nintendo camp because it would have been fun to see who put out the better looking games.

         1200923.png?77682175

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Fri, 01 Aug 2008 12:22:40
edgecrusher said:

Retro Studios are kind of the new Rare. The ones you can count on to come out with some insane looking shit. Its too bad Rare didn't stay in the Nintendo camp because it would have been fun to see who put out the better looking games.

Nintendo sold Rare, because they were turning into an unproductive company. Think about it, on the Xbox they created only Grabbed by the Ghoullies. And Retro = the new Iguana and not Rare. They are still to small to be compared with Rare.

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Fri, 01 Aug 2008 12:31:32
iga_bobovic said:
edgecrusher said:

Retro Studios are kind of the new Rare. The ones you can count on to come out with some insane looking shit. Its too bad Rare didn't stay in the Nintendo camp because it would have been fun to see who put out the better looking games.

Nintendo sold Rare, because they were turning into an unproductive company. Think about it, on the Xbox they created only Grabbed by the Ghoullies. And Retro = the new Iguana and not Rare. They are still to small to be compared with Rare.

I remember Nintendo saying that they sold their partial ownership of Rare because Rare had only contributed to about 1% of Nintendo's overall profits.

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Fri, 01 Aug 2008 12:50:16
ravenprose said:

I just reserved my copy of Animal Crossing: City Folk at Amazon. It'll likely be my GOTY. I'm hopelessly addicted to that series, and I honestly don't care if it isn't a big leap from the GC/DS game. As long as they make some subtle improvements here and there and add a bunch of new items to collect, then I'm happy.  However, I'm sure we haven't seen everything ACCF will offer yet; Nintendo is known for their secrets.

It would have been nice if they had made a totally new town to live in, whereas this one looks awfully similar to the DS one. Or if they had just ripped the model/code from the GC version as the town and then spent all their time adding new areas to go to. One of the problems I have with AC or harvest moon for instance is that I want to go outside the gates and enjoy the world because if it's half as fun as the town area I know I'm going to love it.

edgecrusher said:

Retro Studios are kind of the new Rare. The ones you can count on to come out with some insane looking shit. Its too bad Rare didn't stay in the Nintendo camp because it would have been fun to see who put out the better looking games.

Agreed. They seem to be slowly getting their shit together. They are still in a weird place for my money with a company and console known more for its hardcore shooters and sweary online games than their particular brand of cuddly filth. I think during the GC/Xbox era they just became really slow and expensive to keep. MS thought they had struck gold when they bought them, not realising they were getting bronze.

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Fri, 01 Aug 2008 13:01:56

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Fri, 01 Aug 2008 13:05:29
gamingeek said:
Guest_Iga said:

Actually the real revolution is Body Harvest! Why did I not buy it back than? Rockstar put in on the VC please!

Yeah I had that game. It was good and really like GTA actually. It was made by DMA design which changed names and became rockstar. The only problem was that it had a tendancy to explode your vehicle on a hill or incline and leave you as a little running man that could not make it back up the hill LOL So you had to restart. Balls man.

angry_beaver said:

Edge, you said:

"Okami is definitely better on Wii"

In what ways?

Edge and GG, I definitely concede that when we compare TP and Okami, Zelda is better with keeping the player going. The only momentary exception is the beginning of TP, which is torturously slow. As to length, segmentation, and stuff like that, if I hadn't already watched the GS review of Okami, I would have been under the impression that it ends after the Orochi fight.

I haven't played the PS2 version, from what I've seen and heard the visuals are clearer and more vibrant, obviously the brushwork is faster and more intuitive and natural. But also, you can skip those annoying cutscenes. I'm on my first playthrough and have skipped a few overlong BS bits of chit chat. I don't think there is that much difference though but EDGE will proabably know more than me. Okami is weird that it does feel segmented, it's not like you finish a chapter and move on towards the end of the book. It feels like you end the book and go on the epilogue. Just weird.  

foolz said:
gamingeek said:

^Oh baby. Nice screens

Bully owns. Watch these trailers Happy

http://ca.youtube.com/watch?v=88KNf0MtU14

This game is the greatest LOL

I picked it up for $11 perfect condition awhile back but I haven't had a chance to play it yet! For the PS2 that is. Seriously $10 or $50 for the wii version? :X

Good, now you can play it tell everyone how great it is and get them to buy it too. Happy The wii version has some exclusive missions and classes in the form of new minigames that use the wii remote pretty well, you can do trama centre style operations in biology and use IR to pin things on a map and use it as a drum in music class. You get IR aiming which is admittedly clunky. Otherwise it has veeeeeeeery slightly improved visuals over the PS2 version. Very slightly. The 360 version looks a lot better visually but the game is bugged and has to be patched online.

Not worth 3 or 4 times the price then! Grinning

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Fri, 01 Aug 2008 13:06:45

It's hard to find decent GC pics of Animal Crossing but here's what I got.

GC

Animal Crossing Picture

Wii

Animal Crossing: City Folk Screenshot

I see a difference, but like I said it has this rigid art style like the grass and how it's made from triangles for instance. You can't **** with that and it doesn't need wow visuals, it's not that sort of game. I have no idea how IGN can call them DS graphics.

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Fri, 01 Aug 2008 13:14:14
foolz said:

Good, now you can play it tell everyone how great it is and get them to buy it too. Happy The wii version has some exclusive missions and classes in the form of new minigames that use the wii remote pretty well, you can do trama centre style operations in biology and use IR to pin things on a map and use it as a drum in music class. You get IR aiming which is admittedly clunky. Otherwise it has veeeeeeeery slightly improved visuals over the PS2 version. Very slightly. The 360 version looks a lot better visually but the game is bugged and has to be patched online.

Not worth 3 or 4 times the price then! Grinning

It was released over here at a little under full retail price. There is this one classic moment though where you use the wii remotes to drum in a christmas pageant. It's probably the best moment of the game for me and might not be as fun with buttons. Still, it incorporates the controls in a really seamless and enjoyable way but it you can get the PS2 version the differences are probably not that pronounced at all.

This game has me laughing out loud every minute, it's really great and its perception thanks to jack thompson really pisses me off.

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