Now I've done Cyberpunk I started concentrating on it. Immediately brought back that sense of fun and the joy of animations paired with control, to make the base.moment to moment gameplay fun.
I did the hamburger level last night and it was so much fun. Also the battery life is much longer playing this. I played over 2 and a half hours and still had 34% battery left.
The screen also seems much more impressive in clarity, resolution, colour pops like the OLED and running smoothly at 60fps helps.
I then played Hogwarts Legacy handheld too and while a touch less sharp it still looks great once I fixed the screen brightness.
DLSS once again? It feels more impressive seeing graphics like this on a handheld.
Oh High on Life got a free Switch 2 upgrade that seems pretty good. Hope it goes on sale.
It was decent but absurdly difficult. I had to play on the lowest difficulty.
Yeah, I'm playing it on Casual. I've only died once on this difficulty, but I'm getting knocked down often, which can get tiresome in some of the longer battles.
I finished the Library level last night before bed.
I finished visions of Mana this weekend, and started Yar's Rising, the Yar's Revenge follow up that they somehow turn into a metroidvania.
I also streamed Sonic Colors for a while yesterday. I think this might have been the first time I've seen a remaster that looks worse than the original.
I also streamed Sonic Colors for a while yesterday. I think this might have been the first time I've seen a remaster that looks worse than the original.
That reminds me that I have the PS4 version that I still need to play. I never played the original.
Usually they straight up tell you to go to this shop or talk to someone.
They don't for assignments.
I had to break open the map, find potions class, go to potion desk, look up potion recipe. Then go to the potion shop and neeps to buy all the ingredients.
There's no objective markers either.
Oh and for a follow up assignment with no indication I had to lay down some serious cash for the recipe at a potion shop.
That reminds me that I have the PS4 version that I still need to play. I never played the original.
In what I can only assume was the easiest path forward, when Sega did the remaster from that original Wii version, the graphics ended up getting really washed out. So Sonic Colors is actually less colorful than it was 15 years ago.
In what I can only assume was the easiest path forward, when Sega did the remaster from that original Wii version, the graphics ended up getting really washed out. So Sonic Colors is actually less colorful than it was 15 years ago.
I played it for a couple hours yesterday afternoon. The colors look good me on my OLED. I can't seem to get a good handle on the flow of the gameplay, though. Having a slide button instead of a roll is throwing me off. Im enjoying the game well enough so far.
Now I've done Cyberpunk I started concentrating on it. Immediately brought back that sense of fun and the joy of animations paired with control, to make the base.moment to moment gameplay fun.
I did the hamburger level last night and it was so much fun. Also the battery life is much longer playing this. I played over 2 and a half hours and still had 34% battery left.
The screen also seems much more impressive in clarity, resolution, colour pops like the OLED and running smoothly at 60fps helps.
I then played Hogwarts Legacy handheld too and while a touch less sharp it still looks great once I fixed the screen brightness.
DLSS once again? It feels more impressive seeing graphics like this on a handheld.
Oh High on Life got a free Switch 2 upgrade that seems pretty good. Hope it goes on sale.
Yeah, I'm playing it on Casual. I've only died once on this difficulty, but I'm getting knocked down often, which can get tiresome in some of the longer battles.
I finished the Library level last night before bed.
Really impressed, its a great port.
Cyberpunk has better visuals in many respects but the same can be said of Hogwarts over Cyberpunk.
It's got a very stable framerate and maintains a higher resolution than Cyberpunk and doesn't dip as often.
It's really cool to see such a large open world with this rendering level run so smoothly on a portable 1cm thick device.
Already got me salivating for the next Xenoblade game.
Enjoyable game too, love exploring and flying was cool.
The map is garbage and there are way too many menus but that doesn't significantly impact my enjoyment of the game.
It's beyond wrong to put a Qbert arcade game inside Ghostbusters with a "X Interact" and it not be playable! Just wrong!
Spending time in Stone Mountain, Georgia this weekend. I did get a little play time with Hogwarts Legacy.
Should've put in the Atari Ghostbusters game.
Just played some Metal Gear Solid 3: Snake Eater Delta and watched WWE Clash in Paris this weekend.
I also streamed Sonic Colors for a while yesterday. I think this might have been the first time I've seen a remaster that looks worse than the original.
I really like Sebastian
Who doesn't?
That reminds me that I have the PS4 version that I still need to play. I never played the original.
Awaiting a backstab.
How do you do these assignments that want a potion for example. There's no direction indicator?
I don't have the recipe? The potion shop doesn't sell it?
Then they want like creature parts, no direction indicator, shop doesn't sell it
Usually they straight up tell you to go to this shop or talk to someone.
September looks pretty good for Switch 2 releases. Outlaws, Silkroad, Cronos, Death on the Nile, Final Fantasy Tactics .
In fact the first footage of Outlaws dropped on YouTube an hour ago and it defies expectations by not looking like total shit.
The framerate is solid, even outdoors and according to two sources who are watching the footage it uses raytracing for everything, on Switch 2.
We heard people scoffing about Switch 2 ever using Ray Tracing, was it even posible etc.
I had to break open the map, find potions class, go to potion desk, look up potion recipe. Then go to the potion shop and neeps to buy all the ingredients.
There's no objective markers either.
Oh and for a follow up assignment with no indication I had to lay down some serious cash for the recipe at a potion shop.
In what I can only assume was the easiest path forward, when Sega did the remaster from that original Wii version, the graphics ended up getting really washed out. So Sonic Colors is actually less colorful than it was 15 years ago.
I played it for a couple hours yesterday afternoon. The colors look good me on my OLED. I can't seem to get a good handle on the flow of the gameplay, though. Having a slide button instead of a roll is throwing me off. Im enjoying the game well enough so far.