KONAMI Announces HYPER SPORTS R for Switch
The sequel to the sequel to Track and Field
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Mario Tennis Aces - Diddy Kong, Birdo, and Koopa
Paratroopa being added to the game sometime after September
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*crickets*
From Eurogamer's CP2077 demo impressions:
You can take a reflex booster such as the Kereznikov to enhance your reactions. Drug taking is a part of the game, done via asthma pump-like devices.
So this rules out the game ever being released in Australia.
Cyberpunk 2077 is a mature game intended for a mature audience, CD Projekt said, and as as a result features full frontal nudity.
Bad news for ass loving people. sorry Edge.
For triple-a games, the publishers usually just remove the drug feature, or alter it so it's inoffensive to censors.
Doesn't seem easy to do if it's both a gameplay and narrative element. Reminds me a lot of the recent example of 'We Happy Few', where the game was banned because the act of taking drugs was linked to a beneficial gameplay situation.
It's out today
New Octopath Traveler demo out Thursday.
LOL, it attaches to a special joycon?
That was the exact headline of the story. I was also tricked. Then laughed. Then thought you guys deserved the same.
See, it worked out for everyone. Meanwhile Retro has tweeted when asked about their E3 no shows that it was "Taco Tuesday" at work. I am not even kidding here, that was their response.
Why do you still not play new Xenoblade games? There's also Mario Tennis, Octopath Traveler is out next month. Octo expansion out today. That Pokemon Let's Go game is going to be good. It was the first Pokemon game I ever played and it's a proper RPG. Also, Fire Emblem. There's also a shit tonne of download games on the eshop.
CLICK (Dark1x: "Cyberpunk 2077 is legit. I can't even imagine this being current gen. Like holy shit. It's like Deus Ex + Crysis + Witcher at a scale and level of detail that I've never seen. It's the kind of game I've dreamt of for ages. That was one hell of an hour.")
Dark1x is the username on GAF/Resetera for one of the guys who writes for Digital Foundry
This game looks pretty good to me:
An Armored Core sequel has been rumored for ages, but has failed to appear, so a breakaway group headed by former AC developer Kenichiro Tsukuda is stepping into the fray. His vision can basically be summarized as "Armored Core with destructible environments," and while it doesn't have quite the same amount of crazy customization as FromSoftware's games, you can still carry a host of weapons, from laser swords to bazookas. You can also unlock new mechs, pick armor, and customize for durability, mobility, and more.
As with Armored Core, missions revolve around "Orders," which are mercenary missions that will earn you variable amounts of money. The orders you choose will determine how the story progresses as well as your allies. The money you earn can subsequently be put toward new weapons.
All of this will be familiar for Armored Core fans. What differentiates Daemon X Machina, apart from its much more colorful palette, are its aforementioned destructible environments. This mainly applies to the buildings, which you can send tumbling down upon enemies if you get the timing right. You can also pick up cars and throw them, rip out sign posts and use them as swords, or pick up weapons from fallen enemies and use them.
The result is an environment that feels more dynamic despite appearing fairly small. Tsukuda also wants to have hidden items on top of buildings, encouraging you to explore and make use of your surroundings.
So while Daemon X Machina is in many ways a spiritual successor to Armored Core, it's still going its own way. I remarked that the colorful graphics, which resemble those of No Man's Sky at times, make it seem like he's going for a broader audience than AC's core group of mech nuts. He told me, "We deliberately made this easy to get into, but there is depth to the gameplay as well."
I believe him. Armored Core games were nothing if not deep—sometimes self-defeatingly so. A more balanced approach is definitely welcome.
Tsukuda intends for Daemon X Machina to be a full packaged game—not an eShop game—and is working on the Unreal Engine. Asked what kind of multiplayer options it will have, he said, "We're thinking about ways for everyone to play together, but we'll introduce exactly how we plan to do that at another time."
I refuse to believe that's someone one EG's payroll. There's not a single typo in those 5 sentences!
Was anyone else surprised how similar the combat seems in Last of Us 2 and Tomb Raider 3? Both real stealthy and brutal. One likes fish and the other doesn't.
Ok I just watched some Cyberpunk footage....there's no way this is running on an Xbone/PS4. Not THIS version being shown. I had heard awhile ago that this was going to be a cross-gen game, as in PS4 and PS5....and I'm thinking this version shown is running on some kind of next-gen dev kit because it looks ridiculous.
They should do a 2D version like Shadowrun.
JESUS CHRIST BETHESDA RELEASED AN EXPANSION PACK FOR PREY???!!!
Why did I not see this until now?! I guess they just released it as E3 was going on. My favorite game of 2017 gets more love, oh man must get must get!!!!
View on YouTube
YES!!!
Watched the Bethesda event, that Todd Howard is a fuckin' comedian!
The opening joke about Skyrim was great. And Fallout 76 has me more excited than I thought after watching the footage. Looks better than Fallout 4 honestly. And the online aspect gives it a bit of Dark Souls flare. That's the type of online I enjoy....not REQUIRED, but adds to the experience.
Nothing on Starfield or Elder Scrolls 6 but that's fine seeing as they're both far off and no doubt cross gen games.
I have neither the time, knowledge, or energy to reply to this, but I will +1 you for your Blackadder goes forth reference.
State of Decay got away with it by changing the drugs to vitamins after initially being banned, and Fallout 3 changed its morphine to med-x. Which shows you how much more clout a massive publisher has, I dare say.
Like you say, though, it being a narrative element makes it more tricky. I don't think the drugs in State of Decay or Fallout 3 were that important to the narrative, but I haven't played either of them.
Nor have we played CP2077, making comparing them even harder still.