Star Wars Battlefront 2 sales down 60%
on Battlefront 1 - The Dark Side at work?
eurogamer.net
gamingeek
EA changes NFS Payback loot crates, progression
After Star Wars Battlefront 2
eurogamer.net
gamingeek
Famitsu - review scores for November 20, 2017
Xenoblade 2 scores 9/9/9/8
nintendoeverything.com impressions
gamingeek
"Gamers aren't overcharged, they're undercharged"
says Wall Street analyst in between bathroom coke sessions
vg247.com
gamingeek
Switch RE Revelaitons Collection digital only in Europe
"It's not viable for Capcom Europe to create a physical version"
nintendolife.com
gamingeek
Square Enix wants Left Alive to be a 'AAA brand'
without 'massive development costs'
videogamer.com
gamingeek
RARE releasing Battletoads in Battlemaniacs
, Conker's Bad Fur Day, and Viva Piñata soundtracks on vinyl
gamingeek
Square to be proactive in creating new IP
For Switch and rebooting past titles
gematsu.com
gamingeek
Quantic Dream reveals why they chose Detroit
Nope, it has nothing to do with Robocop
gamereactor.eu
gamingeek
Microsoft sued over HoloLens patent infringement
"This patent rings Holo" says no one
gamesindustry.biz
gamingeek
Square on the surprise split with IO Interactive
I.O.U.... an explanation. I'm here all week guys, thanks.
gamesindustry.biz
gamingeek
Belgian Gaming Commission calls loot boxes gambling
Oh, and some bit about Hawaii's stance, but really, who cares?
eurogamer.net news
SupremeAC
Sea of Thieves' can bypass MS certification system
Because they're pirates, obviously
stevivor.com
gamingeek
Playground Games hires GTA V, Metal Gear Solid
and Hellblade devs for open-world action RPG - Called.... Grand Metal Blade
gamesindustry.biz
gamingeek
Rovio share price down nearly 20%
Robio manwhoring price also down. Down on his knees. Black Friday Sale!
gamesindustry.biz
gamingeek
Eurogamer Xenoblade 2 preview:
The Switch's special year is set to end as it began, with another 100 hour classic
eurogamer.net
gamingeek
Splatoon 2 - update adds bigger money and experience
dishes, 2.5x multiplier
gonintendo.com
gamingeek
WWE Superstar checks out the OJO projector for Switch
Is it the O-No? You know you like these jokes.
youtube.com
gamingeek
Animal Crossing: Pocket Camp - players offered 20 Leaf Tickets
as apology for server issues
perfectly-nintendo.com
gamingeek
This week's North American downloads - November 23
(Worms W.M.D, Apollo Justice, Resident Evil and more)
gonintendo.com
gamingeek
Nine Parchments demo now available on EU Switch eShop
later today in America
gonintendo.com
gamingeek
This week's European downloads - November 23
New Style Boutique 3, Battle Chef Brigade, many deals and more
gonintendo.com
gamingeek
The loot box stink: how did we end up in this mess?
By scoffing down EA laxatives?
vg247.com
gamingeek
Reddit Recreates Movie Posters in Super Mario Odyssey
Peaches, peaches on full display
nintendolife.com
gamingeek
Disney flexes its muscle over Star Wars and Marvel
And those muscles will crush you. If you make them angry.
gamesindustry.biz
gamingeek
Sea of Thieves' final pre-release testing phase
is happening soon and everyone's invited
eurogamer.net
gamingeek
Pokémon Go players have caught 1.5 billion monsters
We could have strived for world peace, guys. Instead we did this.
videogamer.com
gamingeek
You can have a Tamagotchi on your smartphone
with My Tamagotchi Forever - reports just in, mass numbers of people are flushing their phones down the toilet
videogamer.com
gamingeek
Namco is teasing an announcement with an egg in a microwave
Somewhere out there, a hen isn't happy.
videogamer.com news
gamingeek
Splatoon 2 - Version 2.0 footage, full patch notes
I just inked my pants
gonintendo.com media
gamingeek
Game Under Podcast Episode 100
Super Mario Odyssey impressions, our 100th show.
gameunder.net editorial impressions media news
aspro
Display:
Order by:
Recently Spotted:
*crickets*
I like buns.
I'm a breast man myself.
Capcom reveals Street Fighter Transformers toys
CCG?
Pokies have a low price of entry. Kinder surprises may not be tied to progress, but things like Happy Meals where there's a limited set of toys are. Not to mention McDonald's monopoly, where you could even buy different buns for different quantities of chances to win!
All these things seem to be trying to take advantage of the same behaviour to me. The only difference I see is that loot boxes, like traditional gambling, give you nothing of material value in return; rather than what you're suggesting here, where they affect progress in the game. That seems to be a gamer's concern, more than a gambling concern. Gambling needs to create the illusion of material value, rather than be of material value. If it gave the player anything of material value, then it wouldn't be so lucrative for gaming companies!
For the record, I don't think any of these things are particularly good.
Except for Kinder Surprises which are awesome.
I didn’t get a chance to check out the news until now. Gg is on a roll.
Since I've spotted a wild Aspro: I enjoyed your latest GU Podcast. Good points on games not being able to achieve great feats of art. I didn't fully agree while listening, but I've forgotten my arguments since then.
Playground Games hires GTA V, Metal Gear Solid and Hellblade devs for open-world action RPG - Called.... Grand Metal Blade
This doesn't bode well for the developer. You can't just double your employee's, let alone do so if that comes down to an additional staff of 200 and expect things to go smooth.
Thanks AC. Wish I could be here more, but serioulsy I am on the internet for about 7 minutes a day. If you do have comments you can email me directly and I'll ready them on the show. Or comment on the site.
I never fully agree with what we say either, and sorry for the production values (audio wise), Episode 100 is back to our usually high fidelity.
Yeah, its busy times here too, but like I've confessed earlier, I do manage to keep an eye on the VGpress during work.
Also, production values are one thing, but the real question everyone will be asking is will we hear the return of background-cat?
Anyone have windows 10 and norton internet security? Is it normal for it NEVER EVER to find any threats in scans?
Don't let the naysayers and security providers fool you GG, in actuality, the internet is a very safe and happy place where everyone gets along. Don't bite, make bytes.
those are amazing.
The E.T one must have taken some work to do. I mid air bike jump right in front of the Odyssey balloon taken from behind so its in shadow.
View on YouTube
Pretty cool. I think I played this through on the 360 back in the day...don't think I had the PS3 version but I could be wrong. I also have it on Steam but have never played that version. This is a game I would probably pick up on Switch at some point in the future when it's really cheap.
I can't believe there's never been a GTA game on a Nintendo home console still to this day. I mean that blows my mind. THE most popular non Nintendo franchise of the past 15 years and they never bothered with Gamecube, Wii U....even the Wii they could have ported the old PS2 titles to. You'd think at some point they would have just tested the waters.
Could the Switch handle GTAV? Isn't it more powerful than PS360?
Aspro, I've been listening to your impressions on Mario Odissey in the GU podcast, and I just had to disagree in typing. You better get back to this forum and read this before it drops off the news page.
Some thoughts: you're comparing Mario to open world games, which I feel it is not. It has large levels, yes, but it isn't open world. All the levels are meticulously designed: the whole thing is good level design. You don't see this level of craftmanship in an open world game. You also bemoan how there is a lot of traversal inbetween the platforming bits, and how it's inferior to open world games because the traversal is tedious. I disagree. There is no other game in which just moving about is as enjoyable as it is in a Mario game. There's such energy and enjoymant to be had from just hopping, rolling and diving around that I don't mind the larger distances you need to travel. I'll give you the point about the Japanese rock gardens. Odissey is, despite there being NPC's, an empty game. There are no systems to mess with, there are only the challenges the developers put in. But mario has always been like this. In the galaxy games it just didn't show so obviously because there was no down time.
As for BotW: the land is supposed to be empty. Cataclysm has come, it's dangerous to go alone, there's nothing inbetween settlements but wilderness and monsters. There are many systems to mess around with here, but they're all based on interlocking physics and just not as visible as popping off NPC's with a sniper.
I guess BotW is empty by design, with a heavy relience on traversal, while Mario feels empty as a result of the devs needing bigger playgrounds to hide all the moons in. I wish there were more actual platforming challenges in Mario, but I wouldn't go as far as to calling the levels 'empty'. There's plenty to do, but a lot of it just doesn't rely on classic platforming. Then again, I didn't think much of 3D world either.
I'm not sure, I haven't seen anyone pronounce how many GameCube's it's ducttaped together.
In all seriousness: when docked the GPU is much more capable, but the CPU is weaker than that of the PS3. Then again, Xbox One's CPU is worse than that found in the 360, so you'd think it shouldn't be that much of a problem.