Arika’s “Mysterious Fighting Game” for PS4 in 2018
Where is Endless Ocean 3? Assholes!
gematsu.com
gamingeek
WhatsApp product designer praises Switch user interface
for its "bare bones simplicity" - goes into detail here
reddit.com
gamingeek
Relive the Magic of Splatoon 2s' Splatfest
With this edited concert performance.
youtube.com
gamingeek
Ghost Recon: Wildlands and rest of the portfolio
help push Ubisoft Q1 sales up by 45%
vg247.com
gamingeek
Nintendolife review Splatoon 2 as a 10/10
"Nintendo is genuinely listening and wants to deliver the absolute best experience possible"
nintendolife.com impressions
gamingeek
Splatoon 2 devs talk resolution, framerate, tweaks
mode changes, online invites, sales potential & more
perfectly-nintendo.com
gamingeek
Nintendo releasing Super Mario cosmetics line in Japan
And the bottles look like Dildos and Lube
4gamer.net
gamingeek
Wired Splatoon 2 review
"The sequel to Splatoon is effortlessly witty, light, and fun"
wired.com impressions
gamingeek
Wii U update may signal the end of days for Miiverse
Last chance to message Bugs :(
videogamer.com
gamingeek
Digital Foundry: SFANS Switch Pocket Dock Review
The Best Replacement Dock?
youtube.com impressions
gamingeek
Kingdom Hearts 3 is taking forever because
Square Enix decided to change game engine to Unreal 4 a year in
vg247.com
gamingeek
Oculus Rift and Touch controller bundle
gets second permanent price cut since December
vg247.com
gamingeek
Insomniac gives us an Inside Look at Spider-Man
discusses setting, gameplay and more
videogamer.com
gamingeek
The Ataribox will deliver ‘current gaming content’
And has modern internals
videogamer.com
gamingeek
GameStop getting multiple Switch custom bundles
this week, available in-store
polygon.com
gamingeek
Japanese Switch lottery queue tops 3000 people
And you thought finding Switch in America was bad?
kotaku.com
gamingeek
Xbox One owners thought they're being pranked
when this bizarre error message about My Little Pony showed up
vg247.com
gamingeek
90s Super GP Will Be Power Sliding On To Switch Soon
The game formerly known as '90s Arcade Racer
nintendolife.com
gamingeek
Guide How To Invite Friends And Use Voice Chat
On The Nintendo Switch Online App
nintendolife.com
gamingeek
Nintendo's new online service looks like it could be
every bit as bad as you feared
eurogamer.net
gamingeek
Koei Tecmo opening restaurant in Japan
It looks like Ikea with Koei posters
kotaku.com editorial
gamingeek
Here’s a round-up of all the baffling decisions
made with the Nintendo Switch Online app
vg247.com
gamingeek
Retro City Rampage DX on Switch
- Could see release next week, contains new tweaks
vblank.com
gamingeek
RIVE Switch interview - new co pilot mode
Specs, resolution and actual gameplay details
nintendolife.com
gamingeek
Just How Hard Is It To Buy A Nintendo Switch In Japan?
We hit the streets of Tokyo on Splatoon 2 launch day to find out
nintendolife.com
gamingeek
Over 50% of global digital console revenue to
come from DLC and microtransactions in 2017 - SuperData
mcvuk.com
gamingeek
New 2DS XL tops Japan's hardware charts
after 30% fall in Switch sales - shortages?
mcvuk.com
gamingeek
Yakuza Kiwami gameplay trailer, shows off fighting
and karaoke, takes us back to the 80’s
videogamer.com media
gamingeek
Spider-Man, Frank West, Gamora and more confirmed
for Marvel vs. Capcom: Infinite
videogamer.com
gamingeek
Switch Fate/EXTELLA - European launch trailer, more gameplay
Good anime hack and slasher
gonintendo.com media
gamingeek
Xbox HW revenue down 29% - lower prices, fewer units sold
Xbox software sales up 11%
vg247.com
gamingeek
Splatoon 2’s Amiibo And Squid Beatz 2
Make Visits To Inkopolis More Appealing
siliconera.com
gamingeek
Review: Fate/Extella: The Umbral Star (Switch)
8/10 - "Appealing characters and an irresistible sense of style draw you into its world, and addictive, satisfying gameplay and excellent writing keep things exciting"
nintendolife.com impressions
gamingeek
PS4, Tekken 7 drive June US game sales - NPD
Hardware was up 27% y-o-y thanks to PS4 and Nintendo Switch
gamesindustry.biz
gamingeek
Telltale announces Batman: The Enemy Within
at Comic-Con, first episode in August
videogamer.com news
gamingeek
New Nintendo 64 controller trademark filed
could suggest a N64 Mini Edition in the works
videogamer.com
gamingeek
Fire Emblem Heroes brings in over $100 million
in revenue, over 10 million downloads
deconstructoroffun.com
gamingeek
Splatoon 2 - tons of Hero Mode footage
(worlds, bosses, ending and more) Spoilers obviously
gonintendo.com media
gamingeek
Chicago Pkmn GO event fails to connect them all
as attendees chant 'we can't play' during livestream
eurogamer.net
SupremeAC
Platinum teases a Switch game!
Get hyped (it's in Japanese so don't worry about reading it.)
twitter.com
travo
Can game graphics finally match the first CG classic Toy Story?
KH3 makes a strong case for it says DF
eurogamer.net
SupremeAC
Display:
Order by:
Recently Spotted:
*crickets*
Who gives a flying fuck what the reviews say...if you like the game, play it. What's the point in disecting reviews? You're not going to make anyone change their mind. Plus it's a waste of time. There's a ton of games I don't agree with reviews on but I'm not wasting my energy telling people how dumb they are outside of saying "I disagree asshole, and this is why".
Hell, I don't even read reviews anymore..there's no need. You generally know what kind of games you like or don't like, and it's easy to get a sense of what you want to play without reading shit, thanks to youtube videos and user impressions. I think the last group of people I used to really enjoy reading reviews from was way back in the Greg Kasavin, Matt Cassamassina and EGM days before that. They felt sincere...nowadays there's literally nobody like that who feels like they're just a passionate fan who does reviews, so I don't bother with them.
But, one thing I really need to know, though. Is Splatoon 2 truly a real sequel?
I still like reading reviews and gauging the overall reaction to a game. Like BOTW reactions are interesting to me and I don't understand them fully.
I can't decide whether or not Breath of the Wild is a master class in open world design or just a big, old empty Zelda playground that exists to place a hundred+ Zelda puzzle shrines...
There are times I love it. There are times I'm just "Meh."
It's an accomplishment for Nintendo for sure, but I don't know if it's enough to justify the Switch in itself. I think I agree with Vader in that I hope this isn't what Zelda will be from here on out...
It could definitely benefit from a few more dungeons but I can't tell you how ecstatic I am to be rid of the hand holding.
I love the diminished hand-holding, but there are times when I'm also like: "Now what do I do?" I get it's supposed to be like the original again and you're supposed to go alone... but the thrill of finding dungeons and discovering new tools and weapons is gone.
I love the art style, the production values, the technologically advanced Hyrule and the fact that Link --LOST-- at one point but it doesn't feel like a Zelda game despite all the fan-service.
Robio. Did you ever get Ever Oasis?
If ever there was a game that blended one part Seiken Densetsu and one part **classic** Zelda, this is it...
Doesn't this art just scream... "The ______ of Mana?"
Oh no...
Chester Bennington killed himself today.
But it does feel very similar. It's like slipping into an old pair of slippers. Only now they're new again. And portable. New, portable slippers.
Vader, you can't compare how you play a new MK to a new splatoon. You play through MK once and then shelve it. Because of the nature of splatoons gameplay, it never stops feeling new and exciting. So even if it is similarily similar, there's a lot more enjoyment to be had. Unless you stopped playing the original because you had had your fill. I kind of drifted away of it despite still enjoying it. This new game is just a reason to dive head first back into the ink.
I played and enjoyed the demo, and definitely want it. Unfortunately, life is financially kickin me in the balls again. I just had to get a new air conditioner for my house and that pretty much broke the bank for me. So, I can't really justify any new game purchases for a while.
I think something like Overwatch would have the same issues as Splatoon if they had already made a sequel to it. It's the price you pay for basically being an online team based shooter with tacked on campaign. Titanfall 2 didn't have this problem because the campaign was designed to be just as big a deal as the online portion. If they had did the same thing as Titanfall 1, though, they would have gotten hammered for it.
Call of Duty is what it is. They're not the best games ever in terms of campaign, but most of them are at least entertaining and each is unique. And Halo has always made the campaign as big a deal as the multi-player so I don't even see a comparison there.
They need to dial back the world size and add in more of the point to point gameplay from the older games. Most open world games have this problem....they make them TOO big, to the point where they can get tedius despite how incredible the world and gameplay are. Just because we have the tech now to duplicate the size of a fucking planet, doesn't mean it's a good idea.
You've just described what Splatoon 2 has done compared to 1. Literally.
New stages, new areas (Salmon run), new skills, new weapons and so on. COD changes from World War 2 to Space? Splatoon literally changes from stage to stage, one is a game developers office stage by the water, another is the deck of a cargo ship, next is a giant roller derby. Then the single player has a world all of its own.
I don't get this. One game could have 4 levels, another game could have 4 levels, the number of levels doesn't mean both games or stages are the same. The number of levels is irrelevant.
There's Salmon Run as a new mode, how is that lazy? Who cares if it's PvP or not? And we have a year of updates, who knows whether they will intro new modes? Splatoon 1 launched with turf modes and the Tower Control and Rainmaker were all added later.
The existing modes have been changed btw in Splatoon 2 and the new stages will make all those modes different to play based on the stage design.
This isn't true, the map rotation time has been halved so you will be playing new stages a lot more regularly. And the matchmaking structure has been changed behind the scenes in the online code. The whole point of locking you into your weapon choice is so the new net code can now pair you less often with ridiculous teams like Splat 1 when you you got put on a team with 3 snipers or rollers, shit like that. Also the data packets have been reduced so you have less lag.
I agree with you to a point. Splatoon 2 is one of my most anticapted games and I want to be able to read some reviews without my eyes rolling into the back of my head. That's why I like the gamespot review, it's an 8/10 but its a completely bullshit free review not coloured, peppered or rammed down your throat with the reviewers pre-conceptions of what a sequel should be or not every 5 seconds.
That VG24/7 review is just.... ridiculous.
Speaking of BOTW, on Master Mode I faced down two small Guardians in a shrine and they were as tough as a moderate test of strength only there were 2 of them. Was tough. Moving full Guardians out on the plains are easier.
I'll have to disagree with you there.
And Halo's campaigns have all felt samey to me. And it seems a lot of people have drifted away from that series.
Splatoon 1 servers were getting hammered yesterday.
I've never seen anything like it - there was slowdown, horrendous lag. I could shoot someone for 3 seconds and they didn't die. I jumped up behind someone shooting them down from the air and somehow, due to lag the guy turned around 2 seconds after he should have died and killed me.
And I hear Splatoon 2 downloads are now crashing the Switch eshop and can't cope with demand. This doesn't bode well for Splatoon 2 server peformance if the game becomes more popular.
Getting Starfox Wii U today, had to qualify for free shipping on a LAN adapter. It was really cheap, game must have bombed?
People have drifted away from Halo because Bungie doesn't make it anymore and 343's work on it has been spotty. I doubt it'll ever be what it used to be.
Is it because XB1 is less popular than 360?
I don't really see how that has anything to do with the quality of the games or the popularity. XBOX sold Gamecube numbers and Halo was gigantic at that time....maybe the biggest franchise other than GTA. They've made one Halo title for Xbox One and it's good but not incredible. Not as good as any of Bungie's games. Neither was Halo 4.