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[kotaku.com] Terrorists Used PS4s To Plan Paris Attacks -- Based on Reporing Error Same article also said: a terrorist could “spell out an attack plan in Super Mario Maker’s coins and share it privately with a friend.” kotaku.com news phantom_leo
[neogaf.com] Shenmue 3 Chinese Presentation Offscreen Day/Night Cycle & Environment Footage neogaf.com media gamingeek
[politico.eu] Why terrorists 'love PS4' "It's very, very difficult for our services - not only Belgian services but international services - to decrypt the communication that is done via PlayStation 4." politico.eu gamingeek
[eurogamer.net] Star Wars Battlefront feels like a return to the GoldenEye era DICE's reboot is full of simple thrills, but can they last? eurogamer.net gamingeek
[videogamer.com] Boob size slider removed from Western XCX release Penis slider survives the snip videogamer.com gamingeek
[videogamer.com] The mad nonsense of Battlefront's Darth Vader Battlefront is extraordinarily faithful to Star Wars' original trilogy, so why is Darth Vader's voice acting so bad? videogamer.com gamingeek
[ign.com] Kojima x Del Toro needs to happen Says Norman Reedus ign.com gamingeek
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[gonintendo.com] This week's European downloads - November 19 (Typoman, AC: Wild World and more) gonintendo.com gamingeek
[gonintendo.com] The Legend of Zelda: Twilight Princess HD - EU bundle picture Jap >>>>>>>> Eup gonintendo.com gamingeek
[gamereactor.eu] Gamereactor XCX hands on preview "it takes some of the key features that made the first game unforgettable to a whole new level." gamereactor.eu gamingeek
[gamekyo.com] Aonuma tells fans: Zelda U's map is as big as Kyoto Which is 22 times bigger than Skyrim, 10 times that of GTA V and even 6 times that of The Witcher 3 gamekyo.com gamingeek
[vg247.com] Half-Life 2 is 11 years old No sequel? vg247.com gamingeek
[cinemablend.com] Street Fighter V Producer Explains Ken's New Look Is that a yellow mop on his head? cinemablend.com gamingeek
[gamesindustry.biz] Critical Consensus: Star Wars Battlefront is gorgeous But lightweight gamesindustry.biz gamingeek
[eurogamer.net] Lego Dimensions players discover two secret areas devoted to cartoon classics eurogamer.net gamingeek
[videogamer.com] EA warns of performance issues with dual graphics cards in PC Star Wars Battlefront videogamer.com gamingeek
[videogamer.com] Zombi is getting a physical retail release on next year XB1/PC/PS4 - Anyone think Zombi 2 will be a VR game? videogamer.com gamingeek
[youtube.com] 60 FPS 720p Starfox Zero Japanese Trailer Hit the cog icon youtube.com media gamingeek
[neogaf.com] UK: Rise of the Tomb Raider sells <60k units at launch Seems to be bombing vs FO4 neogaf.com gamingeek
[vg247.com] Star Wars Battlefront reviews – all the scores From 6/10 to 9/10 vg247.com impressions gamingeek
[cinemablend.com] Metal Gear Online Update Lets You Wear a Cat On your head cinemablend.com gamingeek
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[gamespot.com] EA Building Assassin's Creed-Style Action Game Jade Raymond and Motive Studios are making something new for EA gamespot.com gamingeek
[gamefront.de] Valkyria: Azure Revolution confirmed Valkyria Chronicles Remaster too gamefront.de gamingeek
[gamekyo.com] Game of Thrones : trailer final gamekyo.com gamingeek
[gonintendo.com] Happy 63rd birthday, Miyamoto! gonintendo.com gamingeek
[unseen64.net] A look at Zoonami's cancelled GameCube project Game Zero unseen64.net gamingeek
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[mcvuk.com] Naughty Dog on microtransactions: 'You should pay for good work' mcvuk.com gamingeek
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Xenoblade Chronicles X Pre-Review Impressions GameSpot - youtu.be impressions gamingeek
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[gonintendo.com] This week's North American downloads - November 19 (Typoman, Street Fighter II and more) gonintendo.com gamingeek
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[eurogamer.net] Eurogamer Reviews Hard West no 'recommended', but sounds good nontheless eurogamer.net impressions SupremeAC
[nintendolife.com] Top 10 Wii U Retail Games - Third Anniversary Splatoon at 2 nintendolife.com gamingeek
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[nintendolife.com] The Man Responsible For Sega's Blast Processing Gimmick Is Sorry For Creating "That Ghastly Phrase" nintendolife.com gamingeek
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[eurogamer.net] EG: Star Wars Battlefront review "As a multiplayer shooter, it's good but never quite great, but maybe that's besides the point." eurogamer.net impressions gamingeek
[mcvuk.com] Kinect director Kudo Tsunoda exits Xbox division Invests in Sunglasses company instead mcvuk.com gamingeek
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[gamekyo.com] Hands on PS2 emulation on PS4 gamekyo.com impressions gamingeek
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[kotaku.com] The Xbox 360 Is Ten Years Old Today A decade ago today thousands of people stood outside electronics retailers in the bitter cold, waiting for their chance to sell an Xbox 360 on eBay. kotaku.com news phantom_leo
Resident Evil 6 Remaster coming to Xbone and PS4 Just when you think Capcom has pulled their head out of their ass gematsu.com news robio
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Tue, 17 Nov 2015 15:54:02

WTF is this shit???

I played the first two levels of COD BLOPs 2.

And it's total shit.

The Wii remote aiming to hard to tune there is no realtime manipulation and the first two levels just throw you into firefights while you're struggling with it.

And my GOD the gameplay is shit. I had forgotten how shit COD campaigns are. No real AI, enemies randomly appearing, infinitely respawning. Grenades landing at your feet. Random cinematic bullshit, smoke flying everywhere, restrictions everywhere. Random things to have to trigger to advance the level.

The first level is literally a flat open field you walk forward on. The second has you on a tiny bottle shooting africans.

This is shoddy as hell, feels like a 6/10 game.

I finally managed to find a quiet bit of a level to tweak the aiming and it still doesn't feel as good as the wii remote controls in BLOPs 1 or COD MW Wii.

The only good thing about this game is the graphics.

Is there any actual AI in these games? Or does the game randomly take away life from you and shake the screen about just so it feels atmospheric?

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Tue, 17 Nov 2015 15:55:33
robio said:
Is there really that much muscle memory for a game like Twilight Princess though?  With Kart you're going through same courses over and over. There's lots of segments of TP that you probably went through once and never saw again unless you did multiple play-throughs.

It's going to be weird. Dungeons too.

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Tue, 17 Nov 2015 16:10:02
I think it'll feel weird for maybe 5 minutes and after that we'll adapt and forget about the original.
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Tue, 17 Nov 2015 17:02:05

Just think of TP as a remix.

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Tue, 17 Nov 2015 17:10:51

Zelda U would be 6 times larger than The Witcher 3

Although little talkative, Eiji Aonuma however let himself go to a few confidences with the fans awaiting the next Zelda on WiiU. The producer of the series, working on the new game expected for 2016 explains that the size of the map will be impressive: 22 times bigger than that of Skyrim, 10 times that of GTA V and even 6 times that of The Witcher 3.

More than 800 square kilometres to cross, even with help from Epona. On the other hand, it is not known if the open world promised by Nintendo in this Zelda will be more alive than CDProjekt Red's RPG.

We recall however that size, Eiji Aonuma tends to slightly exaggerate the situation. The Legend of Zelda: Wind Waker promised as well to be able to cross from start to finish in 1 hour, just like the map of The Twilight Princess which was even the hour and a half on the basis of promises here and there her brood.

Translated.

That makes it bigger than XCX?!

Edited: Tue, 17 Nov 2015 21:07:13

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Tue, 17 Nov 2015 17:34:17

Star Wars: Battlefront | Reviews

Gamereactor: 9

Star Wars Battlefront has had a lot going against it, in spite of a successful beta test, but the final product represents both a collection of the best that DICE has to offer, and also a very unique experience when considered within the confines of the shooter market, a genre currently crammed with different variations of the same experience. You won't find any weapon customisation or squad systems or kill streaks here, instead Battlefront offers a unique feeling when you sit in front of the screen, controller in hand. It's the most powerful Star Wars experience since Bioware's Star Wars: Knights of the Old Republic, and that's saying something. It takes you away to a galaxy far, far away. What Star Wars Battlefront lacks in content, it offers in immersion; it has that in abundance.

AusGamers: 9

Star Wars Battlefront might not be terribly considerate of solo players and its by-design accessibility might deter DICE’s hardcore Battlefield fans, but there’s no denying the multiplayer is a hell of a lot of fun, and as far as creating the feeling of being part of a Star Wars movie, it doesn’t get any better than this.

God is a Geek: 8.5

At its core, Battlefront is a great shooter. Add in a perfectly crafted Star Wars dressing and an impressive amount of cinematography and you have my favourite multiplayer shooter in years. Accessible, well made and full of really, really cool moments, it’s hard not to love it.

Gametrailers: 8.1

Polygon: 8

In a sea of multiplayer-focused shooters, Star Wars Battlefront distinguishes itself as much by what it does as what it doesn't, and that comes at a price. Its old school simplicity doesn't always mesh with its attempts to bring those ideas into 2015, and it lacks some of those back-of-the-box bullet points that most modern AAA shooters wouldn't be caught dead without.


That said: This in a game where you crest a frozen ridge on the surface of Hoth and see a thousand lasers turn the sky into a disco and an AT-AT into scrap metal. If a little of the fat has to be trimmed for more people to have that experience, then blaster holes for bullet points seems like a fair trade.

Metro GameCentral: 8

Battlefront’s more natural use is as a game played between games. An enjoyable diversion for a few hours, either between more complex titles or, for more casual players, until their appetite for video games and/or Star Wars has been sated. There’s nothing wrong with that in our eyes, and we know we’ll be returning to the game again and again over the coming months.


It’s not the ultimate Star Wars game, it doesn’t do anything revolutionary for the online shooter genre, and it’s certainly not very deep or complex. But it is an enormous amount of fun. Which seems perfectly fitting considering the movies it’s based on.

Playstation Lifestyle: 8

So should you drop $60 for the base game? If you ever dreamed of recreating some classic battles or sequences from the Star Wars movies, and are okay with the lack of any sort of campaign, then there is a fair amount of content to keep you occupied. Especially if you are a completionist, expect to sink at least 100 hours to unlock everything in that diorama. You can tell DICE has a bunch of Star Wars fans on staff, and Star Wars Battlefront feels like a loving “welcome back” from a developer who has missed the franchise as much as us gamers have.

Press-Start: 8

Star Wars Battlefront does come out a bit short in certain areas, but that doesn’t take away the fact that the game is basically the perfect example of fan service done right. The game doesn’t feel like a rehash of other games in the genre and excels in providing an authentic and immersive Star Wars experience that’ll certainly appeal to both old and new fans of the universe. Despite currently being a little light on content in relation to its price tag, Star Wars Battlefront is a sign that DICE and EA have the means to do the franchise justice and it certainly is a great sign of things to come.

GamesRadar: 4/5

This philosophy of getting players involved, and making your whole experience as hassle-free as possible, is the beating heart of Star Wars Battlefront. Rarely has any video game pushed pure, uncomplicated joy so forcefully to the fore. Sure, as a shooter, this can be rigidly simple at times, and does occasionally leave me yearning for something a little more complex and involving because I'm that guy who spent the rest of 2015 playing Destiny. As a wonderful recreation of some of my most cherished childhood fantasies (and you will feel the same, such is its universal appeal) Star Wars Battlefront is an absolute triumph.

Videogamer: 7

Star Wars Battlefront, then, is one of the best experiences of the year, if only for a short while. Completionists may stay with it to unlock figures for the in-game diorama which shows how many challenges you've completed, but others will find their interest has waned long before that. Too limited in its maps and modes to keep people hooked, it will nevertheless provide enough fun to jump onto once in a while, hear that famous score and maybe take down an AT-AT. Those who wanted a Battlefront III, however, will have to wait a little while longer.

Game Revolution: 7

Whether or not Star Wars: Battlefront is worth your dollar may depend on three things: how much you love Star Wars, how much you wanted this to be Battlefield with lasers instead of its own game, and how much you are willing to gamble on EA and DICE supporting it with enough additional DLC content to keep it continuously interesting moving forward. As an audio-visual spectacle it screams Star Wars, but it feels thin presently. Hopefully, with the Battle of Jakku content coming just a few weeks after launch, we’ll see what that support will look like in the near future. Right now, it’s bigger than life, feels good while you're enjoying it, but is somewhat disappointingly hollow.

Gamespot: 7

If nothing else, Star Wars Battlefront is an exercise in pure spectacle, laid out in all of its neon glory. I can't help but smile when the Boba Fett guns down three fighters in a row from his Slave I ship, or a snowspeeder careens past with flames trailing in its wake. The first 10 hours are packed with these moments, and it's worth playing just to watch them unfold.


But Battlefront doesn't go much deeper than its ambitious surface appeal. It front loads its best content, only to fade in quality as the hours roll by. Star Wars Battlefront's skin is beautiful, but its legs are shaking, and threaten to buckle with time.

USGamer: 3.5/5

In some ways, Star Wars: Battlefront is a pleasant surprise. It feels so much more polished than it did at E3, and the effort that DICE has put into the visuals pays off in one of the best-looking games of the year. But every facet of the game is hurt by the lack of variety in the environments, vehicles, weapons, and even enemies. It's a startlingly limited package made more disappointing by the fact that the actual gameplay is really fun. It may reach its potential in a year; but for now, it's one more potentially great game sabotaged by what appears to be a cynical marketing plan.

Digital Trends: 3.5/5

The variety of experiences on offer in Battlefront ultimately saves it, even if it can sometimes feel thin in a lot of respects. If big battles like Supremacy and Walker Assault are turning into a slog, hopping in a ship for some dogfights or dialing down for a smaller and more traditional FPS experience can provide a good change of pace. Though small irritations persist throughout, Battlefront delivers on its core promise of huge, exciting moments, with just the right Star Wars flavor.


Read more: http://www.digitaltrends.com/game-re...#ixzz3rivSljH4

Follow us: @digitaltrends on Twitter | digitaltrendsftw on Facebook

Attack of the Fanboy: 3.5/5

Beautiful but lacking, Star Wars: Battlefront will most certainly please Star Wars fans with incredible fan service from DICE. While it stacks up in terms of presentation to other contemporary shooters, Battlefront is an extraordinarily thin offering when it comes to content, making it less enjoyable the more you play it.

Hardcore Gamer: 3/5

Star Wars Battlefront is a solid proof-of-concept that should be fully realized in an inevitable sequel. Like Evolve, Titanfall and The Order: 1886 before it, Battlefront chooses style over substance. It’s absolutely beautiful and captures what it’s like to be in a Star Wars film, but style can only take a game so far. Star Cards and Heroes help make battles interesting, but the combat is too simplified to create long-term engagement. There is fun to be had, especially when the spectacle of Star Wars is in full effect. That spectacle, however, soon wears off and what’s left is a game with too few weapons, maps and heroes. In the end, Star Wars Battlefront is all Binks and no Fett.

Giantbomb: 3/5

It’s hard to not get caught up in the occasional moment in Battlefront if you’re a big Star Wars fan. I loved stalking towards rebels as Darth Vader, force choking them as the Imperial March played. As I played as a Stormtrooper on Tatooine, I stopped for a moment to watch Luke and Vader battle with lightsabers as X-Wings and TIE fighters engaged in a dogfight above them. There’s a whole lot of Star Wars seeping out of every pore of Battlefront, and no amount of forced fan service took away from the fact that some moments in this game reminded me of the many things I love about the film franchise. If the impending release of The Force Awakens has you in the mood for a casual online shooter set in the Star Wars universe, this game can certainly provide that for a dozen or so hours. Battlefront initially checks all of the boxes for being a great Star Wars game, but its limited amount of content and lack of meaningful progression kept me from wanting to return for more than a brief visit.

Destructoid: 6

Star Wars Battlefront feels authentic in many ways, but that authenticity is aggressively pursued at the cost of gameplay, and is often tacked-on. If you're in the mood for a relatively shallow shooter with caveats you likely won't be disappointed, but I wish that DICE had a little more time to polish it and add more substance.

Gadgets 360: 6

Pros:

  • Great visuals
  • Fantastic sound design
  • Epic moments
Cons:
  • Weak gunplay
  • Lacks content to justify full price
  • Erratic net code

Game Informer: Review in Progress

I'm enjoying my time with Battlefront, and look forward to playing plenty more of it, but I worry about the depth it has out of the box. Even in my first few days of playing, the repetition of having only four maps for the game's best modes, Supremacy and Walker Assault, sank in quickly. Can the allure of an authentic Star Wars experience top a light offering? Time will tell.

IGN: Review in progress

Star Wars Battlefront captures everything I love most about Star Wars. It’s playful and imaginative, driven by a sense of adventure and fun above all else. By embracing this, and improving on the classic original Battlefront, developer DICE has made almost exactly the Star Wars multiplayer shooter I’ve always wanted.


The catch is that this revival comes with baggage, and doesn’t always know what to do with itself.

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Tue, 17 Nov 2015 17:48:27
gamingeek said:

Translated.

That makes it bigger than XCX?!

Yes because Xenoblade Chronicles X is said to be 3 times larger than the Witcher 3.

SUPER MARIO MAKER LEVELS:

  • SMB Mix-Up! (1AB2-0000-0047-5A7D)
  • Storm the Castle (77BD-0000-00E0-A9C0)

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Tue, 17 Nov 2015 17:51:30
Nintyfan17 said:

Yes because Xenoblade Chronicles X is said to be 3 times larger than the Witcher 3.

So Zelda Wii U is twice the size of XCX, which is already massively bigger than everything else. That's nuts.

I was wondering why there was no source for the story and someone in the comments has said in French/translated that Aonuma told Japanese fans the game map is as big as Kyoto which is 827.90 km2 (319.65 sq mi) and from that, they worked out its size in relation to other games.

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Tue, 17 Nov 2015 20:31:03

I actually enjoyed a couple of levels in COD BLOPS 2.

Now I have been able to sort out the controls, they are as good as COD MW Wii but not quite as natural as BLOPS 1 on Wii.

I remember Vaders impressions several years ago and it's similar for me. The levels set in the past seem a bit shit. The modern levels are decent.

With the fixed controls the game is decently entertaining in a lightgun on rails sort of way.

Regarding the visuals, seriously what has Digital Foundry done to us? All I remember is how they say the U version is the worst etc because in a couple of scenes the frame rate dips a little. In several hours of play the frame rate has dipped for all of 3 seconds. I vividly remember GAF "U version is the worst LOL" etc.

Now I am actually playing the game, it looks great and runs at 60FPS virtually all the time. What has happened to the games media and community when tiny things get picked up on and get magnified so massively - just so some fanboys can claim superiority? Fucking hell. Put me off buying the game for 3 years and it turns out it's all over fucking nothing.

In fact these big budget realistic style games are so rare on Wii U they make a nice change for me from the colourful cartoon stuff and shows U can be doing much more. Even if it is only 360 style graphics with better textures.

I'm playing an HD FPS with the Wii remote - this is next gen.

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Tue, 17 Nov 2015 23:12:44

Played some Swords & Soldiers on the WiiU.  Only one level left in the campaign, but boy is it a bitch.  Gives a whole new meaning to the concept war of attrition.  I think I fought back and forth over the same 20 meters of land for over an hour before calling it a day.

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Tue, 17 Nov 2015 23:48:48
+1
I did the same thing on that level before I said screw it and turned it off.
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Wed, 18 Nov 2015 01:20:27
robio said:

Valkyria: Azure Revolution confirmed

Well, well, well... I think Sega may have actually extracted their head from their ass. It's really happening. PS4 is getting a remake of the original and a new installment. Not that the original needs a remake mind you. But if it comes with all the DLC and the scoring system is tweaked then it should be worth it. Guess I'll be a PS4 owner after all.

Are we getting ahead of ourselves or has it been confirmed for the West?

SupremeAC said:

Played some Swords & Soldiers on the WiiU.  Only one level left in the campaign, but boy is it a bitch.  Gives a whole new meaning to the concept war of attrition.  I think I fought back and forth over the same 20 meters of land for over an hour before calling it a day.

When this happens it means your strategy isn't going to work; time to come up with a new plan.

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Wed, 18 Nov 2015 02:14:55

One month till Star Wars!!!!!!!!!

Battlefront is a whole lot a fun. It could have been a new rebel strike, with all its different play styles.

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Wed, 18 Nov 2015 02:22:24
+1
Foolz said:
robio said:

Valkyria: Azure Revolution confirmed

Well, well, well... I think Sega may have actually extracted their head from their ass. It's really happening. PS4 is getting a remake of the original and a new installment. Not that the original needs a remake mind you. But if it comes with all the DLC and the scoring system is tweaked then it should be worth it. Guess I'll be a PS4 owner after all.

Are we getting ahead of ourselves or has it been confirmed for the West?

We are (I am at any rate), but there's plenty to suggest that at least the enhanced remake will make it's way to the West. The original sold better in the West than it did in Japan, and the Steam version has been far and away the best selling version of the game (discounted price noted). Still, it's safe to say there's a bigger fan base for it in the West than in Japan so only a completely stupid company wouldn't at least bring the remake over. Then again it is Sega so the stupid company theory is still in play.

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Wed, 18 Nov 2015 10:01:20
Foolz said:

When this happens it means your strategy isn't going to work; time to come up with a new plan.

It's not a stage that involves much strategy, just spamming as many troops as you can afford.  And getting lucky.

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Wed, 18 Nov 2015 10:32:48

Has anyone replayed Skyward Sword? I think it's the only Zelda I haven't replayed.

Even though in gameplay and design terms it's one of the best.

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Wed, 18 Nov 2015 10:35:10
gamingeek said:

Has anyone replayed Skyward Sword? I think it's the only Zelda I haven't replayed.

Even though in gameplay and design terms it's one of the best.

Nope, but I rarely replay any games.

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Wed, 18 Nov 2015 12:12:14
SupremeAC said:

It's not a stage that involves much strategy, just spamming as many troops as you can afford.  And getting lucky.

Well, after finding out that no strategy didn't work well in wars of attrition, I used strategy and won. Nyaa

Try different combinations of troops. Unless I'm thinking of the wrong level, but the principle applies to most of them anyway.

Edited: Wed, 18 Nov 2015 12:13:37

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Wed, 18 Nov 2015 12:43:17
gamingeek said:

Has anyone replayed Skyward Sword? I think it's the only Zelda I haven't replayed.

Even though in gameplay and design terms it's one of the best.

Yes

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Wed, 18 Nov 2015 12:53:19
I never played Skyward Sword. Maybe one of these days.
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