Carmack Comments on Facebookification of Oculus
"The deepest issue I find here stems from the way business is done in technology today: companies exist and operate only to get acquired"eurogamer.net news aspro
EA's Peter Moore apologizes for dickish Wii U jokes
"Our apologies to partners @NintendoAmerica & fan @FrostbiteEngine ’s poor attempt at April Fools not condoned by EA : unacceptable/ stupid"gonintendo.com gamingeek
NWR Mario Kart 8 Preview
We played Mario Kart 8. It's more of the same, but that means it's awesome electric fun, generally.nintendoworldreport.com impressions gamingeek
Gamesradar Mario Kart 8 Preview
"Anti-gravity karts? Check. Possibly the best visuals a Nintendo game ever saw? Ditto. A slew of new racers that we never expected to be included in a Mario Kart title? You'd better believe it!"gamesradar.com impressions gamingeek
Now Microsoft Studios is hit with layoffs
"There are times when decisions need to be made to realign plans and refocus our efforts," says Microsoft.videogamer.com gamingeek
How inFAMOUS: SS Used the PS4′s 8 (4.5) GB of RAM
I/O (input/output) speed was a big problem, even from the hard drive. Input/Output speed is the communication speed between the drive and the CPU.dualshockers.com gamingeek
Shin'en using second gen Wii U engine on upcoming projects
“With FRN we wanted to get more realism. That was not possible with our old tech. So we implemented a lot of new stuff that allows us to get there"nintendoeverything.com gamingeek
~~Are Japanese women the future of its gaming?
Animal Crossing: New Leaf shows that mixed-gender teams can defy both Japan's gender gap and its industry's troubles gamesindustry.biz gamingeek
~~Super Smash Bros. Direct officially announced
Visit http://www.nintendo.com/nintendo-direct on Tuesday, April 8, at 6 p.m. ET/3 p.m. PT for a Nintendo Direct providing new details on Super Smash Bros. for Wii U and Nintendo 3DS.gonintendo.com news gamingeek
What came out here as Trapt was actually Kagero II in Japan. Kagero was the second Deception made for PSOne, but Kagero II, or Deception 3, was for PS2... That's why this Deception is part IV.
PS: MisterVader. The events of Mirror of Fate HD are the direct prequel to Lords of Shadow 2. The Mirror actually is in LoS2 and is a central plot device. Still maintain the game is gud! PLAY IT!
PS: MisterVader. The events of Mirror of Fate HD are the direct prequel to Lords of Shadow 2. The Mirror actually is in LoS2 and is a central plot device. Still maintain the game is gud! PLAY IT!
Maybe it's drunk Leo talking, but this game is good enough to --NOT-- wait for all that long. If there was never another CastleVania and the series ended here, I would be OK. Mercury Steam has done a really solid fan service, making the game fall more in line with traditional CastleVania games than with Lords of Shadow 1. A lot of the nonsensical puzzles are gone now and you are left with a game that does two things: (1)It presents itself more like a Metroid-Vania game with a really solid fighting engine rather than a third person adventure like the first. (2) It tries to take into account Iga's mythologies along with the ones established by Mercury Steam and make them one. This --IS-- the "1999" battle. This is the beginning and the end of all CastleVanias. This is a game that successfully combines bloodlust with redemption and, I'll say it again, I don't understand where the really, really bad reviews are coming from. In any other time, in any other day and age, this would be a spectacular game. It is --WELL-- worth playing!
I started Infamous Second Son this today and for the first few hours found it to be very boring. I was mostly exploring and doing side missions which are just terrible. Is the whole game going to be like this, fight the same drug dealers over and over, spray paint crap, look for a camera, etc. I don’t remember the first Infamous games to have side missions this boring, they weren’t great but they seemed better.
As I did the main missions and got the neon power the game itself got much better. I see a few new very strong enemies, which is very much needed cause everyone is easy to fight so far. I think the story and characters have been great so far. Obviously the game is beautiful. Maneuverability is much better than the first games and a ton of fun.
But this game is missing the shards from the first game that made exploring the city so much fun. It seems like platforming has been totally removed and that was a piece of the first game (not so much in the second game). I miss that, I felt that was what made the first game so special. This game has shards but its not as common and not really about reaching them. The combat is better but feels like a slightly faster version of cole.
Right off the bat I'm reminded of one thing I liked about this game; Tidus is a popular big mouth guy instead of the usual ultra quiet guy who hasn't come out of his shell in life.
You might like the Crystal Bearers then.
Good god man.....Final Fantasy 10 should NEVER be compared to the Crystal Bearers. NEVER.
Just in terms of the character, I read the FFCC CB interview where they wanted the main character to be a superhero, a bit full of himself as opposed to shy guy.
I started Infamous Second Son this today and for the first few hours found it to be very boring. I was mostly exploring and doing side missions which are just terrible. Is the whole game going to be like this, fight the same drug dealers over and over, spray paint crap, look for a camera, etc. I don’t remember the first Infamous games to have side missions this boring, they weren’t great but they seemed better.
As I did the main missions and got the neon power the game itself got much better. I see a few new very strong enemies, which is very much needed cause everyone is easy to fight so far. I think the story and characters have been great so far. Obviously the game is beautiful. Maneuverability is much better than the first games and a ton of fun.
But this game is missing the shards from the first game that made exploring the city so much fun. It seems like platforming has been totally removed and that was a piece of the first game (not so much in the second game). I miss that, I felt that was what made the first game so special. This game has shards but its not as common and not really about reaching them. The combat is better but feels like a slightly faster version of cole.
I hope it gets better.
Reviews say it's two thirds boring, better near the end as your powers are unleashed.
No hangover for me this morning!! I'm the big winner!!!!
Also, I still really suck ass at Super Metroid. At this point I think I've been playing it for 400 hours. I really don't think I'm going to get the "good" ending.
No hangover for me this morning!! I'm the big winner!!!!
Also, I still really suck ass at Super Metroid. At this point I think I've been playing it for 400 hours. I really don't think I'm going to get the "good" ending.
Forget trying to get 100% in that game, its near impossible without a guide.
Present for Robio!
Yup I have it, haven't played it.
Probably why I never heard of it.
Meanwhile in this Universe...
Phantom_Leo has ignored his dcotor's orders and has started drinking some cheap, apple ale. You know what that means, right?
Starting to feel it...
The transformation is beginning...!
WOOOOOOOOOOOOOOOOOOOOOO...!
DRUNK LEO ! ! !
PS: MisterVader. The events of Mirror of Fate HD are the direct prequel to Lords of Shadow 2. The Mirror actually is in LoS2 and is a central plot device. Still maintain the game is gud! PLAY IT!
Oh man that means drunk leo bioshock infinite analysis!!!!!
I will, when its $10.
Woo! I finally found my PS3 controller! It's been missing for a couple weeks now. Found it behind my dresser!
Incidentally, Oblivion doesn't fully work with the PS4 controller.
That bastard other dimension raven had it,
Is that why it feels sticky?
Maybe it's drunk Leo talking, but this game is good enough to --NOT-- wait for all that long. If there was never another CastleVania and the series ended here, I would be OK. Mercury Steam has done a really solid fan service, making the game fall more in line with traditional CastleVania games than with Lords of Shadow 1. A lot of the nonsensical puzzles are gone now and you are left with a game that does two things: (1)It presents itself more like a Metroid-Vania game with a really solid fighting engine rather than a third person adventure like the first. (2) It tries to take into account Iga's mythologies along with the ones established by Mercury Steam and make them one. This --IS-- the "1999" battle. This is the beginning and the end of all CastleVanias. This is a game that successfully combines bloodlust with redemption and, I'll say it again, I don't understand where the really, really bad reviews are coming from. In any other time, in any other day and age, this would be a spectacular game. It is --WELL-- worth playing!
I started Infamous Second Son this today and for the first few hours found it to be very boring. I was mostly exploring and doing side missions which are just terrible. Is the whole game going to be like this, fight the same drug dealers over and over, spray paint crap, look for a camera, etc. I don’t remember the first Infamous games to have side missions this boring, they weren’t great but they seemed better.
As I did the main missions and got the neon power the game itself got much better. I see a few new very strong enemies, which is very much needed cause everyone is easy to fight so far. I think the story and characters have been great so far. Obviously the game is beautiful. Maneuverability is much better than the first games and a ton of fun.
But this game is missing the shards from the first game that made exploring the city so much fun. It seems like platforming has been totally removed and that was a piece of the first game (not so much in the second game). I miss that, I felt that was what made the first game so special. This game has shards but its not as common and not really about reaching them. The combat is better but feels like a slightly faster version of cole.
I hope it gets better.
Just in terms of the character, I read the FFCC CB interview where they wanted the main character to be a superhero, a bit full of himself as opposed to shy guy.
Reviews say it's two thirds boring, better near the end as your powers are unleashed.
So basically its just like the other Infamous games.
No hangover for me this morning!! I'm the big winner!!!!
Also, I still really suck ass at Super Metroid. At this point I think I've been playing it for 400 hours. I really don't think I'm going to get the "good" ending.
Forget trying to get 100% in that game, its near impossible without a guide.
Seems worse to me.