Pachter: MS paid no more than $100 million for Gears of War
$99 million too much
igameresponsibly.com
gamingeek
EA reduces Forecast outlook
"Due to the weakness in current generation software"
news.ea.com
gamingeek
Game Informer blasts Wii U for using Friend Codes
Only.... it doesn't use friend codes.
gamnesia.com impressions
gamingeek
Iwata, other Nintendo execs taking pay-cuts to offset losses
This will last 5 months
www.rte.ie
gamingeek
JoJo's Alll-Star Battle Getting Limited US Release
Fan favourite got a mixed reception in Japan.
gematsu.com news
aspro
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robio (9m)
That was awesome Vader, glad you enjoyed the gig.
Is it A Tale of Two Towns? If so, avoid it like the plague. It was a cheap quick 3-D remake of a DS game, and in the process of porting it over to the 3DS they made it buggy as hell. THere's a couple game-breaking bugs in it. They may have been patched, but I don't think so. Just stay away from it.
Thanks, I'll do like these guys:
Nintendo Financials for Q3 is out.
http://www.neogaf.com/forum/showthread.php?t=759731
So from what I can tell they lost less money this quarter than last quarter but they expect a giant loss in Q4 because they will be buying tons of stock.
Wii U sales are at 5.8 million shipped worldwide.
;">Pokémon X & Y is at 11.61 million units in 2013 alone
;">The Legend of Zelda: A Link Between Worlds sold over 2.18 million
;">Animal Crossing New Leaf did a further 3.52 million units
;">Mario & Luigi Dream Team Bros sold 2.00 million units
;">Super Mario 3D World & The Legend of Zelda: Wind Waker HD have both sold over 1 million but they didn't give exact figures
Wii U still trailing way behind GC. 3DS is selling worse this year than last year.
Nintendo will have their address today at 8pmEST.
They are buying back the Yamauchi stock?
Nintendo announces share buy back for as much as ¥125bn, is this the family's stake?
Paycuts for Iwata
Reduction rate of 50% Iwata president, 30% two representative directors with the exception of the president Iwata, 20% of the other Directors. In February-June, a reduction period described in "judging by business environment at that time" and (Iwata president) for the remuneration of then.
Wii U FY 2014 total forecast - 2,800,000
Wii U units to ship in order to reach the forecasted goal - 399,000
Wii U FY 2014 software up to Q3 - 15,960,000
Wii U FY 2014 software total fotecast - 19,000,000
Wii U software units to ship in order to reach the forecasted goal - 3,040,000
3DS FY 2014 up to Q3 - 11,650,000
3DS FY 2014 total forecast - 13,500,000
3DS units to ship in order to reach the forecasted goal - 1,850,000
3DS FY 2014 software up to Q3 - 57,250,000
3DS FY 2014 software total forecast - 66,000,000
3DS software units to ship in order to reach the forecasted goal - 8,750,000
I hear ya, but it stinks to high heaven of indy.
Duh
Same. Live music is always a learning experience.
Those lifetime sales numbers are sobering. So basically Nintendo was NES then Wii. (Outisde of handheld).
Makes sense I guess. Shit.
EDIT: The reason this shocked me was because during the SNES, N64 and GC era, those consoles were much more important to me than the NES and Wii ever were, so I just always thought that everyone enjoyed them as much as I did.
So this whole only playing games on weeknights after work has so far been 0-3.
Too tired etc...
Shit.
Vomit.
Apparently you treat alcohol the same way I treat everything.
So sales were only down 8% but profits were down 30% because of the Wii U price cut. They need to reduce the production cost to compensate like they did with 3DS. They actually made a profit though, foreign exchange gains covered them. Thats why the warchest is so important.
3DS software sold a combined total of 57.25 million units. Pokemon X & Y was by far the most successful with 11.6 million units sold worldwide, but it was joined in the multi-million club by Animal Crossing: New Leaf with 3.5 million, Mario & Luigi: Dream Team with 2 million, The Legend of Zelda: A Link to the Past with 2.18 million (despite only being released on Nov. 21, 2013) and Tomodachi Collection with 1.8 million.
The 3DS has now sold 42.75 million units worldwide.
Seems the exchange rate increased expenses:
"Due to depreciation of the yen against the U.S. dollar and euro, expenses that were initially quoted in foreign currencies grew when converted into yen"
"Next-gen games generated only $24 million for the company."
EA has reported a $308m loss for the quarter ending December 31st – a big decline on the $45m loss reported in the same quarter last year.
"Koji Kondo is not the Mozart of videogame music. Mozart was the Koji Kondo of classical music."
Nice, you started out with a softer band. Now, you need to go get your face blown off by someone like Amon Amarth (they have a stage show with viking ships and everything...its awesome) or Megadeth or someone like that.
Live is where rock/Metal music cannot be beat imo....because then its all about the playing, the energy, the musicianship. What sucks is these days there's not as many good shows because most of the good bands are older, or stopped playing. And most of the good bands ARE the bands that have been around awhile because frankly, they came from a different time when the music industry wasn't so fake.
I'm so thankful I grew up in the 90's and got to see Pantera so many times....they were the best metal band I ever saw live still to this day. Their live energy could NOT be topped by anyone. I saw them turn entire hockey rinks into mosh pits. I laso saw Joe Satriani in his prime, amazing guitarist. Steve Vai, same. Rush, Sepultura...Morbid Angel...on and on. Iron Maiden is still a great band to go see too, even though they're much older now. Always had the best stage shows.
What? Nintendo execs are taking another paycut? Fuck it man, they can keep their job. At this point I can make more recycling cans.
And Wii was the console which sold the highest total number of units of software. And certain publishers made megabucks off of it. The problem was that the industry wants sales concentrated on a small number of yearly released titles. Wii software could be insanely profitable. And you're acting like Wii never happened too. Acting like it didn't blow away the competition and come out as the winner of this so-called "race". For any follow up system to something as succesful as that, it should have had great support right out of the gate. But you have to plan for support which is why Ubisoft added Splinter Cell Blacklist, Assasins Creed 4 and Watchdogs to their Wii U roster. It's also why Warner keep annoucing Lego and Batman games for it and why they release stuff like Injustice. Sure support from both of those publishers is likely to dry up - I called it at E3 2013 when two of Ubisofts biggest new games skipped the system and no new 3rd party U games were announced.
And so you're back to the kiddy argument. Back to 2001?
BTW UK chart track does include digital sales and PC sales of Rayman Legends was still 1% and seeing how the percentages were similar, yet even more stacked in the U.S.A charts in Wii U's favour the PC figure is probably quite similar.
"Everyone knew the wii u wasn't as good an idea as the wii, no one expected super sales though no one expected a complete bomb either"
You act like was all commonly accepted knowledge by everybody, we didn't know how it would perform and yes, we didn't expect it to be a complete bomb either, I agree. And yet support of it from the very start was under the assumption that it would be a complete bomb from day one - even when its 5 month sales were exactly in line with what PS3 and 360 acheived. That's what ZERO support from most companies indicates, that hurts confidence too and that impacts development and sales. And once again, from a tech standpoint you're coming from a relatively weak knowledgebase with your assumptions about the systems power, when there are PCs on the market already more powerful than PS4 and XB1 and yet last generation skus of most games are still being released. You're also not putting into context that Wii U has a modern featureset and there are relatively few features the Wii U can't handle or fake in some way. Wii Us' GPU is several GPU generations ahead of PS3 and 360. The games can work but they might not look as good as PS4/XB1 etc. But that's why developers build scalable engines.
They would still run and still look good. How did the competition make their consoles more appealing to third parties? By upping specs? That's it? They made them more PC like, but that's something you can look at in hindsight now, not something you could see back when Wii U was in development. Prior to Xb1 and PS4 most consoles were custom hardware - PS2 and PS3 were exotic bitch hardware to develop for, yet still received support because developers had confidence that things would improve. There's no such benefit of the doubt given to Nintendo.
"So either they can return to the normal gaming scene or remain with horrible third party support."
So your insight is that if they just returned with a high spec machine that would right all wrongs and fix everything? I really hope you've thought about that issue in more detail than that
Yeah I don't think so. I think COD will be the indicator, they have like 35 people working on Wii U skus of it. I think Activision is one of the cheapies out there and they release crap like Goldeneye Legends multiplatform and they're bringing more Spiderman games to Wii U as well. Also note most Wii U ports are outsourced to c-teams in countries with much lower wages like people in Shanghai or eastern europe. The wages and property costs aren't the same as a USA or UK A-team, so it's easier to acheive a profit because of that.
Interestingly Lego City sold more than Pikmin 3 in NPD and that's a 3rd party game, isn't TT Fusion owned by Warner Bros?
Anyway I'm not trying to bust your balls or anything. I'm just trying to get you to add context to your posts. You have this habit of summing up issues in one line, or a few sentances, that are vastly more complicated than that. As someone who reads 10x as much as most gamers in general I've got news stories and interviews popping in my head from the 33'000 updates I've posted and I've read twice as much as that. So when I see something skimmed in shorthand with no qualifications or context it gives me a headache.
Context to be added to the sales of multiplatform games on Wii U:
All this is something that needs to be addressed, by Nintendo, by retail, by third parties. The sales of these games needs context.
I'm not saying Nintendo is blameless in all this, they did a soft launch and their marketing has been particularly shitty compared to the Wii/DS era. They also had their own problems with HD development and probably retricted the specs of the machine with regards to the size of the case/power draw/cpu clocks etc. And the system was probably somewhat limited by including backwards compatibility and of course the U gamepad adds $100 to the price. They also need to work long term on their developer relations which seem awesome to indies but lacking to some bigger developers.
Even at the end of this, EA only made $24 million off next gen games last quarter compared to the $425 million they made on last gen skus. And even then, they actually lost -$308 million for the quarter, a big decline on the $45 million loss this time last year. And this is from a company that has no Wii U presence. I imagine the budget for one of their big games is $24 million alone.
DKC:TP ignores the Gamepad screen
This story is older than the sun, I posted it last year but Eurogamer are posting it as a new story today and trying to frame the news as some kind of evidence of how redudant the U pad screen is. Crappy journalism.
Oh gawd, now MCV is getting in on the act, must every bit of news be spun to a doom scenario?
Donkey Kong Country: Tropical Freeze shuns Wii U GamePad display
"Nintendo’s upcoming Wii U title Donkey Kong Country: Tropical Freeze could be a sign of things to come on the console."
This news is ancient: Here's the story that was posted last year in 2013 a month ago:
http://nintendoeverything.com/tanabe-kelbaugh-on-dkc-tropical-freeze-games-delay-monster-games-worked-on-the-title-3ds-version-would-be-tough-much-more/
It was a huge Gameinformer preview