Polygon COD: Ghosts XBONE better than PS4
Call of Duty: Ghosts suffers from consistent framerate drops on the PS4, especially during multiplayer when action got especially hectic. The Xbox One version suffered no such drops
polygon.com
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Project CARS dev comments on Wii U tech
On the CPU side, WiiU also supports multi-threaded rendering that scales perfectly with the number of cores you throw at it, unlike PC DX11 deferred contexts which don't scale very well.
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Suda 51 on Wii U: 'It’s a possibility...'
Nintendo Consoles Are Very Important To Us'
expansivedlc.com
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SupremeAC (9m)
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Glad you and Edge both liked Metro 2033. I loved it. If you thought the lighting in it was great for the atmosphere you should definitely pick up Last Light if it goes on Steam sale. The atmosphere lighting is just incredible.
Playing Resistance 2. Beat Retro City Rampage and Modern Warfare 2 this week.
Played about 6 hours of Driver San Francisco. Best driving game of the generation.
I know it's weird as hell in comparison vids, looks like they made the next gen versions more colourful just to bang home that it looks better. Very sly move. And in the vids I've seen of 360 things like light sources aren't shown properly on the environment, it's like they just couldn't be bothered or something.
I've been playing Deus ex HR. Love the game, could use more side missions.
I think the only games which don't are Zombi U and Lego City.
Comments at the end of the article:
JuanBlanco , 5 hours ago
Newsflash: Games don't sell if they're not stocked
Again I point to Amazing Spiderman Wii U - GAME received no stock and cancelled pre-orders at the 11th hour. Shopto didn't stock it, amazon no stock, ALL the major supermarkets no stock, only Grainger Games had any. And that situation continued for over a month, people wanted it, yet Activision didn't want it to sell at all.
Can EG please ask Acti why they continue to produce far less copies than would be sold on the Wii U?
It's hardly surprising when they give the Wii U version no promotion, make it specifically the only version that doesn't receive the free pre-order bonus, no version specific reviews and only a few makeshift comparisons (which generally show it to be marginally better than 360 and PS3), history of no DLC and limited support on the previous game in the series. Oh yeah and don't even stock it in half the shops so that people asking for it (which has happened, internet tales share) either can't buy it or decide to make do with another console version.
As Nintendo did not allow these bully boy tactics GAME pretty much shunned the WII U. It was a brand new console with an exciting line up of NEW games that should have took pride of place in every store. Yet it was given a few shelves and I can imagine this happened across general retail. The same thing goes for the games and even new releases that are likely to sell a boat load(if Advertised) are kept to an absolute minimum.
One example of this is "The Wonderful 101". I can tell you all now that even the larger format stores in main shopping centres received less than 10 copies each!
The same can be said for pretty much every other release for Wii U receiving a very low unit count.
The other thing that does not help Nintendo's cause is that they did not give every store manager a free console as a bribe to push their staff harder for sales, as both Microsoft and Sony do. In fact in the stores that I worked in the staff are actually very anti Nintendo as it does not have the bad boy image. It is seen as a kids machine and that is how most game store staff market it.
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The Xbox One’s pre-launch resolution fallout has become a topic of heated debates around the internet. What began as an isolated plague that had only affected Battlefield 4 now appears to have become a widespread issue for a majority of Xbox One launch titles. Last week, we brought you news of Bungie’s Destiny possibly running at a sub-1080p on the Xbox One in its alpha phase, based on the words of a tester.
It appears that the latest entrant in Ubisoft’s popular franchise, Assassin’s Creed, suffers a similar fate on Microsoft’s next-gen console. During the latest episode of his weekly show, Annoyed Gamer, game journalist Marcus Beer briefly talks about a visible difference between the two next-gen console versions of Assassin’s Creed IV: Black Flag. According to him, the Xbox One version looks “fuzzier” and “strained”, while the PS4 version looks “sharper”, “crisper”, and has “better draw distances”.
Unsurprisingly, the choice of words Beer used to describe the game’s resolution, or lack thereof, is quite similar to that of Destiny’s alpha tester.
Furthermore, former IGN editor Jeremy Conrad claims to have heard similar rumors regarding Assassin’s Creed IV’s native resolution on the Xbox One.
Bah.
Same as AC3.
Really? At least the textures are better. Weird comments guys say they haven't encountered the same framerate problems but they might be running digital versions.
Some U screens
Here is an example where the game just looks worse for some reason(very prominent in the start of the game)

The hell is this?
Officially confirmed on the PS4 FAQs on the PS Blog
http://blog.us.playstation.com/2013/...north-america/
update. Installs are manually managed according to Cerny. They don't delete themselves. Must be done by user.
http://kotaku.com/how-mandatory-game...ps4-1462283797
Yeah they said that already, 50G is saved to cache games, it overwrites every time you switch a game. It does this in the background, you wont notice it much.
There is a sort of new Xcom?! Oh damn console owners have to basically pay full price. Will wait.
Ratchet seems good, I was hoping for a return to ACIT levels.
"After that, as you play, the game will stream more content to the console's 500GB hard drive. Knack will use 37GB of space overall, as noted on the game's box. Obviously, it won't take many games to fill the console's hard drive."
37gb just for Knack. Then as you play new games more gets added then you have to manually delete stuff. You will notice, if you play Knack get halfway through, put in a new game overwrite Knacks install, then put Knack back in to continue. Have you ever tried moving 37gbs of data from one drive to another let alone with the slower data transfer of Bluray discs? It takes ages and even if it happens in the background you don't want to be constantly writing and rewriting huge chunks of any HDD. It wears them out.
"Cached/installed game data will stay on the hard drive until the user deletes it. Cerny said that there had been some internal discussions at Sony about having the PS4 auto-delete installed data from games that players hadn't used in a while. They decided against it, figuring that gamers would never want to feel "blindsided" and would prefer to make their data management decisions manually. Probably a good choice!"
TLOU DLC trailer on thursday night during the huge PS4 special on Spike.
I just saw that Creny said they went against the auto delete. So it stays installed just like PS3 and you choose when to delete. Both killzone and NBA are 50G each...
Sexy is not the right word but that is what comes to mind. We should get a brand new trailer on thursday night!!!!