Duck Tales screwattack review, 9/10
Someone without a stick up their ass reviewing the game
screwattack.com impressions
Dvader
Call of Duty: Ghosts - detailing 'redefined movement'
- naturally lean around objects without button combinations
polygon.com
gamingeek
OPM review Splinter Cell Blacklist 8/10
"Sam’s learned new tricks, gained an almighty toybox and feels righteously superhuman to control, but spreads himself thin in an effort to impress."
officialplaystationmagazine.co.uk
gamingeek
OXM Splinter Cell Blacklist review
8/10 - "As an exercise in carrying triple-A bloat gracefully, however, it's among Ubisoft's finest efforts"
oxm.co.uk impressions
gamingeek
Polygon Splinter Cell Blacklist review
8.5 - "Blacklist refines what came before and makes for a great new beginning for the series."
polygon.com impressions
gamingeek
Xbox 3 Delayed in Eight Markets
Unable to meet its promise to launch the Xbox One entertainment console in 21 markets.
windowsitpro.com news
aspro
Bioware writer leaves after receiving horrible threats
"Graphic threats to kill my children"
polygon.com
gamingeek
Former Nintendo marketer chats about the GameCube era
- marketing issues, Wii U similarities
notenoughshaders.com
gamingeek
Kinect is a "particular focus" for Unity on Xbox One
"An amazing piece of hardware"
oxm.co.uk
gamingeek
Donkey Kong Country - 'Raiders of the Lost Banana' DVD
Announced for the Fall
tvshowsondvd.com news
gamingeek
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robio (3m) Archangel3371 (6m)
Me too...easily. Because they were designed for my tastes. On the Wii, err, we came second to the casuals.
Dunno what are the usual figures for development and design of controllers. That might as well be your run of the mill figure.
I wouldn't think it would cost anything near that to design ANY kind of controller. Nintendo are the only ones that seem to put any thought at all into them. Sony and MS just release a slight variation on long established designs with every new console. My favorite part of the Xbone pad is actually that it looks more like the original Xbox pad which for the most part was a better made controller than the 360 pad.
Spent a few hours with DuckTales Remastered. I've gotten up to the end of three levels, but have yet to win a boss fight. The game is certainly as hard as it ever was, but aside from those boss battles nothing has really been too terribly difficult. The added story elements are actually very cool. I've seen one reviewer complain that it was too juevenile, but what the hell is he expecting? Its DUCKTALES. Anyway it's fun, and it's actually a really great chance of pace. It's got a nostalgic kid's element to it, but unlike a kid's game it's not something you can play with your eyes closed. Not sure how anyone can hate it.
I still don't know. Even if the changes seem to be minor, we don't really know how much redesign really took place. We're talking prototypes, materials, ergonomics, the list goes on and on and on.
Duck Tales!!!!!!!!
This is amazing, its just like the NES version!!! The moon music WOW!!! I am loving this!
Curious what the development for the Wii remote cost.
Huge PS Vita sale this and next week! Im going to get New Little King's Story. I didnt even know there was a vita version. I heard its terrible but its $10 so I will finally play it.
In Duck Tales I went to the Amazon level, down to 0 lives because an instant death boulder trap from hell. If I die I have to start the entire level again. I have to be at my best. OMG down to one heart, one mistake its all over. I see what looks to be a secret area up top, NOO just gems. But I continue on, YES the maid!!! She gives me a cake and a 1up!!!
I keep going, I screw up in an area, i'm dead. I try the section again, almost dead, one heart left. A hard jump over a snake while spear throwing dudes keeo rushing me. I should have hit the boulder at the snake but I screwed up and didnt. There are spikes over the snake so if I jump on it I will fly up and hit the spikes and die. This will take a miracle jump, perfect execution to get over it and I did it! I go on, I find a cake, full health! Boss fight time.
I have three hearts to take down the boss, no second chances. I screw up twice, pogo jump failed me. The pattern is easy enough but it keeps changing its attack so I need to be on my guard. Palms are sweaty, one bad move and its over. Its almost dead just one more hit and the boss jumps where I didnt think it would jump, to the same corner I was at. Time to start the level all over again...
YES! The good old days where we had to master an entire levels and 1ups meant something.
Is that why it's getting some really low scores? Not just the fact that it's hard, but that it's hard in exactly the same way that NES games were; thus it's archaic; thus it's dated; thus it's shit.
The very fact that it was a Ducktales game would have been enough to qualify it as shit, regardless of design anachronisms.
Actually, I seem to remember a fair bit of scepticism when it was first announced for just that reason.
Its idiotic. Yes if you lose lives you have to play the stage again. TO FUCKING BAD. That how it was, thats how the game works, there is a reason you have to play safe and find health items and find 1ups. The pussyfication of the gamer is a sad thing. The game is super fucking easy too. After you gain a few hearts you have to be terrible at platformers to actually lose all your lives in these levels.
The reason it got low scores is cause some people murdered their inner child and hate great things.
Look at these people wanting their handholding girl games. Go put on your nail polish girls.
That story about Gamestop printing new copies of Xenoblade and selling them at higher rates as 'used games' is disgusting. Eurogamer has an article stating that they're about to do the same with the Metroid Prime trilogy. Really, if these stories are true, they better get fined to damnation over it. There is no excuse for such practices.
On the other hand, it's remarkable how elusive games differ so much from region to region. I picked up a brand new copy of MP Trilogies somewhere last year for a paltry €9.99. Still have it shrinkwrapped and everything.
How can they "print" more? Wouldn't that constitute piracy/bootlegging?
Didn't Gamestop have an exclusive deal on selling Xenoblade? Perhaps the deal implied that Gamestop would be involved in restocking?
I really don't know. However, passing a product off as something it is not surely is to be considered fraud.
Perhaps, still seems strange.
At the end of the day they could have been selling these as new for $90 and it would probably have been welcomed.