GG Weekly Videogame News RSS Feed
[eurogamer.net] Tech Analysis: Tom Clancy's The Division Always online game eurogamer.net gamingeek
[kotaku.com] Don Mattrick leaves Microsoft! He lost his Xboner for the Xbox. kotaku.com news travo
MTV Project X Zone - review 4 out of 5 "Crossover games on the scale of "Project X Zone" are a truly rare sight" mtv.com impressions gamingeek
[gamesindustry.biz] Assassin's Creed creator feels the series focuses more on killing " It's less and less about the enjoyment of your surroundings and observation and more and more about the combat and killing" gamesindustry.biz gamingeek
[neogaf.com] Mario and Luigi: Dream Team - ONM review details 92% - "In the year that has given us the definitive Fire Emblem and Animal Crossing it only makes sense that AlphaDream should step up and deliver the best Mario and Luigi game yet" neogaf.com impressions gamingeek
[computerandvideogames.com] Mikami: Japanese devs need to make bolder risks An unwillingness to invest in big budget game development and the slow advancements in technology has left Japanese developers trailing behind computerandvideogames.com gamingeek
[computerandvideogames.com] Xbox One boss Don Mattrick 'resigns' Xboned computerandvideogames.com gamingeek
[dualshockers.com] EA: Frostbite 3 on Wii U Lower Priority but Possible "This is the true meaning of “omnidirectional” dualshockers.com gamingeek
[nintendoeverything.com] Justifying the existence of the Wii U Gamepad And why the device already speaks for itself nintendoeverything.com gamingeek
[nintendoeverything.com] Disney Magic Castle My Happy Life screenshots nintendoeverything.com gamingeek
[computerandvideogames.com] Microsoft explains 'meaningless PS4 specs' comment computerandvideogames.com gamingeek
[videogamer.com] "Work-in-progress demos 'should be encouraged" Pitchford on Aliens: Colonial Marines sham videogamer.com gamingeek
[mcvuk.com] First free Xbox 360 game for Gold members  is Defense Grid: The Awakening mcvuk.com gamingeek
[gamekyo.com] First Drakengard 3 trailer gamekyo.com gamingeek
[gamekyo.com] Killer is Dead images are dead gamekyo.com gamingeek
Watch_Dogs began development in 2009 "Actually we were many years into development when we heard of that show [Person of Interest] for the first time." gamingunion.net gamingeek
[gonintendo.com] Mario Kart 8 for April 2014 release Nintendo of Europe newsletter says gonintendo.com gamingeek
[youtube.com] Mighty Switch Force 2 - first 14 minutes Dat music youtube.com gamingeek
ONM features Call of Duty: Ghosts preview So is the game confirmed or not? wiiuandmii.com impressions gamingeek
Nintendo loses dispute over WiiU.com domain name cybersquatting fusible.com gamingeek
[officialnintendomagazine.co.uk] ONM preview Splinter Cell Blacklist "In the Wii U version, it's a very powerful feeling to choose how to use this gadget to make decisions as the leader of Fourth Echelon." officialnintendomagazine.co.uk impressions gamingeek
[gamespot.com] US New Retail Releases, Week of June 30, 2013 Break out your shovels. gamespot.com news aspro
[giantbomb.com] Change Your Uplay Password Ubisoft admits to security exploit. giantbomb.com news aspro
Killer is Dead Release Dated North America on August 27 and in Europe on August 30. gematsu.com news aspro
[gamereactor.eu] Beyond Good & Evil 2 current-gen "is possible" "But would be painful. It's always possible to do anything on any kind of console" gamereactor.eu gamingeek
[officialnintendomagazine.co.uk] SEGA realise Sonic Lost World is a bit close to Mario Galaxy officialnintendomagazine.co.uk gamingeek
[kotaku.com] Kotaku: A Tale of Two Wii U Games  'Forget Mario. Don't worry about Donkey Kong. There are two Wii U games that will shape the console's future, and neither stars one of Nintendo's big mascots' kotaku.com gamingeek
[kotaku.com] Kotaku: Why Xbox fans are called "gropers" in Japan The Japanese word is "chikan" (痴漢), which translates as "groper" or "molester" kotaku.com gamingeek
[eurogamer.net] GTA 5 comes on two 360 discs, has mandatory install The first disc holds data for a mandatory 8GB install - meaning that 4GB Xbox 360 users will need an external hard drive. Disc two will then be used to play the game. eurogamer.net gamingeek
There’s More to The Wind Waker HD Than Upgraded Visuals Preview thesixthaxis.com impressions gamingeek
[eurogamer.net] AC3, Borderlands 2, Far Cry 3 discounted on Xbox  Marketplace sale eurogamer.net gamingeek
[mcvuk.com] EA Sports' Andrew Wilson on coming back to Wii U Giving up on Facebook and not 'messing up' PS4 or Xbox One mcvuk.com gamingeek
[mcvuk.com] No immediate replacement for Mattrick, says Microsoft But brother Dan mooted by anonymous Miami resident mcvuk.com gamingeek
[edge-online.com] EDGE: why PS4 is your next console and the titanic errors on Xbox One’s road to ruin edge-online.com gamingeek
[gamefront.de] Daylight PS4 gameplay video gamefront.de gamingeek
[gonintendo.com] Animal Crossing: New Leaf - $22 at Walmart Get the bells out gonintendo.com gamingeek
[gamasutra.com] Ubisoft creative director: games don't need endings "I never finished the first BioShock, yet it remains a game I thoroughly enjoyed" gamasutra.com gamingeek
[aussie-gamer.com] Deathstroke DLC for Arkham Origins on Wii U confirmed DLC on U? Is the world ending? aussie-gamer.com gamingeek
[gamespot.com] Shadow of the Eternals developer arrested.... On child porn charges. gamespot.com news travo
[wired.com] Wind Waker HD learning applying ideas to Zelda Wii U 'Gaming community is very fickle' - Aonuma wired.com gamingeek
Mario and Luigi: Dream Team three-year development Because AlphaDream rendered characters in 2D pixel art then shaded them to look 3D, all backgrounds were initially created in 3D polygon.com gamingeek
[mcvuk.com] Microsoft Windows chief to take Xbox hardware role If this woman was responsible for Vista..... FUUU mcvuk.com gamingeek
[eurogamer.net] Bayonetta 2 preview: She's got the touch? Touch control option turns game into "an astonishingly responsive smartphone game" eurogamer.net impressions gamingeek
[gonintendo.com] Amazon - Nintendo Land for $21 gonintendo.com gamingeek
[youtube.com] Monolith Soft's X Wii U - E3 Trailer Analysis GameXplain's Analysis of Monolith Soft's X youtube.com editorial impressions Nintyfan17
[computerandvideogames.com] Microsoft scientists create 'touchable 3D' objects computerandvideogames.com gamingeek
[eurogamer.net] The Walking Dead: 400 Days review 7/10 eurogamer.net impressions gamingeek
Japan's gamers weigh in on who "won" E3 Nearly three-quarters of them said that Sony's press conference was the best out of the primary events polygon.com gamingeek
[nintendolife.com] Ubisoft focus is on PS4 and X1 "but if it's possible to do it and it makes sense, yes we will provide some kind of experience on the Wii U" nintendolife.com gamingeek
[mcvuk.com] Late Japan launch part of Xbox One's "second wave" Microsoft has designated Japan as a Tier 2 country for the launch of Xbox One, and promises that it won't be too far behind the US release mcvuk.com gamingeek
[nintendolife.com] Yakuza Wii U Commercial Highlights  Ability To Smooch Privately With Virtual Hostesses nintendolife.com gamingeek
[youtube.com] Reggie talks to Forbes in video interview Says hardware processing power doesn't matter youtube.com gamingeek
[neogaf.com] Injustice: Gods Among Us - all DLC now available on Wii U More Wii U DLC, Warner you are spoiling us neogaf.com gamingeek
[neogaf.com] RUMOR - Why the Stampers left RARE Details on who really owns what between Nintendo/RARE neogaf.com gamingeek
[neogaf.com] Monolith Soft Kyoto Studio - work details Animal Crossing: New Leaf involvement neogaf.com gamingeek
[kotaku.com] Double Fine Needs More Money for Adventure Game They are splitting the game into two parts. kotaku.com news aspro
[eurogamer.net] Journey is JUST NOW Profitable Art doesn't pay. eurogamer.net news aspro
[arstechnica.com] Xbox 3 Launching in Japan in 2014 arstechnica.com news aspro
[playstation.com] Walking Dead: 400 Days Out NOW playstation.com news aspro
Final Fantasy 7 Now on Steam $12. gematsu.com news aspro
[videogamer.com] XboxONE: Headset Now Included UPDATE: Now not included videogamer.com news aspro
[ign.com] EA: "Next tablets/phones will have 360/PS3 capabilities "Our teams are having a lot of fun with that, reimagining an experience on a tablet using the same graphics and assets in some ways, but completely remixing the meal" ign.com gamingeek
[officialnintendomagazine.co.uk] Nintendo tested Twilight Princess on Wii U and Skyward Sword officialnintendomagazine.co.uk gamingeek
[gamekyo.com] Pokémon X et Y : new trailer gamekyo.com gamingeek
[mcvuk.com] Sunset Overdrive will use Xbox One Cloud  but should be playable offline mcvuk.com gamingeek
Xbox One built with advertising in mind Kinect integral to next-gen adverts viglink.com gamingeek
[eurogamer.net] Born slippy: the making of Star Fox eurogamer.net gamingeek
[gameinformer.com] Ted Price Talks Sunset Overdrive, The Cloud And Xbox One Policy gameinformer.com gamingeek
[gamefront.de] Resident Evil 6 Special Package Trailer Leons' crotch? gamefront.de media gamingeek
[ign.com] Iwata explains why Nintendo sticks with region locking says it's not solely because of business ign.com gamingeek
[ign.com] Smash Bros. Wii U/3DS - Utilizing 3DS features Patching, dev status, roster limitations, single player and more ign.com gamingeek
[gonintendo.com] NYC Invites all Animal Crossing Mayors to Movie Night at Bryant Park gonintendo.com gamingeek
[sega.com] Game Gear Titles on 3DS : 3 More for the Road (and more coming) sega.com gamingeek
[arstechnica.com] Xbox 3's New Reputation System Detailed Griefers will be herded together. arstechnica.com news aspro
[eurogamer.net] Tokyo Jungle Getting Top-Down Port Going to Vita and mobile in Japan. eurogamer.net news aspro
360 Dashboard Update Coming in 2013 You can sign up for the beta. gematsu.com news aspro
[gameinformer.com] Miyamoto- we may return to Galaxy series A single-player focus likely later gameinformer.com gamingeek
[gameinformer.com] Miyamoto says nothing to announce about Metroid Zelda Wii U progressing 'fairly concretely' gameinformer.com news gamingeek
[youtube.com] Pikmin 3 - UK trailer youtube.com gamingeek
[eurogamer.net] Nintendo explains Wii Vitality Sensor cancellation "After a large-scale test of a prototype inside the company, we found out that for some people the sensor did not work as expected," Nintendo president Satoru Iwata explained eurogamer.net gamingeek
[mcvuk.com] Meet that gaming headset that "overclocks" your brain By electrocuting it mcvuk.com gamingeek
[eurogamer.net] Super Mario 3D World: More than a feline "After E3 it was easy to write off 3D World as just another great Mario platformer, but after actually playing it, it's clear this will be another experience to remember" eurogamer.net gamingeek
[computerandvideogames.com] Nintendo Japan website hacked computerandvideogames.com gamingeek
[neogaf.com] Kamiya concerned Nintendo isn't marketing Wonderful 101 In terms of manpower and resources, they spent 1.5 times what they did on Bayonetta 1 neogaf.com gamingeek
[mcvuk.com] Mattrick "lives like a Saudi prince" "and takes a private jet to work" mcvuk.com gamingeek
[mcvuk.com] Triple-A development in significant decline, EA claims The number of studios working on triple-A games is at its lowest point for over a decade, EA’s chief creative director Richard Hilleman has claimed. mcvuk.com gamingeek
[mcvuk.com] Backlash as EA hikes PC prices by over 100% in India EA India execs need money for diahrrea pills - don't judge mcvuk.com gamingeek
[mcvuk.com] Pachter: Nintendo is "in a world of trouble right now" The release of Wii U came two years too late mcvuk.com gamingeek
[amazon.de] The Behind-the-scenes Story of Grand Theft Auto Book for sale amazon.de gamingeek
Mario Kart 8 devs hope for new F-Zero Double Dash mechanics and more gamnesia.com gamingeek
[officialnintendomagazine.co.uk] ONM Project X Zone review " it's tough to criticise something for being superficial when its surface looks so good." officialnintendomagazine.co.uk gamingeek
[edge-online.com] EDGE online reviews Mighty Switch Force 2 6/10 - "Rather than developing the original’s ideas, it’s content to simply reuse them" edge-online.com impressions gamingeek
[siliconera.com] Pokemon X/Y - Masuda explains French influence they also wanted the location to be a fashionable country with a sophisticated culinary taste and linguistics siliconera.com gamingeek
[ign.com] Reclusive Bungie Co-Founder Gives Rare Interview His last interview was in 2001. ign.com news aspro
[gameunder.net] Game Under Podcast Episode 13 Killzone 3 and FIFA, but not what you think. Also STALKER and used games. gameunder.net editorial impressions media news aspro
[eurogamer.net] Little Dew out on PC. Coming soon to Wii U Parody 2D Zelda game. eurogamer.net news Dvader
Nintendo has more Wii U games to announce   Iwata promises "brand-new types of games." gematsu.com news gamingeek
[computerandvideogames.com] In-depth with the DualShock 4 computerandvideogames.com gamingeek
[gamekyo.com] Driveclub Offscreen gamekyo.com gamingeek
[siliconera.com] Dead Rising 3 Brings Back Isabela Keyes  From Dead Rising 1 And Chuck Greene siliconera.com gamingeek
Display: Order by:

<< prevnext >>
avatar
Country: AU
Comments: 19019
News Posts: 9041
Joined: 2008-08-18
 
Thu, 04 Jul 2013 23:44:27

Fez is $5 on gog.com.

I honetly believe I'll never, ever play it and even if I do I nkow I'll hate it.  But $5...

It's a Cave Story rip-off right?

avatar
Country: AU
Comments: 19019
News Posts: 9041
Joined: 2008-08-18
 
Thu, 04 Jul 2013 23:45:40

Witcher 2 for $6 too.  But I have that one already.

gog sale

avatar
Country: UN
Comments: 18413
News Posts: 2100
Joined: 2008-06-21
 
Fri, 05 Jul 2013 00:15:11
aspro said:

Fez is $5 on gog.com.

I honetly believe I'll never, ever play it and even if I do I nkow I'll hate it.  But $5...

It's a Cave Story rip-off right?

Not at all. Much different. VERY cool!

avatar
Country: UN
Comments: 16211
News Posts: 1043
Joined: 2008-06-21
 
Fri, 05 Jul 2013 03:01:41

phantom_leo said:

Is it completely superficial of me to say this guy doesn't even LOOK the part of an upper-level, decision making executive? He looks unkempt, nervous and just plain goofy. Like a human Chihuaua... You don't HAVE TO be completely physically attractive, but at the very least, look confident! Am I the only person that feels this way?

"I now present to you XBOX ONE...!"

"Aw geez, guys... Please buy one! My boss said if this unveiling doesn't go well I'm gonna be the laughing stock of the industry and have to go work for Zynga!"

More ridiculously rich people should have the balls to stop being uptight knobs when they no longer need to. Good on him.

avatar
Country: US
Comments: 6467
News Posts: 413
Joined: 2008-06-21
 
Fri, 05 Jul 2013 04:02:50
aspro said:

Fez is $5 on gog.com.

I honetly believe I'll never, ever play it and even if I do I nkow I'll hate it.  But $5...

It's a Cave Story rip-off right?

It's a fashion game where you try on hats

---

Tell me to get back to rewriting this site so it's not horrible on mobile
avatar
Country: US
Comments: 16671
News Posts: 2695
Joined: 2008-06-21
 
Fri, 05 Jul 2013 04:06:24

North American SNES Almost Shipped With Super FX Built-In

OMG. That would have been a massive improvement to the console. Nintendo, why you such cheap-asses?

The VG Press

avatar
Country: US
Comments: 16671
News Posts: 2695
Joined: 2008-06-21
 
Fri, 05 Jul 2013 04:53:43
Yodariquo said:
aspro said:

Fez is $5 on gog.com.

I honetly believe I'll never, ever play it and even if I do I nkow I'll hate it.  But $5...

It's a Cave Story rip-off right?

It's a fashion game where you try on hats

LOL

The VG Press

avatar
Country: GB
Comments: 48039
News Posts: 59775
Joined: 2008-06-21
 
Fri, 05 Jul 2013 11:03:40
From that Edge mag PS4 is your next console article

The articles pretty clearly elaborate on the front cover's sentiment. They do stick to their guns.

To go through their reasoning and some of the more cutting comments:

- PS4 focusses on players, that it is cheaper is 'merely one of its various advantages'

- Success isn't merely about price, but unfortunately for Microsoft PS4 is more powerful, and more developer friendly and has far better brand perception

- Microsoft's brand perception after the DRM reversal may no longer be 'down the toilet' but is still 'dangling somewhere around the rim'.

- Sony is willing to let indies self publish and release on PC and that, along with Sony's 17-strong WWS, leads Edge to believe that 'leaves little doubt as to which of the platform holders will offer the broadest range of games, at least early on'.

- Edge believes Microsoft has 'alienated the most vibrant development community in the modern era' and that their approach to indies is akin to them not courting EA or Epic last generation.

- Edge thinks their policies may see hundreds of game losses to PS4 over time

- After weeks of mixed messages Microsoft is 'a difficult company to trust'.

- Xbox One is the latest in a line of Microsoft experiments that consumers have rejected for similar reasons - a line that arrived too late with features that were too early for the market. Microsoft 'has constantly misjudged consumers' expectations', their new box 'equally confused'.

- Microsoft has 16 exclusive titles but are "trapped in the shadows of a mythical magic box that 'solves a hundred problems you never cared about solving in the first place".

- "In turning things around, Microsoft faces the kind of challenge that once drove the mighty Sega out of the hardware business"


So mostly: PS4 is cheaper and loves indies. Microsoft has a PR nightmare and its box is confusing.

avatar
Country: GB
Comments: 48039
News Posts: 59775
Joined: 2008-06-21
 
Fri, 05 Jul 2013 11:07:31
Ravenprose said:

North American SNES Almost Shipped With Super FX Built-In

OMG. That would have been a massive improvement to the console. Nintendo, why you such cheap-asses?

How StarFox and the FX chip came to be, and how a Yoshi demo became Croc



Coming from a Eurogamer interview with Argonaut founder Jez San...

"Argonaut did the 3D technology back in London, and provided the lead programmers to live and breathe Nintendo, working directly in EAD's office. I think it's safe to say most of the code of the games was written by Argonaut and Nintendo's input was more on the creative side. Shigeru Miyamoto and his team produced and designed the game and we did the technical stuff - Argonaut was also responsible for the hardware and software design of the Super FX chip, of course."

Did you know that the Super FX chip was originally codenamed MARIO, which stood for Mathematical, Argonaut, Rotation & Input/Output? How about how the North American SNES almost came with a Super FX chip built-in?! If that's not crazy enough for you, how about the fact that Argonaut was once working on one of the first 3D platforming games ever...starring Yoshi?

"The end came when we pitched to do a 3D platform game, the likes of which had never been done before. We mocked up a prototype using Yoshi. It was essentially the world's first 3D platform game and was obviously a big risk - Nintendo had never let an outside company use their characters before, and weren't about to, either. This is the moment the deal fell apart. We later made that game into Croc: Legend of the Gobbos for the PlayStation, Saturn and PC, which became our biggest ever game in terms of sales and also in royalties, since we owned the IP."

San even goes so far to say that he believes Super Mario 64 was influenced by this Yoshi-turned Croc demo.

"Miyamoto-san went on to make Mario 64, which had the look and feel of our Yoshi game - but with the Mario character, of course - and beat Croc to market by around a year. Miyamoto-san came up to me at a show afterwards and apologised for not doing the Yoshi game with us and thanked us for the idea to do a 3D platform game. He also said that we would make enough royalties from our existing deal to make up for it. That felt hollow to me, as I'm of the opinion that Nintendo ended our agreement without fully realising it.

Full interview here

I think Jes San is exagerating.

avatar
Country: GB
Comments: 48039
News Posts: 59775
Joined: 2008-06-21
 
Fri, 05 Jul 2013 11:22:50
Kamiya concerned Nintendo isn't marketing Wonderful 101

First, Kamiya says he doesnt see any magazine previews, says stores aren't promoting the game because they don't really understand what it is. There aren't enough ads or awareness he says its not a cheap game to make either, he estimates that in terms of manpower and resources, they spent 1.5 times what they did on Bayonetta 1*. He says in terms of "no one really gets the game, so there isnt a lot of hype" its similar to Okami**

I can understand that, it's hard to understand what kind of game this is and it's hard to market. Most people thought it was like Pikmin.

avatar
Country: GB
Comments: 48039
News Posts: 59775
Joined: 2008-06-21
 
Fri, 05 Jul 2013 11:30:45

Awesome

LOLLOLLOLLOLLOLLOLLOLLOL

Amazing^

I want this level of graphics, art in a home console Animal Crossing

Edited: Fri, 05 Jul 2013 11:59:50

avatar
Country: GB
Comments: 48039
News Posts: 59775
Joined: 2008-06-21
 
Fri, 05 Jul 2013 11:54:51
Triple-A development in significant decline, EA claims

The number of studios working on triple-A games is at its lowest point for over a decade, EA’s chief creative director Richard Hilleman has claimed.

“What is true today is that there are fewer triple-A games being built than at the same point in the previous generation,” he says in a recently published DICE Europe whitepaper.

“I’ve done some calculations that say there were about 125 teams in the industry worldwide working on what I’d call a triple-A game on a console, and that was seven or eight years ago.

“That number today is well south of 30; probably in the 25 range. What’s interesting is that, if you look at the composition of those teams, the numbers are exactly the same: those 125 teams became 25; the size of the teams increased by a factor of four.

“This has everything to do with the standard definition to HD change. If you look at the math, that change is about content – richly about content – and as we evolved, our costs went substantially up. And the number of people on teams with that kind of vision went up by necessity.

“I don’t see that kind of content-oriented change coming in this next generation of platforms. As a result, I think we were on a path that made me nervous, but it seems to have stabilized.”

avatar
Country: GB
Comments: 48039
News Posts: 59775
Joined: 2008-06-21
 
Fri, 05 Jul 2013 12:37:11

Police Academy?

avatar
Country: US
Comments: 16671
News Posts: 2695
Joined: 2008-06-21
 
Fri, 05 Jul 2013 17:57:20

Wow! The Last of Us is really, really good! Who knew? Nyaa

The VG Press

avatar
Country: US
Comments: 15335
News Posts: 475
Joined: 2008-07-03
 
Fri, 05 Jul 2013 18:18:35
Ravenprose said:

Wow! The Last of Us is really, really good! Who knew? Nyaa

Care to play some multiplayer tonight?

avatar
Country: US
Comments: 16671
News Posts: 2695
Joined: 2008-06-21
 
Fri, 05 Jul 2013 18:23:31
travo said:

Care to play some multiplayer tonight?

Multiplayer? What's that? Nyaa

The VG Press

avatar
Country: GB
Comments: 48039
News Posts: 59775
Joined: 2008-06-21
 
Fri, 05 Jul 2013 19:27:00
Miyamoto said:

When it comes to the scale of software development, Wii U with HD graphics requires about twice the human resources than before. Please allow me to explain that we may have underestimated the scale of this change and as a result, the overall software development took more time than originally anticipated just as we tried to polish the software at the completion phase of development. However, we are almost out of this phase, and we are also trying to create something unique utilizing an easier development approach called “Nintendo Web Framework.”

avatar
Country: EU
Comments: 9423
News Posts: 9625
Joined: 2008-06-21
 
Fri, 05 Jul 2013 20:58:04

How StarFox and the FX chip came to be, and how a Yoshi demo became Croc




Coming from a Eurogamer interview with Argonaut founder Jez San...

"Argonaut did the 3D technology back in London, and provided the lead programmers to live and breathe Nintendo, working directly in EAD's office. I think it's safe to say most of the code of the games was written by Argonaut and Nintendo's input was more on the creative side. Shigeru Miyamoto and his team produced and designed the game and we did the technical stuff - Argonaut was also responsible for the hardware and software design of the Super FX chip, of course."

Did you know that the Super FX chip was originally codenamed MARIO, which stood for Mathematical, Argonaut, Rotation & Input/Output? How about how the North American SNES almost came with a Super FX chip built-in?! If that's not crazy enough for you, how about the fact that Argonaut was once working on one of the first 3D platforming games ever...starring Yoshi?

"The end came when we pitched to do a 3D platform game, the likes of which had never been done before. We mocked up a prototype using Yoshi. It was essentially the world's first 3D platform game and was obviously a big risk - Nintendo had never let an outside company use their characters before, and weren't about to, either. This is the moment the deal fell apart. We later made that game into Croc: Legend of the Gobbos for the PlayStation, Saturn and PC, which became our biggest ever game in terms of sales and also in royalties, since we owned the IP."

San even goes so far to say that he believes Super Mario 64 was influenced by this Yoshi-turned Croc demo.

"Miyamoto-san went on to make Mario 64, which had the look and feel of our Yoshi game - but with the Mario character, of course - and beat Croc to market by around a year. Miyamoto-san came up to me at a show afterwards and apologised for not doing the Yoshi game with us and thanked us for the idea to do a 3D platform game. He also said that we would make enough royalties from our existing deal to make up for it. That felt hollow to me, as I'm of the opinion that Nintendo ended our agreement without fully realising it.

Full interview here

I think Jes San is exagerating.

I think he is straigt up bullshitting.

Ravenprose said:

North American SNES Almost Shipped With Super FX Built-In

OMG. That would have been a massive improvement to the console. Nintendo, why you such cheap-asses?

You know what is cheap? Everytime Nintendo does something you do not agree with, calling them cheap-asses. How about trying some other insults. Be original for once!

The VG Press
avatar
Country: CA
Comments: 31722
News Posts: 1717
Joined: 2008-06-22
 
Sat, 06 Jul 2013 00:39:05

FTL is amazing! I tried it and played for almost two hours straight. Its a rogue like game where you just try to see how far you can get before dying. Fans of any space shows, like Star Trek, have to give this a shot. I felt so in command of my own star ship, I hated when I lost a crew member or when it was battered. Its easy to learn, hard to master and above all very addicting.

My first go I figured I would kick some ass, the second I got into a fight a fire broke out in the engine room, my soldier that I named Steel died in the flames. I  forgot to use the air lock doors, I was so focused on firing that I forgot about the crew. I had to send GG to take out the fire that killed steel. It was a mess. Later a solar flare basically burned my ship, me and GG died together in a blaze of glory. My second run i got to the end of the 4th sector, totally beat up, on the most basic of life support with no missles or fuel or money just hoping to get help. Big ship blew me up instead.

PC gaming for the win!

660896.png
avatar
Country: UN
Comments: 18413
News Posts: 2100
Joined: 2008-06-21
 
Sat, 06 Jul 2013 02:52:04

I have found playing Resonance of Fate while stinking drunk is more effective than playing sober. Complexity be damned! Bow to the power of _Beer!

<< prevnext >>
Log in or Register for free to comment
Recently Spotted:
*crickets*
Login @ The VG Press
Username:
Password:
Remember me?