Nikkei: Wii U Price 30,000 ¥
That's 10,000 ¥ more than the PS3, for comparison.
andriasang.com news
aspro
The Press Room Episode #117
50 minutes of analysis of Nintendo's E3 conference.
thepressroompodcast.com editorial impressions news
aspro
Harvest Moon Creator Details Project Happiness
It doesn't involve hookers OR coke.
andriasang.com news
aspro
The Press Room Episode #116
E3 coverage, every game, every conference with Vader, Yoda and Aspro.
thepressroompodcast.com editorial impressions news
aspro
Tunnelers Preview
"an online tank shooter with plenty of potential ".
robotgeek.co.uk impressions
aspro
The Media Guardian goes hands on Wii U
'It's weird, but touched by genius'
guardian.co.uk impressions
gamingeek
Yoichi Wada Discusses Square's Next Gen Engine
'A target of Direct X 11 level'
andriasang.com
gamingeek
Emerging Tech: How Flatscreens Can Have Buttons
Has implications for gaming.
theatlantic.com news
aspro
Tokyo Jungle is Topping Itself
Will now have Ape Escape, Loco Roco, and Patapon content.
andriasang.com news
aspro
Epic: UE4 full feature set requies 1 TFLOP GPU
But also includes a mainstream renderer targeting mass-market devices with a feature set that is appropriate there.
geforce.com
gamingeek
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*crickets*
Do you remember this from Blockbuster which a manager played down as being speculation?
Well they got ZombiU right and Rayman Legends. Notice that it has Splinter Cell 6 on there but it was not announced for Wii U at E3?
Well now:
2 Canadian retailers have listed Splinter Cell Blacklist for Wii U, with a 28th Feb 2013 release.
Splinter Cell is one gadget filled game that could really benefit from having touch screen and gyro functionality so I would be interested is seeing the improvements if this happens.
How does DF even make such a statement, as if we know exactly what's in a PS4 and Nextbox? Not to mention, of course an engine tech demo is going to push it harder than any game, it's an ad. Look at the Samaritan demo which is basically Unreal Engine 3 still (though the work done on it probably translated to UE4 too). UE3 can push visuals far beyond anything we've seen if the game was created for a single high specification platform with the right amount of money. Lots of DX11 features the current systems can't do have been built-in for a long time.
Oh, and technically UE4 appears mighty fine to me, it's not Epic's art in question. Plenty UE3 games didn't look anything like Gears of War, from Mirror's Edge to Batman to Borderlands to Crimson Dragon to Game of Thrones to Hawken to Lost Odyssey and so on. It's not Epic's fault if most developers have next to no (room for?) passion and slave away at generic crap without adding their own artistic twist to the content and to the way the engine renders it. They wouldn't do any better if some other engine had been the majority's choice.
But seriously, that's one impressive demo, it's almost Blizzard CG quality, but in real time. It could have been Diablo III's intro. All those particle and fluid body effects and shit getting wrecked, not to mention the scale of the landscape seamless with the detailed interior. Of course the engine itself could still be unoptimised shit and run like ass if you try to pull those things off on your average high end PC (I didn't read what specs they were running it with and what framerate and resolution but I imagine it was something super beefy with more than one graphics card, so it's not visual quality you could see in a fully populated game world come next year, games will take a long time to reach this).
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
They would be foolish to not port it over. There's really no reason ANY of the big multi-platform games shouldn't be ported over.
This should have been the Gamecube controller.
I want to suck on her toes.
Not on her vagina? Color me surprised!
Did you see the dev commentary video? In game from a first person perspective? Was it as impressive to you in that context? What did you think of the Luminous engine? Maybe because of the art and the concentration on characters rather than environments, but I loved that a lot more than UE4.
Zelda Heroes, FTW!
You can watch Netflix content on the pad. Pretty cool if you have to share a TV.
Nintendo's greatest strength is their greatest weakness: they always overthink things.
Netflix on the bog? I'm in!
I like to change things up & keep it fresh.
As you should. Fresh vagina is one of god's gifts to all good, honest men in this earth.
Word.
Fucking Trine is a sweet lookin' game. I may have to scope Steam out & see if they have any deals on the first one.
I lucked out and picked the first Trine for less than one buck at the past christmas sale. They priced it wrong, but I got to buy it before they corrected it.
Went to my local Gamestop today for no particular reason. It's been a few months since I'd last been there, and was a little surprised to see all of the Wii games were already relegated to the discount bin shelving.
Hahaha yeah. Some comments in there are right on the money.