Valve Ambiguous About Half-Life 2: Episode 3
"Non-denial" denial when asked about game.
news.com.au news
aspro
Microsoft to Release Kinect SDK to Public
Software develpment kit will allow exploration for non-commercial use.
1up.com news
aspro
Bethesda Offering "Something" to Crazy Parents
If your baby is born on 11/11/11 and you name it something Skyrimmy, you get something.
bigdownload.com news
aspro
Nomura Talks on Future of Dissidia Final Fantasy
Also says there are reasons for some titles not being DL on PSP.
andriasang.com news
aspro
Capcom Seeks Your Opinion on Dead Rising 2
"If you have played the game at all, please take the time to answer a few questions"
capcom-unity.com news
aspro
1Up.Com's (B-) Bulletstorm Review
"Could have been one of the most fun shooters of our generation." Written by a man named Cocke! *Giggle!*
1up.com impressions
phantom_leo
Dark Souls Developer Q & A
Bigger maps, More Scythes, And More Mind Flayers.
1up.com news
phantom_leo
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It's hard to say without knowing the full extent and nature of the injuries he sustained on that past event, and especially without imaging studies to evaluate. His doctors are probably much more willing to err on the side of caution right now considering that because of that prior event and the seizure triggered by the concussion this time, his risk of further events like this is definitely increased in the near future. He is probably going to feel much better in less than 10 days, but areas of cortical irritation can persist even without any other symptoms, and such areas might be susceptible of triggering new seizures when the circumstances are conducive (great physical exertion, intense visual stimuli, and the such).
Oh, don't worry about that. I consider Leo (and a lot of people around here) more of a friend than many of my real life friends, with whom I lost touch many years ago. Ask away, if I'm helpful in any way, I'll be more than happy.
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Hey there, Christopher. Enjoying Bulletstorm?
Let the man sleep, I am getting off now. Nice to see you around.
That sounds awesome, vader. I want to travel to New York one day.
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So am I the only one playing Dragon Quest VI? Well if so then here are my impressions after 8 hours.
Thus far I'm not overly impressed, though it's pretty much what I expected. It is an unquestionably a relic of the 16 bit era, despite the graphics upgrade. Very standard 16 bit RPG quests; go to this dungeon to find a key, take the key to unlock a tower, take the treasure in the tower to the king, and boss fights inbetween. The story is kind of convoluted. It's slowly being explained, but it's a mess at first and almost kills interest in the story. I do see it improving though - the last hour was pretty strong (at least in comparison to what I've played so far) and really slow starts are not uncommon to the DQ universe, so I'm willing to write it off if things really start to pick up. I'm dying to get to the class change portion of the game so hopefully there will be a little extra strategy and planning.
The most surprising thing though is how incredibly similar it is to DQ7. The dream world/real world parallel is very close to the present day/past parallel of DQ7's storyline. Combined with the class changes it almost seems like DQ7 was a xerox of DQ6.
@robio i bought dq6 on release and i love it i just toke a brake after i needed to grind to beat a boss
Not available i my country so presumably not his, sadly. Though who knows where he is now!
Easily the best sentence in a review.
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I'm having a blast with Arkham Asylum. Impressive game, with tons of stuff to discover and see. Combat is actually pretty good, despite a somewhat unfavorable first impression that might paint it as shallow. Voice acting is really, really good, and the game is very well optimized. 8 hours in.
That is the one Leo. Thanks for the kind words. I really need to take a real vacation to NYC one day.
I'd love to go to NYC during winter.