Bejeweled 3 Coming in December
World's "most popular" puzzler gets a sequel.
industrygamers.com news
aspro
Conduit 2 Gamepro preview
Conduit 2, learns from the mistakes of the original and builds on its core strengths.
gamepro.com impressions
gamingeek
Gamepro Germany review Sonic Colours 87%
Black is white, up is down....
sonicstadium.org impressions
gamingeek
Meat Boy too girthy to fit inside the Wii.
Developers struggle to squeeze it in
aussie-nintendo.com news
robio
Goldeneye has customizable AI bots?
Says video preview.
montrealgazette.com impressions media
gamingeek
Schwarzenegger vs. Video Games, Round 1, FIGHT!
Summary of US Supreme Court hears case of banning game sales to minors in California.
scotusblog.com news
Dvader
The Press Room Episode #79
Original cast return for Second Anniversary Extravaganza.
thepressroompodcast.com editorial impressions news
aspro
1up review Goldeneye as a B+ game
"makes a valiant effort to straddle the divide between nostalgia and a new generation of first-person shooters. "
1up.com impressions
gamingeek
Gaming Nexus review Goldeneye Wii (A -)
"No matter what console allegiance you swear by, GoldenEye is a game you just have to play. "
gamingnexus.com impressions media
gamingeek
RAGE could be completely done on iPhone - Carmack
But "it would be a hopelessly bad idea."
bethblog.com news
gamingeek
EU Dragon Age Ultimate Edition Missing Content
One of the DLC packs is missing.
nowgamer.com news
aspro
MS Raises Sales Expectations of Kinect to 5 Million
Raising pressure on themselves.
industrygamers.com news
aspro
Valkyria Chronicles 3 Team Q&A
Talk about switch from PS3 to PSP and more.
andriasang.com news
aspro
Goldeneye Wii Game Vortex review
90% "GoldenEye 007 sets a high bar for any shooters to come"
gamevortex.com impressions
gamingeek
Two new Samurai Warriors games
PS3 and Wii are the same game with different titles
andriasang.com news
gamingeek
Sonic Colours Gamepro Germany video review
Sure you can't understand German but you can look
sonicstadium.org impressions media
gamingeek
Ubisoft talks Dance games and Wii
"It’s still the most successful machine in the history of video games, the most successful home console ever."
industrygamers.com news
gamingeek
Splatterhouse Developer: We Want to Make You Gag
Early previews are so bad it just might
games.on.net impressions news
robio
British Library (The) Looks To Archive Games
They already get a physical copy of every game, now want digital as well.
nowgamer.com news
aspro
New Spider-Man, Transformers & X-Men Games in 2010
Activision announces full use of IP in 2011.
ripten.com news
aspro
Analyst: Black Ops Will Sell 18 Million This Year Alone
MW2 sold 20 million so far.
industrygamers.com news
aspro
Pachter Punishes Activision
Takes them off "buy" list for not monetizing COD until 2011.
industrygamers.com news
aspro
Tango nabs more staff and shows artwork
Damnit they got Takada, music genius of Killer 7 etc
andriasang.com media news
gamingeek
Super Mario Collection CD samples
The free CD that comes with the collection
wii.com media
gamingeek
1up: James Blood Stone Review ......B-
Not as good as Goldeneye but might be fun at hobo prices.
1up.com editorial impressions
ASK_Story
1up: Ys Oath of Felghana Review....A-
This is a remake of Wanderer of Ys III for the SNES/Genesis/Turbo Grafix 16, folks!
1up.com impressions
ASK_Story
Goldeneye Nintendojo review
" the rough edges fade away to reveal a stunning and superb James Bond experience."
nintendojo.com impressions
gamingeek
A Shadow's Tale Aussie Nintendo review
"So after fifty thousand paragraphs, in closing - goddamn, what a game."
aussie-nintendo.com impressions
gamingeek
Fallout New Vegas Gets Third Patch in Two Weeks
PC version pumped out next week.
bigdownload.com news
aspro
MP3 of Oral Arguments Scwartzenegger V ESA Posted
Hear the ESA and California make their case to the Supreme Court Justices
supremecourt.gov news
aspro
Display:
Order by:
Recently Spotted:
*crickets*
Microsoft's Kinect launch lineup just stinks. At least Sony had RE5 for their launch.
i don't think any real gamer could be paid to play kinect, and MS stated a release saying that any lag from kinect isn't its fualt but gamers that use it
Hey Archie, do you see anything in the Kinect lineup that you like at the moment?
I'm with Archie on this one. I think, for the most part, Kinect is going to be a waste of time, but the term "real gamer" is a meaningless term that serves only to be divisive.
---
Tell me to get back to rewriting this site so it's not horrible on mobileThey aren't slow enough (the people).
Yeah, the "real" gamer thing doesn't help. Would a "real" gamer play a game that involves talking into a microphone to raise a virtual pet (Seaman, DC)? Would a "real" gamer play a voice-activated pin-ball RTS (Odama, GC)? Would a "real" gamer pay $200 for a 120 button controller and make-beleive he's controlling a Mech (Steel Battalion, XB)?
Play is play. Now, the Kinect line-up blows, with the exception of Dance Central (so it seems), but I'm more interested in talking to a gamer who buys a Kinect rather than criticizing them.
I don't see anything interesting for Kinect right now, to be honest. Maybe that Sonic Riders game, but I won't buy it just for that.
And in my opinion, Kinect is a neat tech but I still think it's still a couple generations away from being truly a controller-free...er, controller!
I do expect to see a Kinect type of thing maybe a couple generations later where we'll be able to truly play Halo without a controller. But not now.
And although I won't get Kinect in the near future, I do see a lot of people wanting it just for those dance games. I think it has the potential to be a fun family/social game.
------------------------------------------------------------------------------------------------------------------
Now Playing: Golden Sun Dark Dawn, God of War Ghost of Sparta, and DKC Returns
It's not a technical barrier; it's a design barrier. Practically, the concept doesn't make sense for that application. It's like saying that the touch screen is a couple generations away from replacing keyboard and mouse -- they're different tools with different applications, and no amount of time is going to change that. There will always be progression of tech, but the hands-free aspect I don't see as being held back at all, in that respect, at least, by time.
---
Tell me to get back to rewriting this site so it's not horrible on mobileI just started playing Sonic Rush Adventure, I don't understand the hate this game gets, it has so much more content that Rush 1. Yes they added some dumb mini games, once you get through them once you never have to do it again. The levels are just as good and there is a ton more plus 100 missions to perform in those levels. And you know what some of the mini games were fun.
HEADLINE: ASK Review In: GoldenEye is COD for Kids
Hell yeah, almost there.
It's really good though. I haven't played it, but what I mean is that it's like CoD with the XP, perks, unlocking weapons, etc.
But the gameplay, where you aim down the sight, etc. is like CoD.
But it's definitely NOT CoD for kids!
------------------------------------------------------------------------------------------------------------------
Now Playing: Golden Sun Dark Dawn, God of War Ghost of Sparta, and DKC Returns
It's not made by Wacom so it must suck!1!!!
It's made by Nintendo though, it should be pretty good.
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I knew, j/k.
I thought it was THQ?
No you didn't.
J/K
------------------------------------------------------------------------------------------------------------------
Now Playing: Golden Sun Dark Dawn, God of War Ghost of Sparta, and DKC Returns
^Re: Scribblenauts. Robio corrected me. Warner did Scribblnauts, THQ did Drawn to Life adn Lock's Quest (as it reelates to who published what).
Drawn to Life is owned by THQ, which is why Planet Moon published the Wii version.
So while I thought Level 5 had good relations with THQ maybe not -- seeing and all how THQ kept Drawn and gave it to another studio while Lev5 went on to do their own thing with another publisher.
Bottom line is I hope someone brings out something as cool as Scribblenauts for this drawing pad thingee.
http://www.joystiq.com/2010/08/21/nintendo-support-was-crucial-to-udraws-creation/
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I am surprised the Justices are asking such good questions. Aren't they all like 100 years old.
Oh that was the new lady.
Happy Kinect Day! Reviews from EVERYWHERE!
Engadget:
As you'll be reminded at least once every game, Kinect recommends (and at times requires) that you be six to eight feet away from the sensor while in play, with no coffee table or ottoman in your way. This isn't exactly the easiest setup to obtain, especially in apartments and dormitories. We set up the Kinect in multiple locations, and none of them were quite right -- we moved couches, twisted the TV diagonally, even pushed back the sensor a few inches to maximize as much space as possible. Point is, the six feet isn't just a recommendation, it's pretty much a requirement.
If you need to set up the play space, there's a "smiley face" calibration card, of sorts, that comes bundled with Kinect Adventures and a handful of other games. Assuming lighting conditions are ideal -- not too bright (presumably for the infrared), not too dim for the webcam to detect anything -- you'll be walking forwards and backwards a lot as you try to line up the card with on-screen glasses. Seriously.
If you're going to be the controller replacement, you'd hope the menu system would be tailored for ease of use and efficiency, right? Unfortunately, that's not exactly the case here. The Kinect dashboard can be navigated two ways, through either voice or hand gestures, though both have their limitations. Let's start with hand gestures; from a standing position, simply motion the icon to hover over the menu item you want to select from. Only catch is, that can take a couple seconds. A physical annoyance, sure, but it's also a painful reminder that pushing a button is so much quicker and more convenient. Lead Software Dev Alex Kipman tells us the hover selection time was picked after "hundreds of hours of playtesting," which we don't doubt -- we just don't agree with. Half of the launch titles we played with managed to find alternate methods (or use quicker hover periods) that worked much better.
Wired:
Let’s get the biggest problem out of the way first: Direct sunlight on your body kills
Kinect. Sunshine doesn’t make the controller slightly less accurate — it completely obliterates the sensor’s ability to see you. I was rocking out to Lady Gaga in Harmonix’s excellent Kinect launch title Dance Central, but as soon as the sun streamed in through my west-facing windows that afternoon, the game couldn’t read my poker face — or my poker arms or poker legs, for that matter.
Closing my blinds helped a little, but the sunlight that shone in through the cracks and hit parts of my body caused me to be invisible in Kinect’s eyes.
Kinect also has some pretty serious space requirements. I am a city dweller with a studio apartment, and even though I have a good amount of distance between me and my television, I barely have enough room to play some games. You need to be at least 6 feet back from the TV and have enough clear horizontal space to play many of the minigames in Kinect Adventures.
...
...
Take pig-tossing as an example. Kinect doesn’t know when you want to let go of the animal, so it must guess. And it doesn’t always guess right, which leads to a disconnect between what you imagine you’re doing and what happens on-screen. Pigs fired at random when I was just winding up.
Bowling in Kinect Sports presents the same problem. The Wii version of bowling is markedly superior for one reason — you hold down a button when you’re holding the ball, and release it to let it go. The accelerometer does the fuzzy stuff, tracking the swing of your arm, but the button reports when, exactly, you release the ball.
Joystiq:For all the talk of revolutionizing the Xbox 360 experience and making gaming more natural/ accessible, it's bordering on absurd how broken Kinect is when it comes to something as simple as working in your home. I find the technology itself fascinating, but the fact that I know a lot of people who simply won't get Kinect to work in their rooms beyond troubling. Given that Microsoft conducted a beta program with actual consumers, this issue is doubly surprising, but it could just be that Kinect just works that way (or doesn't, given your room) and there's no way short of redesigning the sensor to fix it. If Kinect does work for you, congratulations: you have what amounts -- for now -- to a novelty peripheral that is in no way geared towards the day-one buyer or "core" gamer. Microsoft conceived a potential game-changer with Project Natal, it just seems like Kinect was born prematurely.
ign scores:
kinect adventures 6.5
dance central 8.0
kinectimals 7.0
joy ride 6.0
kinect sports 8.0
kinect hardware 7.5
Game informer scores:
joy ride 7
kinect adventures 7.5
dance central 8.0
kinect sports 8.0
sonic 5.5
Game trailers scores:
Gametrailers:
Kinect Adventures 6.6
Kinect Sports 6.4
Kinectimals 8.5
Joystiq scores:
Kinect Sports 4/5
Joy Ride 2.5/5
Dance Central 4/5
Your Shape Fitness Evolved 3/5
Kinectimals 4/5