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[destructoid.com] What Motivates StarScream... ...to be so GG like? destructoid.com editorial phantom_leo
[destructoid.com] Toys based on a Game based on a Show Based on Toys The Circle of Life! destructoid.com editorial phantom_leo
[kotaku.com] Expect to see Large Penises in your End Zone! Makes me want to play American Football! kotaku.com news phantom_leo
[gamekyo.com] Even More Xenoblade scans gamekyo.com media gamingeek
More Sonic Colours rumours. sonicstadium.org news gamingeek
PALGN review No More Heroes 2 Astonishing madness and action packed gameplay drenched in gallons of ultra violence and style. Not to be missed. palgn.com.au impressions gamingeek
[edge-online.com] Platform Holders Investigating Factory Deaths edge-online.com news gamingeek
[ign.com] Ten Things We Want In Killzone 3 ign.com editorial gamingeek
[gamekyo.com] Gamekyo reviews Prince of Persia TFS HD version gets 6/10 gamekyo.com impressions gamingeek
[gamekyo.com] EA Announces NHL Slapshot Wii gamekyo.com news gamingeek
[gamekyo.com] L.A Noire screens gamekyo.com media gamingeek
[computerandvideogames.com] Treyarch wants to work with Natal, Move computerandvideogames.com news gamingeek
[computerandvideogames.com] More PS2-to-PS3 upgrades planned? computerandvideogames.com news gamingeek
[computerandvideogames.com] Gran Turismo 5 3D shown to public computerandvideogames.com news gamingeek
[youtube.com] Force Unleashed 2 Subject trailer youtube.com media gamingeek
[nintendoeverything.com] Metroid Other M screens nintendoeverything.com media news gamingeek
Treyarch talk Wii and Call of Duty gamerzines.com news gamingeek
NBA Jam Creative director talks gameplaybook.com media gamingeek
[gonintendo.com] Famitsuscans - Ghost Trick, Xenoblade.. ...Dragon Quest Monsters Battle Road Victory gonintendo.com media gamingeek
[vg247.com] Alpha Protocol - The Soap Opera Continues Dev spills the beans on the ill-fated game. vg247.com news aspro
[vg247.com] Pachter Strikes Back! Reveals Jaffe's New Twisted Metal game. vg247.com news aspro
The Secret Origins of Sin and Punishment From the Ask Iwata series! wii.com editorial phantom_leo
[neogaf.com] Batman The Brave and the Bold Screens A side scrolling beat em up with great art neogaf.com media gamingeek
Two attractive men from Microsoft visit Kojima  Kojima finds men attractive. andriasang.com news gamingeek
[gamasutra.com] Sony talks skewing younger and PSP Wait.... didn't they diss the DS as kiddie? gamasutra.com news gamingeek
[computerandvideogames.com] Sony making new Star Wars MMO computerandvideogames.com news gamingeek
German Miyamoto interview translated Zelda wii, SMG2 and more talked about zeldainformer.com media gamingeek
[flickr.com] Lost in Shadow screens New Resevoir area flickr.com media gamingeek
[eurogamer.net] Cage's next project called Horizon? eurogamer.net news gamingeek
[eurogamer.net] The First Templar coming to PC, 360 eurogamer.net news gamingeek
[destructoid.com] Earthworm Jim HD trailer Keyboard cat destructoid.com media Dvader
[computerandvideogames.com] Assassin's Creed Brotherhood screens out computerandvideogames.com media gamingeek
[computerandvideogames.com] Make Castlevania mainstream, orders Konami computerandvideogames.com news gamingeek
[ign.com] Batman Wii: debut trailer Nananananananananaa Batman! ign.com media gamingeek
[gamekyo.com] Heavy Rain was only a timed exclusive? Coming to PC at E3? gamekyo.com news gamingeek
[gamekyo.com] GTA 5 returning to Vice City? gamekyo.com news gamingeek
[eurogamer.net] EA unveils combat-driven Harry Potter It's a third person shooter eurogamer.net news gamingeek
[eurogamer.net] Beyond Good & Evil 2 NOT canned - Ubisoft Ancel still there eurogamer.net news gamingeek
[thevgpress.com] The Press Room Episode #62 News, Views and Analysis of Homer, Yodariquo and Aspro. thevgpress.com editorial impressions news aspro
1up review Alpha Protocol B+ 1up.com impressions gamingeek
[ign.com] Pro Evolution Soccer 2011 Hands-on ign.com impressions gamingeek
[ign.com] Pro Evolution Soccer 2011 Interview ign.com impressions gamingeek
[ign.com] Call of Duty: Who Needs Infinity Ward ign.com editorial gamingeek
[officialnintendomagazine.co.uk] Treyarch on Call of Duty Black Ops Wii "We're going to blow you away." officialnintendomagazine.co.uk news gamingeek
[computerandvideogames.com] Enslaved is already finished computerandvideogames.com news gamingeek
[computerandvideogames.com] Sony talks 'reinvention' of PSP computerandvideogames.com news gamingeek
[computerandvideogames.com] Crackdown 2 development 'hasn't gone smoothly' computerandvideogames.com news gamingeek
[computerandvideogames.com] Rockstar steps down E3 plans No new games at E3 computerandvideogames.com news gamingeek
[arstechnica.com] Whither Natal? Microsoft's Unique E3 challenge arstechnica.com editorial gamingeek
[gamasutra.com] 2 Million iPads sold In Less Than 60 Days gamasutra.com news gamingeek
[eurogamer.net] Sony Cambridge working on PlayTV 2? eurogamer.net news gamingeek
[eurogamer.net] COD: Black Ops MP preceded campaign Single-player team could reuse MP assets eurogamer.net news gamingeek
[eurogamer.net] First in-game PES 2011 screenshots eurogamer.net media gamingeek
[eurogamer.net] Hands on Lara Croft Guardian of Light eurogamer.net impressions gamingeek
[gamekyo.com] Ace Combat 7 on rails? gamekyo.com news gamingeek
[gamekyo.com] A trio of Deus Ex images gamekyo.com media gamingeek
Pokepark images aussie-nintendo.com news gamingeek
[nintendolife.com] Chrono Trigger writer calls for Nintendoom Says Wii and DS have dug its grave nintendolife.com news gamingeek
[nintendolife.com] The Last Flight Interview Game almost finished nintendolife.com editorial gamingeek
CAPCOM Chairman To Start Wining Invests $100 Million of his own money in California Winery. beverageworld.com news aspro
No More No More Heroes Glitched PS3 and 360 ports in Japan may have done it. softpedia.com news aspro
[destructoid.com] Get a Wii for $150.00! ...and SMG2 is compatible with Motion Plus...? destructoid.com news phantom_leo
Super Mario Galaxy 2 Tops the Charts In the land of the rising sun andriasang.com news gamingeek
[computerandvideogames.com] Jun Taekuchi talks Resident Evil 6 Among other things computerandvideogames.com editorial gamingeek
1up Mario Galaxy 2 interview 1up.com news gamingeek
[edge-online.com] Huge and detailed Miyamoto interview Gives us insights into how Nintendo works edge-online.com editorial gamingeek
[destructoid.com] Nintendo to Live Stream their E3 Presentation Witness the Premiere of the 3DS and Zelda Wii Live! destructoid.com news phantom_leo
New Last Story scans n4g.com media gamingeek
Japan Review Check: Xenoblade, Just Cause 2  Details of the 9/9/9/9 Xenoblade review 1up.com impressions gamingeek
[computerandvideogames.com] Enslaved CVG preview "Uncharted quality" ? computerandvideogames.com impressions gamingeek
[gamekyo.com] Sonic Colours scans gamekyo.com news gamingeek
[gamekyo.com] Warhawk content at E3? gamekyo.com news gamingeek
[gamekyo.com] Front Mission Evolved images gamekyo.com media gamingeek
Earth Seeker Wii details Made by ex-Capcom Production Studio 1 devs 1up.com news gamingeek
[ign.com] Deus Ex: Human Revolution Teaser ign.com media gamingeek
[computerandvideogames.com] Metal Gear Solid: Peace Walker review - 91% in PSM computerandvideogames.com impressions gamingeek
[computerandvideogames.com] Microsoft forced Bungie to accept 'Combat Evolved computerandvideogames.com news gamingeek
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DSi  Paint Program gets Full Retail Rele andriasang.com news gamingeek
[gamasutra.com] SOE, Developing The Clone Wars Online Game gamasutra.com news gamingeek
[eurogamer.net] Rare receives birthday makeover New logo and identity eurogamer.net news gamingeek
[gamekyo.com] Earth Seeker announced New Wii action RPG gamekyo.com news gamingeek
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[nintendoeverything.com] Xenoblade gets 9/9/9/9 from Famitsu nintendoeverything.com news gamingeek
Adam Sessler talks Mario Galaxy 2 g4tv.com media gamingeek
New Monster Hunter Tri weapons capcom-unity.com news gamingeek
Zombie Panic in Wonderland review one of the best action & shoot-‘em up products available on WiiWare vgchartz.com impressions gamingeek
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[nintendo.co.jp] New Fire Emblem DS site opens nintendo.co.jp news gamingeek
Mass Effect Going Multiplayer? Advertisement suggests so. Perhaps. gamefocus.ca news aspro
Japanese DS Price-Cut Could E3 bring price drops in the west? andriasang.com news aspro
DSi LL New Colors Blue, Yellow and Green andriasang.com media aspro
Level 5 Goes West Inazuma / Layton dev. sets up in LA. andriasang.com news aspro
What Won't Be at E3 Rockstar "anything" for one. gamepro.com news aspro
Spider-Man Shattered Dimensions Trailer thekoalition.com media aspro
MadCatz Offical COD Peripheral Maker  What an honor! marketwatch.com news aspro
[ign.com] IGN Blue Dragon Awakened Shadow Review - 8 Finally! Somebody reviews this Dragon Quest IX precursor! ign.com editorial ASK_Story
[neogaf.com] Dead Space Extraction coming to XBLA/ PSN For $15 neogaf.com news Dvader
[computerandvideogames.com] Metroid: Other M hits US first computerandvideogames.com news gamingeek
Harmonix making Natal dance game? 1up.com news gamingeek
[gonintendo.com] Rumour: Goldeneye being re-made for Wii Complete with gold remote shell gonintendo.com news gamingeek
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[eurogamer.net] Eurogamer Pure football review 3/10 eurogamer.net impressions gamingeek
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[gametrailers.com] DC Universe online E3 2010: Controls and Features Interview gametrailers.com media gamingeek
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[ign.com] Editorial: BioShock 3 - Why 2K Should Wait ign.com editorial gamingeek
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[computerandvideogames.com] Thief 4 PS3 confirmed? computerandvideogames.com news gamingeek
[computerandvideogames.com] Elder Scrolls V to get E3 announcement? computerandvideogames.com news gamingeek
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[computerandvideogames.com] EA Sports sceptical over 3D computerandvideogames.com news gamingeek
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[computerandvideogames.com] Mario heads to London for Galaxy 2 launch computerandvideogames.com news gamingeek
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White Knight Chronicles 2 Detailed By Director andriasang.com news gamingeek
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[eurogamer.net] Project Ten Dollar "improves experience" Says EA boss: It's not about second hand eurogamer.net news gamingeek
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[eurogamer.net] Shogun 2: Total War confirmed, detailed eurogamer.net news gamingeek
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[destructoid.com] inFAMOUS 2 announced! Psst, Sony... Leave something for E3. Move isn't gonna cut it! destructoid.com news phantom_leo
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[ign.com] Meet Joe Danger! Excitebike + Trials HD = 9.5 PSN DL! ign.com impressions phantom_leo
[ign.com] Snoopy Flying Ace IGN Review - 9.0! WOW!!! A pleasant surprise of the year! Great "Dog-fighting" multiplayer action! Get it? ign.com editorial ASK_Story
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avatar
Country: AU
Comments: 19539
News Posts: 9587
Joined: 2008-08-18
 
Wed, 02 Jun 2010 11:31:26


I'm in the last battle in Arkham Asylum.  I think the way it ends is fine.  That's Joker's style, he's a little wimp.  For those that wanted a traditional boss battle they served that up in the prior level.

Overall, I really can't find fault with this game on any level.

EDIT: Okay, finished.  Now I guess I have to go back to Halo Wars.  I'm half way through it, so feel like I have to finish it, but it's kind of a stressful game, so not sure.

Edited: Wed, 02 Jun 2010 11:45:04

avatar
Country: UN
Comments: 16306
News Posts: 1043
Joined: 2008-06-21
 
Wed, 02 Jun 2010 11:48:21

aspro said:


I'm in the last battle in Arkham Asylum.  I think the way it ends is fine.  That's Joker's style, he's a little wimp.  For those that wanted a traditional boss battle they served that up in the prior level.

Overall, I really can't find fault with this game on any level.

EDIT: Okay, finished.  Now I guess I have to go back to Halo Wars.  I'm half way through it, so feel like I have to finish it, but it's kind of a stressful game, so not sure.

I didn't want a traditional boss battle, I wanted a good boss battle. Nyaa

avatar
Country: AU
Comments: 19539
News Posts: 9587
Joined: 2008-08-18
 
Wed, 02 Jun 2010 11:57:15

Yeah, how often do you get that (except in NMH?).

I really was fine with it given how many games these days have the double boss ending.  There were several more difficult bosses throughout the game, sure.  But I'm not sure what they could have done other than how it ended that would have been better.

I was going to start in on Ghostbusters 360, but I think I need a change of theme, so I'm going with The Sabotuer for PS3.

avatar
Country: UN
Comments: 49275
News Posts: 59909
Joined: 2008-06-21
 
Wed, 02 Jun 2010 12:31:48

There's not nearly enough No More Heroes 2 love, so I'm dumping my impressions here.

Played almost 4 hrs of this at the weekend.

It's oh so sweet. The opening had my jaw on the floor, the music, the directing, the cutscenes, the graphics. Visually it looked so much better than the first game it looked incredible.

Then the game sort of dipped for a while. It's not consistently polished, there are some assy textures, copious amounts of slowdown - in the cutscenes of all things!

The first proper level was average at best. The first proper boss, was irritating as hell. Suddenly the game felt like the first No More Heroes, warts and all.

There is no open world in this game, there is this map and it's so hassle free to use it actually feels pretty amazing - a mark of how shitty the N64 openworld of the first game was.

At the same time you lose something by cutting out the overworld, you lose a sense of cohesion, of progression. When you are selecting levels off a list you get that.

If you remember the first game, it wasn't until Shinobu that the game lit up for me. In the technically shoddy game, among the boring side jobs, you were suddenly in this pitched battle that felt more like a lightsabre dual than any other game. There was a rhythm to it, there was strategy involved, it was a badass pitched battle.

I got to that point in NMH2 with a similar boss.I got beat down probably 6 times or so but kept coming back for more. This was EXCELLENT fun.

It's almost impossible to talk about why this game is so awesome without spoiling the fun for everyone else coming into the game. It's best played with no foresight. Unfortunately I spoiled some of the game for myself by watching videos.

The game is just outrageous at times, when it pulls the unexpected out of its hat as a complete suprise it can have you grinning from ear to ear. When it's mundane, it's mundane, but when it's at its best it had my jaw on the floor on several occasions.

a5gsww.jpg

And giggling like a schoolgirl at other times, so much so I had to pause the game.

Some of the dialogue, the lines uttered by the characters are just RIDICULOUS. Ridiculously cool, quoteable and unexpected - these guys should be making films. Most good games have wow moments, some of the freaking dialogue here are wow moments.

I started playing as Shinobu. I thought I would hate these sections as I wanted to play as travis, but her two levels are so far the best of the bunch. Her animation is particularly great. It reminds of when you first saw the 3D Prince of Persia doing his thing in the Sands of Time. It's archaic now but the impact then is the same thing I feel about Shinobu.

She jumps as well, adding some verticality to the levels, a boss fight has you going up and down in a large chamber with tiered levels. One of the levels reminds of call of duty, starting from a low point and working your way upwards, seamlessly whilst being able to see where you started. Holy hell one of her levels is huge and you can see the cliffs in the vista and there are no loads. Very impressive.

The combat is the same as the first game for the most part. I was worried it was going to be cannon fodder but the difficulty ramps up and once you save there is no quitting levels. You can't go back to the overworld to power up or buy a new, stronger sabre. You just have to plug away at that boss and use all your skill. Which makes it very satisfying.

There is this move that is freaking awesome, where you swish the remote to use whilst running. It's as powerful as a charged slash and saps your batteries just as much.

At first I was thinking that this was no better than the first game only with slightly improved visuals. But the more I play the more memorable the game becomes and it's not saddled with the horrible overworld and boring minigames of the first game.

The game just hits you with so many memorable moments -gah! - can I spoil them for you or what? I have to say something. Well, I'll just say that they play subtle homages to a couple of well know franchises as well. And ----- GAH! I can't say or you guys will kill me. Grinning

Oh and the 8-bit minigames are excellent, there are even some really addictive

You could release this stuff on wiiware and it would be worth owning.

no-more-heroes-2-desperate-struggle--20100112113056719.jpg

Oh yeah and the graphics can still look like ass on an HDTV. Sad

Oh oh! The finishing moves are totally awesome Grinning

It's not quite QTE and it's not quite gameplay. Sort of reminiscent of Madworlds over the top finishers but more cool and awesome. That perfect punctuating moment on a boss well beaten.

One more thing. In design and polish terms, it still feels like these guys are lagging a fair few steps back from the best - Capcom/Platinum. Which still leaves this franchise in the "COULD be amazing category".

But creatively these guys are unrivalled. I can only imagine what would happen if you paired off their creative team with an actually awesome - technical developer.

Another thing is that with the first game it was all original. Here, cause its a sequel there are many familiar elements, like the transitions and saving and fighting and even a few characters. You know all this already so that stuff doesn't feel fresh, it's the unexpected stuff which hits you.

One more thing, technically this is only 75% of the way there. It feels like a third game is needed to finally nail the experience as it should be.

Games like Shattered Memories, Dead Space Extraction and Red Steel 2 have raised the bar in terms of what I expect from a 3rd party on wii in terms of polish.

Since playing more though, I can say it gets more polished as it goes on and is a great effort from Grasshopper.

The opening is about the best opening to a game I can remember.

It would be like starting a Star Wars game with a battle against Darth Vader.

Gaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah.

I beat two more bosses. This is infuriating! I can't talk about the game because of spoilers.

It was awesome fun. One of the bosses chased me around a tree, it was f****** hilarious and I had to break out a new  weapon to keep the boss at a distance.

Then this other boss had these like magician moves and there were rocks crumbling and stuff. So good.

I also lost 40 minutes of my life playing the minigame jobs. There is this game where you fit tiles into a square. I'm useless at it but ridiculously addicted to it.

Wow.

So then.... gah, another awesome thing I can't talk about. You have this sureal battle in a field. Then they started offering up revenge missions. Remember in the first game you would drive to some location, have some crappy one hit death timed mission and fail it. Then have to drive all the way back to do it again?

The Revenge missions here are awesome fun. For a start you just select them off a list. Secondly there are no one hit deals here, so far. And the locations are new stuff that doesn't appear in the single player. It actually takes you to different parts of the city, even interiors that you've never seen before.

Some missions are kill everybody, others are assasination missions where there is one dude to kill, with protection. It gets heavy here as they put me inside a saloon of sorts with descructible furniture. And then they dumped the brutes on me, massive guys with big health bars.

I should mention the artificial intelligence, it's not super advanced but it had definetely moved on from the first game. They don't sit around waiting for their turn to fight, if there is someone behind you he will attack. Sometimes they grab you from behind like in Streets of Rage and the guy in front pummels you. Also, you get dizzy really easily here and knocked flat on your ass a lot. You have this estascy gauge which is like the special move bar in a Marvel vs Game and when it fills up you unleash these amazingly fast attacks.

It looks amazing, it's sensory overload as Travis skips about tearing these guys to pieces, your eyes can barely keep up. What makes it more fun is that it's on a timer and the bad guys run for it when you go into that mode. Last night I was near the end of my estacy and was chasing down this brute who was eluding me. Right when my gauge was about to run out I sliced that fat bastard in two. It was so satisfying.

No More Heroes 2: Desperate Struggle  Screenshot

Also, now you can switch between weapons on the fly and they all have a real meaningful effect on the combat. If you equip twin blades they are shorter so your reach is less, yet because you have two, you land more blows and can fill your estacy gauge further.

I bought this long beam katana, like the long sword in Monster Hunter, it has a huge reach but it's slow and cumbersome to use. Yet it keeps some baddies at arms length and was crucial in beating one boss.

I then played more of that godamn addictive tile mini-game and still couldn't beat it. Argh!

It's here when I realised that this game is so much better than the first. It just cuts out all the BS, no boring mini-game jobs, no horrible overworld. It cuts the fat and you're left with one scorchingly satisfying sequence, one after the other.

Then I went to this mission in a parking lot, I had to kill all the baddies but it was like an endless slog as they kept replacing and replacing the enemies. Visually the game gets more solid as it goes on, it was looking pretty swish. And even though there were too many enemies they gave you lots of pick-ups and boosters to finish them off.

Because it was an open level, there were no camera problems, no caught on scenary problems. Just deliciously satisfying bloodshed. Having blood in this game makes a real difference, it's like a fireworks explosion when you finish a guy.

Image 36

And the motion controlled moves are so fun.

Then out of the parking lot I entered a grocery store, and they had descructible shopping carts filled with cans that scattered all over the floor when you knocked them down. And then up top to this boss fight, which looked be-autiful.

This game gets better and better. Grinning Damned thing is that I can't tell you why without spoiling the impact of the things they throw at you. It's great stuff. Grinning

When it comes to describing this game the same words keep popping up: satisfying, visceral, irreverent, ridiculous, cool and most of all FUN.

For more reviews and impressions check this page.


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Wed, 02 Jun 2010 13:03:19

Updating now, todays gamecentral review is a 4/10 for Alpha Protocol.

http://www.teletext.co.uk/GameCentral/Features-Reviews/default.aspx

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Wed, 02 Jun 2010 13:15:05

Agnates said:
Some new Wii game shown in Famitsu. I hope it's 2D RPG. Update: Neither 2D, nor RPG, as andriasang translated. It's a game from Crafts & Meister, a studio founded by former Capcom employees in 2004:

The studio's next game is Earth Seeker and is in development for the Wii.  This all-original action title is set around the premise of the destruction of the Earth.

Aside from that, Game Jouhou's summary provides no details.  Famitsu doesn't actually have any screenshots -- just artwork showing monsters, ships and other elements.

Development is at 60%.  Kadokawa Games will release Earth Seeker this Winter.
http://www.upload.ee/image/611732/06.jpghttp://www.upload.ee/image/611733/07.jpg

1up:

Over in Japan this week, Kadokawa Games announced Earth Seeker, a brand-new action/adventure game due out for the Wii this fall. The game is being developed by Osaka-based Crafts & Meister Ltd., an independent studio led by Capcom Production Studio 1 veterans Noritaka Funamizu (Street Fighter II, Monster Hunter) and Yoshihiro Sudo (Auto Modellista, Gotcha Force). Funamizu and Sudo aren't talking at all about gameplay details yet, but they did reveal Earth Seeker's setting and showed off some concept visuals to Japanese game magazines this week.

"The game kicks off on a post-apocalyptic Earth," Funamizu explained in a Famitsu interview. "All the world's human heritage gets packed into a spaceship and evacuated off the planet, but the spaceship crashes into another planet and its cargo gets scattered all over the place. The ship's main computer is trying to recreate Earth's ecosystem on this planet, but the crash has affected it and it's producing all this messed-up plant and animal life instead, which is hugely impacting the land."

The game's plot kicks off 1000 years after the crash, with the computer's off-kilter creatures firmly rooted in the planet's environment. The ship is now releasing poisonous compounds into the atmosphere for unknown reasons, and part of your job will be to figure out how to stop it.

While how you'll go about this is still a mystery, Funamizu explained to Famitsu that you'll need to cooperate with the planet's local sentient species, a vaguely Ewok-like race known as the Guardians. "They've used the technology found on the ship to rapidly advance their own," he said. "The crash dealt them a lot of damage so they weren't all that friendly with humans at first, but they have a weakness for the alcoholic beverages that humans make, so they sort of help them out in order to get their hands on that."

No overseas publisher or release plans have been announced for Earth Seeker yet, and the way Sudo sees it, the foreign market is not Crafts & Meister's biggest concern here. "I think it'd be a good thing for the industry if we took a moment to rethink what Japan's games should be doing," he told Famitsu. "There are gamers worldwide, of course, and making games to meet their needs certainly isn't a bad thing, but I feel like we're throwing out too many Japanese values and the uniqueness of our games along the way. A lot of Japanese kids don't even play games these days, right? I want to teach them again that games are a lot of fun, just like how our parents taught us when we were kids."

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Wed, 02 Jun 2010 15:19:27

1up said:
Some highlights from the console games due to hit Japan next week, courtesy of Famitsu magazine's review pages: -

Xenoblade (9/9/9/9, 36 points): The top game of the week, and a review score that's particularly striking because even Xenogears -- director Tetsuya Takahashi's most famous RPG -- received only 31 points upon its release in 1997. "The massive field to explore, plus the sheer number of side quests, is enough to make you forget about the main story," one writer said. "The battles are also excellent, requiring you to constantly think about your position against the enemy's." 

While the story was interesting to the review crew, much of the praise was reserved for the battle system, which is "MMORPG-style in the way it plainly defines every character's role in the fight [...]It's hard to keep track of everything when a lot of enemies are attacking at once, but the chaos that results just adds to the tension."

- Just Cause 2 (9/9/8/8, 34 points): Famitsu's reviewers were more positive with their text for this game than Xenoblade, perhaps because they're always a little less lenient with JRPGs over other genres. "A great game, one that takes a B-grade concept and matches it with top-shelf production values," one began. "I really like all the stuff you can do with your grappling hook, from dragging enemies toward you to flying over to them yourself. It matches well with the sheer expanse of the setting, and between that and the ability to warp anywhere you want, the game's really easy to get to grips with. The difficulty level's a tad high, though, which makes the load times on a retry a bit annoying."

Another reviewer summed up Eidos' latest perfectly: "It's just a really silly game, in all the good ways."

- Grand Theft Auto: Episodes from Liberty City (9/8/8/8, 33 points): The GTAIV expansion package admittedly looks a little pale coming out alongside Just Cause 2 in Japan, but Famitsu liked it well enough nonetheless. "By current standards the graphics aren't quite what they could be, but there are few more perfectly-polished sandboxes out there in game-dom than Liberty City," one said. "Gay Tony in particular is unique; its story is pretty comical, but the content's well-suited for hardcore gamers."

Other editors warned Famitsu readers that this isn't the easiest sandbox game to get into. "The tutorial's bare-bones and the difficulty's on the high side," as one put it, "so it's pretty much meant for experienced GTAIV players."

 

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Wed, 02 Jun 2010 15:33:25



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Wed, 02 Jun 2010 15:36:27
^ Nope. Doesn't look like Final Fantasy. Not one bit.
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Wed, 02 Jun 2010 15:39:37

phantom_leo said:
^ Nope. Doesn't look like Final Fantasy. Not one bit.

 Since I don't play FF I don't know if this is sarcasm. Sad

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Wed, 02 Jun 2010 15:44:02
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Wed, 02 Jun 2010 18:13:36
Better Earth Seeker scans.
earth-seeker-16fiw.jpg earth-seeker-29chu.jpg
earth-seeker-37fpk.jpg earth-seeker-4lhxm.jpg
Edited: Wed, 02 Jun 2010 18:13:59
portrait.jpg ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Wed, 02 Jun 2010 18:15:33
DQ Battle Road Victory Wii version footage.
portrait.jpg ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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while the pessimist fears this is true.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Wed, 02 Jun 2010 19:36:37

What the hell is this wiiware game?

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Wed, 02 Jun 2010 19:51:20

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Wed, 02 Jun 2010 19:54:47

gamingeek said:

It looks good. Why does Sega do this to me? Now I will buy it and it maybe good but nothing that special and I am left waiting for the next one.

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Wed, 02 Jun 2010 20:00:45

Dvader said:

It looks good. Why does Sega do this to me? Now I will buy it and it maybe good but nothing that special and I am left waiting for the next one.

*sonicCycle.gif* 

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Wed, 02 Jun 2010 20:02:08
Wow GG nice NMH2 impressions. I will get it when its $10. Nyaa

So which game is supposed to be better, Xenoblade or Last Story.
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Wed, 02 Jun 2010 20:18:44

Dvader said:
Wow GG nice NMH2 impressions. I will get it when its $10. Nyaa


 


Dvader said:
Nyaa

So which game is supposed to be better, Xenoblade or Last Story.

 One's been reviewed, the other hasn't. Take a guess, genius!

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Wed, 02 Jun 2010 20:20:20

gamingeek said:

One's been reviewed, the other hasn't. Take a guess, genius!

What does that even mean? How can I compare if both don't have a review. I am going with Last Story, no clue why.

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