PALGN review No More Heroes 2
Astonishing madness and action packed gameplay drenched in gallons of ultra violence and style. Not to be missed.
palgn.com.au impressions
gamingeek
Two attractive men from Microsoft visit Kojima
Kojima finds men attractive.
andriasang.com news
gamingeek
German Miyamoto interview translated
Zelda wii, SMG2 and more talked about
zeldainformer.com media
gamingeek
CAPCOM Chairman To Start Wining
Invests $100 Million of his own money in California Winery.
beverageworld.com news
aspro
No More No More Heroes
Glitched PS3 and 360 ports in Japan may have done it.
softpedia.com news
aspro
Japan Review Check: Xenoblade, Just Cause 2
Details of the 9/9/9/9 Xenoblade review
1up.com impressions
gamingeek
Zombie Panic in Wonderland review
one of the best action & shoot-‘em up products available on WiiWare
vgchartz.com impressions
gamingeek
Spong reviews No More Heroes 2
Desperate Struggle is one hell of an immersive, brutal ride, and should be on every Wii-owner's wishlist.
spong.com impressions
gamingeek
More On Square Enix's Bear Games
use the Wiimote to throw "paper bears" that come out of the book.
andriasang.com news
gamingeek
Full Body Exoskeleton Game Controller
XIO will debut at E3, offering movement tracking and physical feedback
1up.com news
gamingeek
Activision Game Creation Competition
Winner gets to be fired from Activision.
softpedia.com news
aspro
Spong Mario Galaxy 2 review
"it will have you grinning like an idiot."
spong.com impressions
gamingeek
Tons More Sonic Colours details
I just like using a U in Colors to annoy the yanks
wiiz.fr impressions
gamingeek
HOLY FREAKIN' CRAP! NEW Contra coming to XBLA/PSN
New Contra game from Arc System Works, the guys who do BlazBlue!!! HOLY CRAP!!!
1up.com news
ASK_Story
FPS Devs Declare Armistice on WW2 Games
Why the next gen is sick of the "greatest gen".
kotaku.com.au editorial
aspro
Display:
Order by:
Recently Spotted:
*crickets*
Metacritic
2. Sony PSP: Prince of Persia: The Forgotten Sands (2010) 62
Ubisoft
4. Playstation 3: Prince of Persia: The Forgotten Sands (2010) 75
Ubisoft
5. Xbox 360: Prince of Persia: The Forgotten Sands (2010) 73
Ubisoft
6. Wii: Prince of Persia: The Forgotten Sands (2010) 77
What happened?
I tried the Snoopy XBLA and it's very good. I'll probably pick it up as well as Doom 2 later on.
Super Mario Galaxy 2 has made a strong start in Japan, comfortably topping the software chart during the week ended May 30.
The Wii exclusive sold 340,000 copies in its first three days on the market, bettering the performance of 2007’s original, which shifted 250,585 units in its opening week.
With less than a quarter of Galaxy 2’s sales, Super Robot Wars OG Saga for DS was a new entry in second place, as was Let’s Make A Pro Soccer Club for Nintendo’s handheld in third.
Medarot DS debuted in fourth, ahead of former chart topper Dragon Quest Monsters Joker 2, according to sales tracker Media Create (via El33tonline).
Lost Planet 2 slipped from first to sixth, followed by Metal Gear Solid: Peace Walker, World Soccer Winning Eleven 2010, New Super Mario Bros. Wii and Xbox 360 debutant DeathSmiles IIX. Another Xbox 360 exclusive, Alan Wake, made its chart bow at 11.
01. Super Mario Galaxy 2 (Wii, Nintendo) – 340,000
02. Super Robot Wars OG Saga: Masou Kishin (DS, Bandai Namco) – 81,000
03. Let’s Make A Pro Soccer Club! DS World Challenge 2010 (DS, Sega) – 50,000
04. Medarot DS: Kabuto / Kuwagata (DS, Rocket Company) – 50,000
05. Dragon Quest Monsters Joker 2 (DS, Square Enix) – 34,000
06. Lost Planet 2 (PS3, Capcom) – 34,000
07. Metal Gear Solid: Peace Walker (PSP, Konami) - 25,000
08. World Soccer Winning Eleven 2010: Blue Samurai Challenge (PS3, Konami) - 22,000
09. New Super Mario Bros. Wii (Wii, Nintendo) - 16,000
10. DeathSmiles IIX (Xbox 360, Cave) – 16,000
Japanese sales history
Ubisoft new artwork for mystery game.
Ass Creed Egypt?
More here (check out the 'Story' section, then click into the 'Action' option)
This information was sent in by an anonymous source, and the pictures below are said to come from a survey that is floating around.
Eh, I'd give it a try. Some the games sound pretty weak though. Hiding the remote - uh ok...
Awwww man that really sucks that we won't be getting May's NPD results until July.
Well when you have 80 games to play they're not all going to be winners.
The NPD needs to be stopped. They are like an evil James Bond agency. Their reign of oppression needs to end NOW.
So what, is there going to be intricate 3rd person melee or was the teaser just for show?
The optimist proclaims we live in the best of all possible worlds
while the pessimist fears this is true.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Seems there is some past evidence that the game might be in development.
So October last year, a Eurocom developer lists Goldeneye Wii on his CV. Then just over a month ago, Activision registers goldeneyegame.com as a web domain.
Maybe it's because it is all so familiar. I got a boomerang in the first dungeon, thats not exciting, I know how a boomerang works. In the next dungeon I got bombs, woah... big deal. I bet I get a hookshot next, been there done that. I can't get excited over the very basic Zelda items, the reason each Zelda is great is cause they always bring new gameplay ideas, this game so far has not.
Now I understand the whole point of this game is to make an old school Zelda game with neat 3D graphics. I love how the story is a metaphor for how us the gamer have forgotten 2D gaming and now what everything in 3D, the dialog in the game plays with that notion beautifully. Everything around the gameplay is great, FROM has a wicked sense of humor and I have laughed many times already at the tons of references scattered throughout (many about Demon's Souls).
This game plays like a hybrid of NES Zelda and SNES Zelda, Link controls like SNES Zelda but the world and dungeon design is NES Zelda. Now here is the issue, NES Zelda is ancient, there is a reason why Nintendo changed up the way the world and dungeons were handled. What makes NES Zelda so special to those that played it was that of course it was our first Zelda game, and the whole feeling of discovery, of having a game that basically doesn't tell you anything. That last reason is why I still love the first Zelda, no Zelda since then really captured the feeling of exploring the world on your own. 3D Dot doesn't do that, it carries the post Alttp mentality of showing you where you need to go next, of always showing which walls are fake. The dungeons are NES like in design with the simplistic one room at a time layout. They blatantly copy LoZ, there is no shame at all, I have seen identical room layouts with the exact same enemies. But the dungeons are not mazes, they have a clear path of progression. Even the dungeons in LoZ had no guidance, there would be random walls to bomb, a bunch of locked doors that would lead to no where, and you didn't even need to find the dungeon item, those were hidden. Sadly this game is not like that, it keeps the simplistic nature of the dungeons with the basic switch puzzles but not that sense of where the hell do I go now. Basically this game keeps the out of date elements of NES Zelda but removes everything that made that game special and replaced it with the more modern SNES Zelda elements. Well if you wanted to make a game like Alttp then go all out and make it like Alttp, don't give me this odd hybrid.
Thats my anal Zelda fan reaction to the game, it is really good though. I played a few mini games like this race using the dash boots which was really tough. It has a full tower defense game, this thing is a full game of its own and I still suck at it. There seems to be plenty of side quests to do and the overworld is pretty huge. It's not that hard (another aspect which made LoZ work, it was brutal hard), maybe its the gigantic sword you get when you are at max life. I am not so sure about upgrading swords, I guess it makes money useful which is something Zelda games struggle with but it's a bit too RPGish.
I am enjoying the game, I hope it does get better though. Those are my pictures above, I found the perfect Link.