EA interview - Dead Space extraction
Challenges from a hardware standpoint but there were bonuses that we got from moving to the Wii
gamingnexus.com
gamingeek
FACT: Wii Cures Parkinsons Disease
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aspro73
Gamecentral Halo 3 ODST review
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teletext.co.uk
gamingeek
PSPgo features built-in interactive ESRB guide
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blastmagazine.com
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Ellyoda
Resident Evil 5 Director's Cut?
Jill actress says she recored new voice work for RE5DC
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Dvader
BlazBlue Update/Sequel Announced
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aspro73
1up review TMNT SMash up
B- " you get a good Ninja Turtle fighter using a proven engine"
1up.com
gamingeek
DS Extraction Aussie Nintendo review
"Dead Space Extraction is an extremely enjoyable game"
aussie-nintendo.com
gamingeek
Skateboarders Become Neon Tetris Blocks
YouTube video proves some ppl have too much money and time.
bitmob.com
aspro73
XBLA Hits $5 Games
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1up.com
aspro73
WiiWare Game No-one Cares About Will Use Motion +
Rage of Gladiator, Punch Out clone.
1up.com
aspro73
PAL Nintendo download Friday
Tales of monkey island 2, you me and the cubes and more
gamersdag.nl
gamingeek
Third DLC Release Coming for Red Faction
New mode featuring walkers from the single-player campaign.
1up.com
aspro73
Photos of Dante's Inferno $200 Cheque
Includes warning, "This check is as real as the consequences of cashing it"
bitmob.com
aspro73
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Yeah RE4 definitely had much better pacing. RE4 has some of the best pacing of any game I've ever played. I found RE5 to feel a bit like things were just randomly thrown in there....the setpieces and pacing of events just didn't feel natural really.
Another thing I don't care for, and this actually started with RE4, is the way the characters and storylines are almost comic-book like now. I mean I had to laugh at the whole Wesker thing a few times; the man has gone from convincingly beyond human to just completely ridiculous. Then of course there was Popie the sailor man in RE4. Both RE4 and RE5 seem to start off well in terms of story and then just get silly at some point.
RE5 really lost the RE feel too. RE4 still felt like RE to me, but RE5 is just too far removed from its roots to feel like a true RE game. Even though they tried to bring back elements of RE, it still didn't hit the vibe.
But as I said, its a well made game. Still the best game Capcom has produced this generation. (I feel most of their other releases have been overhyped and overrated)
Nah. I'm taking a really big pass on what's being offered on the VC this week. With some odd bits here and there I've been quite disappointed with what Nintendo has been putting on there. I know there's tons of great stuff still available to choose from on the VC systems. While a lot of it's up to third-parties I find it hard to imagine many of them would be opposed to what is pretty much free money. Oh well at least I know Castlevania: Rebirth is coming soon.
You know what probably hurt RE5 from character perspective? I can't speak for Edge but RE has a certain feel to me and a certain artstyle. I feel that RE5 lost the RE character because of two main reasons. The first was its setting and the second was striving for realistic graphics.
It had to be gritty, it had to look dirty, it had to look real. RE has this artstyle that to me is colourful and slightly soft. It has a euro/american film feel to it, cheesy Dracula-style mansions of the dead.
EDIT:
Here's an example.
Giant spiders on a checker board floor. I mean you can't make this up
THIS is Resident Evil. Or crazy shit like this:
Or this, come on, man in dress? This is RE!
I'm also very confused why there are still 3rd parties that haven't put their games on the VC. If you're not doing anything with them or putting them in bundles (i.e. Capcom and Konami) why not put it out there and make a couple bucks?
That being said, I don't think the VC isn't quite as bad as people say these days. The Star Wars games all seemed to be pretty well received. But boy oh boy wouldn't Earthbound be nice?
We have a thread on this. Post there.
Who is Popeye the sailor in RE4 again?
I never said it would be bad.
The great thing about VC is that I've ignored it for months so when I actually get on and go through the releases, it has actually had some pretty significant updates. Pilotwings, the Super Star Wars games, great WiiWare stuff like Icarian, arcade versions of Goldenaxe and games like MERCS that I always used to love. But the prices are too ********* high.
Well, not that I'm advocating its use, but there are very high quality emulators available on on the Homebrew channel for the NES, SNES, Master System, Genesis, and even older consoles such as the Atari 2600.
We have a thread on this. Post there.
Who is Popeye the sailor in RE4 again?
Yeah I get what you guys are saying but for me personally that was never a problem. I love the artstyle and atmosphere of RE 5 as much as any other RE game not that I didn't love those in the other ones just that the differences don't bother me.
How is that not advocating its use?
You're as bad as Darth.
Oh yeah. Salazar.
I love Salazar
If I made RE5 you would play as Chris, solo but the crazy arms dealer would be the Ashley character who you would rough around like De Niro and Grodin in Midnight Run.
Best-scenes-clips
I perfer Captain Crunch for Salazar.
I agree with you GG about that RE look, I love the old settings. It was all so old 50's horror movie location like, for some reason a police department has creepy art and bell towers. RE5 was different, it started off with Black hawk Down, then it was this boat ride on the swamp, then it became tomb raider, then it was a factory and finally a tanker. It was all over the place but at least it had an nice variety of locations.
While the setting changed, the characters were still there so that kept it very grounded as RE. The star of the franchise was center stage, any time Wesker is on screen its fantastic. Also it was RE4 gameplay which is now what RE is. And the monsters were more old RE than RE4.
Oooooh that was one of my major complaints about RE5 too; NO MERCHANT! What the fuck!!! You just magically buy weapons from nobody at all! How hard would it have been to have a fucking merchant?!
Hell it could have been the dude from Lord of War!
Ah, so that explains how and why you can play as the Villains. Though I actually really liked the RPG aspect of MUA/X-Men Legends, so it saddens me a little that the equipment stuff has been toned down.
The story was a bit of a hang up for me, because I knew that the game was based around two storylines (Secret War and Civil War), but I didn't know how the game linked them properly. Good to know that it's linked somehow in a logical way.
I'll pick up a copy soon enough, just need to wait on a few factors.
And yet the game felt much less creepy and horror like than RE4 even with the inclusion of those elements.
Yeah, they went for the hollywood blockbuster feel rather than the horror feel. I bet the next game returns to dark creepy locations.
Yeah, it's true. In Europe only.
I haven't turned on that game since last thursday. I'm burned out.
Not entirely. There are some really interesting ideas which do work, but the game isn't all that fun.