Square-Enix Wants Better Chrono Trigger Sales
Fans hoping for a new game in the series better keep opening their wallets.
ign.com
Iga_Bobovic
Grand Slam Tennis IGN Review
EA raises the bar on Wii motion gaming with this must-play franchise debut. 8.5
ign.com
Iga_Bobovic
FIFA 10 Producer Says 'Stop Bad-Mouthing EA'
Last year's exemplary effort is putting pressure on this year's game.
ign.com
Iga_Bobovic
Fish'em All! IGN Review
You can't go wrong with old guys in overalls playing the banjo -- unless the control scheme they come with is as bad as this. 6.0
ign.com
Iga_Bobovic
Eurogamer review Grand Slam Tennis
5/10 ' an underwhelming representation of tennis, crippled by unintuitive controls'
eurogamer.net
gamingeek
Miyamoto: We've got 5 years worth of experience.
Regarding other motion control stuff.
eurogamer.net
SteelAttack
L4D community outraged against sequel.
Demands Valve to fulfill promises on L4D.
eurogamer.net
SteelAttack
German ministers want to ban Killerspiele.
Another proof that politicians have unbelievable IQs
eurogamer.net
SteelAttack
Iwata: Nintendo moving on in 2010
Not standing still for the competition
nintendoeverything.com
gamingeek
Pachter - Natal not a Wii-killer,
Microsoft may intend to launch alongside Wii HD to squash hype
gamesindustry.biz
Iga_Bobovic
Show Your Working Eurogamer Interview
Introversion is outing everything about Darwinia+. Emails, design docs, the lot. Chris Delay explains
eurogamer.net
Iga_Bobovic
D&D Online: Eberron Unlimited
The producers demo the new free-to-play version launching this summer.
ign.com
Iga_Bobovic
Grandia Online Announced
The second GameArts MMO title to be built on BigWorld Technology.
ign.com
Iga_Bobovic
Green Day: Rock Band Next?
The Beatles might not be the only band getting its exclusive version of the music game.
ign.com
Iga_Bobovic
New Resident Evil PSP Details Emerge
Capcom's newest portable is said to be "totally different."
ign.com
Iga_Bobovic
Hero's Saga Laevatein Tactics announced
Once more unto the breach, dear friends...
ign.com
Iga_Bobovic
DS In the Classroom
Nintendo and Sharp releasing new educational system that uses the DS.
ign.com
Iga_Bobovic
Natal could have trouble with black people?
Crapped out with N'Gai, of all people.
bitmob.com
SteelAttack
Uwe Boll paid to appear in Postal 3.
Ugh. I'd much rather have him in FNR4.
eurogamer.net
SteelAttack
1Up Itagaki dev interview.
It seems that Itagaki only gives interviews to Mielke.
1up.com
SteelAttack
Prince of Persia producer explains Wii choices
Why was there no Wii version?
gamedaily.com
gamingeek
The Legendary Starfy IGN Review
Nintendo's mascot makes his US debut in this suprisingly fun adventure. 8.9
ign.com
Iga_Bobovic
Bubble Bobble Plus! IGN Review
The original arcade classic remade for WiiWare, plus a bunch of extra modes and features. Get your bobble on. 8.0
ign.com
Iga_Bobovic
Moore: Wii Game Sales Not Affected By Metacritic
Says the company largely ignores traditional review sites for Wii games.
ign.com
Iga_Bobovic
Tiger Woods PGA Tour 10 (Wii) 1up Review
The new MotionPlus add-on adds a whole new level of realism to golf videogames. A-
1up.com
Iga_Bobovic
Tiger Woods PGA Tour 10 Review
You will not find a better game of golf on any system, period. 9.0
ign.com
Iga_Bobovic
Grand Slam Tennis NOM review
9/10 "vibrant responsive gameplay"
officialnintendomagazine.co.uk
gamingeek
Pachter Apologises for 'Rip-Off' Comments
Regrets slamming the PSP go's price-tag.
ign.com
Iga_Bobovic
IGN Hands-On Bakugan: Battle Brawlers
Guaranteed to sell through the roof on name alone, Bakugan still offers a solid monster-battling, marble-rolling experience on Nintendo's DS.
ign.com
Iga_Bobovic
IGN Hands-on with Wii's Golf Trainer
The key to improving your golf game has arrived on Wii.
ign.com
Iga_Bobovic
Tiger Woods 10 Arstechnica review
", it's hard to think about going back to the 360 or PS3 versions "
arstechnica.com
gamingeek
Tiger Woods PGA Tour 10 Gamezone review
a landmark Wii title with stunningly accurate motion controls
gamezone.com
gamingeek
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travo (7m)
 For QuickTime media, there's QuickTime Alternative. If for whatever reason you really want to stick to Internet Explorer, that's fine. Security is a matter of layers. In terms of IE practices, disable ActiveX entirely for all sites and perhaps JavaScript entirely as well, and use the Trusted Zones for sites that you'll allow. Sandboxie is an excellent safety net anyway. If it weren't for that 64-bit limitation, I likely would have owned a license by now.
Vista is an interesting beast with regard to the principle of least privilege. User Account Control is Microsoft's answer to the user/superuser methodology of the *nix platforms. You're basically running an admin account and UAC scales down priviledges unless allowed--basically reverses it. This is functionally provides the equivalent except for some logical holes that allowed malware to escalate in some cases. Honestly I don't know how much of an improvement a separate account would be if you're running UAC. The main benefit I see is that you won't just blindly accept every popup.
Now let's work on that security blanket
http://zurahn.wordpress.com/2008/04/26/viral-paradox/
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Tell me to get back to rewriting this site so it's not horrible on mobileWhat happened? Calling out Hobo's again?
Is it because you are good/bad at real life tennis? Because with a control scheme this accurate, you would have that real world problem.
So no one picked this up yesterday:
EA's Riccitello: Nintendo isn't trying to dominate Wii
Despite Nintendo's overwhelming success, questions often linger over whether the proliferation of Wii has benefited third parties nearly as much as it should, as publishers appear challenged to make regular hits on the platform.
Like many publishers who felt the sting of an overcrowded holiday 2008 on the next-gen platforms, Electronic Arts has made an increased focus on Wii a core component of its product strategy for 2009. EA's efforts have already begun to bear fruit, with the 600,000-unit launch of EA Sports Active on Wii.
"That's our best launch so far on the Wii," EA CEO John Riccitiello tells Gamasutra. "It's the first time a third party has been number one on the Wii platform two weeks in a row."
It's clear why this is an important success: "The number one platform is expanding the market, and growing," says Riccitiello. "Having a lead position there seems like an obvious thing for us to do."
Keys To Wii Success
So how did EA break through? "I think we realized what it takes to be successful on the platform," Riccitiello says. "No ports and pushes -- do things that optimize against the controller system inherent in the wand and nunchuk."
For example, the company hopes it will make similar strides with its upcoming Harry Potter title's wand-based mechanic, which lends itself to the Wii remote, and EA's Tiger Woods PGA Tour 09 and Grand Slam Tennis will be among the first games to leverage the new Wii Motion Plus peripheral for its swing mechanics that Riccitiello says "are better on a platform like the Wii than alternatives." EA Sports Active has been successful in part because it's "clearly enabled by the technology."
New marketing initiatives also help build a presence on Wii, Riccitiello asserts, and in the coming year EA plans on "speaking differently to this consumer." Small changes -- like advertising that focuses on showing the consumer interacting with the product and not just footage of the game itself -- are important to attracting the Wii's more casual audience, says Riccitiello.
So in Riccitiello's opinion, Nintendo's not failing to support third parties on Wii. "If [Nintendo] was an independent third party, it would be a rival to EA as the number one packaged goods game company -- on their own platform, it concentrates."
"We've been, in years past, able to do a 20 percent share on Nintendo platforms, comparable to our share on PlayStation 3 and Xbox 360," he says. "We had a 13 percent share last year with a product lineup that I thought was... good, in certain cases. Now, our product lineup in [fiscal] Q1 is better than our entire 2008 product lineup, for Wii specifically. That lineup, well-supported, will be really successful."
"For what it's worth, Nintendo isn't trying to dominate the platform -- they're trying to have their platform dominate the world. It's a different objective."
On The Way To A Turnaround
Now that the company's focusing more on its Wii strategy, Riccitiello expects EA to continue narrowing its losses and improving the company's outlook as the publisher has done since it announced aggressive cost-cutting earlier this year.
"We needed to address quality, Wii, and direct-to-consumer business models," says Riccitiello. "I think we've addressed all three now in a really good way. Our cost structure was too high... but it needed to be done in a certain order. If I'd left quality unaddressed and Nintendo unaddressed, I don't think I'd have a situation where any cost structure would have worked."
"When we hit the wall last year, in a weird sort of way I think it was an opportunity to right the cost structure all at once," he adds.
Just did the updates
Editors pick? The Silent Hill 1up preview is really good.
Now I'm going to watch some Indiana Jones.
Rockstar has revealed that Max Payne 3 sees our hero bald, bearded and addicted to painkillers in Sao Paolo, Brazil.
That's according to a brief write-up of the latest Game Informer cover feature on Deeko (thanks vg247).
The developer had previously said Max was retired but still "embroiled in a world of corruption, turmoil and intense violence".
Said intense violence will employ a tweaked version of the original games' famed Bullet Time system, along with cover-based combat, apparently.
What's more, it will take place in an elaborate, RAGE engine-powered recreation of the Brazilian city with procedural animation, destructible environments and the usual day-and-night cycle.
There will also be online multiplayer, according to the report.
We haven't been able to locate scans of the preview yet, although there are some blurry photographs of the feature showing Max wearing khakis and a dirty Die Hard-style white vest.
He's got a bearded, firmly set and grumpy jaw and looks a bit like a cross between Bear from Get Shorty and Sam Fisher from Splinter Cell: Conviction. It's hard to make out much else from a distance, but there does appear to be - as there so often is - a girl in peril.
If true, the painkillers thing seems like a nice touch - having been Max's never-ending source of health top-ups in previous games.
We should have more on Max Payne 3 soon. It's in development at Rockstar Vancouver and due out for PC, PS3 and Xbox 360 this winter.
Bald Max wearing khakis and a dirty Die Hard-style white vest. In Brazil.
This sounds like Splinter Cell 4
I had high hopes for Prototype (I think your Prototype vs Infamous thing is a bit silly, and I've consistently stated that while they had a lot of similarities, each game should be considered on its own) but I agree with Activision that Prototype is low quality garbage. Its too bad that they didn't give it maybe another six months of polish. Then maybe they could have had a game worth playing.
But Activision is a terrible publisher, so I guess I shouldn't be surprised that they aren't giving games the development time need to make them worth playing."
--Such a douchebag --AND-- he is consistently allowed to insult other users, call them "sloths" and bash games without playing them AT ALL... One of the great mysteries of the internet...
It's --N-O-T-- as accurate as Nintendo / Website editors would lead you to believe. The racket doesn't do exactly as you do... it is not true 1:1 motion. It's closer than Wii Sports Tennis, but it's not there yet.
Tiger Woods is A LOT closer. Pointing at the Frisbee in Disc Golf, picking it up and tilting your Wii-Remote, so the frisbee accurately and realistically (in TRUE 1:1 motion) tilts on-screen, almost has an eerie effect when you see it!
Shame it's a frisbee and not a grenade or something. Doesn't the frisbee thing show that its accuracy will depend on how its used by developers?
I cannot believe I'm about to defend Carnage. But he was talking about the sloth of the developers and badmouthing Activision and the devs. Not forumers.
I came here to post this. Bolded part is cracking me up.
But yeah, he was adressing the game itself as "dev sloth". He's guilty of underhandedly trolling people, but he regularly knows how to behave himself.
Trolling like his is so fine its almost an artform. Apart from when he gets illogical. I think he's drunk when he posts those ones.
OM-NOM-NOM-NOM ! ! !
The only difference is I'LL PLAY THE GAMES before disliking them!
(Rockstar's Glitchy release just KILLED the game for me and jaded me against it for all time!)
__________________
On a separate note: I find it amusing how often I contradict myself!
It was just a week or two ago where I was saying I couldn't bring myself to play the bad guy in inFamous --AND-- how I didn't like the thuged-ness of GTA, and here I am now enjoying the hell out of Prototype!
I guess it goes like this: IF I am given a choice, I always pick the good path. IF the violence is too realistic and directed against other human characters --AND-- criminal in a real sense: No go. IF it is sooo over the top it is almost cartoonish or comic-book-ish and the main character is not a regular human being doing harm to other human beings, then it's OK.
Does that make sense?
No!
He did not say that