Kodu developer thinks we're all geniuses
But medium is "least democratic" of all.
eurogamer.net
Iga_Bobovic
Volition "ruining other games for people"
RFG "5 to 10 years ahead of competition"
eurogamer.net
Iga_Bobovic
Resident Evil 5 still top in UK charts
WWE and GTA in top ten, MadWorld 34
eurogamer.net
Iga_Bobovic
GDC: iPhone graphics eclipsing DS and PSP
Says man who makes iPhone games.
eurogamer.net
Iga_Bobovic
Editor's blog: Eurogamer at GDC
Live coverage of Iwata and Kojima. Spannnnuuuuund!!!
eurogamer.net
Iga_Bobovic
Hearts of Iron 3 Beta
The testing phase has begun with plans to have the game out in Q3 2009.
ign.com
Iga_Bobovic
Boom Blox Bash party Eurogamer preview
"grandmothers are immensely gratified "
eurogamer.net
gamingeek
GDC: Games for Windows attacks piracy
Updates "tipping point" for service - MS
eurogamer.net
Iga_Bobovic
Project Apple Hits Next Week
Sega to properly unveil new mystery game "Project Ringo"
ign.com
Iga_Bobovic
Id releases open source Wolf 3D iPhone
Carmack's 'making of' document inside.
eurogamer.net
Iga_Bobovic
GDC 09: OnLive Introduces The Future
Next-generation "cloud" technology could change videogames forever.
ign.com
Iga_Bobovic
The Free to Play Market: RPG Vault Soapbox
A guest column in which prominent publisher Gala-Net offers its perspective on the current state of the category
ign.com
Iga_Bobovic
Dylan Jobe Founds LightBox Interactive
Key members of Incognito form brand new studio.
ign.com
Iga_Bobovic
Pokemon Report: The Musical!
Terrible musicians use the move Sing, with devestating results.
ign.com
Iga_Bobovic
GDC 09: World of Goo Cost, Sales Breakdowns
2D Boy explains why it pays to be an independent developer.
ign.com
Iga_Bobovic
GDC 09: Harry Potter Half-Blood Prince Update
IGN chats with EA about the Wii remote-enhanced take on the Boy Who Lived's latest adventure.
ign.com
Iga_Bobovic
3 Final Fantasy titles coming.
My Life as a Darklord, FFIV:The After Years and the original FF.
ign.com
SteelAttack
Wii Storage Solution Solved!
Can now support 32SDHC cards as well as run them on the Wii Menu
neogaf.com
Punk Rebel Ecks
GDC 09: Ubisoft Announces R.U.S.E.
A new real-time strategy game from Eugen Systems.
ign.com
Iga_Bobovic
GDC 09: Tools of LOVE
The Swedish impresario talks about how he built an entire MMO all by himself.
ign.com
Iga_Bobovic
GDC 09: Split/Second IGN First Look
Disney wants you to smash stuff at high rates of speed.
ign.com
Iga_Bobovic
GDC 09: Treasure World First Look
An innovative take on the typical online community.
ign.com
Iga_Bobovic
GDC 09: Duke Nukem: Critical Mass IGN Hands-on
The handheld trilogy starts here… on the PSP and DS
ign.com
Iga_Bobovic
Final Fantasy CC: Echoes of Time IGN Review
Forget the Wii version. Echoes of Time rocks the portable world on its own. 8.5
ign.com
Iga_Bobovic
MadWorld AU IGN Review
Guest starring 'The Spirit of Jazz' as a foul-mouthed pimp. 8.7
ign.com
Iga_Bobovic
Final Fantasy CC: Echoes of Time IGN Review
Square Enix tries its hand at DS-to-Wii connectivity in this cross-platform dungeon crawler. 6.5
ign.com
Iga_Bobovic
Fire Pro Wrestling HD/20th Anniversary Pack Announ
Fuckwin Wrestling Action For All.
neogaf.com
darthhomer
GDC: Kojima confirms "the next MGS"
To combine Japanese and Western design
eurogamer.net
Iga_Bobovic
GDC: Hideo Kojima Keynote
Something about Snake getting owned by Mario and a wall and a ladder
eurogamer.net
Iga_Bobovic
GDC: David Perry's OnLive-style service
"The OnLive news has forced my hand."
eurogamer.net
Iga_Bobovic
GDC: Why OnLive Can't Possibly Work!
Cloud computing or cloud cuckoo land?
eurogamer.net
Iga_Bobovic
Ratchet & Clank : A Crack In Time announced
Hamster's wrongness has made a crack in time
gamekyo.com
Iga_Bobovic
Runes of Magic Expands
Runes of Magic will be getting introduced to new countries and in different languages.
ign.com
Iga_Bobovic
Kharkov: Disaster on the Donets Gets an Update
New changes for scenario editors and a PBEM fix.
ign.com
Iga_Bobovic
Stardock Throws Goo on DRM
Goo paves way for reselling digitally distributed games, universal re-downloading while providing increased protection for publishers.
ign.com
Iga_Bobovic
GDC 09: The Halo 3 Level You Never Played
Which multiplayer map was once part of a campaign mission?
ign.com
Iga_Bobovic
Afro Samurai Gets Update
Gameplay tuning, camera options, and bug fixes are included in the patch.
ign.com
Iga_Bobovic
GDC 09: Call of Duty out in November
Official date announced, but details remain scarce.
ign.com
Iga_Bobovic
Monster Hunter IGN Hands-on
Bring the fight back to defenseless, grazing animals.
ign.com
Iga_Bobovic
True 7.1 Surround Coming
Leading sound company offers true, real-time 7.1 audio experience to developers.
ign.com
Iga_Bobovic
Kenji Eno Revived on WiiWare
Former industry star returns to consoles with Nintendo-published title.
ign.com
Iga_Bobovic
Professor Layton sequel getting localized?
Level 5 head also wants all six games in English.
wired.com
darthhomer
Atlantica OnlineGDC 09: Exclusive Trailer
A first look at the characters of this free-to-play strategy RPG.
gametrailers.com
Iga_Bobovic
This will be the last generation of consoles.
Don't look at me like that, Pachter said it.
computerandvideogames.com
SteelAttack
Blizzard's Rob pardo talks about the living room w
And why Blizzard doesn't port games to consoles.
eurogamer.net
SteelAttack
Braid cost 200K to make.
Says Jonathan Blow. You know, the guy who made it.
eurogamer.net
SteelAttack
Insomniac's Nocturnal Initiative keeps going.
Revamping the open source initiative.
ign.com
SteelAttack
Game Designer Extravaganza!
SUDA51! Ueda! Pagliarulo! Ok, the last guy is from Fallout 3. :P
ign.com
SteelAttack
Big annoucement on Kingdom Hearts next week.
I love annoucements of annoucements.
khinsider.com
Dvader
GDC 09: Crysis Warhead Post-mortem
Producer Bernd Diemer on the lessons Crytek learned.
ign.com
Iga_Bobovic
GDC 09: BioWare Talks Mass Effect 2
Greg Zeschuk and Ray Muzyka dish a few details on their sci-fi sequel and the company's future products.
ign.com
Iga_Bobovic
CD Projekt RED Signs Deal
Upcoming game titles from acclaimed development studio built on Havok's award-winning, cross-platform technology.
ign.com
Iga_Bobovic
GDC 09: Terminator Salvation IGN Hands-On
Every life is sacred. Good thing the machines aren't technically alive.
ign.com
Iga_Bobovic
GDC 09: Miami Law Hands-on
Hudson is sprinkling a little action into the graphic adventure genre.
ign.com
Iga_Bobovic
First Look: Bonsai Barber
Hitting the Wii Shop channel this Monday is a casual game from Martin Hollis, of GoldenEye fame.
ign.com
Iga_Bobovic
TOMY Corporation and Collision Studios
to Develop Original Game for Nintendo Platforms
ign.com
Iga_Bobovic
Burn, Zombie, Burn! IGN Review
We don't need no water, let them bloody zombies burn... 8.3
ign.com
Iga_Bobovic
GDC 09: Breaking Down World of Warcraft
Blizzard's Jeffrey Kaplan goes in-depth on quest design and much more.
ign.com
Iga_Bobovic
GDC 09: Big Huge Games' RPG Project
Lead designers discuss missteps and a few features.
ign.com
Iga_Bobovic
Fallout 3: The Pitt IGN Review
Pittsburgh has a bug infestation. And not the crawly type.
ign.com
Iga_Bobovic
GDC 09: Mass Effect 2 -- Problems Solved?
BioWare shows some video and talks about its new design process.
ign.com
Iga_Bobovic
Peter Molyneux's Portal?
The master of God games teases an element from a future Lionhead project.
ign.com
Iga_Bobovic
GDC 09: See the Future of Fable
Lionhead's Peter Molyneux discusses the next Fable add-on and more.
ign.com
Iga_Bobovic
New Square Enix Game in the Works?
Screenshot emerges from a potentially new franchise.
ign.com
Iga_Bobovic
GDC 09: Dead Rising 2 Multiplayer Confirmed
Panel mentions one of the most heavily populated multiplayer modes ever.
ign.com
Iga_Bobovic
Nintendo Prototypes that Never Made It
Game Boy Color touch screen? Nintendo DS with two cart slots?
ign.com
Iga_Bobovic
Overheard at GDC '09
Winter 2.0, a wake-boarding title, and a mandatory MotionPlus condom.
ign.com
Iga_Bobovic
GDC 09: Game Critics Rant at the Industry
"It's not that the medium is in its adolescence, it's that you're a bunch of fucking adolescents."
ign.com
Iga_Bobovic
Display:
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Recently Spotted:
*crickets*
Exclusive: Jaleco Not Closing, Preps Kizuna For Wii Release
The developer-publisher is preparing action RPG Kizuna for a May 28 release on Wii in Japan.
When asked about the possibility of Kizuna being released outside Japan, Takakura commented, "Unfortunately, I can't tell you yet, but wait for it."
Kizuna (Ougon No Kizuna) is being developed by TownFactory, and was written by Final Fantasy XII and Sword of Mana scenario designer Miwa Shoda. Taking the director's helm is Yoichi Kawaguchi, who was credited as the main programmer of Dragon Quest VIII.
Kizuna's storyline revolves around a lone soldier named Lian, who upon learning of his father's mysterious disappearance sets out on a journey to find him.
Lian must overcome his introvert personality to form bonds with other characters he meets on his journey through 100 different quests. Another central character within Kizuna is Aina, a royal princess of the Navigatria kingdom with magician ancestry.
The game boasts a battle system that allows over 100 monsters to appear on the screen at once.
Kizuna makes use of the Wii nunchuck and remote for what Jaleco calls an "easy-operating battle system."
The soundtrack is composed by electronic musician Ken Inaoka, a native of Fukuoka, Japan, where TownFactory's development office is based. Inaoka is also known as the co-founder of Syzygy Records, one of the first independent Japanese techno music labels.
Jaleco confirmed it does have new titles in development beyond Kizuna, but declined to release any further information.
---------------------------------------
Townfactory did Little Kings Story right? That just got a 92% review from NOM?
http://www.eurogamer.net/articles/boom-blox-bash-party-preview
"The original Boom Blox barely scratched the surface on the number and depth of ideas we had for this franchise... it was just very natural to keep working on the game. I could hardly get my team to stop playing it. Normally it's the other way around at the end of the project."
"I think a lot of that has to do with the physics. I could take the same level that I've done bronze, silver and gold on, and know like the back of my hand, and I can play it in a very different way. I think the physics are so accurate, so realistic, that they offer a huge amount of replayability."
"The game exceeded everyone's expectations in terms of critical acclaim," says Rahimi. "I think what that did was to galvanise the team. It validated our thinking - it gave us a lot of confidence. A certain swagger. Every morning when they turned up for work, they turned up with this renewed sense in pride of what they were doing. It allowed us to be a lot more bold and confident in the sort of decisions we were making in Bash Party."
"To hear that the game is appealing to the new Wii audience of grandmas and young children as well as the hardest of the hardcore game really validated our design philosophy," says Rahimi. "It gave us the confidence to pursue that even more. In most of our levels you'll find even more of an ability to approach it as a gamer and figure out the ideal solution, as opposed to just someone who wants to explode something and have fun with it." Not that dissenting voices were ignored. "We got plenty of feedback that the shooting game mode wasn't as fun," says Rahimi. "Shooting has taken a huge back seat in the sequel."
"Essentially, we created a server that sits in EA and people send their creations up to us. And we actually broadcast that out to the world. What it means is that for the hardcore create-mode guy they have a way to share their creation, get author credit and get it rated. Even better, for everyone else - which is the majority, probably the vast majority - all they have to do is plug their Wii into the internet and they get tons of free content."
GDC starts today, hopefully we get some cool news.
Of course I am mostly looking forward to Nintendo maybe they annouce a big game. They have before at this event. Iwatabombzelldroppen!!!
Sounds like you are going to need lots of lube GG. Be careful.
Lube or no lube, it does not matter. Once set in motion it cannot be stopped
Ahh can't wait
Time to do the updates
One of the site's forefathers.
Play fighting games!
I found the new Punch-Out Wii trailer! My one news posting > all the postings you will do all day.
It looks so awesome, the animation, the movements, the gameplay. Perfect.
On gaf, who got it from some random blog, gaf insiders checked the numbers and say its legit.
That was awesome. I watched that whole thing with a grin ear to ear, but when I saw the quick scene of Doc on the bike and Mac jogging behind in the pink jumpsuit I actually squee'ed. That brought back a memory that I had forgotten long ago. Yeah this looks great. First day buy.
I feel the same way. For that scene it better have the same music.
Damn you!
I found the same video at the end of my updating run (Gonintendo), but you beat me to it. Check out the GBA/GB downloading rumour, if true it is the best news today.
GG's a big boy. He can handle anything you can cram up his loose ass.
It's hard to get hyped for Rage after id recently announced that it won't be coming out this year.
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Tell me to get back to rewriting this site so it's not horrible on mobileIs that a threat?
Yodariquo.
Uh oh, nipples.
YODA AM PEDOBEAR CONFIRMED.