Kodu developer thinks we're all geniuses
But medium is "least democratic" of all.
eurogamer.net
Iga_Bobovic
Volition "ruining other games for people"
RFG "5 to 10 years ahead of competition"
eurogamer.net
Iga_Bobovic
Resident Evil 5 still top in UK charts
WWE and GTA in top ten, MadWorld 34
eurogamer.net
Iga_Bobovic
GDC: iPhone graphics eclipsing DS and PSP
Says man who makes iPhone games.
eurogamer.net
Iga_Bobovic
Editor's blog: Eurogamer at GDC
Live coverage of Iwata and Kojima. Spannnnuuuuund!!!
eurogamer.net
Iga_Bobovic
Hearts of Iron 3 Beta
The testing phase has begun with plans to have the game out in Q3 2009.
ign.com
Iga_Bobovic
Boom Blox Bash party Eurogamer preview
"grandmothers are immensely gratified "
eurogamer.net
gamingeek
GDC: Games for Windows attacks piracy
Updates "tipping point" for service - MS
eurogamer.net
Iga_Bobovic
Project Apple Hits Next Week
Sega to properly unveil new mystery game "Project Ringo"
ign.com
Iga_Bobovic
Id releases open source Wolf 3D iPhone
Carmack's 'making of' document inside.
eurogamer.net
Iga_Bobovic
GDC 09: OnLive Introduces The Future
Next-generation "cloud" technology could change videogames forever.
ign.com
Iga_Bobovic
The Free to Play Market: RPG Vault Soapbox
A guest column in which prominent publisher Gala-Net offers its perspective on the current state of the category
ign.com
Iga_Bobovic
Dylan Jobe Founds LightBox Interactive
Key members of Incognito form brand new studio.
ign.com
Iga_Bobovic
Pokemon Report: The Musical!
Terrible musicians use the move Sing, with devestating results.
ign.com
Iga_Bobovic
GDC 09: World of Goo Cost, Sales Breakdowns
2D Boy explains why it pays to be an independent developer.
ign.com
Iga_Bobovic
GDC 09: Harry Potter Half-Blood Prince Update
IGN chats with EA about the Wii remote-enhanced take on the Boy Who Lived's latest adventure.
ign.com
Iga_Bobovic
3 Final Fantasy titles coming.
My Life as a Darklord, FFIV:The After Years and the original FF.
ign.com
SteelAttack
Wii Storage Solution Solved!
Can now support 32SDHC cards as well as run them on the Wii Menu
neogaf.com
Punk Rebel Ecks
GDC 09: Ubisoft Announces R.U.S.E.
A new real-time strategy game from Eugen Systems.
ign.com
Iga_Bobovic
GDC 09: Tools of LOVE
The Swedish impresario talks about how he built an entire MMO all by himself.
ign.com
Iga_Bobovic
GDC 09: Split/Second IGN First Look
Disney wants you to smash stuff at high rates of speed.
ign.com
Iga_Bobovic
GDC 09: Treasure World First Look
An innovative take on the typical online community.
ign.com
Iga_Bobovic
GDC 09: Duke Nukem: Critical Mass IGN Hands-on
The handheld trilogy starts here… on the PSP and DS
ign.com
Iga_Bobovic
Final Fantasy CC: Echoes of Time IGN Review
Forget the Wii version. Echoes of Time rocks the portable world on its own. 8.5
ign.com
Iga_Bobovic
MadWorld AU IGN Review
Guest starring 'The Spirit of Jazz' as a foul-mouthed pimp. 8.7
ign.com
Iga_Bobovic
Final Fantasy CC: Echoes of Time IGN Review
Square Enix tries its hand at DS-to-Wii connectivity in this cross-platform dungeon crawler. 6.5
ign.com
Iga_Bobovic
Fire Pro Wrestling HD/20th Anniversary Pack Announ
Fuckwin Wrestling Action For All.
neogaf.com
darthhomer
GDC: Kojima confirms "the next MGS"
To combine Japanese and Western design
eurogamer.net
Iga_Bobovic
GDC: Hideo Kojima Keynote
Something about Snake getting owned by Mario and a wall and a ladder
eurogamer.net
Iga_Bobovic
GDC: David Perry's OnLive-style service
"The OnLive news has forced my hand."
eurogamer.net
Iga_Bobovic
GDC: Why OnLive Can't Possibly Work!
Cloud computing or cloud cuckoo land?
eurogamer.net
Iga_Bobovic
Ratchet & Clank : A Crack In Time announced
Hamster's wrongness has made a crack in time
gamekyo.com
Iga_Bobovic
Runes of Magic Expands
Runes of Magic will be getting introduced to new countries and in different languages.
ign.com
Iga_Bobovic
Kharkov: Disaster on the Donets Gets an Update
New changes for scenario editors and a PBEM fix.
ign.com
Iga_Bobovic
Stardock Throws Goo on DRM
Goo paves way for reselling digitally distributed games, universal re-downloading while providing increased protection for publishers.
ign.com
Iga_Bobovic
GDC 09: The Halo 3 Level You Never Played
Which multiplayer map was once part of a campaign mission?
ign.com
Iga_Bobovic
Afro Samurai Gets Update
Gameplay tuning, camera options, and bug fixes are included in the patch.
ign.com
Iga_Bobovic
GDC 09: Call of Duty out in November
Official date announced, but details remain scarce.
ign.com
Iga_Bobovic
Monster Hunter IGN Hands-on
Bring the fight back to defenseless, grazing animals.
ign.com
Iga_Bobovic
True 7.1 Surround Coming
Leading sound company offers true, real-time 7.1 audio experience to developers.
ign.com
Iga_Bobovic
Kenji Eno Revived on WiiWare
Former industry star returns to consoles with Nintendo-published title.
ign.com
Iga_Bobovic
Professor Layton sequel getting localized?
Level 5 head also wants all six games in English.
wired.com
darthhomer
Atlantica OnlineGDC 09: Exclusive Trailer
A first look at the characters of this free-to-play strategy RPG.
gametrailers.com
Iga_Bobovic
This will be the last generation of consoles.
Don't look at me like that, Pachter said it.
computerandvideogames.com
SteelAttack
Blizzard's Rob pardo talks about the living room w
And why Blizzard doesn't port games to consoles.
eurogamer.net
SteelAttack
Braid cost 200K to make.
Says Jonathan Blow. You know, the guy who made it.
eurogamer.net
SteelAttack
Insomniac's Nocturnal Initiative keeps going.
Revamping the open source initiative.
ign.com
SteelAttack
Game Designer Extravaganza!
SUDA51! Ueda! Pagliarulo! Ok, the last guy is from Fallout 3. :P
ign.com
SteelAttack
Big annoucement on Kingdom Hearts next week.
I love annoucements of annoucements.
khinsider.com
Dvader
GDC 09: Crysis Warhead Post-mortem
Producer Bernd Diemer on the lessons Crytek learned.
ign.com
Iga_Bobovic
GDC 09: BioWare Talks Mass Effect 2
Greg Zeschuk and Ray Muzyka dish a few details on their sci-fi sequel and the company's future products.
ign.com
Iga_Bobovic
CD Projekt RED Signs Deal
Upcoming game titles from acclaimed development studio built on Havok's award-winning, cross-platform technology.
ign.com
Iga_Bobovic
GDC 09: Terminator Salvation IGN Hands-On
Every life is sacred. Good thing the machines aren't technically alive.
ign.com
Iga_Bobovic
GDC 09: Miami Law Hands-on
Hudson is sprinkling a little action into the graphic adventure genre.
ign.com
Iga_Bobovic
First Look: Bonsai Barber
Hitting the Wii Shop channel this Monday is a casual game from Martin Hollis, of GoldenEye fame.
ign.com
Iga_Bobovic
TOMY Corporation and Collision Studios
to Develop Original Game for Nintendo Platforms
ign.com
Iga_Bobovic
Burn, Zombie, Burn! IGN Review
We don't need no water, let them bloody zombies burn... 8.3
ign.com
Iga_Bobovic
GDC 09: Breaking Down World of Warcraft
Blizzard's Jeffrey Kaplan goes in-depth on quest design and much more.
ign.com
Iga_Bobovic
GDC 09: Big Huge Games' RPG Project
Lead designers discuss missteps and a few features.
ign.com
Iga_Bobovic
Fallout 3: The Pitt IGN Review
Pittsburgh has a bug infestation. And not the crawly type.
ign.com
Iga_Bobovic
GDC 09: Mass Effect 2 -- Problems Solved?
BioWare shows some video and talks about its new design process.
ign.com
Iga_Bobovic
Peter Molyneux's Portal?
The master of God games teases an element from a future Lionhead project.
ign.com
Iga_Bobovic
GDC 09: See the Future of Fable
Lionhead's Peter Molyneux discusses the next Fable add-on and more.
ign.com
Iga_Bobovic
New Square Enix Game in the Works?
Screenshot emerges from a potentially new franchise.
ign.com
Iga_Bobovic
GDC 09: Dead Rising 2 Multiplayer Confirmed
Panel mentions one of the most heavily populated multiplayer modes ever.
ign.com
Iga_Bobovic
Nintendo Prototypes that Never Made It
Game Boy Color touch screen? Nintendo DS with two cart slots?
ign.com
Iga_Bobovic
Overheard at GDC '09
Winter 2.0, a wake-boarding title, and a mandatory MotionPlus condom.
ign.com
Iga_Bobovic
GDC 09: Game Critics Rant at the Industry
"It's not that the medium is in its adolescence, it's that you're a bunch of fucking adolescents."
ign.com
Iga_Bobovic
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Té_Rojo (6m)
Black means important news.
Yeah about the object manipulating, I was wondering why did he not just ride the block through the whole level? Can you only drag a floating block a limited ammount?
I like how Namco has taken most of the games out of their Muesum compilation disks that sell for $20-30 on other systems, and are now trying to sell them individually on VC Arcade for 500-800 points each.
No thanks, Namco. If I want those games, I'll just buy your Namco Museum Virtual Arcade that you released for Xbox 360 last November instead. It's only $28 now, and has a lot more games too.
What if they have free Wii game demos at like 400mb each? Although I dont expect it, Nintendo never even embraced demo discs on magazines. I think that now they may lift the 43 mb limit on WiiWare games now, so they could potentially take up a lot of space. But yeah like you said, by the time an 8gb is filled you can just get another really cheaply too £11.
The main problem this system has is that it still has the 512 mb flash memory limit, it can only transfer that across at any one time to be used. So if there are large Wiiware games, they might have to segment content to be executed in parts or just force the game to launch only the stuff it needs at the time.
I noticed that even the largest WiiWare games launch in seconds. It works really well. Just dump everthing on SD and clear out your system memory.
Silly me, I thought black was just what you were into. My mistake.
As far as the mechanics I'm not sure. There's probably some limitations about the size of the object and exactly how you can manipulate them. The really long block that she rides probably can't be picked up vertically, only horizontally. So you can only coast along on it for so long before coming up against an obstacle.
Namco definitely followed the Sega model. Release your entire catalog in as many different ways as possible. Personally I don't have an issue with it. I wouldn't pay $20 or $30 for those compilation because most of the time they don't have more than one or two games that I want to play. So I don't mind cherry picking at a higher rate, if my only other choice is to pay more for a bunch of crap that I won't touch or play after like 5 minutes.
I do hope that other companies put their games on the VCA though. There's really just one game on the list of Namco's game that I even want. We need some old school Taito games to make it really interesting.
I see your point. I actually like most of the games on those compilation disks, so that's a much better value for me, but if you only like a few, then it probably would be cheaper going individually.
Just read the news articles above. It covers everything at GDC, and then some.
And then some indeed! Damn we did some epic posting today and yesterday!
How many articles? I think I'll just pass on the whole thing though . I took the GG Weekly feed out of my Google Reader subscription because I don't feel like scrolling through 100 news articles a day, pretending to even read all the titles
Well, it's not like Namco can be arsed emulating any of their 90's stuff.
I'd kill for an arcade collection that has all three Tekken games, Soul Blade/Calibur and at least one Ridge Racer game.
The HD game is a PSN/XBLA game. It's Japanese only at the moment, but there's a FULL ENGLISH TRANSLATION in the game. Taking a read of it, there's some pretty awesome features, which I urge people to take a look at - it's really quite rad.
The collection is for the Wii. It's an 11 game collection where you get 10 Fire Pro games (including what many consider to be the pinnacle of the series - the Super Famicon's Super Fire Pro Wrestling X Premium), and a remake of an old coin-op wrestling game.
Grasshopper Manufacture are working on both games (surprise?), and I'm praying for someone to get a local release of either game.
Oh, and if it makes Bobby interested - I'm fairly sure you could easily create Fedor or whatever MMA star in either game.
I made the news black.
And no, you need 10 super computers to render Fedors left eyebrow.
Which I own, but really, Namco could at least put some new arcade games out there.
One of the site's forefathers.
Play fighting games!
Quiet you! In Kojima we trust.
CV2 is pretty crappy, it has some stuff in there that makes no logical sense, that no human can figure out alone without help. But it gave us the best song in the series so its ok.
This game, I am still early on but I LOVE having a world to move around. I love having a village with quests to do. I love that its actually hard, this game has no issues with kicking your ass. the boss fights have been really interesting and unique. The combat is open, with so many possibilities. The grabbing ball thing that allows you to float around, awesome.
Yeah this maybe my favorite portable CV ever. For now DoS is still the best but this one is coming strong.
He lost my trust with MGS4's awkward level design.
Anyway I can see why he's continuing the series since it's Kojima Productions bread and butter 20oz lobster.
One of the site's forefathers.
Play fighting games!